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  1. Runningshot and Ranged Combat Expert
  2. New rules
  3. JUDGES! New rules with Perplex and Defend
  4. New Judge
  5. Team-Building Options
  6. human torch question
  7. Outwit and Stealth
  8. Superman Team/Outwit
  9. Double mind control.
  10. Ranged and Close Combat
  11. ArchEnemy and LE's
  12. Compatible rules
  13. SUperman TA, Wild Cars, Outwit, and Stealth/
  14. Ranged Combat Questions(Yet Again)
  15. Tough Tournie Question
  16. Barrier between figs?
  17. outwit and perplex ?
  18. Soda machine and mailbox question
  19. Stealth and Batcave questions
  20. Behind a figure in stealth
  21. Pass Action
  22. Telekinesis?
  23. A new idea!!
  24. Diagonal adjacent figures?
  25. HSS and RCE
  26. have a probably stupid question
  27. realtime game question--a clarification
  28. realtime game question--a clarification
  29. Tk a taxi carrying teammate?
  30. mastermind and Mystics/CrossGen
  31. important question on NAAT
  32. MC/Flurry/ other stuff - rules lawering
  33. Flying, free movement, and actions...
  34. RCE CCE and Perplex
  35. Question about shooting objects...
  36. HSS and knockback...
  37. Multiple target ranged attacks - a series of questions
  38. Tk over barrier to elevated terrain
  39. Flurry/Incapacitate Question
  40. Sentinel vs. Skrull Team
  41. Question About Charge
  42. are psychic attacks super sensed?
  43. Quick confusion clear up about the new rules...
  44. Action Tokens
  45. Battle Fury/objects
  46. Team rules
  47. Question on LE with AE bases
  48. Need somw answers before the Indy Marquee.
  49. Outwit and Capture
  50. What good is phasing?
  51. Power actions
  52. Taxis and terrain
  53. "Pass action" Question
  54. Defend question in the FAQ
  55. Faq Question: 4 Player Games and Objects
  56. I need help with a mastermind question
  57. Enhancement + EE?
  58. First Tournament Question
  59. FCCF full confirmation in DC and Marvel
  60. BCF/Perplex
  61. Multi-shot when adjacent
  62. Tk Question
  63. Regeneration ?
  64. Outwit in HTH vs Stealth
  65. Hypersonic Speed?
  66. Mind Control Question
  67. outwit mind control
  68. Question re: RCE/PB
  69. Really easy Outwit and LOF question...
  70. ? about timing with power actions
  71. Superman team question
  72. DangerGirl team question
  73. Beginning of turn on hindering terrain
  74. Is Jane Foster useless?
  75. can stealth be outwitted???
  76. Major Chistopher Summers paradox
  77. Knockback and L/C
  78. Can you Mastermind Crossgen or Mystic Retal Damage?
  79. Flight and Super Strength and Charge...
  80. Can you TK figure to Soaring position?
  81. I need info on telekenisis...
  82. Mind Control chain?
  83. Getting Batman out of his tree...?
  84. victory points
  85. simple question. Gambit(EE+RE) and enhencement
  86. Can RCE be used in conjunction with Psychic Blast??
  87. Mirror for Rules/FAQ/PAC .pdfs?
  88. probability control vs pulsewave?
  89. Running Shot and SHIELD team ability
  90. My take on the NAAT
  91. Rocket Ranger's Hanger Rule #1: Aquatic Movement
  92. thoughts on adding to SuperStrength
  93. RCE and HSS work together?
  94. Okay, maybe stupid, but... Outwit Intergang team ability
  95. Can you Run and Shoot with Pulsewave?
  96. TKing adjacent to opponents:
  97. perplexing down defense?
  98. Perplex
  99. stealth protection
  100. Fastball Special: Why not?
  101. Can you hit adjacent fig with TK object?
  102. can you run and shoot with pulse-wave?
  103. Im confused about wildcards...
  104. Moving through enemy figures
  105. question about hawk-eye, RCE vs 2 attacks
  106. Running SHot & Fliers
  107. Actions?!
  108. Naat
  109. Apocalypse and Super Strength question.
  110. Query: What Constitutes a "free Action" after being taxied ?
  111. Overlapping EEs
  112. Super Powers question
  113. Green Lantern Ability
  114. New Rules & better powers?
  115. Smoke, Barrier, + other clarification
  116. Barrier around you...cage?
  117. Barrier in outdoor... cage?
  118. New Rules
  119. Double Mind Control?!?!
  120. Can you outwit stealth?
  121. Can You Outwit a character in stealth?
  122. Stealth/LOF wackiness from last weekend's Indy Marquee
  123. can tk range be perplex?
  124. Multi-arrow question.
  125. Probability question
  126. Crusades TA
  127. TK Train?
  128. Phasing and breakaway...
  129. carrying+phasing
  130. Is this possible?
  131. Optional ? Powers and Abilities
  132. rules about perplex and hyper sonic speed
  133. question and observations
  134. Questions about TA and Stealth and XCE
  135. Leap/climb
  136. What are the new rules?
  137. Charge and an object?
  138. HC: Playing Online?
  139. Range attack clarification
  140. Lof & Los
  141. how does this work?
  142. Blowing up Hindering Terrain
  143. knockback on the edge of the map
  144. Power Action
  145. curious question i have, quick answer please dont be mean i have heart trouble
  146. Bit of confusion on multi-targets
  147. Telekinesis
  148. A point of clarity under the new rules
  149. How to kill Nightcrawler? Is this leagal?!?
  150. can i do this?????
  151. Mixed universes and wildcards question
  152. Flurry vs. Crossgen/Mystic ability
  153. Flying in end game
  154. Combat question...
  155. NAAT question
  156. question abt running shot and EE
  157. Tournys with odd # of players
  158. Firing from elevated terrain question...
  159. Psychic Blast and RCE?
  160. Sentinel FAQ
  161. Mastermind and Imperv/Invul/Tough
  162. Frustration with Ranged Attacks and LOF
  163. Perplex and Suport
  164. Flurry and damage
  165. Probability Control and Multiplayer
  166. Defend Question
  167. Grounded Phasing Characters and Carrying
  168. Pulse Wave and Perplex
  169. LOS and Adajent Characters question
  170. Outdoor, on a Building LOS over a Fire Barrior?
  171. 0 Damage and No Damage... which are which?
  172. Still not clear on Energy Explosion with the new rules?
  173. Calling all Judges
  174. 1st strike rule...Is there one???
  175. Can you Mind Control same figure twice in your turn?
  176. Destroying objects & Stealth
  177. I have soaring questions
  178. Sentinel vs. Phasing
  179. legit or less than
  180. Charge & B/C/F
  181. Need new rules
  182. Does picking up and object clear LOF for an attack that turn?
  183. Those Stupendous Soaring Sentinels
  184. Fliers with pulse wave
  185. Rocket Ranger's Hanger Rule #2: Barrier, Boring No Longer
  186. Incap v. Willpower
  187. 1st turn
  188. Flurry problems
  189. Pulse Wave and targeting...
  190. Psychic Blast on Impervious, SS
  191. Enhancement w/ incapacitate?
  192. Titania?
  193. Quick TK Question
  194. Tokens
  195. Perplex and RCE
  196. Confusing LOS question (New Rules)
  197. Colors on dial
  198. Leap/Climb - Outwit question.
  199. Help!
  200. Knockback Damage
  201. TK to wall
  202. Rule of 3
  203. Running RCE
  204. Force Blast and objects?
  205. Battle Royals?
  206. Sentinel LOF Question
  207. Super Strenght and objects to destroy walls.
  208. lof adjacent figure question
  209. RCE, Flier vs Flier
  210. If I'll be a judge?!?
  211. Flash HSS free attack for real?
  212. Poison VS. Toughness
  213. perplex and blades/claws
  214. Question about multiple arrows
  215. Stealth questions
  216. Sentinel Question
  217. Pulse Wave and Mastermind?
  218. phasing affect on defense
  219. Multiple arrows / damage query ?
  220. Unique Elektra?
  221. Taxi Action?
  222. A Few Clarifications Needed
  223. Pulse wave question
  224. Barrier/Elevation ?
  225. question about fliers and grouded
  226. Close Combat Expert & Super Strength HELP!
  227. A Little Shaky on Super Senses
  228. Interesting Mind Control Question
  229. mastermind supersenses question
  230. mind control question
  231. a couple of questions.
  232. wild team question
  233. Wild card team ability
  234. Probability question
  235. sentinal multi-attack
  236. a bit confused on RCE/CCE
  237. multiple arrows
  238. Question about perplex being used in conjunction w/ team ability
  239. RCE,CCE and other super powers
  240. energy explosion agains figure who is soaring?
  241. Knockback
  242. tk and object
  243. Team Abilities
  244. hovering OVER opposite characters?
  245. Leap/Climb new rule verification?
  246. Super Senses and Incompacitate.
  247. timing of Damage Resolving with Outwit and Willpower
  248. Close combat expert
  249. Taxiing characters and breakaway
  250. Green Lantern TA