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View Full Version : HeroClix Rules of Combat


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  1. When Someone Stalls
  2. EW works w/...???
  3. FF and Thunderbolts feat questions.
  4. Question about Oracled Defense and JSA or Alt FF
  5. Barriers blocking LOF from roofs
  6. Barrier in space
  7. Thwart Feat question
  8. alien busting
  9. Giants and KC TA?
  10. Alright! I need to settle this "Perplex" dispute!
  11. what exactly does the Indy TA Crusade do?
  12. Declaring T-bolted TA's per round
  13. Mastermind
  14. Using Cthulu in Heroclix?
  15. Thwart, ATA and Loyalty
  16. Barrier & KC
  17. Mind Control
  18. Objects
  19. Questions questions questions
  20. Soaring Q
  21. Shape Change and actions
  22. Mind Control Questions
  23. question about feats and starting area
  24. Pushing to KO and Victory Points
  25. Need some help on questions raised.
  26. Wording questions - Origin feats
  27. Couple of questions about Mind control, and others
  28. Cardboard
  29. Sinister Syndicate and transporter
  30. RCE , Barrier , and Trick Shot
  31. Can you cancel Super Strength
  32. Thunderbolts question Quick!
  33. Keywords/new team bonus Q's
  34. I got a Question!
  35. Running Shot/Trick Shot/Stunning Blow
  36. Ranged combat action vs. Ranged combat attack.
  37. Transporter question.
  38. Quick Queston!!!!
  39. Envoy Registration Key?
  40. two questions
  41. Questions about Galactus?
  42. Sooo can Fing Fang Foom be healed
  43. quick stealth question
  44. Can U Mastermind then use Protected?
  45. What is the Current list of Retired Sets
  46. Easy question about Pounce and Nanobots.
  47. power cosmic question
  48. Question about Charge and Super Strength
  49. AP vs Imperv
  50. Wizkids now allows cheating
  51. Am I reading NanoArmor correctly? (txt)
  52. HSS and Look Up in the sky
  53. " DISSENT " Question .
  54. timing issue with Extended Range and Nova Blast
  55. 2 BFCs for the price of one!?!?
  56. taunt, haymaker, and spectre questions
  57. spectre question
  58. very dumb question but i feel like carp
  59. Brilliant Tactician Question
  60. Hss & Bcf
  61. Barrier Question
  62. Swinging and Transporter attack
  63. Taskmaster and Brill Tact.
  64. Zero Damage
  65. Saboteur Q's
  66. about giants.....
  67. Question about Power Cosmic
  68. Hypersonic vs Shapechange
  69. How does Coordination work?
  70. Shield Team Ability
  71. Hold the Line???'s featuring Talia & Stunning Blow
  72. Superman Enemy TA question
  73. Crit Miss on 1st Flurry but I still have Flurry..
  74. Explination on feats please....
  75. Question about Mastermind and Energy Explosion
  76. Different types of actions
  77. when does a perplexed down defense go away?
  78. Quick Question: BPRD Pogs
  79. Transporters and Sinister Syndicate
  80. Submerged Question?
  81. Brilliant Tactician
  82. 3 questions
  83. Destroying Blocking Terrain...?
  84. Close Combat Expert + Pounce?
  85. Flyers moving through enemy squares?
  86. Where does it say....?
  87. Pulse Wave & Prob Control
  88. A question(s) about flurry....
  89. auto regen question
  90. Question about Giants
  91. Order of Free Actions
  92. one question about PC, another about Incapacitate
  93. Quick Question on a Tournament rule.
  94. T Bolt Q
  95. ICWO vs Brilliant Tactician
  96. Ranged Combat base to base
  97. Communication Breakdown Question.
  98. Fing fang foom
  99. Different versions of the same card
  100. Thwart question
  101. Repulsor
  102. Flashbang question...
  103. HSS and Transporter Move & Attack
  104. Mercenary question
  105. Batman Enemy and Sinister Syndicate Questions
  106. Supes TA Question
  107. can transporter/flier carry grounded transporter?
  108. Dissent and Power cosmic
  109. Question about transporters?
  110. colossal figures question
  111. Poison and Suicide Squad...
  112. Excuse my rustiness
  113. Nasty, but can you tell me if it's legal?
  114. Did the Masters of Evil TA change?
  115. Psychic Blast and Mulitple Ranged Attacks
  116. Can Camoflauge be Seen through by Team Abillities
  117. Mind Control + Critical Miss = ??
  118. Are Ultimate X-Men and the Sentinel archenemies?
  119. Damage Shield + Mastermind Question
  120. Nova Blast, is it optional?
  121. Mind Control + CSA Team Ability
  122. Pulse Wave & Batman Team questions
  123. Suicide Squad and Wild Card Question
  124. diagonal adjacency?
  125. Destroying Blocking Terrain
  126. Quick question about Mind Control
  127. Mastermind and Nanoarmor
  128. Seperation Field
  129. Extended Range/Mind Control
  130. Running Shot/Charge and Carrying and Outwitter
  131. turn off powers
  132. Inspiring Question
  133. Quick Hypersonic opt#2 Question
  134. Telepathic Coordination
  135. energy explosion Q
  136. Sentinels and Walls and things
  137. *sigh* another Multi-Attack question
  138. Swingline Vs. Giant?!?!? = Earthbound?
  139. Adjacency and Range Combat
  140. Energy Explotion/Armor Piercing
  141. Terrain and Movement
  142. Three Questions: Vault on Giants, Knockback
  143. Capture and Giants/double-based figs
  144. AE question - Could this happen?
  145. ICWO question
  146. Hold the line question
  147. Pounce, Steal Energy and Willpower (R Ragman)
  148. Dumpster, no open space
  149. I can't believe I'm asking this question...
  150. silly questions about nanobots
  151. Armor Piercing + Incap
  152. knockback question
  153. Space map/deep Shadows/Darkness and TK, etc.
  154. Colossal placement
  155. Lucky Break + PC
  156. Wild Card Explanation, Please?!
  157. Tournament Stalling Rule
  158. Ghost Rider 2099 Vs. The Question
  159. Dual Target Barrier?
  160. Compat. list
  161. Rounding Up with Armor Piercing
  162. What comes first the BFC or the FC?
  163. Mandarin Rules
  164. Communication Breakdown Effects
  165. PC question.....plz help quickly!!!
  166. Inertial Interference Force Field
  167. Compel ?
  168. Good PHOENIX?
  169. HSS and Knockback
  170. Inspiring command question
  171. can you wildcard a wildcard ?
  172. Coordination and Stealth
  173. charge, SStrength, + take an object out fromunda?
  174. Incap and Critical Strike
  175. Friendly Characters
  176. Friendly Characters
  177. taxi question
  178. Blades, claws, fangs Qwestion
  179. Hipersonic Speed Question
  180. Transport attack/Communication Breakdown
  181. question about shape change
  182. Question about the Pounce feat...
  183. Question about unstoppable
  184. Can I use Squadron Supreme ATA with Compel?
  185. breakaway Question
  186. probability reroll on a hypersonic attack?
  187. Roll question - kinda complicated
  188. difference between Batman Enemy Sinister Syndicate
  189. Running shot question...
  190. Break Away attack?
  191. COMPEL FEAT / MENTAL SHIELDS Questions
  192. Can the SHIELD ability boost multiple teammates?
  193. Define "using" a character's feat
  194. You cannot meet a prereq with a power granted by a
  195. Outwit questions
  196. Sidekick + Shellhead?
  197. Superman Enemy + Outwit
  198. Stealthy Sinestro Construct? (txt)
  199. Outwitting Question
  200. Call to Arms + Batman Enemy or Sinister Syndicate
  201. Foom Rampage dial
  202. Close Combat and Destroying Walls
  203. Collosal Figs and feats?
  204. Do you have your own House rules for certain games
  205. Merc/ATA
  206. Csa Ta
  207. Hold The Line
  208. Feats, prerequisites and Special Powers.
  209. Hypothetical Q for a scenario
  210. Phantom Girl: Disruption
  211. Ladders and Stairs?
  212. Auto Regen Feat
  213. Hypersonic, quake, and exploit weakness
  214. Does Pulsewave ignore everything?
  215. powers compatible with RS and Charge?
  216. Stunning Blow and Protected
  217. quick question about pulse wave...
  218. Mercenary Feat Questions
  219. Mr. Mind + Vendetta !! that's right Mr M + V
  220. horrorclix in heroclix games?
  221. Giant Figure and quake
  222. I'm a real newb....
  223. Perplexing Down Defense: Does it last after a hit?
  224. Perplex and Hold The Line
  225. Team Abilities for Indy.
  226. Laser Turret and Batman
  227. In Contact with Oracle Question.
  228. ranged combat when based by two non-flyers?
  229. Map's special rules
  230. Question about Call to Arms
  231. More Thwart questions
  232. Highlander rule
  233. being able to fit Starting Armys ?
  234. Is Mental Shields optional?
  235. knockback damage question
  236. Pounce
  237. Naac
  238. Icwo
  239. Lazarus Pit + Feat Cards !
  240. Tournament formats
  241. Blades and Pounce
  242. Mind Control and actions
  243. 2 Outwit Q's
  244. CSA TA. How does it work?
  245. Question about Ta
  246. Trick shot question
  247. PC super senses....
  248. Question of Loyalty?
  249. Vault and Super Strength
  250. Couple of Questions?