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View Full Version : HeroClix Rules of Combat


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  1. Hindering - Rule of three?
  2. Mind control damage
  3. what can Lamppost Batman do and not do?
  4. Question about Archangel.
  5. Maneuver and Double-Base
  6. Garth's WP and the SFG
  7. Shape Change Question
  8. B/C/F and Exploit Weakness
  9. hail of arrows
  10. Thor's Chariot trait question
  11. Themed Team Probability Control Question
  12. Flurry+Charge=Win?
  13. Newb questions about line of fire
  14. Theme Team
  15. Compare Alpha PAC vs. Heroclix PAC
  16. Quick Duo Attack question
  17. Mind control situation
  18. feat question
  19. TK'ing Giants
  20. question of phasing
  21. Paseenger, Special Powers
  22. Few Questions
  23. Planet Hulk Event Dial question
  24. new attack symbol
  25. Probability control question?
  26. Thor's Mighty Chariot vs. TK, Knockback, and Force Blast
  27. Thor's mighty chariot questions
  28. Punisher (new version) question...
  29. An extra special stupid question about lunge
  30. possible dumb question about ICWO
  31. Bwah-ha-ha-hah?
  32. a stupid Brilliant tactician question
  33. Mind Control/probability control
  34. Don't laugh--dumb rule question
  35. Mastermind question
  36. SS:I Question
  37. Carry, M&A and HSS question!
  38. Perplexed by Perplex
  39. Thor's Mighty Chariot And range?
  40. Cosmic Multiattack vs. Multiattack Question
  41. New SHIELD team ability question
  42. TK and duo's
  43. Thunderbolts and Defenders?
  44. outsmart
  45. What exactly is the guardings of the globe TA
  46. Attuma's Tidal Wave
  47. Counter Powers and the like
  48. Theme team!
  49. Outwitting Stealth while target is in hindering
  50. indy team abilities
  51. Most recent rule set
  52. Auto Regeneration into regeneration, more than once at beginning of turn?
  53. Understanding THOR’S MIGHTY CHARIOT.
  54. Does Combat Reflexes prevent knockback?
  55. arkham ridler
  56. Transporter attack and Infiltrate?
  57. Communication Breakdown and NAAT
  58. Been away for 5 years, got some questions
  59. Pulse Wave Outsiders Team ability?
  60. barrier-multi attack
  61. confused about foom
  62. Timing for picking up an object
  63. Galactus team ability vs. skrull yellow jacket
  64. Destroying Objects / Rubble Tokens Question
  65. a couple of questions
  66. Carry ability
  67. Confusion About Avengers 056 Hawkeye Special Power
  68. Hypersonic & Duo Attack?
  69. Quick question about quake.
  70. Exploit Weakness and Poison
  71. Two Objects in One Square Question
  72. Henchman question
  73. flying characters
  74. Why I Post In This Forum
  75. Capture + Standard Characters
  76. SI Dr. Strange + Brilliant Tactician
  77. Quick Crisis Darkseid question
  78. From The Land Of Nightshades and Armor Piericing
  79. TAs that Share and so forth...
  80. Elevated LOF Question
  81. Hurcules and Haymaker
  82. Lunge+Flurry?
  83. Danger from M and M
  84. JLA / Justice League of America
  85. HSS movement going up while moving?
  86. Compel + Super Senses
  87. Shield TA question
  88. Leading The Attack Question
  89. Mastermind Question...
  90. Super Senses, Energy Explosion, & Fuel Tank Question
  91. Captain Mar-vell(human)
  92. Team Ability (JSA,...)
  93. Contingency plan question.
  94. Turning powers off: Not your turn?
  95. Foom vs Prime
  96. Couple of questions
  97. Chase Batman
  98. Blocking Terrain & Characters For LoF Purposes
  99. Hypersonic/Probability
  100. Pulse Wave
  101. Unlimited Class Wrestling opinions, please
  102. Power Cosmic Team ability...
  103. last update to special powers from aa set
  104. Question about Outwit and Flurry
  105. Compel And Mind Control Damage
  106. This is a job for Superman! + Rip it up!
  107. multiplex???
  108. Incontact with calculator...
  109. Question about MU Gambit
  110. Colossals and LOF Questions
  111. Outwit + SP that grants Outwit
  112. Compatibility List. Is There One Out There?
  113. Question Concerning " Gamora " . . .
  114. Defend and Perplex
  115. RagSurt's Eternal Flame
  116. Submerged refresher
  117. Mind Control ?
  118. Multiples of the same figure
  119. free action question
  120. whats the 3 rule?
  121. Mystics/Willpower/Pushing Damage?
  122. Whats changed?
  123. SHIELD TA plus Running Shot
  124. Mind control with two tokens
  125. Lunge
  126. carry/placement
  127. Theme Team- Cancel one BFC Per TOURNAMENT, not per game?
  128. Is A One Character Team in a 100 point game Theme?
  129. A question about pushing
  130. Attack Duo & Blades/Claws
  131. Isolation?
  132. Double Based Transporters?
  133. saboteur
  134. Telephone Booth
  135. Question about the damage of Com Dish
  136. Move and Attack and Batman Enemy
  137. IL TA allows range combat when adjecent
  138. energy explosion
  139. Rupert LE
  140. SI Namor's Speed Power
  141. Outwitting Powers Not on the Dial
  142. Newbie Feat Card Question
  143. Incap and Critical Hit
  144. Arcade's powers
  145. Will Magnus and Tina's Roboticist Power
  146. Giant & Colossal LOF Questions
  147. Some questions on Gertrude & Old Lace's SP
  148. Qustions about Gertrude & Old Lace SP
  149. Transporters???Help...
  150. Since archives are out...Q: Outsiders & Transporters
  151. Thunderbolts/Defenders
  152. Transporter + Phasing/Teleport????
  153. Running shot and psychic blast?
  154. Yellow Jacket, green face, White power
  155. Object clarifications?
  156. Team Abilities that are "Used" or "Possessed"
  157. basic but confusing terrain questions...
  158. Fliers and ranged attacks?
  159. calculator TA
  160. Perplex and Proablility
  161. Giants and Telekinesis
  162. Can Perplex be used at "End of Turn" times?
  163. Giants and the Hypertime TA
  164. Returning player with a question...
  165. Question about TK, Transporters
  166. Game Ethics - Free Action Question
  167. BCF/PP/Super Senses order question
  168. M&M Prof X and Brilliant Tact
  169. break away and stealth question
  170. Anarky and Flashbang
  171. Mind Control Order of actions
  172. can someone explain deadman
  173. what powers can be used in combination?
  174. Volstagg and his +1 attack modifier
  175. Official 'unofficial' Heroclix Rules Changes
  176. Ms Marvel SI special power
  177. Extraordinary Day Madness Wackyness
  178. Multi-Attack Question
  179. ICwO points?
  180. 3D Object Special Effects
  181. rules and combination powers
  182. New guy needs rules help...
  183. Once per turn vs. Once during your turn
  184. Mastermind and Damage Reducer
  185. probability and power combinations
  186. Charge Lunge Blades
  187. KC/Hypertime and non-movement
  188. Is it OK?
  189. Lunge and Pounce Questions
  190. Pounce and Blades?
  191. Special object tokens
  192. Thor's Chariot VS. Trigon
  193. Hindering / Blocking Terrain Q
  194. HeroClix1234´s Movement and LOF Diagram
  195. Outsiders and Pulse Wave?
  196. Icwo
  197. SI Hercules...10 CLICKS?!
  198. Clown Prince of Crime - can be be carried?
  199. Arch Enemies - Do they still exist?
  200. Ground Zero and Incapacitate
  201. Mammoth SP?
  202. Telekinesis question
  203. Back in the old days... (Pre FF starter rules question)
  204. 2 Questions
  205. Regeneration, Titans, and X-Men Questions
  206. Mastermind push damage?
  207. Can you use Protected after using an action for Themed Probability Control?
  208. Can you use Probability Control on the oponnent 6 dice roll for the B/C/F damage?
  209. Support and Shape Change
  210. Arachnos team ability?
  211. Game in progress - question
  212. Game in progress - another question
  213. Ms. Marvel ?
  214. LoF and stealth
  215. How does the phone booth work?
  216. Quake + Object
  217. Outstanding Issues Needing Official Answers
  218. Question about Human Torch
  219. correct or not correct
  220. It´s possible to reroll the oponnent 6 dice roll for regeneration with PC
  221. Giant
  222. Double-Time and Carry Ability
  223. Minions of Doom Wildcard
  224. 3-D object question
  225. A few questions
  226. Johnny Storm Trait Question
  227. LE Reed Richards Trait Question
  228. Question about Double-Time
  229. Frankenstein Steam Gun
  230. Doom and Mr Fantastic Questions
  231. Mind Control Feedback question
  232. Supporting a Mystic
  233. What's the longest rules debate thread in existance?
  234. Super Adaptoid Ruling
  235. combined powers
  236. What happened to the link to Mobilehorror at the top of this forum?
  237. Haymaker & Indominable
  238. Creation Matrix down
  239. Characters assigned Life Model Decoy can use Regeneration
  240. Can Green Scar use EW or Quake with Smash?
  241. Shatterstar with Pounce and BCF
  242. Mind controlled Sentry move power?
  243. HeroClix Played on a 3-D Map
  244. Order in which things occur on an event dial
  245. Returning player...
  246. reed starter/Brilliant tactician ??
  247. Special Powers and Feat Interaction Inquiry
  248. Opportunist and Sentry uncertainty
  249. Stairs clarification need answer
  250. Two kinetic accelerator