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View Full Version : HeroClix Rules of Combat


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  1. Extant versus Checkmate Pawn and Knights
  2. ATA and Feats in Blackest Night
  3. Outwitting Traits
  4. BB Shazam's special power
  5. Newbie Questions
  6. alternate team ability question
  7. silly mystics question
  8. Fantastic Four / Fantastic Forces?
  9. The new wild card reading
  10. Elevated terrain now ignores hindering terrain under the Blackest Night rulebook?
  11. pulse wave not locked?
  12. List and descriptions of legal ATAs?
  13. Serpent Society and Morlocks...Did they take one in the shorts
  14. Can ATA's be selectively assigned?
  15. Not So Special
  16. Power Barrage -- 'using' a standard attack power
  17. Barrier and Multiple targets
  18. Blackest Night BFC question
  19. Wildcards copying themselves
  20. Fantastic Forces and 'Chaining' Defense
  21. New Pounce ruling, Rule of 3?
  22. Clark kent AE and objects
  23. Colossals and Multi-Attack changes
  24. Sinister Syndicate TA
  25. Player's Guide: Line of Fire elaboration, please
  26. Blue Lantern and Force Field Generator
  27. The new Morlocks ATA
  28. Power barrage question
  29. Replace than modify clarification.
  30. Leap/climb and walls?
  31. In game question -- help appreciated
  32. The Society ATA (the meaning of "The")
  33. Are ATAs copyable through wildcarding?
  34. Checkmate ATA & Prereq Question
  35. Nighshade and Flashbang?
  36. Dr. Strange SI Question
  37. Outwit (stupid question)
  38. Atom vs. Blackest Night
  39. Outdoor blocking terrain question
  40. Pounce is back!
  41. Ata Confusion
  42. yellow lantern question
  43. ATAs and Feat Cards
  44. Ulik vs all damage types
  45. t-bolts question
  46. Is there a Limit to the new ATAs?
  47. Kinetic Accelerator = Heavy Object?
  48. CLown Prince + Feats
  49. Susan Richards and outwit/seeing through non-stealthed characters
  50. prison map question
  51. Things I do not understand about the new ATAs
  52. Intersection Movement Question
  53. Mercenary + New ATAs: Compatability
  54. multibase fig question from the PG
  55. Poison + Begining of turn...
  56. around the world in 80... question
  57. Poison
  58. Breaking Away: A Dilemma
  59. Non-Single bases and special terrain borders
  60. alias + shape change
  61. Retired Objects
  62. Mistake on The Society ATA
  63. Knockback into the edge of the map
  64. DC Team abilities
  65. Rookie question: Wildcards
  66. Telekinesis VS Stealth question.
  67. thor's chariot
  68. Blackest Night Scarecrow...a ?
  69. Transporter duo help?
  70. picking up an object on charge or hypersonic speed
  71. Question about Firestorm's power
  72. Outwit and Poison
  73. contingency plan!
  74. Barrier: Removal at beginning of turn
  75. Can you use lunge to add to your charge movement?
  76. Fire, Ice and orange
  77. prob, outwit, perplex - not during another action
  78. Hand Ninja special power
  79. Ruling Question
  80. Silver Mjolnir
  81. Telekinesis?
  82. Can some duo figures use Fortitude?
  83. Black Lantern Question
  84. Stunning Blow and Pushing
  85. Official Player's Guide
  86. Masters of Evil Ta
  87. Can a figure who's based TK a friendly character?
  88. Full text of all ATAs
  89. AE and Regen Questions
  90. TA Switching question
  91. Purple ring characters
  92. The Essence Of Anarky Is Surprise
  93. LoF question Ruling?
  94. automatic vs successful
  95. Learning how to play... Question about double 6's
  96. Edward Nigma and OotS Batman
  97. prob problem
  98. Two ATa related questions
  99. i have a situation here
  100. Alternate Team Abilities and 10% cap
  101. "use" a power...
  102. Can you outwit a trait?
  103. Couple questions about feat cards
  104. Question on Dr. Manhattan's SP. Low point Dr.
  105. starting areas now undefined on older maps?
  106. Lex Luthor & Brainiac Transporter or Flight Symbol?
  107. Running shot
  108. Compelling Command
  109. Indomitable Feat
  110. Rule of 3
  111. SI Ironman with Elite Sniper???
  112. Justice League International ATA
  113. poison and damage reducers
  114. Brilliant Tactician Discussion
  115. Lunge & Support
  116. Couple of rules questions.
  117. Resistance and Tbolts
  118. New Questions already
  119. locked and crits.
  120. Does "can use" a "non-optional" power make it optional?
  121. Question about WoS Carnage's Attack Special Power
  122. Looking back at Back Ally Brawl
  123. Standard Powers as part of a Special Power
  124. Black Hand Question
  125. Props to Rules patrons
  126. super strength
  127. Samantha Parrington question
  128. BCFs and Flurry
  129. Energy explosion...how exactly does this work?
  130. newbie's Nick Furry Question..
  131. Carnage, steal energy, and click 6 to click 5
  132. Game effects that change combat symbols.
  133. Mastermind / Mystic
  134. Drill Sargent's SP and shooting objects
  135. Barrier flight Question
  136. Terror Of A Dark God
  137. Theme team probability control
  138. Fault Line :#
  139. golden age sets
  140. Items?
  141. Sharpshooter
  142. mental shields and compel
  143. Space Map/Outsiders
  144. Questions from this weekend's events.
  145. newbie's knock back path question
  146. Duo Attack: What Powers work with them
  147. Question about Phillipus' "The Amazon General" SP
  148. Rule book question
  149. Watchmen t/a
  150. new transporter rules?
  151. Sentinel and Pushing
  152. Penance & MasterMind
  153. Steal Energy on 1st click attacking Mystics?
  154. Stairs close combat
  155. Losing and regaining Outwit.
  156. Quick question on Nico's Staff of One SP
  157. Newbie's Knock back path question 2
  158. Is Line of Fire infinite?
  159. scenario ruling
  160. stealth, line of fire
  161. Does Atomic Fabrication let you Barrier twice?
  162. carrying and attacking
  163. TKing, Orange Squares
  164. Mikron's special power
  165. Norman Osborne's Sanity and the Beginning of the Game
  166. Big FIgure question
  167. TK my guy twice please?
  168. lunge, CCE, and Movement
  169. taking critical miss damage
  170. Norman Osborn, AE, Iron Patriot, & Thunderbolts
  171. Question about Modern Feat Cards
  172. Tk Lof
  173. view from above
  174. alter egos and feats
  175. Quick Question on BT and Skrull Emperor...
  176. Theme Team Probability Control and Empereror Joker
  177. Can Talia with the Supeman/Batman team abilities outwit, the Batman team ability?
  178. BN theme team rules changes?
  179. Multiple based duo characters
  180. Inertia
  181. Fusillade, Fanfire, Guns Blazing and Objects
  182. Ultimates, Sharpshooters
  183. Earning Points for Characters that push to KO
  184. Charge Question?
  185. DA Chief and M.o.E. team ability
  186. Nico Question
  187. Star-Lord question.
  188. Norman Osborne, Unbalanced roll.
  189. 'Summon the Bat' (AA Captain Gordon) question
  190. Pounce and exploit weakness!?
  191. Changes to TK
  192. Destroying Walls question?
  193. Capture Ability
  194. Newb question about Doors
  195. Two Rules Questions: Optional Abilities and ATAs
  196. Disbanded and Alternate Team Abilities
  197. batmn catwoman question
  198. Legendary Day
  199. Quick question: Batman clix set
  200. Checkmate ATA and Wildcard
  201. protected question
  202. Charge and Picking up an Object
  203. Pulse Wave and a Tombstone
  204. standard symbols clarification
  205. When exactly are action tokens placed?
  206. Fabian Cortez Power Amplification question
  207. Flyers
  208. Sentrys uncertainty outwitted
  209. maps
  210. Endurence feat question
  211. Mind Control Question...
  212. Question regarding Telekinesis
  213. Help with Hypersonic Grounded vs. w/Flight BN rules
  214. Sentinel Question
  215. Give me you tired, your poor
  216. Submerged
  217. Giants.
  218. Outsiders TA
  219. Dual Targetting Critical Hit
  220. Vapor SP: Gaseous State, beginning of turn and poison.
  221. Running shot into hindering?
  222. Vapor and Speedy
  223. Overconfidence
  224. Rules of Occupancy
  225. Marvel Classics Booster Question
  226. Life Model Decoy Question
  227. Osbonre AE and feats
  228. Calculator SP
  229. Knock back damage if there is no knock back?
  230. another dumb pulse wave question
  231. ATA questions
  232. Quintessence Team Ability
  233. Wiccan Question
  234. Henchman and Siphon Power
  235. Combat Reflexes and Voluntary Knockback
  236. Multi based figs and combat reflexes
  237. Question on ATA's
  238. Amazon ATA question
  239. question on power combos
  240. Pulsewave on a single character.
  241. Dark Phoenix Pulsewave question.
  242. ATAs and Print and Play
  243. Capture ability
  244. Skullduggery and "deals damage" question
  245. Picking up an object clarification.
  246. two tokens then free attack?
  247. Batman Ta and outwitting the stealth
  248. New ATAs and Floor
  249. BatB and Blackest Nights feats...
  250. Lunge and terrain