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View Full Version : Richmond Virginia, Sat. 8/7 11:00 AM Tourny and 2:00 PM Modeling Demo Combo


daredevil11
08/04/2004, 14:27
Please PM me if you need directions and are interested.

Richmond Comix, Midlothian VA - (just West of Richmond proper) Sat. the 7th, 11:00 AM

*This particular game contains some new house rules, a scenario and is open to all but 3 specific characters.

*Also, Randy Toney (RCTpool here on HCRealms) and I will be doing a demo on customizing figures immediately after the tournament - approximately 2:00

So bring your mods and play if you have any, although they are not required for the tourny, and then hang around to talk Heroclix customizing -

Saturday, August 7th, 11:00 AM start time -

400 pt. Unrestricted Constructed

1) Judge - Darrin

2) Prizes - LE Clint Barton (Hawkeye!!!)/LE Morlock Leader

3) Highlander Rule - no dupes of named characters, generics may be duped.

4) The following figures may not be played in this event - Invisible Woman, Sinestro, Sentinel - everyone else is legal.

Special House Rules for this event -

a) The following team abilities may NOT be used by wild card team members - Batman, Kabuki, Superman, or Ultimates. So no borrowing of stealth/antistealth abilities. Characters actually on the above listed teams can of course use those abilities.

b) Perplex is not stackable - the most you can perplex a single value is by + or - 1. You can perplex two or more different things on the same character.

c) Generic Medics and LE's of Generic Medics take a click of damage every time they successfully heal someone - They themselves, may not be healed by any means.

Scenario - "The Chips are Down"

Each player receives two *Power Up* chips. During the game you may play each only once, but you can not play both in the same turn. Chips are played at the end of whichever turn you choose, prior to turning over control of the board to the opposing player.

Burst of Energy - Yellow Chip - remove all action tokens from your team at the end of your turn.

Miraculous Recovery - Red Chip - add one click of health to everyone on your team at the end of your turn, except medics of course.