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Deadman [Archive] - HCRealms

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BigSoph
12/20/2004, 10:04
After checking out CarlosMucha's very nice Deadman I was postulating how to make Deadman work in Heroclix.

CM's Souls idea has the wrong feel. Deadman isn't really involved that way

Deadman would make an excellent feat card. Give him a base cost (I am thinking 50 points), with a reduction for having a Mystic on the team (40)

He would basically be a free floating Mind Control. If the target has any of the following powers or team abilities roll one die when he attempts a takeover: Powers: Mind Control, Willpower, Psychic Blast and Perplex. Team Abilities: Mystic and CrossGen
If the die roll is 5 or 6, remove the Deadman token from the game. If the target has more than one of the listed powers, add +1 to the roll per extra power or TA.
Deadman may move up to 10 squares to his next target, ignoring all terrain and figures. If he is mind controlling a figure he adds a token but a second token does not push the figure (Deadman has Willpower)
His Attack is 10 for the Mind Control and is always treated as a close combat attack
He may be attacked directly by a character with Psychic Blast. His defence is 17. If this attack is successful, the last figure he was possessing is also hit for 1 click of damage and Deadman is temporarily dispersed (i.e. he is KO'd for this game)

Obviously I would have to tighten up this wording

Snake_Eyes898
12/20/2004, 15:36
Sounds pretty good actually.

CarlosMucha
12/21/2004, 00:04
is a good idea, forget my soul team, but anyway can have the dial what I made no? I dont think the Batman team is wrong for Deadman KC, because he is the Batman and team and because you can't see him.

But I odnt think in Deadman like a pog.