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New 3D map - Enowapi [Archive] - HCRealms

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Drashia
12/21/2004, 21:43
Here's a map I've started on, those of you familiar with SOCOM II, should be able to recognize this..

It's still in the infant stages at this point as I ran out of black paint... feedback is appreciated

http://members.rogers.com/gdpdesign/images/enowapi0002.jpg

http://members.rogers.com/gdpdesign/images/enowapi0003.jpg

http://members.rogers.com/gdpdesign/images/enowapi0004.jpg

http://members.rogers.com/gdpdesign/images/enowapi0005.jpg

http://members.rogers.com/gdpdesign/images/enowapi0006.jpg

eboladude
12/22/2004, 08:41
Hey Drash! Looks very involved! Not being familiar with SOCOM, I believe it looks like a prisoner stockade. Like the texture and the elevation a lot. How are you planning on putting in the grid?

Drashia
12/22/2004, 09:37
It'll be painted on subtle

neutralmarkhot
12/22/2004, 17:40
i like the tower.

Hum4nTorch
12/22/2004, 21:04
Being a SOCOM II fan, I find that very very cool.

Gacy's Clown
12/22/2004, 21:30
I'd make sure they've already called the airstrikes before putting Deadpool up there...


Looks really awesome! I never would have thought I'd see a SOCOM map made into Heroclix.
Any of you guys still playing SOCOM II? If so, send me a friend invite. My name on there is the same as here.

Gacy's Clown
12/22/2004, 21:32
I just relooked at the map and figued out where Deadpool is.....so scratch that stupid joke...grrrr

*slaps self in the face*

Gacy's Clown
12/22/2004, 21:33
Wolvie is a glitcher....there is that better???:cheeky:

Hum4nTorch
12/23/2004, 02:02
lol^ I'm still playing I'll throw you an invite sometime, my name is So ein Mist!. Hope to see you on sometime.

Hum4nTorch
12/23/2004, 02:06
Vertigo is such an IW noob.

Drashia
12/24/2004, 00:20
actually Gacy, Deadpool would take damage being up there

Gacy's Clown
12/24/2004, 01:52
I didn't think the airstrike hit the tower by the front breach? I never go up there, so I guess I've never paid attention.

Hum4nTorch
12/26/2004, 11:21
^N00bz0|2

Drashia
12/29/2004, 09:51
update.

Nearing the end now, mainly details to add everywhere, the "modular" wall have been made, just missing the back end of it, water need to be plasified, and minor details such as skulls on pike, landing craft to be painted and that sort of jazz.

Feedback is appreciated, cheers

Drashia
12/29/2004, 09:54
and img #2

Hum4nTorch
12/30/2004, 12:51
That is sweet man. I love to play on that map.

Drashia
12/30/2004, 19:37
http://members.rogers.com/gdpdesign/images/enowapi7.jpg

http://members.rogers.com/gdpdesign/images/enowapi8.gif

Drashia
12/31/2004, 15:38
The starting of the landing craft

http://members.rogers.com/gdpdesign/images/enowapi11.jpg

Painted black (undercoating)
http://members.rogers.com/gdpdesign/images/enowapi12.jpg

Hindering terrain (broken walls)
http://members.rogers.com/gdpdesign/images/enowapi14.jpg

Hutt
http://members.rogers.com/gdpdesign/images/enowapi15.jpg

Alter of Power (Temple of Doom)
http://members.rogers.com/gdpdesign/images/enowapi16.jpg

Hill to high (notice the skulls at the entrance)
http://members.rogers.com/gdpdesign/images/enowapi17.jpg

The watchtower
http://members.rogers.com/gdpdesign/images/enowapi18.jpg

Overall back view
http://members.rogers.com/gdpdesign/images/enowapi19.jpg

pilzbury32
01/03/2005, 23:28
You did a fine job on this map, great job.

Keep up the good work

THanks for the pics,

PILZ/KEVIn

Hum4nTorch
01/05/2005, 22:23
Sweet man, nice pics. I would really like to see how you put the grid on. Keep on doing the great job that you are!--doing.