You must set the ad_network_ads_405.txt file to be writable (check file name as well).
WWII Beach Map [Archive] - HCRealms

PDA

View Full Version : WWII Beach Map


SolidAsSnake
03/22/2005, 22:45
I have created a WWII style map for heroclix. Its the multiplayer beach level from the game Return to Castle Wolfenstein. Me and a few friends are playing a world war scenario, and we played on this map. So feel free to check it out. If you want a printable version, message me.

Beach Map (http://www.wolfbang.com/beachmap/beachmap.jpg)

Lee the Great
03/29/2005, 13:32
Seems pretty cool..... what are the terrain features?...like what does the barbed wire act as...hindering or blocking?....

SolidAsSnake
03/30/2005, 02:22
the barbed wire is hindering and it does 1 click of damage to a person who steps ontop of it. It can be brought down with damage reducers though.

There are also machine gun turrets which have special rulings. To operate one, you just need to be on it, treat walking on it as clear terrain. The machine gun turrets have a range of 10 + the figure who is operating it's range. The attack value is equal to the figure on the turret, and it does 1 click of damage to up to six targets.

There is a bunker with a clear flag symbol. If a figure is adjacent to it, a player can use it as a teleportation area. They can teleport from their starting base to the bunker.

The map is outdoor except for areas that say indoor.

It's a lot of fun for World War Scenarios. A few of my friends wanted a World War heroclix match, so everyone made 600 pt. teams and were either allied or axis. Aliies start at the boats. Axis start at the base.

fokker311
04/12/2005, 12:50
its a fun map to play on but i still say that i should have been able to use a character with super strength to turn that turret around and shoot at you guys

SolidAsSnake
04/12/2005, 19:28
Originally posted by fokker311
its a fun map to play on but i still say that i should have been able to use a character with super strength to turn that turret around and shoot at you guys

lol, maybe in WWII. also the turrets are in indoor rooms, so to turn it around, u'd still need to shoot outside and break the wall of the indoor room (that is if that statement made any sense).

fokker311
04/12/2005, 19:30
yea so sum1 breaks down the wall then SS to turn the turret

SolidAsSnake
04/12/2005, 19:37
then sure thing, it would work.