Slade Wilson
05/24/2005, 13:02
:laugh: The Magic artifact or the magic Gumball Machine.
Players 2-4
Set up:
Place an object token in the middle of the map.
Object:
The object of the game is to take possession and keep possession until the game ends.
To take the object a figure must move adjacent to the object, doing so counts as a turn and the figure with the object may not take any other actions or move on this turn.
Ahhhhh the power!!!
Once the figure has the object it gains the following powers:
Willpower
Psychic blast
Exploit weakness
Impervious
Mystic team ability(replaces current team ability)
Yoink rule:
An opposing figure may try to take the object from the figure who has possession of the object. To do so the opposing figure must be adjacent to the figure and make an attack roll. If successful this attack does no damage and object switches to the attacking figure, the attacking figure may not move or take an action for the rest of this turn. The figure who lost the object is considered disoriented and must rest after losing the object and may not take an action for 1 turn.
And da Winner is:
Play until there is only one team is left to take the object and win the game.
Players 2-4
Set up:
Place an object token in the middle of the map.
Object:
The object of the game is to take possession and keep possession until the game ends.
To take the object a figure must move adjacent to the object, doing so counts as a turn and the figure with the object may not take any other actions or move on this turn.
Ahhhhh the power!!!
Once the figure has the object it gains the following powers:
Willpower
Psychic blast
Exploit weakness
Impervious
Mystic team ability(replaces current team ability)
Yoink rule:
An opposing figure may try to take the object from the figure who has possession of the object. To do so the opposing figure must be adjacent to the figure and make an attack roll. If successful this attack does no damage and object switches to the attacking figure, the attacking figure may not move or take an action for the rest of this turn. The figure who lost the object is considered disoriented and must rest after losing the object and may not take an action for 1 turn.
And da Winner is:
Play until there is only one team is left to take the object and win the game.