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View Full Version : PirateNinja's Starter Sets: Skrull/Kree Armies


PirateNinja
08/19/2006, 13:02
I know that we're getting Kree's and Skrull's in Supernova, but I think a starter set of Kree/Skrull War...it'd be awesome. Maybe something like this...

A "general" and three soldiers per force.

Skrulls

Unique Super Skrull
Skrull Team Ability
Flier
8 Range, Two Targets
10 9 9 8 8 7 7 7 6
10 9 9 8 8 7 7 6 8
17 16 17 16 16 15 15 14 13
4 3 3 3 2 2 2 2 3

Veteren Paibok
Flier
Skrull Team Ability
8 Range, 1 Target
9 9 8 8 7 6 6
9 8 8 8 7 7 6
18 17 16 16 15 15 14
3 3 2 2 2 2 1

Skrull Commando
Boot
Skrull Team Ability
6 Range, 1 Target
8 7 7 6 6 5
8 8 7 7 6 6
16 16 15 15 14 13
2 2 2 1 1 1

Skrull Captain
Boot
Skrull Team Ability
0 Range, 1 Target
8 8 8 7 6 6
9 8 7 7 7 6
17 16 15 14 14
2 2 2 1 1 1

I'll do the Kree Army in a minute.

ReZourceman
08/19/2006, 17:21
Please but 0 before single digit numbers...thanks!

xXHushXx
08/19/2006, 18:02
I think it's too much. Starter teams in the past have always added up to 100. Plus,Danger Room already revised the rules.

Cool idea, so props for that, though.

lobo1
08/19/2006, 18:23
That's awesome. Skrulls deserve more love.

cheers

ohoni
08/19/2006, 19:12
I'd love to see Starter sets that don't add up to 100 point teams. That generally leads to ####y teams.

The Super Skrull is good, I'd maybe even bump his AV a bit across the board, evening it out a bit. Also maybe some PB for his ability to use Forcefields and stretching in ways the FF don't (see Annihilation: Super Skrull #1).

The other skrulls seem fun. I'd kinda like to see an "infiltrator" Skrull that, in addition to the TA, also has Shapechange (because he's an expert), among other capabilities. He'd be really tricky to pin down.

PirateNinja
08/19/2006, 22:04
Ronan The Accuser
8 Range, 1 Target
SHIELD Team Ability
Flier
09 09 08 08 08 07 07 06 06
10 09 09 08 08 08 07 07 06
17 17 16 16 16 15 15 14 14
04 04 03 03 02 02 02 02 01

Captain Mar-Vell
6 Range, 1 Target
SHIELD Team Ability
Boot
08 08 07 07 06 05
09 08 08 07 07 06
16 16 15 15 14 13
02 02 02 01 01 01

Kree Sharpshooter
8 Range, 1 Target
SHIELD Team Ability
Boot
07 07 06 05 05
09 08 07 06 06
16 15 15 14 13
01 01 01 01 01

Kree Medic
0 Range, 1 Target
SHIELD Team Ability
Boot
08 08 07 06 06
08 08 08 08 07
16 15 15 14 14
01 01 01 01 01

GreenLantrn128
08/19/2006, 22:10
Hmm, I don't know if i would give Ronan the S.H.I.E.L.D TA.

The numbers look good. I can't see color on my computer so i don't know about the powers

PirateNinja
08/19/2006, 22:14
The Previous Krees have gotten it, but you're right, maybe I can get rid of it...