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TMNT99
09/11/2006, 17:32
The hometown heroes Stepper79's JSA (Satellite Era) (home) vs the visiting Peers' Justice League Elite (visitor)

JSA (home)

R Star Spangled Kid (5/5) 40 pts
R Jade (6/6) 64 pts
U Crimson Avenger (6/6) 53 pts
V Atom Smasher (8/8) 97 pts
R Obsidian (7/7) 46 pts

300

vs

Justice League Elite (visitor)

U Mr. Bones (6/6) 80 pts
U Batgirl* (CJ) (5/5) 41 pts
* w/ Darkness Within 15 pts
U Adam Strange (7/7) 88 pts
R Saturn Girl (4/4) 44 pts
R Green Arrow (5/5) 29 pts

297

Map: OAP 1

http://www.creationmatrix.com/forum/board.php

BFC: Low Gravity

Any standard character occupying clear terrain that is hit by an attack is knocked back equal to the damage taken.

Stepper79
09/11/2006, 17:37
HMMMM interesting what is funny is I read your story so far and said to myself how funny would it be if they ran into the JSA and low and behold it happens

Peers
09/11/2006, 17:59
"Boss, found something. Looks like they took Menagerie to somewhere in Europe, they're trying to replicate her powers for sale to the highest bidder."

"Figures. Okay, we need to sneak to Europe. Everyone, let's go... aw, ####."

"What?"

"... the JSA just landed outside this wreck of a messy house we made."

"Think we can explain it away?"

"If Coldcast hadn't killed the guard dog, maybe. Okay, folks... Every minute counts, and we don't have time to explain what's going on... especially to the squeaky-clean JSA. hit 'em hard, knock 'em down, but don't hurt them too much... if they can follow us, they'll blow any chance we have of a stealth attack on Intergang. Coldcast, set up soem kind of random intertia-altering field, the chaos might give us an edge. Everyone else, ready? Okay. Break."

Hey, it's an in-character reason for the BFC, even...

Home picks side and eets up first, correct?

Stepper79
09/11/2006, 22:19
I'll set up and then you can go first

JSA (home)

R Star Spangled Kid (5/5) 40 pts Q-2
R Jade (6/6) 64 pts R-2
U Crimson Avenger (6/6) 53 pts S-2
V Atom Smasher (8/8) 97 pts O-2
R Obsidian (7/7) 46 pts P-2

300

vs

Justice League Elite (visitor)

U Mr. Bones (6/6) 80 pts
U Batgirl* (CJ) (5/5) 41 pts
* w/ Darkness Within 15 pts
U Adam Strange (7/7) 88 pts
R Saturn Girl (4/4) 44 pts
R Green Arrow (5/5) 29 pts

297

HO O-6, J-12
LO N-13

Map: OAP 1

http://www.creationmatrix.com/forum/board.php

BFC: Low Gravity

Any standard character occupying clear terrain that is hit by an attack is knocked back equal to the damage taken.

Peers
09/12/2006, 01:29
Setup

U Mr. Bones (6/6) 80 pts F-24
U Batgirl* (CJ) (5/5) 41 pts E-23
* w/ Darkness Within 15 pts
U (aka Coldcast) Adam Strange (7/7) 88 ptsD-23
R (aka Manitou Dawn) Saturn Girl (4/4) 44 pts F-23
R Green Arrow (5/5) 29 pts D-24

----------------------------------------------

Turn 1

Start of turn: Leadership roll for Coldcast: 5. Leadership roll for Bones: 3. Extra action gained.

Free: Manitou Dawn uses Perplex on herself to up her movement by one.

1: Move action for Bones to.... do nothing.

2: Manitou Dawn move action, picks up Bones, flies to L14, drops Bones in K15.

3: Coldcast move action, picks up Green Arrow, flies to F13, drops Green Arrow in F12.

4: Batgirl power action for Leap/Climb to H-15.

JSA (home)

R Star Spangled Kid (5/5) 40 pts Q-2
R Jade (6/6) 64 pts R-2
U Crimson Avenger (6/6) 53 pts S-2
V Atom Smasher (8/8) 97 pts O-2
R Obsidian (7/7) 46 pts P-2

300

vs

Justice League Elite (visitor)

U Mr. Bones (6/6) 80 pts K-15 @
U Batgirl* (CJ) (5/5) 41 pts H-15 @
* w/ Darkness Within 15 pts
U (aka Coldcast) Adam Strange (7/7) 88 pts F-13 @
R (aka Manitou Dawn) Saturn Girl (4/4) 44 pts L-14 @
R Green Arrow (5/5) 29 pts F-12

297

HO O-6, J-12, H-15
LO N-13, L-14, L-8

Map: OAP 1

http://www.creationmatrix.com/forum/board.php

BFC: Low Gravity

Any standard character occupying clear terrain that is hit by an attack is knocked back equal to the damage taken.

Peers
09/12/2006, 01:46
Oh, yeah, and unless stated otherwise (or it becomes impossible), Manitou Dawn is wildcarding Batman Ally from Batgirl.

Stepper79
09/12/2006, 10:13
Peers Going forward on the leadership rolls I would suggest you roll 1d6 on two lines instead of 2d6 I understood what you did but it would be easier

Peers
09/12/2006, 10:43
*shrug* Okay. S'just a pain to do the roll, check the result, go back and do it again if needed... much easier to roll both at the same time, since it doesn't matter which one works as long as one works. If the last game is any indication, it won't matter much shortly.

Stepper79
09/12/2006, 11:09
*shrug* Okay. S'just a pain to do the roll, check the result, go back and do it again if needed... much easier to roll both at the same time, since it doesn't matter which one works as long as one works. If the last game is any indication, it won't matter much shortly.

You can roll both single lines at the same time which server are you using.

I'll have my move up shortly

Stepper79
09/12/2006, 11:47
Player 2 Turn 1
1) Jade will TK Star Spangled Kid to L-11
2) Star Spangled Kid will Charge to K-13 attempt to hit Dawn and roll the crit miss (1,1) and takes a click
3) Obsidain will Jog in place

JSA (home)

R Star Spangled Kid (4/5) 40 pts k-13
R Jade (6/6) 64 pts R-2 @
U Crimson Avenger (6/6) 53 pts S-2
V Atom Smasher (8/8) 97 pts O-2
R Obsidian (7/7) 46 pts P-2 @

300

vs

Justice League Elite (visitor)

U Mr. Bones (6/6) 80 pts K-15 @
U Batgirl* (CJ) (5/5) 41 pts H-15 @
* w/ Darkness Within 15 pts
U (aka Coldcast) Adam Strange (7/7) 88 pts F-13 @
R (aka Manitou Dawn) Saturn Girl (4/4) 44 pts L-14 @
R Green Arrow (5/5) 29 pts F-12

297

HO O-6, J-12, H-15
LO N-13, L-14, L-8

Map: OAP 1

http://www.creationmatrix.com/forum/board.php

BFC: Low Gravity

Any standard character occupying clear terrain that is hit by an attack is knocked back equal to the damage taken.

Peers
09/12/2006, 12:12
Turn 2, Player 1

Not rolling for leadership -- not planning on using it.

Free action: Manitou Dawn uses Perplex on Coldcast to raise his damage by one.

1: Bones pushes for move action to K-14. Bones takes a click from pushing.

Free: Bones will Outwit Courtney's Super-Senses. Sorry, kid, but the adults don't all play fair.

2: Coldcast pushes for Running Shot, picks up Green Arrow, moves to J-12, drops Arrow in J-13, makes a ranged attack on Star-Spangled Kid. AV 10 vs DV 14. Roll is 5,2=7, hit for three damage. Manitou Dawn is in the way so no knockback. Coldcast +1SA and takes his pushing damage.

3: Batgirl will push for Leap/Climb to N-13.

Clear: Manitou Dawn.

------------------------------------

JSA (home)

R Star Spangled Kid (1/5) 40 pts k-13 @
R Jade (6/6) 64 pts R-2 @
U Crimson Avenger (6/6) 53 pts S-2
V Atom Smasher (8/8) 97 pts O-2
R Obsidian (7/7) 46 pts P-2 @

300

vs

Justice League Elite (visitor)

U Mr. Bones (5/6) 80 pts K-14 @@
U Batgirl* (CJ) (4/5) 41 pts N-13 @@
* w/ Darkness Within 15 pts
U (aka Coldcast) Adam Strange (6/7) SA[1] 88 pts F-13 @@
R (aka Manitou Dawn) Saturn Girl (4/4) 44 pts L-14
R Green Arrow (5/5) 29 pts F-12

297

HO O-6, J-12, H-15
LO N-13, L-14, L-8

Map: OAP 1

http://www.creationmatrix.com/forum/board.php

BFC: Low Gravity

Any standard character occupying clear terrain that is hit by an attack is knocked back equal to the damage taken.

Stepper79
09/12/2006, 12:33
Player 2 turn 2
1) Star Spangled Kid sensing the end (or is the smell of Mr Bones) pushes to attack dawn needs an 8 rolls a 6 miss and she is KO'ed goes to Coldcast
2) Atom Smasher (who is now Pissed about Stargirl) marches over picks up the heavy object in o-6 and ends his turn in Q-12
3) Obsidian finishes his jog

JSA (home)

R Star Spangled Kid (0/5) 40 pts k-13 Ko'ed
R Jade (6/6) 64 pts R-2
U Crimson Avenger (6/6) 53 pts S-2
V Atom Smasher (8/8) 97 pts Q-12 W/HO@
R Obsidian (6/7) 46 pts P-2 @@

300

vs

Justice League Elite (visitor)

U Mr. Bones (5/6) 80 pts K-14 @@
U Batgirl* (CJ) (4/5) 41 pts N-13 @@
* w/ Darkness Within 15 pts
U (aka Coldcast) Adam Strange (6/7) SA[1] KO[1] 88 pts F-13 @@
R (aka Manitou Dawn) Saturn Girl (4/4) 44 pts L-14
R Green Arrow (5/5) 29 pts F-12

297

HO Atom S, J-12, H-15
LO N-13, L-14, L-8

Map: OAP 1

http://www.creationmatrix.com/forum/board.php

BFC: Low Gravity

Any standard character occupying clear terrain that is hit by an attack is knocked back equal to the damage taken.

Peers
09/12/2006, 12:42
Okay, now that was just spite... if I wanted Coldcast to have the KO, I'd've done it with style and blasted her off the side of the building. Poor Bones gets no stats... :(

Turn 3, Player 1

1: Manitou Dawn move action to L-8
2: Green Arrow move action to O-14

Clear Coldcast, Bones, Batgirl

JSA (home)

R Star Spangled Kid (0/5) 40 pts Ko'ed
R Jade (6/6) 64 pts R-2
U Crimson Avenger (6/6) 53 pts S-2
V Atom Smasher (8/8) 97 pts Q-12 W/HO@
R Obsidian (6/7) 46 pts P-2 @@

300

vs

Justice League Elite (visitor)

U Mr. Bones (5/6) 80 pts K-14
U Batgirl* (CJ) (4/5) 41 pts N-13
* w/ Darkness Within 15 pts
U (aka Coldcast) Adam Strange (6/7) SA[1] KO[1] 88 pts F-13
R (aka Manitou Dawn) Saturn Girl (4/4) 44 pts L-8 @
R Green Arrow (5/5) 29 pts O-14

297

HO Atom S, J-12, H-15
LO N-13, L-14, L-8

Map: OAP 1

http://www.creationmatrix.com/forum/board.php

BFC: Low Gravity

Any standard character occupying clear terrain that is hit by an attack is knocked back equal to the damage taken.

Stepper79
09/12/2006, 13:14
hmmmm moving GA into my giants 2 square proximity grrr ( i think that should be changed for the Giant so they are not forced to stop 2 squares away )
turn 3 player 2
1) Jade Tk's Crimison Avenger to L-11
2) Crimison Avenger makes I Psychic blast attack at Adam Strange and Mr Bones. 9 av vs a 18 dv and a 15 dv rolls a 8 (6,2) Mr Bones takes 3dmg, 1 SA to Crimson Avenger 1AST to jade, Mr bones is slammed into the AC unit for 1 additional dmg
3) Clear everyone else
JSA (home)

R Star Spangled Kid (0/5) 40 pts Ko'ed
R Jade (6/6) 64 pts R-2@
U Crimson Avenger (6/6) 53 pts L-11 @
V Atom Smasher (8/8) 97 pts Q-12 W/HO
R Obsidian (6/7) 46 pts P-2

300

Jade AST [1]
Crimson Avenger SA [1]

vs

Justice League Elite (visitor)

U Mr. Bones (1/6) 80 pts K-14
U Batgirl* (CJ) (4/5) 41 pts N-13
* w/ Darkness Within 15 pts
U (aka Coldcast) Adam Strange (6/7) SA[1] KO[1] 88 pts F-13
R (aka Manitou Dawn) Saturn Girl (4/4) 44 pts L-8 @
R Green Arrow (5/5) 29 pts O-14

297

HO Atom S, J-12, H-15
LO N-13, L-14, L-8

Map: OAP 1

http://www.creationmatrix.com/forum/board.php

BFC: Low Gravity

Any standard character occupying clear terrain that is hit by an attack is knocked back equal to the damage taken.

Peers
09/12/2006, 13:47
Hrm. Decisions, decisions... there's a lot of stuff I could try to do right now. Let's see...

Turn 4, Player 1

Free action: Manitou Dawn uses Perplex on Crimson Avenger to lower her defense by one.

1: Manitou Dawn pushes to use Mind Control on Crimson Avenger, AV 9 vs DV15, roll is 3,6=9, hit. Manitou Dawn +1SA. Crimson Avenger uses Psychic Blast to dual-target Jade and Atom Smasher, AV9 vs DV 16/17, roll is 4,6=10, both hit. One point to Jade (with one square knockback), two points to Atom Smasher. Manitou Dawn takes her pushing damage and calls it a job well done.

2: Batgirl makes a ranged attack against Crimson Avenger, AV 8 vs DV 15. Roll is 4,3=7, barely a hit. Batgirl +1SA, Manitou Dawn +1 AST, CA takes 2 damage and is knocked into the chimney for another 1.

3: Coldcast uses Ranged Combat Expert Crimson Avenger, AV9 vs DV14 (I assume the Perplex remains even tho the number changed). Roll is 5,3=8, hit for three and sending CA off the building for another two. Coldcast +1SA, +1KO.

Clear Arrow, Bones

-------------------------------------

JSA (home)

R Star Spangled Kid (0/5) 40 pts Ko'ed
R Jade (5/6) 64 pts R-2@
U Crimson Avenger (3/6) 53 pts L-11 @
V Atom Smasher (6/8) 97 pts Q-12 W/HO
R Obsidian (6/7) 46 pts P-2

300

Jade AST [1]
Crimson Avenger SA [1]

vs

Justice League Elite (visitor)

U Mr. Bones (1/6) 80 pts K-14
U Batgirl* (CJ) (4/5) SA[1] 41 pts N-13 @
* w/ Darkness Within 15 pts
U (aka Coldcast) Adam Strange (6/7) SA[2] KO[2] 88 pts F-13 @
R (aka Manitou Dawn) Saturn Girl (3/4) SA[1] AST[1] 44 pts L-8 @@
R Green Arrow (5/5) 29 pts O-14

297

HO Atom S, J-12, H-15
LO N-13, L-14, L-8

Map: OAP 1

http://www.creationmatrix.com/forum/board.php

BFC: Low Gravity

Any standard character occupying clear terrain that is hit by an attack is knocked back equal to the damage taken.

Stepper79
09/12/2006, 13:55
Ummmmmm Crimson avenger cannot see jade her range is 8 and Jade is 9 squares away, also the statue is blocking terain and would therefore block line of sight to Atom smasher (I believe) so she may not be able to hit him. on top of all that Batgirl is on a direct diagonal and so CA would not take damage for hitting the chimney as she would then move to J-9 Coldcasts hit would still KO her by the knock off, but I do not believe that Atom smasher or JAde take any damage

Peers
09/12/2006, 13:59
*checks his map and the previous turn*

Crud. I knew that turn was too good to be true... I put CA in L10 instead of L11. You're right, the results of the MC aren't valid in the least.

Would you like me to redo the entire turn over, or just pretend the MC action didn't happen, everythign else did, and I have one action left? Or do we maintain that I MC'd CA and just did nothign with her?

TMNT99
09/12/2006, 14:32
don't be so fast my young padawn, Line of Fire and Range are VERY important.

Turtle can you look at our game as I am still a little fuzzy on the Giant rules and line of fire

Yea, line of fire is important. Because L-11 is on that corner, the only places that will have line of fire to it are squares on the direct diaganol.

So R-2 does not have line of frie to L-11 (they are not on th direct diaganol)

As such, Jade could not have TK'd Star Spangled Kid or Crimson Avenger to L-11 in the first place.

Nor Could Crimson Avenger attack Jade. No line of fire. I'm afraid this game may need to start over from JSA's first turn.

On a much smaller issue, Jade is 9 squares away, and Crimson Avenger only had 8 range.

As for the giant, from Danger Room Rule book, "Hindering terrain, blockign terrain, and elevated terrain affect line of fire to a giant character as normal"

So in this case the blocking terrain in O-12 is blocking the line of fire to Atom Smasher from Crimson Avenger.

Peers
09/12/2006, 14:36
... Start over? Geeze... I'd hate to do that... Could we retroactively set Jade up a few squares south, so that L11 becomes a valid target for her TK?

TMNT99
09/12/2006, 14:41
... Start over? Geeze... I'd hate to do that... Could we retroactively set Jade up a few squares south, so that L11 becomes a valid target for her TK?

Unfortunately, the only valid square for line of fire purposes would be Jade in U-2, which is not a valid square to set up in, as it is 4 squares in from the corner.

Peers
09/12/2006, 14:48
Is T-2 valid? Both SSG and CA's actions would be valid if performed from L-10; this would also 'patch' my previous turn (which may be a great reason not to do it, actually).

*grumble* Trying to find a fair fix as I don't want to do a total restart, but geeze, it's hard to find something...

TMNT99
09/12/2006, 14:53
Is T-2 valid? Both SSG and CA's actions would be valid if performed from L-10; this would also 'patch' my previous turn (which may be a great reason not to do it, actually).

*grumble* Trying to find a fair fix as I don't want to do a total restart, but geeze, it's hard to find something...

T-2 would be valid if he was TK'ing things to L-10, however, that's all of things to Patch.

1) The original placement of Jade

2) Jade TKing Star Spangled Girl
- all attacks to and from her

3) Jade TKing Crimson Avenger
-all subsequents attack to and from her

4) Possible times when the character in L-11 may have stopped line of fire to any from other characters.

I think it should be re-started.

Stepper79
09/12/2006, 14:54
oops Sorry

CurBludgeon
09/12/2006, 14:58
Don't feel too bad. I only now just started the setup as the home team for my game.

Although you, Stepper, should feel awful, being the defending league champ. Represent, man! Represent! ;)

Peers
09/12/2006, 15:06
T-2 would be valid if he was TK'ing things to L-10, however, that's all of things to Patch.

1) The original placement of Jade

2) Jade TKing Star Spangled Girl
- all attacks to and from her

3) Jade TKing Crimson Avenger
-all subsequents attack to and from her

4) Possible times when the character in L-11 may have stopped line of fire to any from other characters.

I think it should be re-started.


1) True.
2) SSG charged and had enough range to reach the same spot. There would be no change in her attacks or attacks to her. No change needed.
3) She would still be able to hit her intended targets, and my attacks to her were done mistakenly thinking she was there. No change needed.
4) The only time someone not in L-11/L-10 was attacked was when they were the one doing the attacking. No changes needed.

But if we're restarting... then we're restarting. I'll reset my board.

Stepper79
09/12/2006, 15:06
4 turns in is not bad and on the map it looked ok but I should have check the LOF chart like I do for everything else

TMNT99
09/12/2006, 15:19
I'd prefer a re-start, it's a fairly large error in my opinion, and although the attacks would/might be possible, I do feel that I have made people re-start because of similar errors.

Sorry, not trying to screw anyone over.:ermm:

Stepper79
09/12/2006, 15:21
I'd prefer a re-start, it's a fairly large error in my opinion, and although the attacks would/might be possible, I do feel that I have made people re-start because of similar errors.

Sorry, not trying to screw anyone over.:ermm:


Thanks :( I would rather it happen in the pre-season, should we start from my turn 1 or just re-boot to turn 1 player 1

TMNT99
09/12/2006, 15:24
Thanks :( I would rather it happen in the pre-season, should we start from my turn 1 or just re-boot to turn 1 player 1

Technically, your turn 1. However, if you felt that you wanted to start from the beginning and your opponent would like to re-do his first turn as well, you can certainly start over fresh.

Peers
09/12/2006, 15:26
My first move will remind as it was; take it from the JSA's turn.

Stepper79
09/12/2006, 15:28
Turn 1 Player 2 (again)

1) Jade will TK Crimison Avenger to L-8 (its a direct diagaonal)
2) Crimson avenger Psychic Blast to Attack Mr Bones (line of fire chart allows it) 9 Av on a 15 DV rolls is a 9 (6,3) hits for 3 Mr bones is knocked back 3 and then falls off the building for an additional 2 to K-18- as it is not a direct diagonal the attacker can pick the knock back direction
3) Obsidian jogs in place (Deja vu)
JSA (home)

R Star Spangled Kid (5/5) 40 pts Q-2
R Jade (6/6) 64 pts R-2 @
U Crimson Avenger (6/6) 53 pts L-8 @
V Atom Smasher (8/8) 97 pts O-2
R Obsidian (7/7) 46 pts P-2 @

300

Jade AST [1]
Crimison Avenger SA [1]

vs

Justice League Elite (visitor)

U Mr. Bones (1/6) 80 pts K-18 @
U Batgirl* (CJ) (5/5) 41 pts H-15 @
* w/ Darkness Within 15 pts
U (aka Coldcast) Adam Strange (7/7) 88 pts F-13 @
R (aka Manitou Dawn) Saturn Girl (4/4) 44 pts L-14 @
R Green Arrow (5/5) 29 pts F-12

297

HO O-6, J-12, H-15
LO N-13, L-14, L-8

Map: OAP 1

http://www.creationmatrix.com/forum/board.php

BFC: Low Gravity

Any standard character occupying clear terrain that is hit by an attack is knocked back equal to the damage taken.

Peers
09/12/2006, 15:29
My first move will remind as it was; take it from the JSA's turn.

Ahem. :) Too many people reading at the same time, methinks.

Stepper79
09/12/2006, 15:41
peers its your turn

Stepper79
09/12/2006, 15:53
don't forget that CA is on Hindering terrian

Peers
09/12/2006, 15:57
Turn 2, Top

EDITED to take into account hindering terrain.

Free: Manitou Dawn uses Perplex on Crimson Avenger to lower her defense by one.

1: Manitou Dawn pushes for Mind control on Crimson Avenger, AV9 to DV16. Roll is 1,5=6, miss. Dawn takes a click of pushing damage.

2: Adam Strange push for Running Shot,picks up Green Arrow, flies to H-9, puts Arrow down in I-8, fires on Crimson Avenger, AV10 vs DV 16. Roll is 6,2=8, hit for two, knocks back of the building into M-8 for another two. Coldcast +1SA and takes his pushing damage.

3: Batgirl pushes for leap/climb to L-8 and takes her click.

Clear: Bones wonders WTF just happened and how he got down here.

---------------------------------------

JSA (home)

R Star Spangled Kid (5/5) 40 pts Q-2
R Jade (6/6) 64 pts R-2 @
U Crimson Avenger (2/6) 53 pts M-8 @
V Atom Smasher (8/8) 97 pts O-2
R Obsidian (7/7) 46 pts P-2 @

300

Jade AST [1]
Crimison Avenger SA [1]

vs

Justice League Elite (visitor)

U Mr. Bones (1/6) 80 pts K-18
U Batgirl* (CJ) (4/5) 41 pts H-15 @@
* w/ Darkness Within 15 pts
U (aka Coldcast) Adam Strange (6/7) 88 pts H-9 @@
R (aka Manitou Dawn) Saturn Girl (3/4) 44 pts L-14 @@
R Green Arrow (5/5) 29 pts I-8

Coldcast SA[1]

297

HO O-6, J-12, H-15
LO N-13, L-14, L-8

Map: OAP 1

http://www.creationmatrix.com/forum/board.php

BFC: Low Gravity

Any standard character occupying clear terrain that is hit by an attack is knocked back equal to the damage taken.

Peers
09/12/2006, 15:59
####, forgot about the hindering. The MC failed -- rewriting the summary and will edit the above post.

EDIT: Edits have been made; the MC failed so CA didn't hurt Jade. Everything else is okay, the one other roll was high enough to hit anyway. Your turn.

Stepper79
09/12/2006, 17:03
Turn 2 Player 2

1) Atom Smasher will Charge to J-6 and attack Green Arrow Rolls a 4 and misses him by one
2) Obsidian end his Jog.
3) Crimison Avenger moves to R-7 push

JSA (home)

R Star Spangled Kid (5/5) 40 pts Q-2
R Jade (6/6) 64 pts R-2
U Crimson Avenger (1/6) 53 pts R-7 @@
V Atom Smasher (8/8) 97 pts J-6 @
R Obsidian (6/7) 46 pts P-2 @@

300

Jade AST [1]
Crimison Avenger SA [1]

vs

Justice League Elite (visitor)

U Mr. Bones (1/6) 80 pts K-18
U Batgirl* (CJ) (4/5) 41 pts L-8 @@
* w/ Darkness Within 15 pts
U (aka Coldcast) Adam Strange (6/7) 88 pts H-9 @@
R (aka Manitou Dawn) Saturn Girl (3/4) 44 pts L-14 @@
R Green Arrow (5/5) 29 pts I-8

Coldcast SA[1]

297

HO O-6, J-12, H-15
LO N-13, L-14, L-8

Map: OAP 1

http://www.creationmatrix.com/forum/board.php

BFC: Low Gravity

Any standard character occupying clear terrain that is hit by an attack is knocked back equal to the damage taken.

Peers
09/12/2006, 17:15
Dammit. We need to go back so I can redo part of my last turn. I just re-read the BFC. CA wouldn't get knocked back since she was on the object/in hindering terrain.

Stepper79
09/12/2006, 17:17
oops we are just batting 1000 aren't we. the hit would stand its just batgirls move

Peers
09/12/2006, 17:34
Yeah, but I wouldn't leave Coldcast open to return fire; I was counting on the knockback to leave him safe. Would you object to me redoing turn 2 starting from after the failed mind control?

Stepper79
09/12/2006, 17:36
no go right ahead

Peers
09/12/2006, 18:11
Turn 2, Top, Take 3

Free: Manitou Dawn uses Perplex on Crimson Avenger to lower her defense by one.

1: Manitou Dawn pushes for Mind control on Crimson Avenger, AV9 to DV16. Roll is 1,5=6, miss. Dawn takes a click of pushing damage.

Free: Dawn wildcards Bones' Police TA.

2) Coldcast pushes for Running Shot to K-13 and attacks CA, 11 vs 16, roll is 4,5=9, hit for two. Coldcast +1SA and takes pushing damage.

3) Green Arrow move action to K-11 to lock line of fire from CA to Coldcast.

Free: Dawn wildcards back to Batman TA.

Clear: Bones wonders WTF just happened and how he got down here. Batgirl just watches from the shadows.

(EDIT: I believe the below summary is correct, but after today, I'd apreciate a re-check. :))

---------------------------------------

JSA (home)

R Star Spangled Kid (5/5) 40 pts Q-2
R Jade (6/6) 64 pts R-2 @
U Crimson Avenger (4/6) 53 pts M-8 @
V Atom Smasher (8/8) 97 pts O-2
R Obsidian (7/7) 46 pts P-2 @

300

Jade AST [1]
Crimison Avenger SA [1]

vs

Justice League Elite (visitor)

U Mr. Bones (1/6) 80 pts K-18
U Batgirl* (CJ) (5/5) 41 pts H-15
* w/ Darkness Within 15 pts
U (aka Coldcast) Adam Strange (6/7) 88 pts K-13 @@
R (aka Manitou Dawn) Saturn Girl (3/4) 44 pts L-14 @@
R Green Arrow (5/5) 29 pts I-8

Coldcast SA[1]

297

HO O-6, J-12, H-15
LO N-13, L-14, L-8

Map: OAP 1

http://www.creationmatrix.com/forum/board.php

BFC: Low Gravity

Any standard character occupying clear terrain that is hit by an attack is knocked back equal to the damage taken. (bolded for emphasis)

Stepper79
09/12/2006, 18:23
Ok player 2 turn 2
1) Atom Smasher moves to M-9 Picking up the Heavy in O-6
2) Obsidian finishes his jog (finally)
3) Clear
JSA (home)

R Star Spangled Kid (5/5) 40 pts Q-2
R Jade (6/6) 64 pts R-2
U Crimson Avenger (4/6) 53 pts M-8
V Atom Smasher (8/8) 97 pts M-9 w/HO @
R Obsidian (6/7) 46 pts P-2 @@

300

Jade AST [1]
Crimison Avenger SA [1]

vs

Justice League Elite (visitor)

U Mr. Bones (1/6) 80 pts K-18
U Batgirl* (CJ) (5/5) 41 pts H-15
* w/ Darkness Within 15 pts
U (aka Coldcast) Adam Strange (6/7) 88 pts K-13 @@
R (aka Manitou Dawn) Saturn Girl (3/4) 44 pts L-14 @@
R Green Arrow (5/5) 29 pts I-8 @

Coldcast SA[1]

297

HO Atom S, J-12, H-15
LO N-13, L-14, L-8

Map: OAP 1

http://www.creationmatrix.com/forum/board.php

BFC: Low Gravity

Any standard character occupying clear terrain that is hit by an attack is knocked back equal to the damage taken. (bolded for emphasis)

I added a token to GA, I'm off for awhile time to go home and take care of the Kids

Peers
09/12/2006, 18:51
Turn 3, top

1: Bones moves to H-19
2: Batgirl Leap/Climb to P-7
3: Green Arrow pushes for a move action, breakway roll: 5. Several minute delay as I try to remember if I want high or low for breakaways. I sneak a peak at another game where a 3 fails and deduce I want high. Yes! Arrow moves to... L9??? Arrow takes his pushing damage like a man.

Clear: Dawn, Coldcast

Don't think I'm going to do any more turns tonight... I might, we'll see. I may try to do this with a clear head in the morning.

---------------------

JSA (home)

R Star Spangled Kid (5/5) 40 pts Q-2
R Jade (6/6) 64 pts R-2
U Crimson Avenger (4/6) 53 pts M-8
V Atom Smasher (8/8) 97 pts M-9 w/HO @
R Obsidian (6/7) 46 pts P-2 @@

300

Jade AST [1]
Crimison Avenger SA [1]

vs

Justice League Elite (visitor)

U Mr. Bones (1/6) 80 pts H-19 @
U Batgirl* (CJ) (5/5) 41 pts P-7 @
* w/ Darkness Within 15 pts
U (aka Coldcast) Adam Strange (6/7) 88 pts K-13
R (aka Manitou Dawn) Saturn Girl (3/4) 44 pts L-14
R Green Arrow (4/5) 29 pts L-9 @@

Coldcast SA[1]

297

HO Atom S, J-12, H-15
LO N-13, L-14, L-8

Map: OAP 1

http://www.creationmatrix.com/forum/board.php

BFC: Low Gravity

Any standard character occupying clear terrain that is hit by an attack is knocked back equal to the damage taken. (bolded for emphasis)

Stepper79
09/12/2006, 22:23
Turn 3 player 2
1) Jade TK's Star Spangeld Kid to O-12 (as I understand it grounded will not block LOF to elevated target)
2) Star Spangeled Kid will Charge Green arrow from K-12 8 av vs a 14 dv need a 6 rolls a 7 (5,2) Green arrow will take 2 dmg from the hit and another 2 as he falls to the ground KO'ing him 1 AST to Jade 1 SA 1 KO to Courtney
3) Atom Smasher will push to Charge Coldcast from L-12 10 av on a 16 DV rolls a 3 (1,2) HO destroyed

---------------------

JSA (home)

R Star Spangled Kid (5/5) 40 pts k-12 @
R Jade (6/6) 64 pts R-2 @
U Crimson Avenger (4/6) 53 pts L-8
V Atom Smasher (7/8) 97 pts L-12 @@
R Obsidian (6/7) 46 pts P-2

300

Jade AST [2]
Crimison Avenger SA [1]
Star Spangled Kid SA [1] KO[1]

vs

Justice League Elite (visitor)

U Mr. Bones (1/6) 80 pts H-19 @
U Batgirl* (CJ) (5/5) 41 pts P-7 @
* w/ Darkness Within 15 pts
U (aka Coldcast) Adam Strange (6/7) 88 pts K-13
R (aka Manitou Dawn) Saturn Girl (3/4) 44 pts L-14
R Green Arrow (4/5) 29 pts L-9 @@

Coldcast SA[1]

297

HO Atom S, J-12, H-15
LO N-13, L-14, L-8

Map: OAP 1

http://www.creationmatrix.com/forum/board.php

BFC: Low Gravity

Any standard character occupying clear terrain that is hit by an attack is knocked back equal to the damage taken. (bolded for emphasis)

Peers
09/12/2006, 23:15
... shouldn't CA be in L-8, not M-8?

Stepper79
09/12/2006, 23:42
... shouldn't CA be in L-8, not M-8?


we forgot to fix it from the knockback mistake I fixed her in my recap the M-8 was when Ca was knocked off the building, from L8 so L8 is correct

Peers
09/13/2006, 10:55
Also... I don't know if this will affect anything, probably not, but... Green Arrow is in L-9. Charging to K-12 won't be able to hit him. She would need to charge to K-10 or L-10, neither of which (I think) would permit knockback.

Also, Coldcast is in K-13. As a giant, you have two-square adjacency and need to stop your move two squares away, so L-12 isn't possible. L-11, M-11, M-12 are.

Stepper79
09/13/2006, 11:06
I had a bunch of typos, lets fix them Jade would TK to O-11 first, the charge was to K-10 which is a direct diagonal to L-9 which would account for the knockback since the arrow was not on hindering, I had misplaced Coldcast on my map so M-12 is where Atom smasher will have wiffed from

Stepper79
09/13/2006, 11:08
Turn 3 player 2 (corrected)
1) Jade TK's Star Spangeld Kid to O-11 (as I understand it grounded will not block LOF to elevated target)
2) Star Spangeled Kid will Charge Green arrow from K-10 8 av vs a 14 dv need a 6 rolls a 7 (5,2) Green arrow will take 2 dmg from the hit and another 2 as he falls to the ground KO'ing him 1 AST to Jade 1 SA 1 KO to Courtney
3) Atom Smasher will push to Charge Coldcast from M-12 10 av on a 16 DV rolls a 3 (1,2) HO destroyed

---------------------

JSA (home)

R Star Spangled Kid (5/5) 40 pts k-10 @
R Jade (6/6) 64 pts R-2 @
U Crimson Avenger (4/6) 53 pts L-8
V Atom Smasher (7/8) 97 pts M-12 @@
R Obsidian (6/7) 46 pts P-2

300

Jade AST [2]
Crimison Avenger SA [1]
Star Spangled Kid SA [1] KO[1]

vs

Justice League Elite (visitor)

U Mr. Bones (1/6) 80 pts H-19 @
U Batgirl* (CJ) (5/5) 41 pts P-7 @
* w/ Darkness Within 15 pts
U (aka Coldcast) Adam Strange (6/7) 88 pts K-13
R (aka Manitou Dawn) Saturn Girl (3/4) 44 pts L-14
R Green Arrow (0/5) 29 pts KO'ed
Coldcast SA[1]

297

HO Atom S, J-12, H-15
LO N-13, L-14, L-8

Map: OAP 1

http://www.creationmatrix.com/forum/board.php

BFC: Low Gravity

Any standard character occupying clear terrain that is hit by an attack is knocked back equal to the damage taken. (bolded for emphasis)

Peers
09/13/2006, 11:20
But Atom Smasher started in L-9. Since he's a giant, elevated terrain is ignored for adjacency, which puts him adjacent to Crimson Avenger... meaning that diagonal is blocked for knockback, isn't it?

Stepper79
09/13/2006, 11:46
AS was in m-9 but I guess we need to ask Turtle

Stepper79
09/13/2006, 12:29
According the main thread the giant does not effect knockback

TMNT99
09/13/2006, 12:52
I think the issue is that Green Arrow would be knocked back to M-8 which is through the diaganol of Crimson Avengers L-8 and Atom Smasher M-9. And even though this diaganol would block line of fire, it doens't block movement, so it doesn't stop the knockback.

Unless I am missing a component, the knockback is valid.

Peers
09/13/2006, 15:15
Okay. Just seems very strange that he couldn't be knocked back west, or south, but can be sent southwest... this is why elevated terrain gives me a headache.

Taking my turn in a little bit -- work got busy.

Stepper79
09/13/2006, 15:23
no worries, I keep waiting for the work Internet police to bust me

Peers
09/13/2006, 15:32
Stupid question... due to two-square adjacenty, Coldcast has to shoot Atom Smasher, correct? He can't shoot anyone else?

EDIT: Nevermind, found the answer in the FAQs, I'm adjacent for movement purposes only so I can shoot just fine. Turn going up in a bit.

Peers
09/13/2006, 16:08
Turn 4, Player 1

Begining of turn: My migrane gets worse.

Free: Manitou Dawn wildcards to Police from Bones.
Free: Manitou Dawn uses Perplex on Coldcast to raise his damage by one.

1: Coldcast uses RCE on Crimson Avenger, aided by Manitou Dawn's Police TA. AV 10 vs DV 16, roll is 4,2=6, barely hits for 4 and the KO. Coldcast +1SA, +1 KO. Manitou Dawn +1AST (Pity she can't get two, one for the Police TA hitting and one for the Perplex allowing the KO).

2: Manitou Dawn move action, attempts breakaway. Roll: 2, fails. Manitou Dawn stays put.

Free action: Manitou Dawn switches back to Batman Ally. Just in case.

3: Batgirl pushes for a ranged Incapacitate on Jade. AV 8 vs DV 16, roll is: 4,5=9, hit. Jade gets a token. Batgirl +1SA. Batgirl and Jade both take a click of pushing damage.

Clear: Bones.

---------------------

JSA (home)

R Star Spangled Kid (5/5) 40 pts k-10 @
R Jade (5/6) 64 pts R-2 @@
U Crimson Avenger (0/6) 53 pts KOed
V Atom Smasher (7/8) 97 pts M-12 @@
R Obsidian (6/7) 46 pts P-2

300

Jade AST [2]
Crimison Avenger SA [1]
Star Spangled Kid SA [1] KO[1]

vs

Justice League Elite (visitor)

U Mr. Bones (1/6) 80 pts H-19
U Batgirl* (CJ) (4/5) 41 pts P-7 @@
* w/ Darkness Within 15 pts
U (aka Coldcast) Adam Strange (6/7) 88 pts K-13 @
R (aka Manitou Dawn) Saturn Girl (3/4) 44 pts L-14 @
R Green Arrow (0/5) 29 pts KO'ed

Coldcast SA[2] KO[1]
Manitou Dawn AST[1]
Batgirl SA[1]

297

HO J-12, H-15
LO N-13, L-14, L-8

Map: OAP 1

http://www.creationmatrix.com/forum/board.php

BFC: Low Gravity

Any standard character occupying clear terrain that is hit by an attack is knocked back equal to the damage taken. (bolded for emphasis)

Stepper79
09/13/2006, 16:21
Giants are the most confusing figures - need movethru for Atom smasher
Turn 4 player 2

1) Courtney will charge Dawn pushing to do so 8 av vs a 13 dv (sorry about the double roll (ironically they were both 7) Courtney hits with the (3,4) hitting Dawn for 2 (No knock back she is on hindering) 1 SA for the SSK (I need to upgrade her for the team ability alone next to Atom Smasher she would be a 17)
2) Obsidian moves to P-6
3) Clear
---------------------

JSA (home)

R Star Spangled Kid (4/5) 40 pts M-13@@
R Jade (5/6) 64 pts R-2
U Crimson Avenger (0/6) 53 pts KOed
V Atom Smasher (7/8) 97 pts M-12
R Obsidian (6/7) 46 pts P-6 @

300

Jade AST [2]
Crimison Avenger SA [1]
Star Spangled Kid SA [2] KO[1]

vs

Justice League Elite (visitor)

U Mr. Bones (1/6) 80 pts H-19
U Batgirl* (CJ) (4/5) 41 pts P-7 @@
* w/ Darkness Within 15 pts
U (aka Coldcast) Adam Strange (6/7) 88 pts K-13 @
R (aka Manitou Dawn) Saturn Girl (1/4) 44 pts L-14 @
R Green Arrow (0/5) 29 pts KO'ed

Coldcast SA[2] KO[1]
Manitou Dawn AST[1]
Batgirl SA[1]

297

HO J-12, H-15
LO N-13, L-14, L-8

Map: OAP 1

http://www.creationmatrix.com/forum/board.php

BFC: Low Gravity

Any standard character occupying clear terrain that is hit by an attack is knocked back equal to the damage taken. (bolded for emphasis)

Peers
09/13/2006, 16:51
Turn 5, Player 1

Begining of turn: Manitou Dawn realizes she's now nearly useless. Dangit.

1: Bones moves to D-17.

Free Action: Manitou Dawn wildcards back to Police. It's like Perplex, only a lot more limited.

2: Coldcast pushes for RCE on SSG, aided by Police, AV 10 to DV 14. Roll is 2,5=7, hit for three. SSG gets an SS roll, result: 2, no dodge. SSG is hit for three and blown into the statue and hits head head for the knockout. Coldcast +1SA, +1KO. Coldcast takes his push damage.

Free: Manitou Dawn goes back to Batman Ally.

3: Pass

Clear: Batgirl, Manitou

Please note that Coldcast is now using Defend to up Manitou Dawn's defense.

---------------------

JSA (home)

R Star Spangled Kid (4/5) 40 pts M-13@@
R Jade (5/6) 64 pts R-2
U Crimson Avenger (0/6) 53 pts KOed
V Atom Smasher (7/8) 97 pts M-12
R Obsidian (6/7) 46 pts P-6 @

300

Jade AST [2]
Crimison Avenger SA [1]
Star Spangled Kid SA [2] KO[1]

vs

Justice League Elite (visitor)

U Mr. Bones (1/6) 80 pts D-17 @
U Batgirl* (CJ) (4/5) 41 pts P-7
* w/ Darkness Within 15 pts
U (aka Coldcast) Adam Strange (5/7) 88 pts K-13 @@
R (aka Manitou Dawn) Saturn Girl (1/4) 44 pts L-14
R Green Arrow (0/5) 29 pts KO'ed

Coldcast SA[3] KO[2]
Manitou Dawn AST[1]
Batgirl SA[1]

297

HO J-12, H-15
LO N-13, L-14, L-8

Map: OAP 1

http://www.creationmatrix.com/forum/board.php

BFC: Low Gravity

Any standard character occupying clear terrain that is hit by an attack is knocked back equal to the damage taken. (bolded for emphasis)

Stepper79
09/13/2006, 17:03
Turn 5 player 2

1)Atom Smasher smashes his big toe as he wiffs on Coldcast rolls a (1,1)
2) Obsidain attacks Batgirl rolls a 6 and misses push
3) Jade moves to I-9
---------------------

JSA (home)

R Star Spangled Kid (0/5) 40 pts KO'ed
R Jade (5/6) 64 pts I-9
U Crimson Avenger (0/6) 53 pts KOed
V Atom Smasher (6/8) 97 pts M-12 @
R Obsidian (5/7) 46 pts P-6 @@

300

Jade AST [2]
Crimison Avenger SA [1]
Star Spangled Kid SA [2] KO[1]

vs

Justice League Elite (visitor)

U Mr. Bones (1/6) 80 pts D-17 @
U Batgirl* (CJ) (4/5) 41 pts P-7
* w/ Darkness Within 15 pts
U (aka Coldcast) Adam Strange (5/7) 88 pts K-13 @@
R (aka Manitou Dawn) Saturn Girl (1/4) 44 pts L-14
R Green Arrow (0/5) 29 pts KO'ed

Coldcast SA[3] KO[2]
Manitou Dawn AST[1]
Batgirl SA[1]

297

HO J-12, H-15
LO N-13, L-14, L-8

Map: OAP 1

http://www.creationmatrix.com/forum/board.php

BFC: Low Gravity

Any standard character occupying clear terrain that is hit by an attack is knocked back equal to the damage taken. (bolded for emphasis)

Peers
09/13/2006, 17:20
Turn 6 Player 1

(I added a token to Jade for you)

Free action: Coldcast just looks at Atom Smasher and shakes his head. "Arrow's going to be so embarassed these guys got the drop on him."

1: Manitou Dawn move action, breakaway roll is a 1, she stays put.
2: Batgirl attacks Obsidian, 8 vs 16, roll is 6,6, Critical Hit! Obsidian's supersenses roll is a 5! It figures!
3: Pass

Clear: Bones, Coldcast

---------------------

JSA (home)

R Star Spangled Kid (0/5) 40 pts KO'ed
R Jade (5/6) 64 pts I-9 @
U Crimson Avenger (0/6) 53 pts KOed
V Atom Smasher (6/8) 97 pts M-12 @
R Obsidian (5/7) 46 pts P-6 @@

300

Jade AST [2]
Crimison Avenger SA [1]
Star Spangled Kid SA [2] KO[1]

vs

Justice League Elite (visitor)

U Mr. Bones (1/6) 80 pts D-17
U Batgirl* (CJ) (4/5) 41 pts P-7 @
* w/ Darkness Within 15 pts
U (aka Coldcast) Adam Strange (5/7) 88 pts K-13
R (aka Manitou Dawn) Saturn Girl (1/4) 44 pts L-14 @
R Green Arrow (0/5) 29 pts KO'ed

Coldcast SA[3] KO[2]
Manitou Dawn AST[1]
Batgirl SA[1]

297

HO J-12, H-15
LO N-13, L-14, L-8

Map: OAP 1

http://www.creationmatrix.com/forum/board.php

BFC: Low Gravity

Any standard character occupying clear terrain that is hit by an attack is knocked back equal to the damage taken. (bolded for emphasis)

Stepper79
09/13/2006, 17:26
Turn 6 player 2

1)Atom Smasher will attempt to breakaway rolls a 2 (#### in a hat) pushes
2) Clear

---------------------

JSA (home)

R Star Spangled Kid (0/5) 40 pts KO'ed
R Jade (5/6) 64 pts I-9
U Crimson Avenger (0/6) 53 pts KOed
V Atom Smasher (5/8) 97 pts M-12 @@
R Obsidian (5/7) 46 pts P-6

300

Jade AST [2]
Crimison Avenger SA [1]
Star Spangled Kid SA [2] KO[1]

vs

Justice League Elite (visitor)

U Mr. Bones (1/6) 80 pts D-17
U Batgirl* (CJ) (4/5) 41 pts P-7 @
* w/ Darkness Within 15 pts
U (aka Coldcast) Adam Strange (5/7) 88 pts K-13
R (aka Manitou Dawn) Saturn Girl (1/4) 44 pts L-14 @
R Green Arrow (0/5) 29 pts KO'ed

Coldcast SA[3] KO[2]
Manitou Dawn AST[1]
Batgirl SA[1]

297

HO J-12, H-15
LO N-13, L-14, L-8

Map: OAP 1

http://www.creationmatrix.com/forum/board.php

BFC: Low Gravity

Any standard character occupying clear terrain that is hit by an attack is knocked back equal to the damage taken. (bolded for emphasis)

Stepper79
09/13/2006, 17:28
All I needed was the Damn 3 for him to break away

Peers
09/13/2006, 17:39
Turn 7 player 1

(That makes up for Obisidian dodging the critical hit. :))

1: Bones move to I-13. Pant. Huff. Puff.

2: Batgirl push to attack Obsidian again, 8 vs 16. Roll is 5,1=6, miss. Batgirl takes a pushing damage.

Free: Manitou wildcards to Police.

3: Coldcast RCE on Atom Smasher, aided by Police, 9vs16. Roll is 4,4=8, hit for three. Toughness stops one, Atom Smasher takes two. Coldcast +1SA.

Free: Manitou wildcards to Batman Ally.

Clear: Manitou

---------------------

JSA (home)

R Star Spangled Kid (0/5) 40 pts KO'ed
R Jade (5/6) 64 pts I-9
U Crimson Avenger (0/6) 53 pts KOed
V Atom Smasher (3/8) 97 pts M-12 @@
R Obsidian (5/7) 46 pts P-6

300

Jade AST [2]
Crimison Avenger SA [1]
Star Spangled Kid SA [2] KO[1]

vs

Justice League Elite (visitor)

U Mr. Bones (1/6) 80 pts I13 @
U Batgirl* (CJ) (3/5) 41 pts P-7 @@
* w/ Darkness Within 15 pts
U (aka Coldcast) Adam Strange (5/7) 88 pts K-13 @
R (aka Manitou Dawn) Saturn Girl (1/4) 44 pts L-14
R Green Arrow (0/5) 29 pts KO'ed

Coldcast SA[4] KO[2]
Manitou Dawn AST[1]
Batgirl SA[1]

297

HO J-12, H-15
LO N-13, L-14, L-8

Map: OAP 1

http://www.creationmatrix.com/forum/board.php

BFC: Low Gravity

Any standard character occupying clear terrain that is hit by an attack is knocked back equal to the damage taken. (bolded for emphasis)

Stepper79
09/13/2006, 17:47
Turn 7 Player 2
1) Obsidian attacks Batgirl 8 av vs a 16 dv rolls a 8(4,4) and Hits for 2. ! SA obsidian Batgirl Knocked back to p-9 for real knockback
2) Jade takes a Pot shot at Coldcast 8 av vs a 18 Dv (+1 for hindering) rolls another 8 miss
3) Atom Shmasher clears

---------------------

JSA (home)

R Star Spangled Kid (0/5) 40 pts KO'ed
R Jade (5/6) 64 pts I-9 @
U Crimson Avenger (0/6) 53 pts KOed
V Atom Smasher (3/8) 97 pts M-12
R Obsidian (5/7) 46 pts P-6 @

300

Jade AST [2]
Crimison Avenger SA [1]
Star Spangled Kid SA [2] KO[1]
Obsidian SA[1]

vs

Justice League Elite (visitor)

U Mr. Bones (1/6) 80 pts I13 @
U Batgirl* (CJ) (1/5) 41 pts P-9 @@
* w/ Darkness Within 15 pts
U (aka Coldcast) Adam Strange (5/7) 88 pts K-13 @
R (aka Manitou Dawn) Saturn Girl (1/4) 44 pts L-14
R Green Arrow (0/5) 29 pts KO'ed

Coldcast SA[4] KO[2]
Manitou Dawn AST[1]
Batgirl SA[1]

297

HO J-12, H-15
LO N-13, L-14, L-8

Map: OAP 1

http://www.creationmatrix.com/forum/board.php

BFC: Low Gravity

Peers
09/13/2006, 17:57
Turn 7 Player 2

Free: Manitou to Police.

1: Coldcast push for RCE on Atom Smasher. 9 vs 16, roll is 1,3=4, a miss. Coldcast takes his pushing damage.

2: Manitou tries breakaway again. Roll is a 5! Um... I think that still works vs giants. Let me look it up... yeap. Fly to J-19.

3: Pass.

Free: Manitou back to Batman Ally.

Clear Bones, Batgirl.

---------------------

JSA (home)

R Star Spangled Kid (0/5) 40 pts KO'ed
R Jade (5/6) 64 pts I-9 @
U Crimson Avenger (0/6) 53 pts KOed
V Atom Smasher (3/8) 97 pts M-12
R Obsidian (5/7) 46 pts P-6 @

300

Jade AST [2]
Crimison Avenger SA [1]
Star Spangled Kid SA [2] KO[1]
Obsidian SA[1]

vs

Justice League Elite (visitor)

U Mr. Bones (1/6) 80 pts I13
U Batgirl* (CJ) (1/5) 41 pts P-9
* w/ Darkness Within 15 pts
U (aka Coldcast) Adam Strange (4/7) 88 pts K-13 @@
R (aka Manitou Dawn) Saturn Girl (1/4) 44 pts J-13 @
R Green Arrow (0/5) 29 pts KO'ed

Coldcast SA[4] KO[2]
Manitou Dawn AST[1]
Batgirl SA[1]

297

HO J-12, H-15
LO N-13, L-14, L-8

Map: OAP 1

http://www.creationmatrix.com/forum/board.php

BFC: Low Gravity

Stepper79
09/13/2006, 18:07
I almost wish you would have hit then I could have flurried for 3 Dmg and an 11 attack MR Zeta Beam.
---------------------
1) Atom Smasher on Coldcast 8 vs a 17 rolls a 9 (6,3) finally hits for 2 I know he goes back into the blocking terrain but does he take damage as a flyer?? he cannot end his turn on that terrain I think I gave him 3 dmg (wishfull thinking) please correct if I am wrong 1 SA to Atom Smasher
2) Clear Jade, obsidain


JSA (home)

R Star Spangled Kid (0/5) 40 pts KO'ed
R Jade (5/6) 64 pts I-9
U Crimson Avenger (0/6) 53 pts KOed
V Atom Smasher (3/8) 97 pts M-12 @
R Obsidian (5/7) 46 pts P-6

300

Jade AST [2]
Crimison Avenger SA [1]
Star Spangled Kid SA [2] KO[1]
Obsidian SA[1]
Atom Smasher SA[1]

vs

Justice League Elite (visitor)

U Mr. Bones (1/6) 80 pts I13
U Batgirl* (CJ) (1/5) 41 pts P-9
* w/ Darkness Within 15 pts
U (aka Coldcast) Adam Strange (1/7) 88 pts J-15 @@
R (aka Manitou Dawn) Saturn Girl (1/4) 44 pts J-13 @
R Green Arrow (0/5) 29 pts KO'ed

Coldcast SA[4] KO[2]
Manitou Dawn AST[1]
Batgirl SA[1]

297

HO J-12, H-15
LO N-13, L-14, L-8

Map: OAP 1

http://www.creationmatrix.com/forum/board.php

BFC: Low Gravity

Peers
09/13/2006, 18:21
According to teh rules, fliers only avoid knockback for off-of-elevated, not into-blocking, so yes, he takes the damage. -if- you knock him back on the diagonal (Vertical, he's blocked by Manitou; horizontal won't hit anything). That would put him in J-14 and would do a total of three clicks of damage, putting him on his last one.

Stepper79
09/13/2006, 18:22
yes J-14 that is the Ticket, this BFC has screwed you much more than me that is for certian

Peers
09/13/2006, 18:32
Only because we restarted. It helped me get two KOs before we realized stuff was going wrong. :( Turn coming up in a bit, probably the last one of the day -- fiancee's going to a concert otnight so I'm on baby-duty.

Peers
09/13/2006, 18:40
Turn 8, Player 1

Okay, that hit to Coldcast basicly takes me from "Try to sneak out a win" to "run like hell".

1: Bones turns around, runs the other way to F-17

2: Batgirl, having been thrown clear, runs to P-16

3: Pass

Clear: Manitou, Coldcast

Now, how the heck do I survive seven more turns?

-------------------------
JSA (home)

R Star Spangled Kid (0/5) 40 pts KO'ed
R Jade (5/6) 64 pts I-9
U Crimson Avenger (0/6) 53 pts KOed
V Atom Smasher (3/8) 97 pts M-12 @
R Obsidian (5/7) 46 pts P-6

300

Jade AST [2]
Crimison Avenger SA [1]
Star Spangled Kid SA [2] KO[1]
Obsidian SA[1]
Atom Smasher SA[1]

vs

Justice League Elite (visitor)

U Mr. Bones (1/6) 80 pts I13 @
U Batgirl* (CJ) (1/5) 41 pts P-9
* w/ Darkness Within 15 pts
U (aka Coldcast) Adam Strange (1/7) 88 pts J-15
R (aka Manitou Dawn) Saturn Girl (1/4) 44 pts J-13
R Green Arrow (0/5) 29 pts KO'ed

Coldcast SA[4] KO[2]
Manitou Dawn AST[1]
Batgirl SA[1]

297

HO J-12, H-15
LO N-13, L-14, L-8

Map: OAP 1

http://www.creationmatrix.com/forum/board.php

BFC: Low Gravity

Stepper79
09/13/2006, 22:19
you don't survive you look for a way to earn more stats casue it's the preseason and a win now doesn't matter, in fact you get more recruit points for the loss, all that matters right now are the stat points

Stepper79
09/13/2006, 22:32
Sorry about the restart

1) Obsidian moves to Q-14
2) Jade moves to F-14
3) Atom Smasher clears
-------------------------
JSA (home)

R Star Spangled Kid (0/5) 40 pts KO'ed
R Jade (5/6) 64 pts F-14 @
U Crimson Avenger (0/6) 53 pts KOed
V Atom Smasher (3/8) 97 pts M-12
R Obsidian (5/7) 46 pts Q-14 @

300

Jade AST [2]
Crimison Avenger SA [1]
Star Spangled Kid SA [2] KO[1]
Obsidian SA[1]
Atom Smasher SA[1]

vs

Justice League Elite (visitor)

U Mr. Bones (1/6) 80 pts I13 @
U Batgirl* (CJ) (1/5) 41 pts P-9 @
* w/ Darkness Within 15 pts
U (aka Coldcast) Adam Strange (1/7) 88 pts J-15
R (aka Manitou Dawn) Saturn Girl (1/4) 44 pts J-13
R Green Arrow (0/5) 29 pts KO'ed

Coldcast SA[4] KO[2]
Manitou Dawn AST[1]
Batgirl SA[1]

297

HO J-12, H-15
LO N-13, L-14, L-8

Map: OAP 1

http://www.creationmatrix.com/forum/board.php

BFC: Low Gravity

Peers
09/13/2006, 22:46
Heh. I'm not too worried about the stats... I just wanted to say I beat last season's champ. :) Probably not going to happen... even if I go soaring and fly away, you've got more points than me... :cheeky:

If I don't get a post up shortly, it'll be up in the morning.

Stepper79
09/13/2006, 22:49
I got two flyers and a Giant Soaring doesn't stop much on me :)

Peers
09/14/2006, 11:01
Turn 9, top

Free: Manitou Dawn wildcards to Police.

1) Coldcast uses RCE on... eeny, meeny, miny, moe... Atom Smasher. Police-aided puts us at AV9 vs DV 16, roll is 6,3=9, a hit for three, Toughness prevents one, Atom Smasher takes two. Coldcast +1SA.

2) Manitou Dawn asks the spirits for courage and flies to G-15, basing Jade and sacrificing herself tobuy her teammates more time.

3) Clear Bones, Batgirl.

-------------------------
JSA (home)

R Star Spangled Kid (0/5) 40 pts KO'ed
R Jade (5/6) 64 pts F-14 @
U Crimson Avenger (0/6) 53 pts KOed
V Atom Smasher (1/8) 97 pts M-12
R Obsidian (5/7) 46 pts Q-14 @

300

Jade AST [2]
Crimison Avenger SA [1]
Star Spangled Kid SA [2] KO[1]
Obsidian SA[1]
Atom Smasher SA[1]

vs

Justice League Elite (visitor)

U Mr. Bones (1/6) 80 pts I13
U Batgirl* (CJ) (1/5) 41 pts P-15
* w/ Darkness Within 15 pts
U (aka Coldcast) Adam Strange (1/7) 88 pts J-14 @
R (aka Manitou Dawn) Saturn Girl (1/4) 44 pts G-15 @
R Green Arrow (0/5) 29 pts KO'ed

Coldcast SA[5] KO[2]
Manitou Dawn AST[1]
Batgirl SA[1]

297

HO J-12, H-15
LO N-13, L-14, L-8

Map: OAP 1

http://www.creationmatrix.com/forum/board.php

BFC: Low Gravity

Stepper79
09/14/2006, 11:50
please be careful to also update your locations is the re-cap = batgirl moved to p-16 but is still on P-9 in the recap and Dawn should be in G-15.

Also The PD team impossible since Dawn made breakaway and went to J-19 on turn 7, not that it matters as he still hit with a 9+8 on a 16, but it is possible from bones

Peers
09/14/2006, 11:52
... I knew I forgot something. Editing.

Annnnd updated.

Stepper79
09/14/2006, 12:23
Turn 9 Player 2

1) Atom Smasher moves to K-12
2) obsidian pushes to blast at batgirl 8 av vs a 14 dv roll is a 7 (3,4) hits batgirl for 2 and is KOed 1 SA 1 KO and 1 push Dmg for obsidian.
3) clear Jade

JSA (home)

R Star Spangled Kid (0/5) 40 pts KO'ed
R Jade (5/6) 64 pts F-14
U Crimson Avenger (0/6) 53 pts KOed
V Atom Smasher (1/8) 97 pts k-12 @
R Obsidian (4/7) 46 pts Q-14 @@

300

Jade AST [2]
Crimison Avenger SA [1]
Star Spangled Kid SA [2] KO[1]
Obsidian SA[2] KO [1]
Atom Smasher SA[1]

vs

Justice League Elite (visitor)

U Mr. Bones (1/6) 80 pts I13
U Batgirl* (CJ) (0/5) 41 pts Ko'ed
* w/ Darkness Within 15 pts
U (aka Coldcast) Adam Strange (1/7) 88 pts J-14 @
R (aka Manitou Dawn) Saturn Girl (1/4) 44 pts G-15 @
R Green Arrow (0/5) 29 pts KO'ed

Coldcast SA[5] KO[2]
Manitou Dawn AST[1]
Batgirl SA[1]

297

HO J-12, H-15
LO N-13, L-14, L-8

Map: OAP 1

http://www.creationmatrix.com/forum/board.php

BFC: Low Gravity

Peers
09/14/2006, 12:39
Turn 10, Player 1

Remnds me of one of those puzzles they used to have in Scrye...you have three points of life left. Here's your cards. How do you win? Hrm... I think I'll let -you- push to try and kill me. I'm more confident in your ability to miss than my ability to hit. :)

1) Bones to H-15.

Clear Manitou, Coldcast.

---------------------------

JSA (home)

R Star Spangled Kid (0/5) 40 pts KO'ed
R Jade (5/6) 64 pts F-14
U Crimson Avenger (0/6) 53 pts KOed
V Atom Smasher (1/8) 97 pts k-12 @
R Obsidian (4/7) 46 pts Q-14 @@

300

Jade AST [2]
Crimison Avenger SA [1]
Star Spangled Kid SA [2] KO[1]
Obsidian SA[2] KO [1]
Atom Smasher SA[1]

vs

Justice League Elite (visitor)

U Mr. Bones (1/6) 80 pts H-15 @
U Batgirl* (CJ) (0/5) 41 pts Ko'ed
* w/ Darkness Within 15 pts
U (aka Coldcast) Adam Strange (1/7) 88 pts J-14
R (aka Manitou Dawn) Saturn Girl (1/4) 44 pts G-15
R Green Arrow (0/5) 29 pts KO'ed

Coldcast SA[5] KO[2]
Manitou Dawn AST[1]
Batgirl SA[1]

297

HO J-12, H-15
LO N-13, L-14, L-8

Map: OAP 1

http://www.creationmatrix.com/forum/board.php

BFC: Low Gravity

Stepper79
09/14/2006, 13:04
I remember those "dead man's hand's" I was always mad they only did magic that is when I was playing Star Wars CCG

Turn 10 Player 2
1) Atom Smasher will Flurry using willpower Coldcast 11 av vs a 14 dv first roll is a 9 (4,5) and that is all he needed Cold cast takes 3 and is Ko'ed 1 SA Atom Smasher, 1 KO
2) Jade attack Dawn 8 av vs a 12 dv rolls a 6 (5,1) hits for 2 1 SA 1 KO for Jade
3) Obsidain Clears
---------------------------

JSA (home)

R Star Spangled Kid (0/5) 40 pts KO'ed
R Jade (5/6) 64 pts F-14 @
U Crimson Avenger (0/6) 53 pts KOed
V Atom Smasher (1/8) 97 pts k-12 @@
R Obsidian (4/7) 46 pts Q-14

300

Jade AST [2] SA [1] KO [1]
Crimison Avenger SA [1]
Star Spangled Kid SA [2] KO[1]
Obsidian SA[2] KO [1]
Atom Smasher SA[2] KO [1]

vs

Justice League Elite (visitor)

U Mr. Bones (1/6) 80 pts H-15 @
U Batgirl* (CJ) (0/5) 41 pts Ko'ed
* w/ Darkness Within 15 pts
U (aka Coldcast) Adam Strange (1/7) 88 pts J-14
R (aka Manitou Dawn) Saturn Girl (1/4) 44 pts G-15
R Green Arrow (0/5) 29 pts KO'ed

Coldcast SA[5] KO[2]
Manitou Dawn AST[1]
Batgirl SA[1]

297

HO J-12, H-15
LO N-13, L-14, L-8

Map: OAP 1

http://www.creationmatrix.com/forum/board.php

BFC: Low Gravity

Peers
09/14/2006, 13:26
...

*re-checks his stats*

... dammit. This'll go in the boneheaded moves thread. I didn't see that Willpower there. Really should've shot him and taken the push.

Turn 11, player 1.

Clear Bones, who wonders why he doesn't have a pistol or something like that.

Stepper79
09/14/2006, 13:36
turn 11 player 2

YAY more stats for Jade - I have been trying to upgrade her taking for ever
1) Jade pushed to attack MR Bones 8 av vs a 13 DV rolls a 10 (6,4) I think that is my biggest roll of the game, hits for 3 1 SA 1KO for Jade

GAME

GOOD GAME Sorry about all the troubles at the start.

---------------------------

JSA (home)

R Star Spangled Kid (0/5) 40 pts KO'ed
R Jade (4/6) 64 pts F-14 @@
U Crimson Avenger (0/6) 53 pts KOed
V Atom Smasher (1/8) 97 pts k-12
R Obsidian (4/7) 46 pts Q-14

300

Jade AST [2] SA [2] KO [2]
Crimison Avenger SA [1]
Star Spangled Kid SA [2] KO[1]
Obsidian SA[2] KO [1]
Atom Smasher SA[2] KO [1]

vs

Justice League Elite (visitor)

U Mr. Bones (0/6) 80 pts Ko'ed
U Batgirl* (CJ) (0/5) 41 pts Ko'ed
* w/ Darkness Within 15 pts
U (aka Coldcast) Adam Strange (0/7) 88 pts KO'ed
R (aka Manitou Dawn) Saturn Girl (0/4) 44 pts KO'ed
R Green Arrow (0/5) 29 pts KO'ed

Coldcast SA[5] KO[2]
Manitou Dawn AST[1]
Batgirl SA[1]

297

HO J-12, H-15
LO N-13, L-14, L-8

Map: OAP 1

http://www.creationmatrix.com/forum/board.php

BFC: Low Gravity
__________________

Peers
09/14/2006, 13:40
Hey, no hard feelings... tho I would've won if we hadn't restarted. :) Hopefully this means we don't meet during the regular season... if we do, I may have to change my tactics a little bit...

Stepper79
09/14/2006, 13:46
you are probably right about winning if we hadn't had the reboot. I hate to tell you that these were my Scrubs and Rookies, Shazam was on the bench for the preseason he didn't need any stats, I finally have enough to upgrade MR T, DR Midnite, Hawkgirl, and Shazam twice and Atom Smasher is halfway to Movethru :). good Luck this season

Peers
09/14/2006, 13:55
Geeze, ya don't have to rub my face in it... and besides, I was holding my 'big gun' in reserve, too... um, yeah, that's the ticket...

And I've got enough stats for two upgrades to Coldcast if nothing else works out, so even if I get routed in the next two games, I can still ugprade him. I'm just not sure with what, exactly...

Stepper79
09/14/2006, 13:55
Game Stats

A [Jade AST [2] SA [2] KO [2]
Crimison Avenger SA [1]
Star Spangled Kid SA [2] KO[1]
Obsidian SA[2] KO [1]
Atom Smasher SA[2] KO [1]

Updated Team Stats

R Dr. Mid-nite 24 points
SA [12] KO [2] AST [0] DFD [0]
R Mr. Terrific*** 58 pts - MVP
SA [10] KO [4] AST [2] DFD [2]
R Jade 64 pts
SA [6] KO [2] AST [6] DFD [0]
R Hawkgirl 27 pts
SA [10] KO [2] AST [0] DFD [0]
R Black Canary 21 pts
SA [4] KO [1] AST [0] DFD [0]
LE Shazam!! *, ** 256 pts
SA [19] KO [12] AST [0] DFD [1]
U Crimson Avenger 53 pts
SA [3] KO [0] AST [0] DFD [0]
V Atom Smasher 97 pts
SA [5] KO [3] AST [0] DFD [0]
R Star-Spangled Kid 40 pts
SA [2] KO [1] AST [0] DFD [0]
R Obsidian 46 pts
SA [2] KO [1] AST [0] DFD [0]
Pog Ma Hunkle 9 pts
SA [0] KO [0] AST [0] DFD [0]

* Fortitude 25 pts
** Double Time 5 pts
*** Stunning Blow 10 pts
Knockdown 5 pts

Stepper79
09/14/2006, 13:57
Geeze, ya don't have to rub my face in it... and besides, I was holding my 'big gun' in reserve, too... um, yeah, that's the ticket...

And I've got enough stats for two upgrades to Coldcast if nothing else works out, so even if I get routed in the next two games, I can still ugprade him. I'm just not sure with what, exactly...

Sorry that was rather arrogant of me :( The way you Push - shellhead, and trick Shot

Peers
09/14/2006, 14:00
Game Stats

Coldcast SA[5] KO[2]
Manitou Dawn AST[1]
Batgirl SA[1]

+10 points for a loss


Up-to-date Totals:

Peers' Justice League Elite

R Green Arrow 29 pts
SA [2] KO [1] AST [0] DFD [0]
U Batgirl (CJ) 41 pts
SA [1] KO [0] AST [0] DFD [0]
U Batman (CJ) 106 pts
SA [0] KO [0] AST [0] DFD [0]
R Cyborg 44 pts
SA [1] KO [0] AST [1] DFD [0]
U Mr. Bones 80 pts
SA [2] KO [0] AST [0] DFD [0]
U Adam Strange 88 pts -- Elligible for upgrades using SA, KO
SA [10] KO [5] AST [0] DFD [0]
R Saturn Girl 44 pts
SA [5] KO [3] AST [1] DFD [0]

Darkness Within 15 pts

447

Recruit Pts 23

Peers
09/14/2006, 14:01
Sorry that was rather arrogant of me :( The way you Push - shellhead, and trick Shot

Shellhead won't work... needs a damage reducer. Trick Shot is a given... maybe Forcefield, but he never gets hurt until the end...