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View Full Version : Entertaining Creations: Taskmaster U (V2.0)


Entertainer13
10/06/2006, 22:59
I've made one before, but I'm inspired now! Let's see how good ol' Taskmaster comes out now.

U Taskmaster
Team: Minions of Doom
Range: 8 /
Points: 85+
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This would be Tasky in the old-school costume, sporting a bow and arrow, and a replica of captain america's shield (also, some other gear, but that's a long list). He running shoot's out, mimicing Cap's speed and Hawkeye's skill. Then, he charges in with his shield, able to incap with a strong hit. He guts these moment's out, varying his style on the fly to keep one step ahead of his opponent.

Then, he channels the Silver Samurai and Swordsman, slashing into his opponent. Half-way through, he figures out the best approach, and outwits a power on his enemy. In the end, he'll hide and take pot shots at his enemy, gutting it out till the very end.

Heroman
10/06/2006, 23:07
I like this Taskmaster a lot he is just the way I would see him being remade really good job Entertainer13 rep for you.

Red_Skull_XIII
10/06/2006, 23:12
I'd give him maybe a little higher attack closer to the end of his dial. I've always thought of Taskmaster of having a realtively high attack his whole dial.

Heroman
10/06/2006, 23:15
his only human you punch him in the face enough times he will have a hard time hitting you back. That just IMO

Entertainer13
10/06/2006, 23:25
I originally had two 8's, but I decided some damage upswing at range would be more fun... so, I lowered the attack to balance it out. He CAN miraculously hurt that Vet Supes that's been cleaning house on the team... but, chances are slim. ;)

Son of Sparda
10/06/2006, 23:38
He should have EW on those clicks without damage abilites.

Heroman
10/06/2006, 23:50
He should have EW on those clicks without damage abilites.

Yeah but that might make him a little to powerful but I like it lol so I say he should have it on them 2 clicks as well. good thinking rep for you.:cool:

Entertainer13
10/07/2006, 00:03
Hmmm... no, but I am going to up the second click to three damage. It'll push an idea for stunning blow.

I'd also rather let the roll of the dice decide the fat of damage on click three.

PMMJ
10/07/2006, 00:20
I'd give him maybe a little higher attack closer to the end of his dial. I've always thought of Taskmaster of having a realtively high attack his whole dial.

Agreed. I'd kick the 7's up to 8's. Still good, but not great.