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View Full Version : ABF attempts to fix some rubbishy figures.


Amora's_best_friend
06/07/2007, 13:53
In this thread I will try to fix some unplayable existing figures by doing some ABF magic.

Wolverine
Team: Ultimate X-Men
Range: 0 /
Points: 75
AE Base: Sabretooth (Green)m-normala-normald-normalg-normal810163991538915378142681426815269163KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO

Ultimate Wolverine. Not a total change, but making him more playable.

I tried to stay true to the unspoken rule that all ultimate characters have 2 less defence than their 616 counterparts would realistically have, so I gave him a relatively low defense, considering I would give a 616 Wolvey 18 with toughness.

I shuffled around powers a bit, and gave him charge for once.

Amora's_best_friend
06/07/2007, 14:06
Venom. Not exactly a rubbishy figure, but I felt compulsed to rework his dial somewhat. I don't know if mine is much more/less accurate or not, but it seems fun.

Venom
Team: Sinister Syndicate
Range: 6 /
Points: 125
AE Base: Spider-Man (Purple)m-normal-transa-normald-normalg-normal101018210101729111619916288152781627917269162610152KOKOKOKOKOKOKOKOKOKOKOKO

He's alot more expensive because of the transporter ability, and because his defense is generally much better.

I added a click of quake too, for fun.

I changed his AE aswell, Spiderman seems more fitting than Scarlet Spider.

Amora's_best_friend
06/07/2007, 14:19
Deadpool
Team: Minions of Doom
Range: 6 //
Points: 120
m-normala-normald-normalg-normal81018281017289162891627815268142691425814267132KOKOKOKOKOKOKOKOKOKOKOKO

Could be funny. Ever seen 5 clicks of regen? *Heals back to first click*

Minions of Doom could be funny too, Wildcard increases his point cost considerably though.

Amora's_best_friend
06/07/2007, 15:36
Weapon X
Team: No Affiliation
Range: 0 /
Points: 80
m-normala-normald-normalg-normal991638917288162810153710152691415713168141KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO

I tried to keep with the general powerset, but I just don't see a crazed Weapon X having stealth on the first click.

KO Bossy
06/07/2007, 15:40
I like the Deadpool and Venom a lot. And I agree, Spiderman for Venom's AE is much more fitting. Nice Work:cool:

Sucrebo
06/07/2007, 15:46
I'm liking these over all, ABF. Well done. My only issue is your use of Quake, I think you use it too much, but that's just me. It's certainly justifiable on the characters you put them on.

Amora's_best_friend
06/07/2007, 15:52
I'm liking these over all, ABF. Well done. My only issue is your use of Quake, I think you use it too much, but that's just me. It's certainly justifiable on the characters you put them on.

'Tis my fave attack power.

Its more fun in game situations, like throwing a group of attackers into several walls, slashing all over the shop.

Sucrebo
06/07/2007, 15:55
'Tis my fave attack power.

Its more fun in game situations, like throwing a group of attackers into several walls, slashing all over the shop.

That's hard to argue with. I got totally wrecked by Quake on the prison map for the Sinister pre-release.

It was sure fun to watch, though.

Pashmina
06/07/2007, 16:20
'Tis my fave attack power.

Its more fun in game situations, like throwing a group of attackers into several walls, slashing all over the shop.

Deadpool shouldn't have it though. Venom yeah, crazy massive Alien, and Wolvey is definition of quake.






/ Arclight and Magma are.

Amora's_best_friend
06/07/2007, 16:47
Karma
Team: X-Men
Range: 10 //
m-normala-normald-normalg-normal711151710141610131691315812157130KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO

Special power defense: Mind Control Mastery
Karma cannot be mind controlled. When you give Karma a ranged combat attack, reduce her damage to zero.


Hope the special power makes sense...
Its basically meaning that she can't do a normal ranged attack, can only use incap and mind control.