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View Full Version : Sinestro Corp War Expansion (please help)


vuviper
09/17/2007, 00:52
I don't think it would happen. They might be able to have enough characters but they would all have too similar powers. Anyways I'm trying to make some but I don't know enough about all of the characters yet. I might change what I have when I read more too. I don't know how good they are cuz there are so many i want to make i didn't spend too much time on each.

I want to make:
Sodom Yat
Arisia
Kilowog
Ganthet
Sayd
Salakk
Hal Jordan
Jon Stewart
Guy Gardner
Ion (Kyle Rayner)
Greenman
Stel
Bzzd
Soranik Natu
Ke'Haan
Tomar-Tu
Laira
Honnu
Boodikka
Graf
Chance

Amon Sur
Arkillo
Cyborg Superman
Superboy-Prime
Sinestro
Despotellis (definitely needs special powers)
Lyssa Drak
Bedovian
Kara-Sui
Manhunters
Enkarfos
Kiriazis
Low
Parallax (Kyle Rayner)
Revillian
Antimonitor

Star Sapphire (=D)

How you can help:
Feedback on the one's I've already made
Power's people should definitely have
Special powers (only for people that can really do something none the others can)
Idea's for a Sinestro Corp Team ability
A way to Incorporate Mogo...(Colossal? BFC? Map?)
Anyone Other Characters that could be included
Feat Cards and BFC

BTW all sinestro corp members have sinestro corp team symbol...


Arisia Rookie
Range: 8~
Team: Green Lantern Corps Points: 84
m-winga-normald-normalg-normal
1010173910162991628915289141 KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO
View dial at the Dial Maker (http://www.urlmaker.com/robert/heroclix/customs_view.cfm?figs=38895)

Arkillo Veteran
Range: 4~
Team: No Affiliation Points: 147
m-winga-normald-normalg-normal
101116510101648101537111537101626915261014269142 KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO
View dial at the Dial Maker (http://www.urlmaker.com/robert/heroclix/customs_view.cfm?figs=38867)
Bedhovian Rookie
Range: 12~
Team: No Affiliation Points: 87
m-normala-normald-normalg-normal
1091731011163811153610142510132 KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO
View dial at the Dial Maker (http://www.urlmaker.com/robert/heroclix/customs_view.cfm?figs=38942)
Damage: If Bedhovian has 0 action tokens, give Bedhovian a ranged combat action. Bedhovian makes a ranged combat action against any opposing character on the map to which he has a clear line of fire. For this attack, ignore characters and all terrain except blocking. If the character is more than 10/12/14 squares away, modify Bedhovian's attack value and damage value by +1/2/3 respectively. Bedhovian receives 2 action tokens but does not receive pushing damage.
Defense: If Bedhovian has 2 action tokens modify his defense by -1.

Bzzd Rookie
Range: 8~
Team: Green Lantern Corps Points: 63
m-winga-normald-normalg-normal
1091821091729816287152 KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO
View dial at the Dial Maker (http://www.urlmaker.com/robert/heroclix/customs_view.cfm?figs=38976)

Cyborg Superman Veteran
Range: 10~
Team: No Affiliation Points: 194
m-winga-normald-normalg-normal
1011174101116481016489153791537815378153671436714367143 KOKOKOKOKOKOKOKO
View dial at the Dial Maker (http://www.urlmaker.com/robert/heroclix/customs_view.cfm?figs=38892)

Despotellis Rookie
Range: 0~
Team: No Affiliation Points: 81
m-winga-normald-normalg-normal
109181108171108170107160 KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO
View dial at the Dial Maker (http://www.urlmaker.com/robert/heroclix/customs_view.cfm?figs=38911)
Attack: At the beginning of your turn, each opposing character adjacent to this character is dealt 2 damage. Opposing characters adjacent to characters who receive damage from this ability is dealt 1 damage.

Enkarfos Experienced
Range: 10~
Team: No Affiliation Points: 87
m-winga-normald-normalg-normal
109172109162910162991528815288152 KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO
View dial at the Dial Maker (http://www.urlmaker.com/robert/heroclix/customs_view.cfm?figs=38870)

Ganthet Unique
Range: 10~
Team: Green Lantern Corps Points: 264
m-winga-normald-normalg-normal
11121851012175101117491117491016391016399164810164891648916589165 KOKOKOKO
View dial at the Dial Maker (http://www.urlmaker.com/robert/heroclix/customs_view.cfm?figs=38875)

Greenman Experienced
Range: 10~
Team: Green Lantern Corps Points: 119
m-winga-normald-normalg-normal
101017210101621091628915289151 KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO
View dial at the Dial Maker (http://www.urlmaker.com/robert/heroclix/customs_view.cfm?figs=38897)
Attack- Uxorian Nerve Toxin: At the beginning of your turn, each opposing character adjacent to this character is dealt 1 damage. Make an attack roll against all character that received damage from Uxorian Nerve Toxin as if making an attack. Place an action token on all opponent with 0 or 1 action tokens who ave been successfully hit.

Honnu Experienced
Range: 4~
Team: No Affiliation Points: 72
m-winga-normald-normalg-normal
10917210111639101639915288142 KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO
View dial at the Dial Maker (http://www.urlmaker.com/robert/heroclix/customs_view.cfm?figs=38894)

Ion Unique
Range: 12~~
Team: No Affiliation Points: 248
m-winga-normald-normalg-normal
10112041011194101118491117491019391018381017381016399183109173 KOKOKOKOKOKOKOKO
View dial at the Dial Maker (http://www.urlmaker.com/robert/heroclix/customs_view.cfm?figs=38890)

Kara-Sui Rookie
Range: 8~~
Team: No Affiliation Points: 113
m-winga-normald-normalg-normal
1010174101016391016399153891538915288142 KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO
View dial at the Dial Maker (http://www.urlmaker.com/robert/heroclix/customs_view.cfm?figs=38896)
She's Duo but i don't know how to do that

Kilowog Veteran
Range: 6~
Team: Green Lantern Corps Points: 136
m-winga-normald-normalg-normal
1010173101117481016481015389173791637815268152 KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO
View dial at the Dial Maker (http://www.urlmaker.com/robert/heroclix/customs_view.cfm?figs=38621)

Manhunter Experienced
Range: 8~
Team: No Affiliation Points: 57
m-winga-normald-normalg-normal
81016281016289152891427813278132 KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO
View dial at the Dial Maker (http://www.urlmaker.com/robert/heroclix/customs_view.cfm?figs=38891)
Damage-Recharge: Manhunter may use support but only on character sharing the same team symbol as Manhunter.

Parallax Unique
Range: 10~~
Team: No Affiliation Points: 256
m-winga-normald-normalg-normal
121218510111751011174101016410101541010174910174991849918491017389173 KOKOKOKO
View dial at the Dial Maker (http://www.urlmaker.com/robert/heroclix/customs_view.cfm?figs=38881)

Salakk Experienced
Range: 10~
Team: Green Lantern Corps Points: 94
m-winga-normald-normalg-normal
101018210917299172981628817287162 KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO
View dial at the Dial Maker (http://www.urlmaker.com/robert/heroclix/customs_view.cfm?figs=38869)

Sayd Rookie
Range: 10~
Team: Green Lantern Corps Points: 223
m-winga-normald-normalg-normal
121119311101831010173101018399173991639917389163 KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO
View dial at the Dial Maker (http://www.urlmaker.com/robert/heroclix/customs_view.cfm?figs=38893)

Soranik Natu Experienced
Range: 10~
Team: Green Lantern Corps Points: 112
m-winga-normald-normalg-normal
1010172109172109162991629815298151 KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO
View dial at the Dial Maker (http://www.urlmaker.com/robert/heroclix/customs_view.cfm?figs=38934)

Superboy-Prime Unique
Range: 10~~
Team: No Affiliation Points: 282
m-winga-normald-normalg-normal
12141951213195111318411121841012173101219310111831010174910174911194910203 KOKOKOKO
View dial at the Dial Maker (http://www.urlmaker.com/robert/heroclix/customs_view.cfm?figs=38873)

Jackofhearts2005
09/17/2007, 07:47
Random thoughts:

I like the style you choose for Arkillo, but I think you might have made him too powerful. Has he really done anything to deserve 5 base damage? Also, flurry and super strength don't really mesh with CCE.

I like that Ion. He'd cost way more than 248, but I still really like him.

I'd tone down Superboy Prime a bit. Maybe space the HSS out and make it later in the dial. I'd also cut the 5 damage psiblast. 5 damage is cool. Some psiblast is cool. I wouldn't put them together on this dial though. I definately would like more CCE than RCE. Superboy Prime (during IC anyways) was all about punching or tearing off people's limbs and heads, not so much about the heat vision.

Hope that helps some. :cool:

Sucrebo
09/17/2007, 10:31
Manhunter Experienced
Range: 8~
Team: No Affiliation Points: 57
m-winga-normald-normalg-normal
81016281016289152891427813278132 KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO
View dial at the Dial Maker (http://www.urlmaker.com/robert/heroclix/customs_view.cfm?figs=38891)
Damage-Recharge: Manhunter may use support but only on character sharing the same team symbol as Manhunter.

Wow, without a team symbol, Manhunter is gonna have a hard time using that special power.

(Note, two characters without a team symbol do NOT have the same team symbol, since they don't . . . HAVE a team symbol.)

:)

Repulsor rage
09/17/2007, 10:42
I really hope they make a set like this with a bunch of GLs and SC

BlitzCreator
09/17/2007, 14:43
Wow, without a team symbol, Manhunter is gonna have a hard time using that special power.

(Note, two characters without a team symbol do NOT have the same team symbol, since they don't . . . HAVE a team symbol.)

:)

he said that they all have a sinestro corp team symbol.

vuviper
09/17/2007, 15:15
Random thoughts:

I like the style you choose for Arkillo, but I think you might have made him too powerful. Has he really done anything to deserve 5 base damage? Also, flurry and super strength don't really mesh with CCE.

I like that Ion. He'd cost way more than 248, but I still really like him.

I'd tone down Superboy Prime a bit. Maybe space the HSS out and make it later in the dial. I'd also cut the 5 damage psiblast. 5 damage is cool. Some psiblast is cool. I wouldn't put them together on this dial though. I definately would like more CCE than RCE. Superboy Prime (during IC anyways) was all about punching or tearing off people's limbs and heads, not so much about the heat vision.

Hope that helps some. :cool:

Superboy-Prime Unique
Range: 10~~
Team: No Affiliation Points: 282
m-winga-normald-normalg-normal
12141951213195111318411121841012173101219310111831010174910174911194910203 KOKOKOKO
View dial at the Dial Maker (http://www.urlmaker.com/robert/heroclix/customs_view.cfm?figs=38873)

does that look better for superboy?

I think you're right I made Ion more powerful than I first meant to. but now that i made him i like him and don't want to change too much so i guess I'll just hafta ake him MORE points than parallax. what sounds good 287? I don't really wanna make him over 300....

Arkillo kills Green Lanterns and Sinestro corp member's like nothing, i figured he should be able to do as much as like Kyle rayner as a lantern. *shrugs* would it be better if it was a 3 with CCE? flurry super-strength and CCE doesn't hafta mesh. It could just give him more options.

vuviper
09/17/2007, 15:47
I just added Greenman and Despotellis. I don't know that much about them so if they should have powers they don't have please tell me. Also I'm not sure now many points they should be due to their special powers.

Despotellis Rookie
Range: 0~
Team: No Affiliation Points: 81
m-winga-normald-normalg-normal
109181108171108170107160 KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO
View dial at the Dial Maker (http://www.urlmaker.com/robert/heroclix/customs_view.cfm?figs=38911)
Attack: At the beginning of your turn, each opposing character adjacent to this character is dealt 2 damage. Opposing characters adjacent to characters who receive damage from this ability is dealt 1 damage.

Greenman Experienced
Range: 10~
Team: Green Lantern Corps Points: 119
m-winga-normald-normalg-normal
101017210101621091628915289151 KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO
View dial at the Dial Maker (http://www.urlmaker.com/robert/heroclix/customs_view.cfm?figs=38897)
Attack- Uxorian Nerve Toxin: At the beginning of your turn, each opposing character adjacent to this character is dealt 1 damage. Make an attack roll against all character that received damage from Uxorian Nerve Toxin as if making an attack. Place an action token on all opponent with 0 or 1 action tokens who ave been successfully hit.

darkjacen
09/18/2007, 06:33
Hey Nice work. I like the fact that you made karu-sil a duo character. Check my version of the Sinestro Corps,Also on this thread. :)

I couldn't create a dial for Lyssa Drak, the keeper of the book of parallax, since she hasn't had that much comic exposure yet.

I like what you did with Parallax though and Ion. Now That's Ion, somewhat like KG GL.

Why make Arisia a Rookie? She's a vet lantern. Her dial should reflect that.

Despotallis is hard to detect he should have at least 19 defense. Think of the Atom. I think the 2 damage thing is too much. gamewise it's just too cheesy.

Nice defend clicks on Salakk too, but his character isn't like that. Perplex is a good touch. You could give him a special power like Keeper of the book of Oa(Special. This character has perplex. When it uses perplex, it may use perplex on all characters that share the same Team Symbol or keyword.):grin:

Sayd's a Guardian. Give her at least Impervious on her dial.No way a guardian will be that weak. Though the 19 defense was a nice touch. Model her after Ganthet if you have to. But don't stcik to the GLC TA, use Quintessense. You can always add keywords remember? That way they're more flexible too.

vuviper
09/18/2007, 15:52
yeah I'm not that excited about my arisia dial, but i'll probably wait till i ream more before i decided to remake her.

If I give despotellis a 19 def with SS i think I'd have to jack up his point value. his only real offense is the poison thing, I'll wait to see what other people think.

I gave Salakk Defend beacuse I figure since he's coordinating all the lantern's having him around should make the harder to hit and stuff.
I didn't bother giving him that special power because you can already give him brilliant tactician and have it covered. Same idea with Enkarfos


If I made Sayd outside of this set I'd make her quitessence but in this, She'll have GL corp. what do you think 1 or 2 clicks of imperv? you think i gotta chage the points? also if i stuck quintessence on Ganthet and Sayd, they'd cost ALOT.

yeah I'm waiting to make Lyssa Also.

vuviper
09/18/2007, 15:58
I'm adding bedhovian and soranik natu

Bedhovian Rookie
Range: 12~
Team: No Affiliation Points: 74
m-normala-normald-normalg-normal
1091731011163811153610142510132 KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO
View dial at the Dial Maker (http://www.urlmaker.com/robert/heroclix/customs_view.cfm?figs=38942)
Damage: If Bedhovian has 0 action tokens, give Bedhovian a ranged combat action. Bedhovian makes a ranged combat action against any opposing character on the map to which he has a clear line of fire. For this attack, ignore characters and all terrain except blocking. If the character is more than 10/12/14 squares away, modify Bedhovian's attack value and damage value by +1/2/3 respectively. Bedhovian receives 2 action tokens but does not receive pushing damage.
Defense: If Bedhovian has 2 action tokens modify his defense by -1.

Soranik Natu Experienced
Range: 10~
Team: Green Lantern Corps Points: 112
m-winga-normald-normalg-normal
1010172109172109162991629815298151 KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO
View dial at the Dial Maker (http://www.urlmaker.com/robert/heroclix/customs_view.cfm?figs=38934)

darkjacen
09/19/2007, 02:03
Bedovian is a sniper, try putting stealth on his first dial to reflect that. It would raise his point cost though.

Despotallis' ability should not be a guaranteed damage thing. In keeping with the comics, remember that not everyone can be affected by his influence. Some of the GLs were immune to him like Stel.

Add either blades or flurry to Karu-Sil. she's a duo character, but she is wild. Her constructs are feral. You don't have to work on sinestro corps dials just like they were GLs. Battle fury would be a nice touch on her dial.
For instance this is what i made before:
#004 E Karu Sil
Team: No Affiliation
Range: 6 //
Points: 106
Keywords: Sinestro corps, soldier, monster
m-winga-normald-normalg-normal10101739916299162891527814177131KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO
Get the idea?;)

I've also put some thought into the Mogo thing. It'd be better to have him and Ranx, respectively, as a two-sided map. Same size as Danger room/ LOSH maps. We could have each map have a special option. Like having Ranx outwit the power of characters that don't have a sinestro corps keyword, within 4 squares of the center (like his Brain or something) but only for one combat values like attack, defense, damage or speed.

Mogo can heal characters with the Green Lantern Corps, Green Lantern keywords.

vuviper
09/19/2007, 16:31
I meant to put stealth on bedhovian but i musta forgot, i was thinking AFTER his first click. his first click is to get in position.

Despotellis isn't guaranteed unless you have armor piercing. just like regular poison.

I wouldn't give her flurry cuz she is already a duo.. no battle cuz she should still have range...I think I AM going to ditch the energy shields for something else, or atleast most of it. don't seee her deflecting all that much, probably more offensive. ok i have some ideas.

vuviper
09/20/2007, 14:43
added Bzzd, nothing inspiring though. mainly just added him just to add something.

Bzzd Rookie
Range: 8~
Team: Green Lantern Corps Points: 63
m-winga-normald-normalg-normal
1091821091729816287152 KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO
View dial at the Dial Maker (http://www.urlmaker.com/robert/heroclix/customs_view.cfm?figs=38976)

vuviper
10/14/2007, 17:09
any suggestions

BlitzCreator
10/14/2007, 22:48
no updates?

vuviper
10/29/2007, 23:42
I can't read the recent sinestro corp stuff for a while. do the new issues give any of you ideas of what to do with any of these people? oh and who thinks that my second version of superboy prime is better?

maraxus_60
10/30/2007, 01:52
Superboy-Prime Unique
Range: 10~~
Team: No Affiliation Points: 282
m-winga-normald-normalg-normal
12141951213195111318411121841012173101219310111831010174910174911194910203 KOKOKOKO
View dial at the Dial Maker (http://www.urlmaker.com/robert/heroclix/customs_view.cfm?figs=38873)

does that look better for superboy?
I SO WANT THAT SUPERBOY
Damn that is an awesome clix and it would be so harsh on the field
I know I would never be able to play it though as all the players at my venue gripe IF I pull out a character with SUPER in the name
BUT he would be great to have

darkjacen
10/30/2007, 09:57
YOur Updated Superboy prime is really good. ;)

Does he merit a 19 defense though? 18 is perfect in my opinion. I mean look at the LOSH young superman that 18 def is really something. Although i have to admit that 20 defense with senses is just killer for a last click. Nice job.

stuman6
10/30/2007, 10:35
These are great ideas. Despotellis would be a great poisoner, like Joker. I would maybe make her poison a special power with built in armor peicing. High defense, because hard to detect, but no defensive powers, can be squashed like a bug. Or because he is a bug and hard to make that tiny, make him in a duo figure. New Sinestro would be great and a new Team ability would be fantastic. Superboy Prime is basically Superman at his greatest potential, he would be great and yes high 200 pointer would be appropriate. Sadam Yat is another powerhouse with Superman-like powers being from Daxam, with Green Lantern abilities high power ranking here as well.

How's this for a Sinestro corps power? Everytime they KO someone the corps members receive a click of healing for instilling fear in the opponents team? All around I totally support this as a action set.

vuviper
11/03/2007, 03:51
I just got to read the sinestro corp stuff. I guess sodom yat is gonna add to the really powerful characters list in this set... i think I'll wait till i see him in action more before i make a click, i might also do him as a lantern and him as Ion.

Do you think reading emerald twilight will help me think of dials for the lost ones?

darkjacen
11/04/2007, 04:44
For the Lost Lanterns i'd suggest reading more than just emerald twilight (green lantern v3 49-51). You should also look into Green Lantern V4 issues 13-15. They are seen in action there aside from what has been shown. Although Some parts of the Sinestro Corps wars also shows them in the attempt to save the ion entity. I hope that helps.;)

Amora's_best_friend
11/04/2007, 08:45
*Screams at Kara-Sui*

4 damage and a duo figure?

That means they can easily do 7 damage in one action.


Also, why do so many of them have 5 or less clicks?

Ross...
11/04/2007, 09:07
Whats's with parallax having psy blast? He kills people by fear, so it should at least be some sort of mindcontrol.