View Full Version : The B-17 flies again
Since I've finished up running the "Motley Crew of Ruthless Thugs" game, I think it's time for the old "Flying Fortress of Solitude" to make another try at completing 25 missions.
For those of you who didn't follow the previous B-17 threads, I use an old solitaire board game called "B-17, Queen of the Skies" to see how each mission turns out. In the past, casualties have always been high, so don't sign up unless you're prepared to take a real chance of dying a horrible pretend death.
Here's a link to the last B-17 thread so you can see how it works. Lzst time, we had two planes flying simultaneous missions, but we'll go back to just one plane this time so I can run missions more often:
http://www.hcrealms.com/forum/showthread.php?t=202415
It's first come-first serve for claiming crew positions. If you don't get in the crew at the beginning, you can still sign up for the reserves. A bloodstained seat on the plane is bound to open up sooner or later.
Pilot--Kalel21
Co-Pilot--Melkhor
Bombadier--theanalogkid
Navigator--hail eris
Flight Engineer/Top Turret gunner--Rokk Krinn
Radio Operator--Thawmus
Ball Turret Gunner--JackAssterson
Starboard Waist Gunner--NAES72
Port Waist Gunner--batfink
Tali Gunner--BudPalmer
Reserves: EmperorNorton; DarkCorsair; hair10; Ignatz Mouse; AlienFlanders: Grinner: Kasz216; Stuart Rex
EmperorNorton
09/18/2007, 16:52
I volunteer for the reserves.
A TOUR OF A B-17F
We begin by pulling ourselves up through a hatch into the Nose compartment. The tip of the nose is made of clear plexi-glass. Both the Bombardier and the Navigator are stationed here, along with their respective equipment (including the top secret Nordon bomb site). The Nose Machine gun is mounted at the tip of the compartment--this is the Bombardier's weapon. Two "Cheek" machine guns--pointing out from either side of the compartment to cover our port-front and starboard-front areas, are the Navigator's responsibilty. During combat, he jumps back and forth between these two weapons as needed.
Moving back through the plane, we come to the Pilot Compartment. The Pilot and Co-Pilot sit here. Directly behind them is the Flight Engineer, who stands with his head and upper body in the plexiglass Top Turret. This turret sports a twin-barrelled .50 cal machine gun. Able to rotate 360 degrees, it's one of our most important gun positions.
Next, we come to the Bomb Bay. No crewman is stationed here--just our bombs and the rubber raft to be used if we ever have to ditch in the channel.
Next is the Radio Room. The Radio Operator is the sole occupant. Aside from working the wireless, he also mans a machine gun mounted in the ceiling that is angled to fire at anything coming at us from the upper rear.
Next is the Waist Compartment. First, we come to the hatch in the floor that leads to the very uncomfortable Ball Turret. This plexi-glass death trap mounts a twin-barrelled machine gun. The gunner is crunched up inside it, spinning around 360 degrees to fire in any direction. As with the Top Turret, it's a very important position.
Farther back in the Waist Compartment, we come to the Waist Gunner positions. These each sport a single machine gun, pointing out through an aperature in the side of the plane. The two gunners stand back-to-back to man the guns. If one of the gunners goes down, the other is able to move back and forth between the weapons quickly.
Finally, we come to the Tail Compartment. The gunner here is on his knees for the entire flight, manning a twin-barrelled weapon that protects our rear. Since an enemy fighter coming in from the rear can rake us for a lot of damage, this is another of our most important positions.
Also, of course, there's our wings. Our plane has four engines and, consequently, four fuel tanks located on our wings. Any hits to the wings probably stand the greatest chance of doing fatal damage to the plane.
JackAssterson
09/18/2007, 16:54
Hooray! :laugh: Ball turret = me!
BudPalmer
09/18/2007, 16:54
I'll ride the tail gun again.
I've only died twice so what the heck!
theanalogkid
09/18/2007, 16:56
I voluteer to be the Bombardier.
Hooray! :laugh: Ball turret = me!
Good heavens, man! How many times must you be killed in various games before you stay dead???!!!??? :speechles
JackAssterson
09/18/2007, 16:59
Good heavens, man! How many times must you be killed in various games before you stay dead???!!!??? :speechles
W...what are you sain', sir? We're gonna beat these ratzis, ain't we?
Starboard Waist Gunner for me
I'll wipe the blood off the Port Gunner's seat again.
I'm currently reading a book about the B-17 campaign.
There is a story about one guy who reported for duty just in time for dinner, slept in a bunk, went out on his first mission after breakfast and was killed. No one even knew his name.
I know how he must have felt. :grin:
hail_eris
09/18/2007, 17:14
I'll take my old spot in the navigator's chair.
BudPalmer
09/18/2007, 17:16
I'll take my old spot in the navigator's chair.
Never too proud to ask for directions. That's hail eris!
I'll take my old spot in the navigator's chair.
At least no one can stab you in the back in this game.
JackAssterson
09/18/2007, 17:18
At least no one can stab you in the back in this game.
Sez you.
*whittles shiv out of swizzle stick*
I've got the Co-pilot seat then!
At least no one can stab you in the back in this game.
Aww... foiled again :)
Top Turret is the only spot left open. But we'll need more Reserves as well.
Rokk_Krinn
09/18/2007, 17:24
Guess I'll risk a top turret. :)
So I'm taking up a crew that consists mostly of guys who proved their competence by dying horrible deaths in the "Ruthless Thugs" game.
Oh, well. (begins writing Last Will and Testament)
Guess I'll risk a top turret. :)
No. I'm sorry, you are not allowed in a game where backwards speech or talking in riddles isn't manditory.
Rokk_Krinn
09/18/2007, 17:35
So I'm taking up a crew that consists mostly of guys who proved their competence by dying horrible deaths in the "Ruthless Thugs" game.
Oh, well. (begins writing Last Will and Testament)
Is Shel on the flight because if not at least she won't try and dump out our ammo before we reach the target. :cheeky:
So I'm taking up a crew that consists mostly of guys who proved their competence by dying horrible deaths in the "Ruthless Thugs" game.
Oh, well. (begins writing Last Will and Testament)
*puts thumb in mouth, and blows, puffing up his chest to an extraordinary magnitude*
I didn't!
*smiles in a stationary position for more than an hour*
Rokk_Krinn
09/18/2007, 17:40
*puts thumb in mouth, and blows, puffing up his chest to an extraordinary magnitude*
I didn't!
*smiles in a stationary position for more than an hour*
Scared to move after giving yourself a hernia from that stunt, eh?
Scared to move after giving yourself a hernia from that stunt, eh?
*barely nods, and you can hear a faint whining*
*barely nods, and you can hear a faint whining*
From time to time, you might be obligated to actually talk on the radio you are operating. That will require you to actually let out your breath.
From time to time, you might be obligated to actually talk on the radio you are operating. That will require you to actually let out your breath.
*sobs a little bit, still smiling*
How does this work, btw. The last thread really didn't indicate anything to me. There was 3 pages of signups, and then there was a writeup..... :confused:
How does this work, btw. The last thread really didn't indicate anything to me. There was 3 pages of signups, and then there was a writeup..... :confused:
We fly from a base in England, bombing targets inside Occupied France and Germany. The board is divided into 8 zones. Everytime we enter a new zone, we check to see if we are attacked by enemy fighters. The farther from home we get, the more likely fighter attacks are to occur.
Those crewmen who man machine guns have a chance to shoot down or drive off the attacking fighters. Any fighters that get through then get a chance to hit us, doing damage or injuring/killing crew.
When we reach the target, we drop down for the bomb run and have to fly through anti-aircraft fire.
Initial missions are short as we go after targets in Zones 2, 3 and 4. This also means we stay within range of friendly fighter cover. Later missions take us out farther, where we leave our escorts behind and depend on just ourselves to get home safely.
DarkCorsair
09/18/2007, 17:51
I'll sign up for the reserves. In the meantime, I'll go buy a rockin' seat cover to put over the blood of my fallen predecessor.
We have a full crew and I hope to take us up for our first mission within a few days.
We still need more volunteers for our reserves, though. Not that I think we'll suffer so many casualties. It's more like.... well, I just think... you see, it's this way...
Okay, yes, I think we will suffer so many casualties.
EmperorNorton
09/18/2007, 17:51
What are these "later missions" you speak of?
What are these "later missions" you speak of?
We'll get there some day, by golly. Yes, we're certain to all die--but I confidentially predict we'll get through at least half our missions before we cash in our chips.
A quarter of our missions at least.
The odds are definitely against us all dying on our very first mission.
I bet we all actually climb into the plane once without incident.
Oh c'mon, we don't always die......sometimes we end up in German prison camps.
Gah! Melkhor took my position! :angry:
Oh well, put me on the reserve list. :(
Oh c'mon, we don't always die......sometimes we end up in German prison camps.
Well, that's true. I think I'm in a stalag in three alternate universes and I'm only actually dead in one universe.
Gee, what the heck am I worried about?
JackAssterson
09/18/2007, 17:59
I bet we all actually climb into the plane once without incident.
*pulls a Gerald Ford*
Ah, Gerald Ford, the only President who tried to assaisnate himself.
Ignatz_Mouse
09/18/2007, 18:02
If there's a spot open, I'm game.
If there's a spot open, I'm game.
Remember, Comic Book Plot #2 is always the fake one.
We fly from a base in England, bombing targets inside Occupied France and Germany. The board is divided into 8 zones. Everytime we enter a new zone, we check to see if we are attacked by enemy fighters. The farther from home we get, the more likely fighter attacks are to occur.
Those crewmen who man machine guns have a chance to shoot down or drive off the attacking fighters. Any fighters that get through then get a chance to hit us, doing damage or injuring/killing crew.
When we reach the target, we drop down for the bomb run and have to fly through anti-aircraft fire.
Initial missions are short as we go after targets in Zones 2, 3 and 4. This also means we stay within range of friendly fighter cover. Later missions take us out farther, where we leave our escorts behind and depend on just ourselves to get home safely.
Yeah, I get that part.
How does the game work, though? I mean, how do we play?
Yeah, I get that part.
How does the game work, though? I mean, how do we play?
Well, I play through it while the rest of you wait anxiously for me to post results--mere puppets who live or die at the whim of fate.
Like many solitaire games, there's a lot of charts and dice rolling. Everytime we enter a new zone, I roll dice to see if we're attacked. There's a chart that tells us how many fighters attacking from which direction, charts for how effective our defensive fire is, charts for AA fire and the accuracy of our bomb runs, etc. It's a fun game that manages to get a lot of interesting detail into each mission.
Well, I play through it while the rest of you wait anxiously for me to post results--mere puppets who live or die at the whim of fate.
Like many solitaire games, there's a lot of charts and dice rolling. Everytime we enter a new zone, I roll dice to see if we're attacked. There's a chart that tells us how many fighters attacking from which direction, charts for how effective our defensive fire is, charts for AA fire and the accuracy of our bomb runs, etc. It's a fun game that manages to get a lot of interesting detail into each mission.
Oh.
Well then, we're going to kick some serious ### this game!!! :classic:
I mean... :devious:
Well, I play through it while the rest of you wait anxiously for me to post results--mere puppets who live or die at the whim of fate.
Like many solitaire games, there's a lot of charts and dice rolling. Everytime we enter a new zone, I roll dice to see if we're attacked. There's a chart that tells us how many fighters attacking from which direction, charts for how effective our defensive fire is, charts for AA fire and the accuracy of our bomb runs, etc. It's a fun game that manages to get a lot of interesting detail into each mission.
Then we Lynch Jack Assterson.
Then we Lynch Jack Assterson.
Sounds good to me.
Vote: JackAssterson
Hey, no lynching. Remember, if we don't work together, we'll all die.
On the other hand, if we work together, we'll all die.
AlienFlanders
09/18/2007, 18:49
If you need any more reserves, my liver has recovered from the last series. I am ready to hold up a bar rail somewhere.
JackAssterson
09/18/2007, 18:57
Could you guys lynching me take a close look at my gun barrels? They look fouled and I think they might need cleaning. :ermm:
Aw, that sucks, Jack.
Here, let me put my face in front of them so that I can inspect them much more thoroughly.
DarkCorsair
09/18/2007, 19:15
i say we Lynch thawmus
Thawmus might have an objection (http://objection.mrdictionary.net/go.php?n=2194205) to that plan...
Thawmus might have an objection (http://objection.mrdictionary.net/go.php?n=2194205) to that plan...
OBJECTION!!! (http://objection.mrdictionary.net/go.php?n=2194223)
JackAssterson
09/18/2007, 19:27
http://objection.mrdictionary.net/go.php?n=2194247
http://objection.mrdictionary.net/go.php?n=2194247
http://objection.mrdictionary.net/go.php?n=2194251
BudPalmer
09/18/2007, 19:39
Could you guys lynching me take a close look at my gun barrels? They look fouled and I think they might need cleaning. :ermm:
They'll be right with you. I'm having them inspect this gascan with a match first.
They'll be right with you. I'm having them inspect this gascan with a match first.
I still can't see if there's any gas inside it. What am I doing wrong?
Ignatz_Mouse
09/18/2007, 20:32
Remember, Comic Book Plot #2 is always the fake one.
I miss those!
Hey, I'm willing to act as bartender for those of us in the reserves who never get called up before the plane goes down again! Sign me up for the reserves :grin:
Stuart_Rex
09/19/2007, 05:11
Bang me in the reserves too please skip.
Pilot--Kalel21
Co-Pilot--Melkhor
Bombadier--theanalogkid
Navigator--hail eris
Flight Engineer/Top Turret gunner--Rokk Krinn
Radio Operator--Thawmus
Ball Turret Gunner--JackAssterson
Starboard Waist Gunner--NAES72
Port Waist Gunner--batfink
Tali Gunner--BudPalmer
Reserves: EmperorNorton; DarkCorsair; hair10; Ignatz Mouse; AlienFlanders: Grinner: Kasz216; Stuart Rex; scehaono; KitsuShel; charlesx; madslaust
We may be able to fly our first mission tonight. If not, we'll definitely go up this weekend at some point.
All leaves are cancelled and all personnel are restricted to base in anticipation of our first mission.
*gets on the radio*
This one goes out to all the ladies out there:
"Alright, Alright
Ha,
I Wrote this next one when I broke up with my girlfriend, cause I slept with her friend and then I dumped the both of them
And I think everyone can relate to the blues, like they had after I dropped them like two hot rocks,
Nude Love
Moves over me
Like a storm
Since you were born,
Nude Love
There something in your eye,
And I re-A-Lize,
In the sky!,
NUDE LOVE
Wait, hang on I got trouble with the G.,
Krankin-Smoking, here we go,
Tapes available out in the parking lot,
10 dollars for tapes
15 for CD
But drink ya coffee
And then see me, out by my hatch-a-back for copies!,
Nu-oooooooo-ude Love."
scehaono
09/19/2007, 11:30
i'll sign up for the air force reserve...just give me a chance to shoot down some ratzi bahstahds
*gets on the radio*
This one goes out to all the ladies out there:
"Alright, Alright
Ha,
I Wrote this next one when I broke up with my girlfriend, cause I slept with her friend and then I dumped the both of them
And I think everyone can relate to the blues, like they had after I dropped them like two hot rocks,
Nude Love
Moves over me
Like a storm
Since you were born,
Nude Love
There something in your eye,
And I re-A-Lize,
In the sky!,
NUDE LOVE
Wait, hang on I got trouble with the G.,
Krankin-Smoking, here we go,
Tapes available out in the parking lot,
10 dollars for tapes
15 for CD
But drink ya coffee
And then see me, out by my hatch-a-back for copies!,
Nu-oooooooo-ude Love."
Did Artie Shaw cover that?
I'm taking the tubes out of Thawmus' radio between missions and keeping them locked in the safe in the headquarters building. :angry:
KitsuShel
09/19/2007, 15:29
I'll take a seat on the sidelines as well.
:)
I'm taking the tubes out of Thawmus' radio between missions and keeping them locked in the safe in the headquarters building. :angry:
Oh yeah? Well you remember that terrible party I DJ'd that got you that really ugly woman to finally talk to you? Because you had a crush on her, but couldn't find a social experience to talk about with her, so I made one for you????
Well, now I'm not going to do it again. :mad:
Oh yeah? Well you remember that terrible party I DJ'd that got you that really ugly woman to finally talk to you? Because you had a crush on her, but couldn't find a social experience to talk about with her, so I made one for you????
Well, now I'm not going to do it again. :mad:
I could to talk to a girl without your help. I could talk about.... about... about... um, Transformers and why Stilt Man is cool and obscure Star Trek trivia and stuff like that.
Yeah, that'd work. I'm.... I'm sure that would work. It would, I tell you.
{breaks down sobbing}:cry: :cry: :cry: :cry:
I could to talk to a girl without your help. I could talk about.... about... about... um, Transformers and why Stilt Man is cool and obscure Star Trek trivia and stuff like that.
Yeah, that'd work. I'm.... I'm sure that would work. It would, I tell you.
{breaks down sobbing}:cry: :cry: :cry: :cry:
Well, you COULD talk to them about Transformers, but Optimus Prime hates you for what you did before your last mission trip. :angry:
Does the B-17 come equipped with ejector seats, and if so, can I activate the radio-operator's from the co-pilot seat? :)
Does the B-17 come equipped with ejector seats, and if so, can I activate the radio-operator's from the co-pilot seat? :)
Do it, and I'll inform you that I made out with your wife at a concert one month ago!!
You've been warned!!!
JackAssterson
09/19/2007, 17:00
Do it, and I'll inform you that I made out with your wife at a concert one month ago!!
You've been warned!!!
:) :) :) :) :) :) :) :) :) :)
:surprised
:rolleyes: :rolleyes: :rolleyes:
It puts the lotion on its skin then puts it in the basket.
:) :) :) :) :) :) :) :) :) :)
:surprised
:rolleyes: :rolleyes: :rolleyes:
It puts the lotion on its skin then puts it in the basket.
*starts wrapping speaker wire around his fists* :angry:
We had some engine trouble last night (translation: I watched an episode of "Foster's Home for Imaginary Friends" instead of playing "B-17"), so our first mission is delayed until this weekend. I'll post the results on Monday.
We had some engine trouble last night (translation: I watched an episode of "Foster's Home for Imaginary Friends" instead of playing "B-17"), so our first mission is delayed until this weekend. I'll post the results on Monday.
You did WHAT???? :eek:
charlesx
09/20/2007, 11:09
Hey all! I am ready to fly the burning skies again as soon as there is an opportunity to do so. Once a B-17'er, always a B-17'er! :)
Joining the reserves and sitting at the bar in the officers' club, sipping whiskey, until I get recalled to active duty.
You did WHAT???? :eek:
I said: I watched an episode of "Foster's Home for Imaginary Friends" RATHER THAN do my sworn duty and fly a mission against the evil Nazis and thus help bring a terrible war to a quicker end.
What? Am I speaking French here?
JackAssterson
09/20/2007, 12:14
J'ai dit : J'ai observé un épisode "de maison adoptive pour les amis imaginaires" PLUTÔT QUE faire mon devoir assermenté et voler une mission contre les Nazis mauvais et aider ainsi à apporter une guerre terrible à une extrémité plus rapide.
Ce qui ? Est-ce que je Français suis parlant ici ?
What? Are you speaking French here?
I think the pilot swallowed a Babelfish. :noid:
I said: I watched an episode of "Foster's Home for Imaginary Friends" RATHER THAN do my sworn duty and fly a mission against the evil Nazis and thus help bring a terrible war to a quicker end.
What? Am I speaking French here?
No, you're speaking German, sir!
*aims a microphone at you*
Hands in the air!! :angry:
No, you're speaking German, sir!
*aims a microphone at you*
Hands in the air!! :angry:
I'm tellin' you guys---there was engine trouble. Engine #2 was sputtering. Don't blame me. Blame the ground crew.
I'm tellin' you guys---there was engine trouble. Engine #2 was sputtering. Don't blame me. Blame the ground crew.
"My youngest kid was crying, don't blame me, blame Mom."
Is that right? :p
I'm tellin' you guys---there was engine trouble. Engine #2 was sputtering. Don't blame me. Blame the ground crew.
And Bloo is on the ground crew?
And Bloo is on the ground crew?
Bloo's actually the ground crew chief. He and Mac built a pretty cool go-kart once, so I figure he can handle maintenance on a B-17.
We will almost definitely fly our first mission--perhaps our first two or three missions--tonight. I'll post the results on Monday, so everyone enjoy your weekend in anticipation of finding out whether you live or die.
Hey I like that show! (Hopes that's enough to not die... sure i'm in the reserves but still with this game...)
BudPalmer
09/21/2007, 14:02
<rushes off to wash his lucky underwear>
madslaust
09/21/2007, 14:04
I'm signing up for the reserves.
Our first mission is to hit the industrial facilities at Lille.
Zone 1—We take off.
Zone 2—Over the Channel. No enemy fighters appear.
Zone 3—Over the target and the weather is good. A wave of enemy fighters swoop up to meet us, but other bombers in our formation drive them off.
A second wave of fighters is driven off by the Spitfires that are escorting us on this mission.
We drop down for the bomb run, running into mildly intense anti-aircraft fire. We only take one hit, but it wrecks the bomb controls. This means we are automatically off target. Our bombs miss the target, instead destroying a nearby orphanage.
We turn for home.
Zone 3—3 waves of fighters attack.
A single FW 190 in the first wave gets through the fighter escorts. theanalogkid on the Nose gun damages it, but it continues its attack anyways, scoring superficial damage on the nose and waist areas. It comes around for another attack. NAES72 on the Starboard Waist gun damages it further, forcing it to limp home.
4 190s in the 2nd wave burst through the Spitfires and come in on us from several directions. NAES72 drives off one with an extended burst. The others evade our defensive fire, but miss us also on their attack runs.
A single ME 109 in the third wave attacks us, but misses.
Zone 2—No enemy fighters attack us as we fly back over the channel.
Zone 1—The weather back home is still clear and we land safely.
So we complete our first mission, failing to hit the target but suffering only a few superficial holes in our plane. We also damaged an enemy fighter.
Pilot--Kalel21
Co-Pilot--Melkhor
Bombadier--theanalogkid
Navigator--hail eris
Flight Engineer/Top Turret gunner--Rokk Krinn
Radio Operator--Thawmus
Ball Turret Gunner--JackAssterson
Starboard Waist Gunner--NAES72
Port Waist Gunner--batfink
Tali Gunner--BudPalmer
Reserves: EmperorNorton; DarkCorsair; hair10; Ignatz Mouse; AlienFlanders: Grinner: Kasz216; Stuart Rex; scehaono; KitsuShel; charlesx; madslaust; Antipathy
SUCCESSFUL MISSIONS: 0
Enemy fighters shot down:0
We all know what really drove them off.
*makes a sweeping leg motion*
That's right. They didn't want gravity to kill them.
theanalogkid
09/24/2007, 11:22
At least we made it home.
Alright! Good work men, those stinking orphans will think twice before asking "please sir, can I have some more?" again now! :)
JackAssterson
09/24/2007, 12:18
Orphanage...or very short, very young spy training center?
Orphanage...or very short, very young spy training center?
My thoughts exactly!!!
Besides, our maps were out of date. It was supposed to be the Chinese Embassy! :p
Besides, our maps were out of date. It was supposed to be the Chinese Embassy! :p
This is World War II. The Chinese are on our side!!!!!!:ermm:
theanalogkid
09/24/2007, 12:25
Preempteve strike! Shows them why they need to stay on our side.
JackAssterson
09/24/2007, 12:25
This is World War II. The Chinese are on our side!!!!!!:ermm:
Well, they were until we bombed their very short, very young spy training center slash embassy.
Hah good mission.
I've gotten this game and run 9 missions of this game. My best missions have ended like this one. Like seriously, my bombs have never hit the target lost 5 planes, 24 dead, 4 MIA, 12 POW and 1 person sent home due to injuries.
Antipathy
09/24/2007, 13:41
I could've sworn I signed up for the reserves.
I could've sworn I signed up for the reserves.
Sorry. I'll get you on the list.
Antipathy
09/24/2007, 13:43
Sorry. I'll get you on the list.
No, it's my fault. I apparently forgot to post, even though I thought I did.
BudPalmer
09/24/2007, 13:45
My lucky underwear - 1 The Germans - 0
DarkCorsair
09/24/2007, 20:32
Glad as I am everyone made it, there is limited glory in my sitting around at the bar. Too many missions go by without me, and I'll be too drunk to do much of anything on the plane...
This is World War II. The Chinese are on our side!!!!!!:ermm:
Well, the Chinese weren't exactly enemies back when Nato bombed Serbia during the Kosovo-crisis, but that didn't stop you guys from bombing the Chinese embassy in Beograd then ;)
My lucky underwear - 1 The Germans - 0
We may fly Mission #2 tonight, so whatever you do, don't change your underwear.
Good heavens, I can't believe I just said that.
BudPalmer
09/25/2007, 11:07
Good heavens, I can't believe I just said that.
If I had a nickel... :cheeky:
EmperorNorton
09/25/2007, 17:56
If I had a nickel... :cheeky:
...you could afford new underwear. :noid:
AlienFlanders
09/25/2007, 20:45
You boys keep flying them raids and giving those ratzis what for and come back and I'll keep the bar propped up, for when you get back.:laugh:
madslaust
09/25/2007, 23:29
You boys keep flying them raids and giving those ratzis what for and come back and I'll keep the bar propped up, for if you get back.:laugh:
fixed it for ya.
:rolleyes:
AlienFlanders
09/26/2007, 01:06
They made it through one mission giving those sneaky orphans new skylights, and with the LSoD, the fighters will be running (Flying) scared.
No ifs about it.:laugh:
MISSION 2:
We’re sent out to hit the aircraft factory at Meaulte. The luck of the draw sees us assigned to the rear position of our squadron. This means every time we’re hit by enemy fighters, an extra ME 109 will hit us from behind.
Zone 1—We take off.
Zone 2—Over the channel. No enemy fighters.
Zone 3—Over the target and the weather is clear. This means we can see our target, but it also means the Germans can see us. We’re hit by three successive waves of fighters.
The 1st wave is large and 3 ME 109s get through our fighter cover. batfink on the Port Waist gun and hail eris on the Port Cheek gun both score hits on a fighter coming in at us from 1:30 high, but this fighter and one of its companions both score hits. The landing gear on our starboard wing is knocked out—we’ll be landing on our belly when (and if) we get home. theanalogkid is lightly wounded. The oxygen supply to Thawmus in the radio room is damaged but still operable. And co-pilot Melkhor takes a direct hit—he’s killed instantly.
BudPalmer on the Tail gun avenges Melkhor by scoring a very difficult hit—he shoots one of the ME 109s down as it passes us by us after its attack run. We rack up our first fighter kill.
A single ME 109 in the 2nd wave gets through and scores some hits, but the damage is superficial.
The 3rd wave is another large one—several FW 190s get through. NAES72 on the Starboard Waist gun damages one, but it still scores some superficial hits before peeling off. The other attacking fighters miss us.
We drop down for our bomb run. The flak is light and we take no hits. theanalogkid lines up the target through his bomb site and hits the release button. 20% of our bombs slam into the target, shattering the factory’s assembly line.
We turn for home.
Zone 3—The Germans seem mad at us. Another large wave of FW 190s attack. theanalogkid damages one of them with the Nose gun; batfink drives off another with an extended burst from the Port Waist gun. The other fighters miss us.
Zone 2—No enemy activity.
Zone 1—The weather back home has turned poor while we were away. This makes our already difficult landing attempt (with no working landing gear) even harder. But, wiping what’s left of Melkhor off the windshield, I manage to bring us home safely.
The ground crew starts repairing our bomber. theanalogkid is patched up and returned to duty. KitsuShel is randomly picked from the reserves as Melkhor’s replacement. (Insert joke about women drivers here)
So our mission was successful and we get our first fighter kill. Things are looking up. Well, things are looking up for everyone but Melkhor.
Pilot--Kalel21
Co-Pilot--KitsuShel
Bombardier--theanalogkid
Navigator--hail eris
Flight Engineer/Top Turret gunner--Rokk Krinn
Radio Operator--Thawmus
Ball Turret Gunner--JackAssterson
Starboard Waist Gunner--NAES72
Port Waist Gunner--batfink
Tali Gunner—BudPalmer (1 kill)
Reserves: EmperorNorton; DarkCorsair; hair10; Ignatz Mouse; AlienFlanders: Grinner: Kasz216; Stuart Rex; scehaono; charlesx; madslaust; Antipathy
KIA: Melkhor
SUCCESSFUL MISSIONS: 1
Enemy fighters shot down:1
BudPalmer
09/26/2007, 11:16
Shots are on me, kids!
Shots are on me, kids!
No, I think the shots were on TAK.
:rimshot:
charlesx
09/26/2007, 11:37
No, I think the shots were on TAK.
:rimshot:
Those are some pretty cheap shots, batfink. :p
Rokk_Krinn
09/26/2007, 11:42
No, I think the shots were on TAK.
:rimshot:
I think you mean Melkhor. :rolleyes:
I think you mean Melkhor. :rolleyes:
Yes, but he's in no position to buy anyone anything.
Unless we get a chance to rummage through his footlocker for spare change before the chaplain mails it all back to his family.
Rokk_Krinn
09/26/2007, 11:46
Yes, but he's in no position to buy anyone anything.
Unless we get a chance to rummage through his footlocker for spare change before the chaplain mails it all back to his family.
I'm pretty sure there's nothing left, er, nothing in his footlocker.
Uhm...I'm buying! :)
Bastards! At least you could have given me a viking funeral and shipped me off in a burning longship! :)
Rokk_Krinn
09/26/2007, 11:52
Bastards! At least you could have given me a viking funeral and shipped me off in a burning longship! :)
We put your pieces in a paper bag, lit them on fire and knocked on Kalel's door. Does that count?
Besides, I suspect you getting killed just before we had to land the plane without wheels in bad weather was just your clever ploy for getting out of a difficult job. :devious:
theanalogkid
09/26/2007, 13:42
I may not have nailed any Luffwaffle this time, but at least I got some bombs on target.
MISSION 3:
By golly, I’ve never seen such marksmanship!!!!
For our next mission, we’re sent back to Meaulte, to plaster the aircraft factory there again.
Zone 1—We take off.
Zone 2—A wave of enemy fighters attack, but they’re driven off by other bombers in our formation.
Zone 3—Over the target with good weather. The Germans throw three waves of fighters at us.
An ME 110 in the 1st wave gets through our escorts, but JackAssterson in the Ball Turret shoots him down.
Our escorting Spitfires drive off all fighters in the 2nd wave.
The last wave swoops in, but our gunners spit out lead death in all directions. Rokk Krinn in the Top Turret bags an FW 190. NAES72 on the Starboard Waist guns drives off another 190 with an extended burst and BudPalmer in the Tail Turret damages the remaining 190. We remain completely undamaged.
We drop down for the bomb run, plowing through the light anti-aircraft fire without taking any hits. theanalogkid’s aim is once again good—30% of our bombs shatter the aircraft factory.
We turn for home.
Zone 3—Three more waves of enemy fighters hit us.
hail eris, firing the Starboard Cheek gun, damages an ME 109. Another 109 scores some hits on us in return, but the damage is all superficial.
The 2nd wave attacks. Rokk Krinn gets an ME 109, but the Port Waist gun jams on batfink. This allows another 109 to get through and score some hits on our port wing. Once again, our landing gear is damaged. Once again, we’ll have to land on our belly when we get home.
The Me 109 comes around for another attack run, but is damaged by Rokk Krinn and sent limping home.
The last wave comes in. Most are driven away by the Spitfires, but Rokk Krinn and theanalogkid both score hits on an ME 110 that gets through. The ME 110 goes down in flames—R.K. and TAK both score ½ kill.
Zone 2—Over the channel, the Port Waist gun breaks permanently while batfink is trying to clear the jam. Another wave of ME 110s attack. theanalogkid shares a kill again, this time with JackAssterson in the Ball Turret.
Zone 1—The weather back home is clear today. Once again, despite the lack of landing gear, I bring the plane in for a safe landing. (Well, KitsuShel helps some, too.)
So we have another successful mission and we bag 5 enemy fighters. In the course of one mission, Rokk Krinn is half-way to becoming an ace. It’s as if he’s using magnetic powers to knock the Luftwaffe out of the sky or something.
Pilot--Kalel21
Co-Pilot--KitsuShel
Bombardier—theanalogkid (1 kill)
Navigator--hail eris
Flight Engineer/Top Turret gunner--Rokk Krinn (2 ½ kills)
Radio Operator--Thawmus
Ball Turret Gunner—JackAssterson (1 ½ kills)
Starboard Waist Gunner--NAES72
Port Waist Gunner--batfink
Tail Gunner—BudPalmer (1 kill)
Reserves: EmperorNorton; DarkCorsair; hair10; Ignatz Mouse; AlienFlanders: Grinner: Kasz216; Stuart Rex; scehaono; charlesx; madslaust; Antipathy
KIA: Melkhor
SUCCESSFUL MISSIONS: 2
Enemy fighters shot down:6
BudPalmer
09/27/2007, 11:30
Oh great! I'm never gonna hear the end of Rokk having more kills than me (Unless one of dies that is!).
Oh great! I'm never gonna hear the end of Rokk having more kills than me (Unless one of dies that is!).
Hey, did you know that Rokk has more kills than you?
Rokk_Krinn
09/27/2007, 11:36
*goes and rummages through someone else's footlocker*
Drinks are on me again!
BudPalmer
09/27/2007, 11:51
Hey, did you know that Rokk has more kills than you?
Really?!?! I hadn't heard! :tired:
bigbro911
09/27/2007, 13:43
New recruit here for the reserves!
This is a fun thread...thanks guys
JackAssterson
09/27/2007, 13:49
New recruit here for the reserves!
This is a fun thread...thanks guys
Hiya, rookie! Put on this tutu and start singing showtunes while balancing the entire Encyclopedia Brittanica on your nose. And get ready...your hazing starts tomorrow.
bigbro911
09/27/2007, 13:52
Hiya, rookie! Put on this tutu and start singing showtunes while balancing the entire Encyclopedia Brittanica on your nose. And get ready...your hazing starts tomorrow.
Awww...shucks!!! Do I gotta? They never said anything about this at the recriuting office...
JackAssterson
09/27/2007, 13:56
They never said anything about this at the recriuting office...
Speaking of which, you'll need to report to the recruiting office. Something about a shrubbery, a pair of pliers and a bulldog...
Welcome to the service!
BudPalmer
09/27/2007, 13:58
Since when is a cactus a shrubbery? :confused:
Don't scare the new guys off. We'll need as much cannon fodder as we can get before this is over.
Remember the motto of the U.S. 8th Army Air Corps:
"WE'RE ALL GOING TO DIE!!!!"
bigbro911
09/27/2007, 14:01
Speaking of which, you'll need to report to the recruiting office. Something about a shrubbery, a pair of pliers and a bulldog...
Welcome to the service!
But gee wiz, they will see me in this tutu-dress ya made me wear... Pink's for sissy's! :o
[as a side note: My father, who celebrated his 82nd Birthday just this Tuesday, was 17 when he joined the army during WWII (just in time to fight in the Bulge). He never talked a lot about his war experiences, but he did share with me something that happened during his training. My father at 17 was just shy of 6ft and about 98 pounds soaking wet (skinny as a rail). During his training (back when the Drills could and would kick the carp out of you) a particularly nasty Sergeant used my father during an example of how to fire a rifle grenade during a class at the range. He had my father load the grenade round in his rifle, put the rifle grenade over the muzzle, and fire it from a standing position. Rifle grenades generate a lot of kick, and were meant to be fired with the rifle but securely on the ground, and never from a human shoulder. My poor father went flying backwards, and was almost knocked out. Welcome to the service, indeed!]
hail_eris
09/27/2007, 14:15
Hiya, rookie! Put on this tutu and start singing showtunes while balancing the entire Encyclopedia Brittanica on your nose.
You know, I've actually got an EB print set at home (one of the perks of working here - they're just laying about the place). I don't think the suspension in my car has been quite the same since the day I took them home in my trunk. It was like towing a boat...
bigbro911
09/27/2007, 16:18
Anyone here besides me who used to play the old "talking" B-17 Bomber Intellivision game? Anyone???
http://www.intellivisionlives.com/bluesky/games/credits/voice.html#b17
BudPalmer
09/27/2007, 16:57
My neighbor was a rep for Magnavox so we had The Odyssey II. It did have a pretty kewl voice attachment though.
bigbro911
09/27/2007, 17:07
My neighbor was a rep for Magnavox so we had The Odyssey II.
That system rocked!! I bought one of those after the Great Video Game Crash for peanuts. Conquest of the World!!!
BudPalmer
09/27/2007, 17:22
I still have it and about 30 games (including the delux Quest for the Rings)
hail_eris
09/27/2007, 17:36
Anyone here besides me who used to play the old "talking" B-17 Bomber Intellivision game? Anyone???
I had the Sears Super Video Arcade, which was nothing more than a rebranded Intellivision for catalog shoppers. Much as I loved "B-17 Balllllmer" (which is what it sounded like when the voice synthesizer said it), my favorite game would have to be Triple Action. I played it again as recently as this summer and we were *still* cracking up over it.
Ignatz_Mouse
09/27/2007, 18:37
Of all the game systems that I either owned or played to death at friends' houses from that era, I never played much Intellivision.
I can still hear George Plimpton's voice slamming Atari though.
bigbro911
09/28/2007, 17:56
Airman Assterson, I finished polishing your ball turret...just like you wanted me to.
BudPalmer
09/28/2007, 21:36
Airman Assterson, I finished polishing your ball turret...just like you wanted me to.
Those pictures will haunt you for the rest of your life.
Anyone know when are we going up again?
Anyone know when are we going up again?
I expect to be able to post the results of our next mission on Monday.
MISSION 4:
For the third time in a row, we’re sent out to bomb the aircraft factory at Meaulte.
Zone 1—We take off.
Zone 2—No enemy fighters appear.
Zone 3—Over the target and it turns out the weather predictions for today were off. The weather over the target is bad, which hurts both the effectiveness of our fighter escorts and the accuracy of our bomb run.
2 ME 109s attack. theanalogkid damages one of them, but the other scores some superficial hits, then comes around for a 2nd try. batfink on the Port Waist gun chases him away with an extended burst.
We drop down for the bomb run, avoiding the light anti-aircraft fire. But the cloud cover is too much—none of our bombs hit the target.
We turn for home.
Zone 3—Other bombers in our formation drive off the enemy fighters.
Zone 2—A single Me 110 tries to sneak up on his from below. Our fighter escorts drive him off.
Zone 1—The weather is clear back in England, at least. Unlike the last two missions, we don’t have to skid to a stop on our belly. The landing is uneventful.
Well, this one was a milk run. We’ll have to see how the next one goes.
Pilot--Kalel21
Co-Pilot--KitsuShel
Bombardier—theanalogkid (1 kill)
Navigator--hail eris
Flight Engineer/Top Turret gunner--Rokk Krinn (2 ½ kills)
Radio Operator--Thawmus
Ball Turret Gunner—JackAssterson (1 ½ kills)
Starboard Waist Gunner--NAES72
Port Waist Gunner--batfink
Tail Gunner—BudPalmer (1 kill)
Reserves: EmperorNorton; DarkCorsair; hair10; Ignatz Mouse; AlienFlanders: Grinner: Kasz216; Stuart Rex; scehaono; charlesx; madslaust; Antipathy; bigbro911
KIA: Melkhor
SUCCESSFUL MISSIONS: 2
Enemy fighters shot down:6
DarkCorsair
10/01/2007, 11:37
Okay, guys, you gotta actually put some bombs on target so that we can stop going to the same place. The mission just isn't dangerous enough. How am I supposed to die in a blaze of glory if I don't get in the plane?
charlesx
10/01/2007, 11:41
Okay, guys, you gotta actually put some bombs on target so that we can stop going to the same place. The mission just isn't dangerous enough. How am I supposed to die in a blaze of glory if I don't get in the plane?
Ditto. ;)
(No offense to my high-flying brothers in arms!)
Rokk_Krinn
10/01/2007, 12:02
Geez, barely any trouble and our bombadiers still couldn't hit the broad side of a war factory. :cheeky:
theanalogkid
10/01/2007, 12:42
Stupid cloud cover. It least I am chasing off fighter planes.
AlienFlanders
10/01/2007, 19:00
Woohoo, another successful mission. Take that liver.
MISSION 5:
Finally—a different target! We’re sent out to hit the industrial facilities at Lille.
Zone 1—We take off.
Zone 2—A flight of twin-engine ME 110s attack. One is chased off by our escorting Spitfires. Another is ripped out of the sky by BudPalmer in the Tail Turret. JackAssterson in the Ball Turret damages a third 110.
Zone 3—Okay, some has got to have a talk with the boys in Meteorology. The weather over the target is lousy again, with thick over the target area.
A single ME 109 ducks past our escorts, but batfink on the Port Waist gun chases him off with an extended burst.
We drop down for the bomb run. The flak is a little thicker than it has been on the last few missions, but we take no hits. All the same, the clouds obscure the target to the extent that our bombs once more fall wide of the target, demolishing the local dancing girl emporium.
We turn for home.
Zone 3—Rokk Krinn in the Top Turret damages an attacking ME 109, but another 109 dodges our defensive fire and scores a hit near the waist turret. JackAssterson’s heating unit goes out.
When the 109 comes around for another attack run, theanalogkid and Rokk Krinn both score hits on it, sending it to earth in flames. They share the kill.
Zone 2—We drop out of formation to keep Jack from getting frostbite. A quartet of ME 109s immediately jump us, but three of them are chased away by our own fighter escorts. One ME 109 plows through, though, and scores a hit on our rudder. The damage isn’t enough to take the rudder out of action.
Zone 1—Back home, the weather is clear and we land safely.
Well, this one was more or less another milk run, though JackAssterson had a close call. Starting next mission, though, our potential targets stretch a little further into Occupied France. Also, as Allied resources are stretched thin, we may often get a lower number of fighter escorts. This is the point were thing start to get a little dangerous.
Of course, if we make it to Mission #10, we’ll start getting assigned targets deep into enemy territory, well out of our fighter escort range. That’s the point where things get REALLY dangerous.
Pilot--Kalel21
Co-Pilot--KitsuShel
Bombardier—theanalogkid (1 1/2 kill)
Navigator--hail eris
Flight Engineer/Top Turret gunner--Rokk Krinn (3 kills)
Radio Operator--Thawmus
Ball Turret Gunner—JackAssterson (1 ½ kills)
Starboard Waist Gunner--NAES72
Port Waist Gunner--batfink
Tail Gunner—BudPalmer (2 kills)
Reserves: EmperorNorton; DarkCorsair; hair10; Ignatz Mouse; AlienFlanders: Grinner: Kasz216; Stuart Rex; scehaono; charlesx; madslaust; Antipathy; bigbro911
KIA: Melkhor
SUCCESSFUL MISSIONS: 2
Enemy fighters shot down:8
theanalogkid
10/02/2007, 11:13
Sorry, guys. I appear to be better at shooting planes down than bombing targets.
Sorry, guys. I appear to be better at shooting planes down than bombing targets.
In both of the last missions, the die roll for the bomb drop would have been a hit if it weren't for the Bad Weather modifier. Your aim would have been fine if it weren't for those darn clouds!!!
CurBludgeon
10/02/2007, 12:27
All the same, the clouds obscure the target to the extent that our bombs once more fall wide of the target, demolishing the local dancing girl emporium.
Nooooo!!! Not the dancing girls!
And sign me up for the reserves. I want in.
(Preferably as a fighter escort.) :laugh:
JackAssterson
10/02/2007, 12:30
Your aim would have been fine if it weren't for those darn clouds!!!
/declares war on clouds
Nooooo!!! Not the dancing girls!
And sign me up for the reserves. I want in.
(Preferably as a fighter escort.) :laugh:
Those were elite SS ninja dancing girls.
Rokk_Krinn
10/02/2007, 14:55
Nooooo!!! Not the dancing girls!
Relax. They were continental European dancing girls, so, y'know, hairy legs and all that. :cheeky:
JackAssterson
10/02/2007, 14:59
Relax. They were continental European dancing girls, so, y'know, hairy legs and all that. :cheeky:
Elite European hairy legged SS ninja dancing girls.
So we've taken out orphan spies and SS ninja dancing girls on our various missions.
This is the sort of thing that never seems to get into the history books. Heck, it wasn't mentioned at all in that new Ken Burns documentary.
I think we need to give the boys in Meteorology some....encouragement....
Rokk_Krinn
10/02/2007, 16:19
I think we need to give the boys in Meteorology some....encouragement....
I would think the removal of hairy-legged SS ninja orphan dancing girls should put them in a better mood.
Maybe we should just toss them JackA for reassurance?
Lynch Vote: JackAssterson
I would think the removal of hairy-legged SS ninja orphan dancing girls should put them in a better mood.
Maybe we should just toss them JackA for reassurance?
Lynch Vote: JackAssterson
I think Jack is the Goblin Prince Borg Queen.
JackAssterson
10/02/2007, 20:17
I must have a suspicious face or something, 'cause man do people gun for me in these things.
Uh, I mean LET'S GET THEM RATZIS!
KitsuShel
10/02/2007, 20:21
Good job boys! I have some bad traders lined to use as missiles if we run out of ammo.
:)
Rokk_Krinn
10/02/2007, 20:26
*knocks over a meteorologist and takes the guy's wallet*
Drinks are on me!
*pours a pitcher of beer over Rokk's head*
But he said...
MISSION 6:
Today, we’re sent to Lille to bomb the industrial facilities there. Through the luck of the draw, we’re not going any farther into France than we have in the past.
Zone 1—We take off.
Zone 2—There’s only a few escorting Spitfires nearby as we reach the Channel. The Luftwaffe takes advantage of this—3 ME 109s get through to attack us. All the enemy planes also evade our defensive fire, but fortunately they miss us as well.
Zone 3—Over the target and FINALLY the weather is clear. But 4 ME 109s bear down on us. Rokk Krinn in the Top Turret destroys one, NAES72 on the Starboard Waist gun damages another. One of the remaining fighters scores some superficial hits on us. Then, as he comes around for another attack run, theanalogkid nails him with the Nose gun.
A second wave of fighters is driven off by our escorts.
An ME 110 from a third wave of attackers try to come at us from below, but JackAssterson in the Ball Turret rips him out of the sky.
We drop down for the bomb run. Amazingly, there’s no antiaircraft fire. theanalogkid has all the time in the world to line up the bomb sights. 30% of our bombs smash into the target.
We turn for home.
Zone 3—The Spitfires chase away the enemy fighters.
Zone 2—No enemy activity.
Zone 1—The weather is clear back home. We land safely.
Well, this one turned out to be another milk run, but we were fortunately that the German pilots couldn’t hit the board-side of a barn today, or we would have been in big trouble as soon as we hit the Channel while flying to the target.
We were also lucky that our reduced fighter escorts still did fairly well. Only four more missions guaranteed to stay within range of friendly fighters—then we may wll start getting sent out very, very deep into enemy territory. Everyone make sure your G.I. insurance papers are filled out. And will someone PLEASE get Rokk Krinn to stop going through everyone else’s foot lockers for spare change after every mission?
Pilot--Kalel21
Co-Pilot--KitsuShel
Bombardier—theanalogkid (2 1/2 kill)
Navigator--hail eris
Flight Engineer/Top Turret gunner--Rokk Krinn (4 kills)
Radio Operator--Thawmus
Ball Turret Gunner—JackAssterson (2 ½ kills)
Starboard Waist Gunner--NAES72
Port Waist Gunner--batfink
Tail Gunner—BudPalmer (2 kills)
Reserves: EmperorNorton; DarkCorsair; hair10; Ignatz Mouse; AlienFlanders: Grinner: Kasz216; Stuart Rex; scehaono; charlesx; madslaust; Antipathy; bigbro911; CurBludgeon
KIA: Melkhor
SUCCESSFUL MISSIONS: 3
Enemy fighters shot down:11
CurBludgeon
10/03/2007, 12:00
Those Germans must be really demoralized from the loss of their ninja dancing girls.
BudPalmer
10/03/2007, 12:05
And will someone PLEASE get Rokk Krinn to stop going through everyone else’s foot lockers for spare change after every mission?
There'll be no dealing with him now that he has 4 kills. :laugh:
SURPRISE!!!! We flew two missions last night.
MISSION 7:
Today, we’re being sent out over the Netherlands rather than France to hit the shipyard at Rotterdam.
Zone 1—We take off
Zone 2—No enemy fighters appear.
Zone 3—Still no enemy fighters.
Zone 4—We reach the target without incident and the weather is clear. But 2 FW 190s immediately target us. They weave untouched through our defensive fire, but they miss us in turn.
We drop down for the bomb run and immediately hit heavy anti-aircraft fire. The tail section is riddled with shrapnel. BudPalmer forevers loses a chance to catch up to Rokk Krinn in enemy fighters shot down—he’s killed instantly. Also, the control cables that run from the Pilot Compartment to the rudder and elevators are damaged, but not seriously enough to hurt our maneuverability.
Despite the jostling from the flak hit, theanalogkid manages to plant an amazing 60% of our bombs on target, sending half-built ships to the bottom of the bay.
We turn for home.
Zone 4—NAES72 moves back to shove BudPalmer’s corpse aside and take over the tail guns, leaving batfink to jump back and forth as needed between the two waist guns. But before NAES72 is in position, an ME 110 attacks. Hits on the nose compartment damage theanalogkid’s oxygen system, but it continues working.
The 110 comes around for another pass from 6 o’clock level. The only gun that bears is the Tail Turret, but NAES72 is still getting set up there. Bullets from the 110 rip through the plane and destroy the Starboard Waist gun. We are very fortunate the damage was not worse.
The 110 comes back for yet another run, this time from 9 o’clock. batfink attempts to fire an extended burst, but the Port Waist gun jams. Fortunately, Rokk Krinn zeroes in with the Top Turret and shoots the annoying ME 110 down.
Zone 3—The Port Waist gun breaks permanently when batfink tries to clear it. Suddenly, batfink is in command of two inoperative guns.
2 ME 109s attack. Both score superficial hits and come around for another try. Both miss on this second attempt and NAES72 damages one of them with the Tail Guns.
Zone 2—Peace and quiet at last. No enemy planes appear.
Zone 1—The weather in England has turned foggy, but we bring the plane in for a safe landing regardless.
Well, Rokk Krinn is now an Ace, which means he’ll be a more effective gunner on future missions. Sadly, we’ve lost another crew member. A random draw from the reserve pool brings Antipathy aboard as the new Tail Gunner.
Pilot--Kalel21
Co-Pilot--KitsuShel
Bombardier—theanalogkid (2 1/2 kill)
Navigator--hail eris
Flight Engineer/Top Turret gunner--Rokk Krinn (5 kills)
Radio Operator--Thawmus
Ball Turret Gunner—JackAssterson (2 ½ kills)
Starboard Waist Gunner--NAES72
Port Waist Gunner--batfink
Tail Gunner—Antipathy
Reserves: EmperorNorton; DarkCorsair; hair10; Ignatz Mouse; AlienFlanders: Grinner: Kasz216; Stuart Rex; scehaono; charlesx; madslaust; bigbro911; CurBludgeon
KIA: Melkhor; BudPalmer
SUCCESSFUL MISSIONS: 4
Enemy fighters shot down:12
Rokk_Krinn
10/03/2007, 15:04
There'll be no dealing with him now that he has 4 kills. :laugh:
5 now and thanks for the money for the drinks. Cheers! ;)
Uhm...I mean, I believe Bud's belongings are ready to be shipped back now.
BudPalmer
10/03/2007, 15:11
Well, at least I didn't suffer! :ermm:
I'd like to thank Rokk for avenging me and to wish Antipathy luck from beyond the grave. (Spooky!)
So, when do we hook up a loudspeaker to the plane so that I can defeat the German super-weapon Biggles-style??
Ignatz_Mouse
10/03/2007, 17:01
*downs one for Bud*
Rokk_Krinn
10/03/2007, 17:15
*downs one for Bud*
*hands some of Bud's, er, Anonymous Donor's money to IM* Have two. ;)
CurBludgeon
10/03/2007, 17:45
So, when do we hook up a loudspeaker to the plane so that I can defeat the German super-weapon Biggles-style??
Don't mess with the communications crew.
JASON
Do we have a replacement Beryllium sphere onboard?
GWEN
Computer, do we have a replacement Beryllium sphere onboard?
COMPUTER
Negative, no reserve Beryllium sphere exists onboard.
GWEN
No, we don't have an extra Beryllium sphere.
TOMMY
You know, that's really getting annoying.
GWEN
I have ONE job on this lousy ship. It's stupid, but I'm going to
DO it. GOT IT?
Success party, wake...either way it's an excuse for us to get drunk :grin:
Let's raise our glasses in congratuations to our new ace :m-wing: , and a moment of silence then raise our glasses in memory to Bud :a-fist:
MISSION 8:
Today’s mission was boring and uneventful until the very end, where it suddenly got interesting. We’re off to Belgium today to bomb the industrial facilities at Antwerp. We’re assigned the “tail bomber” position, which means that every wave of fighters will have an extra ME 109 added to it, attacking from the rear. Antipathy might have a busy day on his first mission with us.
Zone 1—We take off
Zone 2—No enemy fighters appear.
Zone 3—Still no enemy fighters.
Zone 4—We reach the target and the weather is good. (The boys in Meteorology seem to finally be on the ball.) Some enemy fighters show up, but they are driven off by other bombers in our formation. So far, no one’s fired a single shot in our direction.
We drop down for the bomb run. There’s some flak, but we still take no hits. theanalogkid sends 40% of our bombs into the target, shattering assembly lines. By golly, the German army won’t be getting any shoelaces with those shiny new plastic tips for a long time.
We turn for home.
Zone 4—We are no longer guaranteed the highest quality of friendly fighter escorts, but we get it today. Three attacking planes (including the extra one that comes at us from behind) are driven off by the Spitfires. A single FW 190 gets through, but does only superficial damage to us before also being chased away.
Zone 3—Once again, most enemy planes are chased away by the Spitfires. The two that get through score some more superficial hits, but do no serious damage.
Zone 2—Then suddenly things go badly. The RAF seems to have gone home for tea—there’s not a friendly fighter plane to be seen. A large wave of enemy planes attack us.
Fortunately, our new Tail Gunner earns his way by knocking an ME 109 out of the sky. But two of the remaining planes, both FW 190s, scores hits. Our navigator, hail eris, is seriously wounded. The Radio Room is riddled with numerous hits, but Thawmus is unhurt and there’s no serious damage to the radio equipment.
The two 190s come around for another run. theanalogkid, leaning over hail eris’ unconscious form in the nose section, blasts away with the Starboard Cheek gun and damages one of the German planes. The remaining plane misses us and flies off.
Zone 1—The weather back home is fine and we land safely.
hail eris is rushed to the hospital and the docs patch him up. But it’s a million-dollar wound—hail eris receives his honorable discharge and a free trip home to the States. Rokk Krinn, of course, is given the job of packing up his foot locker and making sure all his stuff gets sent home.
Grinner is randomly chosen from the reserves to take over as our new navigator.
Only two “milk run” missions left before targets outside the range of our fighter cover become possibilities. By golly, hail eris probably got out just in time.
On the other hand, hitting the target 5 out of 8 missions isn’t bad at all. And compared to previous B-17s we’ve taken up, our casualties have been remarkably low. Maybe—just maybe—we’ll all live through this.
Well, probably not. But it’s nice to dream.
Pilot--Kalel21
Co-Pilot--KitsuShel
Bombardier—theanalogkid (2 ½ kills)
Navigator--Grinner
Flight Engineer/Top Turret gunner--Rokk Krinn (5 kills)
Radio Operator--Thawmus
Ball Turret Gunner—JackAssterson (2 ½ kills)
Starboard Waist Gunner--NAES72
Port Waist Gunner--batfink
Tail Gunner—Antipathy (1 kill)
Reserves: EmperorNorton; DarkCorsair; hair10; Ignatz Mouse; AlienFlanders: Kasz216; Stuart Rex; scehaono; charlesx; madslaust; bigbro911; CurBludgeon
INVALIDED HOME: hail eris (navigator)
KIA: Melkhor (co-pilot); BudPalmer (tail gunner)
SUCCESSFUL MISSIONS: 5
Enemy fighters shot down:13
The Radio Room is riddled with numerous hits, but Thawmus is unhurt and there’s no serious damage to the radio equipment.
This is, of course, because I'm 90% Titanium Alloy and 10% Pure Energy.
hail_eris
10/04/2007, 11:41
Only two “milk run” missions left before targets outside the range of our fighter cover become possibilities. By golly, hail eris probably got out just in time.
And I'll raise a glass to you all when I get home - just as soon as the folks at the VA hospital tell me that it's okay to drink with a lower GI tract that's mostly aviation fuel hose and bearing grease (gotta hand it to those Brits - they're a resourceful bunch).
Rokk_Krinn
10/04/2007, 11:57
And I'll raise a glass to you all when I get home - just as soon as the folks at the VA hospital tell me that it's okay to drink with a lower GI tract that's mostly aviation fuel hose and bearing grease (gotta hand it to those Brits - they're a resourceful bunch).
Well, gotta' start turning folks into Cybermen somehow, right? :noid:
Ignatz_Mouse
10/04/2007, 12:24
Hoists one for hail_eris...
I'm starting to feel like that war movie cliche character of the guy who's overly eager to get his chance to see combat... that guy is usually the first to go once he gets his chance. :/
Rokk_Krinn
10/04/2007, 12:25
Hoists one for hail_eris...
I'm starting to feel like that war movie cliche character of the guy who's overly eager to get his chance to see combat... that guy is usually the first to go once he gets his chance. :/
We're just trying to get you drunk enough that we can sneak you on the plane in place of one of us at some point. :laugh:
bigbro911
10/04/2007, 13:56
Gee...there are some empty bed's in the barracks...
Gee...there are some empty bed's in the barracks...
Including mine......
All the female members of this rig are advised to sleep with one eye open.... ;)
....even though I'll probably pass out before I do anything.... :ermm:
CurBludgeon
10/04/2007, 15:52
Hoists one for hail_eris...
I'm starting to feel like that war movie cliche character of the guy who's overly eager to get his chance to see combat... that guy is usually the first to go once he gets his chance. :/
You could be that guy who's on his third tour of duty, just ten days away from finishing up, and have already made plans to spend the rest of his days sailing on a boat that you named the "Live Forever."
Deaaaad meat.
bigbro911
10/04/2007, 17:05
Was Bud's last words...?
They...came...from...behind...
Was Bud's last words...?
They...came...from...behind...
Actually, it was probably something about keeping Rokk Krinn away from his foot locker.
bigbro911
10/04/2007, 17:31
Was Bud's last words...?
Don't...touch...my...pin-ups...
Fixed
;)
BudPalmer
10/04/2007, 17:58
Was Bud's last words...?
They...came...from...behind...
I sat in the back of the plane. I think they would have known that without my telling them, duh!
Fixed
;)
Actually I said, "Keep Rokk away from my footlocker!" Thanks for nothing, jerks!
JackAssterson
10/04/2007, 17:59
Was Bud's last words...?
They...came...from...behind...
How about
"No, I'm all right....BLEARGH!!!"
KitsuShel
10/04/2007, 19:14
Including mine......
All the female members of this rig are advised to sleep with one eye open.... ;)
....even though I'll probably pass out before I do anything.... :ermm:
Just pretend they're playing a Mafia game with you, you should be ok. Just don't lynch beforemeet your win condition, if you know what I mean.
;)
Just pretend they're playing a Mafia game with you, you should be ok. Just don't lynch beforemeet your win condition, if you know what I mean.
;)
Yeah, I also have to hope that my friends don't barge in and roleblock me. :laugh:
I suck at innuendo. :(
bigbro911
10/04/2007, 22:03
I sat in the back of the plane. I think they would have known that without my telling them, duh!
What? Not a Star Wars fan, Porkins??? :p
http://www.gotwavs.com/php/sounds/?id=bst&media=WAVS&type=Movies&movie=Star_Wars_Episode_IV_A_New_Hope"e=goldfivetored.txt&file=goldfivetored.wav
JackAssterson
10/04/2007, 22:08
What? Not a Star Wars fan, Porkins??? :p
http://www.gotwavs.com/php/sounds/?id=bst&media=WAVS&type=Movies&movie=Star_Wars_Episode_IV_A_New_Hope"e=goldfivetored.txt&file=goldfivetored.wav
Shweet!
RIP, Bud. :sleep:
http://www.gotwavs.com/php/sounds/?id=bst&media=WAVS&type=Movies&movie=Star_Wars_Episode_IV_A_New_Hope"e=gotaproblem.txt&file=gotaproblem.wav
Grinner is randomly chosen from the reserves to take over as our new navigator.
Dang it, Jim, I'm a bartender, not a navigator!
*looks at his contract*
Well, what do you know. I am a navigator :surprised
bigbro911
10/04/2007, 23:58
An intercom exchange between Bud's replacement (Antip) and Rokk from the last mission. :p
http://www.gotwavs.com/php/sounds/?id=bst&media=WAVS&type=Movies&movie=Star_Wars_Episode_IV_A_New_Hope"e=igothim.txt&file=igothim.wav
MISSION 9:
Well, today’s mission really WAS boring and unexciting. We’re sent a relatively short distance across the Channel to bomb the enemy airfield at Abbeville.
Zone 1—We take off
Zone 2—No enemy fighters appear.
Zone 3—We’re over the target and the weather is poor yet again. (Darn those guys in Meteorology.) A single ME 109 swoops out of the clouds to attack us from the rear. Tail guns, Top Turret guns and the Radio Room gun all chatter away, but score no hits. The ME 109 fires back, but also misses.
We drop down for the bomb run, weaving through the flak without taking any hits. theanalogkid finds a gap in the clouds and slams an extraordinary 97% of our bombs into the target, tearing craters in landing strips and collapsing hangers.
We turn for home.
Zone 3—Once again, only a single ME 109 attacks, this time coming in from our front. Rokk Krinn hits and damages him, forcing him to limb home.
Zone 2—No enemy planes attack.
Zone 1—The weather is fine back home at least. We land safely.
I’m beginning to feel badly for those of you in the reserves. If we don’t start getting assigned more dangerous missions soon, you guys will have to sit out the entire war in the safety of the officers’ club. What a horrible fate!!!!!
By the way, if I survive one more mission, I become experienced enough to get a bonus on our landing rolls. theanalogkid will start getting a bonus on the bombing run roll if he’s still around as well. (I probably cursed us both by mentioning that.)
Pilot--Kalel21
Co-Pilot--KitsuShel
Bombardier—theanalogkid (2 ½ kills)
Navigator--Grinner
Flight Engineer/Top Turret gunner--Rokk Krinn (5 kills)
Radio Operator--Thawmus
Ball Turret Gunner—JackAssterson (2 ½ kills)
Starboard Waist Gunner--NAES72
Port Waist Gunner--batfink
Tail Gunner—Antipathy (1 kill)
Reserves: EmperorNorton; DarkCorsair; hair10; Ignatz Mouse; AlienFlanders: Kasz216; Stuart Rex; scehaono; charlesx; madslaust; bigbro911; CurBludgeon
INVALIDED HOME: hail eris (navigator)
KIA: Melkhor (co-pilot); BudPalmer (tail gunner)
SUCCESSFUL MISSIONS: 6
Enemy fighters shot down:13
DarkCorsair
10/05/2007, 11:16
97% of the bombs? That's some serious accuracy. Nicely done, TAK. Your next round is on me.
CurBludgeon
10/05/2007, 11:27
Yeah, that airfield now consists of all hindering terrain. :)
.
I’m beginning to feel badly for those of you in the reserves. If we don’t start getting assigned more dangerous missions soon, you guys will have to sit out the entire war in the safety of the officers’ club. What a horrible fate!!!!!
Just wait until we bomb the oil refinery at Ploesti.
Rokk_Krinn
10/05/2007, 13:09
Great job TAK. *hands TAK some money* Drinks are courtesy of DarkCorsair's footlocker.
DarkCorsair
10/05/2007, 13:53
Oh, thought I'd mention it now, but to prank all the folks on the mission, all the reserves spent last night switching name tags on the foot lockers. If someone very large and very angry is missing some money, they should probably talk to Rokk.
Rokk_Krinn
10/05/2007, 15:49
Oh, thought I'd mention it now, but to prank all the folks on the mission, all the reserves spent last night switching name tags on the foot lockers. If someone very large and very angry is missing some money, they should probably talk to Rokk.
They've been missing it for days. Sheesh. Catch up with things why don't you? :)
Of course, we all know that the money stolen isn't mine, because if Rokk is dumb enough to steal mine, I'll broadcast over the entire base about his secret love affairs with Stewie the Horse.
*waits for money to be returned to him*
JackAssterson
10/05/2007, 18:59
Of course, we all know that the money stolen isn't mine, because if Rokk is dumb enough to steal mine, I'll broadcast over the entire base about his secret love affairs with Stewie the Horse.
*waits for money to be returned to him*
The what now?!? :noid: :cross-eye :noid: :cross-eye :noid:
AlienFlanders
10/05/2007, 20:09
I think the money is actually from one or more of the several alternate universes more than half the crew have flown in. Just check, does the $40 dollar bill have Jefferson on it?
Rokk_Krinn
10/05/2007, 20:37
I think the money is actually from one or more of the several alternate universes more than half the crew have flown in. Just check, does the $40 dollar bill have Jefferson on it?
Jefferson was never on the $40 bill; he's on the 40-quid trading jelly baby.
AlienFlander's is a spy. Get him!
Lynch Vote: AlienFlanders
theanalogkid
10/05/2007, 20:44
About frigging time! Real damage! Take that, Ratzis!
Shadow40
10/05/2007, 21:43
Hey can I get in the reserves. I want to be able to laugh about all your easy misses:p. Joking, honestly:noid:. Man you guys have no sense of humor.
KitsuShel
10/05/2007, 22:32
Does the co-pilot actually do anything? Or do I just sit there and look pretty?
:bolt: :bolt: :bolt: :bolt: :bolt: :bolt: :bolt: :bolt: :bolt: :bolt: :bolt: :bolt: :bolt: :bolt: :bolt: :bolt:
bigbro911
10/06/2007, 00:23
Does the co-pilot actually do anything? Or do I just sit there and look pretty?
:bolt: :bolt: :bolt: :bolt: :bolt: :bolt: :bolt: :bolt: :bolt: :bolt: :bolt: :bolt: :bolt: :bolt: :bolt: :bolt:
...but you do it sooooo well :)
besides....someone has to take over driving when Kale buys it!!
Does the co-pilot actually do anything? Or do I just sit there and look pretty?
:bolt: :bolt: :bolt: :bolt: :bolt: :bolt: :bolt: :bolt: :bolt: :bolt: :bolt: :bolt: :bolt: :bolt: :bolt: :bolt:
Your goddess-like beauty distracts the German fighter pilots as they swoop by and causes them to crash into one another. You actually have 173 unofficial kills so far.
Your official duty pretty much IS just to take over if I get whacked.
Does the co-pilot actually do anything? Or do I just sit there and look pretty?
:bolt: :bolt: :bolt: :bolt: :bolt: :bolt: :bolt: :bolt: :bolt: :bolt: :bolt: :bolt: :bolt: :bolt: :bolt: :bolt:
Is there something else that a woman is good for???
bigbro911
10/07/2007, 11:40
Is there something else that a woman is good for???
OBJECTION!!!!!
:cheeky:
Rokk_Krinn
10/07/2007, 13:26
Is there something else that a woman is good for???
Yes and I would have thought Alan Shore had enough experience to know the proper answer to that. :cheeky:
Yes and I would have thought Alan Shore had enough experience to know the proper answer to that. :cheeky:
*holds briefcase in front of him, protectively*
Oh no, not gonna happen!!!
MISSION 10:
Our last milk run takes us to Lille to bomb the industrial facilities there.
Zone 1—We take off
Zone 2—No enemy fighters appear.
Zone 3—We’re over the target and the weather is good. Three ME 109s come in towards us, avoiding our defensive fire. One of them scores a hit on the bomb bay. Fortunately, the bombs themselves are not hit (an event which can have explosive results), but the bomb release mechanism is shattered. This means the bombs will have to be released manually, greatly reducing the accuracy of our bomb run.
The 109 comes around for another run, but our ace gunner Rokk Krinn shoots him down.
We drop down for the bomb run, taking some hits from anti-aircraft fire. Sharpnel rips into the radio room and destroys the radio. This will only affect us if we have to drop out of formation and are unable to make a mayday call if we later ditch in the Channel.
Rokk Krinn moves to the bomb bay to release the bombs manually when theanalogkid indicates that we are over the target. But the jostling from the flak hits combined with the inherent inaccuracy of this method means our bombs fall wide of the target. Instead, they hit the cabbage patch of the lonely little old lady who lives just outside town, depriving her of her dinner.
We turn for home.
Zone 3—Other bombers in the formation fight off the enemy fighters.
Zone 2—No enemy fighters appear.
Zone 1—The weather back home is bad, but we are able to bring the plane in for a safe landing anyways.
Well, with the experience of 10 missions, I now get the bonus to our landing rolls and theanalogkid gets a bonus on our bombing run die rolls. But when we check to see what the target is for the next mission, it could be anywhere in occupied France or even Germany. Most of our missions will now be longer and take us far outside the range of friendly fighter escorts.
In other words, those of you in the reserves will likely be getting a chance to fly soon.
Pilot--Kalel21
Co-Pilot--KitsuShel
Bombardier—theanalogkid (2 ½ kills)
Navigator--Grinner
Flight Engineer/Top Turret gunner--Rokk Krinn (6 kills)
Radio Operator--Thawmus
Ball Turret Gunner—JackAssterson (2 ½ kills)
Starboard Waist Gunner--NAES72
Port Waist Gunner--batfink
Tail Gunner—Antipathy (1 kill)
Reserves: EmperorNorton; DarkCorsair; hair10; Ignatz Mouse; AlienFlanders: Kasz216; Stuart Rex; scehaono; charlesx; madslaust; bigbro911; CurBludgeon; Shadow40
INVALIDED HOME: hail eris (navigator)
KIA: Melkhor (co-pilot); BudPalmer (tail gunner)
SUCCESSFUL MISSIONS: 6
Enemy fighters shot down:14
We flew Mission 11 this weekend as well. I'll post the results of that mission later today. The only thing I'll say now is---NOT EVERYONE GETS BACK ALIVE
EmperorNorton
10/08/2007, 12:09
We flew Mission 11 this weekend as well. I'll post the results of that mission later today. The only thing I'll say now is---NOT EVERYONE GETS BACK ALIVE
Oooh, suspense!
Ignatz_Mouse
10/08/2007, 12:43
You're such a tease!
BudPalmer
10/08/2007, 12:44
Put me, BudPalmer, the other Bud's identical cousin in the reserves. I have to avenge my handsome cousin's death.
EmperorNorton
10/08/2007, 12:48
I have to avenge my handsome cousin's death.
But I'm not dead yet!
BudPalmer
10/08/2007, 12:50
But I'm not dead yet!
Not you, my handsome dead cousin.
JackAssterson
10/08/2007, 12:51
Not you, my handsome dead cousin.
But I'm not dead yet!
EmperorNorton
10/08/2007, 12:51
But I'm not dead yet!
Are you sure?
JackAssterson
10/08/2007, 12:51
Are you sure?
Relatively.
BudPalmer
10/08/2007, 12:53
So what you're saying is I should stay dead and avoid this thread so you'll leave me alone?
MISSION 11:
We’re sent deep into Germany this time to bomb the U-Boat pens at Vegasak. But, as you’ll soon see, the distance to the target doesn’t really mean anything—as we don’t come anywhere near it.
Zone 1—We take off
Zone 2—A couple of twin-engine ME 110 jump us as soon as we reach the English Channel. theanalogkid damages one, but the other evades fire from Grinner’s Port Cheek gun and opens fire on us. A hit to the Starboard Wing knocks out our #3 engine. But the really serious hit is to the Pilot Compartment, which seriously wounds both myself and KitsuShel.
With one engine out, we have to jettison our bombs. With no one left aboard trained to fly (and, more importantly, land) a B-17, we are forced to abort the mission.
Rokk Krinn, as Flight Engineer, shoves the wounded pilots out of their seats and takes the controls. We turn for home.
Zone 2—Fortunately, no enemy fighters appear on the short flight home.
Zone 1—We’re over England now. Rokk Krinn COULD try to land the plane, but the odds would be well in favor of crashing and killing himself as well as the two wounded pilots.
The odds are too great—I gasp out an order to abandon ship before losing consciousness. “Save… save yourselves, boys! Gasp!” . The crew bails out and lands safely next to a pub. Our plane, aimed back towards the sea, crashes in the channel, taking myself and KitsuShel to a watery grave.
The 8 surviving crewmembers thumb a ride back to base, where you are all assigned a brand new, shiny plane. Stuart Rex is randomly drawn from our reserves to take over as pilot, while hair10 takes the co-pilot spots.
Well, I’m out of it. We’ll have to see if your new leader does any better getting you to the next target than I did.
Oh, and one more thing---ROKK, LEAVE MY FOOTLOCKER ALONE!!!!!
Pilot—Stuart Rex
Co-Pilot—hair10
Bombardier—theanalogkid (2 ½ kills)
Navigator--Grinner
Flight Engineer/Top Turret gunner--Rokk Krinn (6 kills)
Radio Operator--Thawmus
Ball Turret Gunner—JackAssterson (2 ½ kills)
Starboard Waist Gunner--NAES72
Port Waist Gunner--batfink
Tail Gunner—Antipathy (1 kill)
Reserves: EmperorNorton; DarkCorsair; Ignatz Mouse; AlienFlanders: Kasz216; scehaono; charlesx; madslaust; bigbro911; CurBludgeon; Shadow40
INVALIDED HOME: hail eris (navigator)
KIA: Melkhor (co-pilot); BudPalmer (tail gunner); Kalel21 (pilot); KitsuShel (co-pilot)
SUCCESSFUL MISSIONS: 6
Enemy fighters shot down:14
Shadow40
10/08/2007, 13:46
Oh, and one more thing---ROKK, LEAVE MY FOOTLOCKER ALONE!!!!!
:laugh: I see someone getting mod killed if they don't listen.
Put me, BudPalmer, the other Bud's identical cousin in the reserves. I have to avenge my handsome cousin's death.
Identical cousins? Sounds like a good premise for a sit-com to me.
Ignatz_Mouse
10/08/2007, 13:59
They're couuuuuuuuusins... identical cousins in every way....
A pair of matching bookends, different as night and day!
Sorry, silliness is my way of dealing with grief.
Only if one likes Rock & Roll, and a hot dog makes him lose control.
Rokk_Krinn
10/08/2007, 14:12
I would like to note I didn't actually hit an old lady's cabbage patch; I purposefully bombed the genetics program that was going to someday unleash Cabbage Patch Kids upon our society.
Oh, and drinks are on JackA's footlocker.
Ignatz_Mouse
10/08/2007, 14:27
Only if one likes Rock & Roll, and a hot dog makes him lose control.
I always wondered if that was an intentional double entendre.
bigbro911
10/08/2007, 14:43
Identical cousins? Sounds like a good premise for a sit-com to me.
...or some good old hillbilly hijinx!!!
Oddly, the tragic deaths of myself and KitsuShel has inspired a series of classic situation comedy references.
JackAssterson
10/08/2007, 15:09
Oddly, the tragic deaths of myself and KitsuShel has inspired a series of classic situation comedy references.
Everyone mourns in their own way. Ours just happens to have more rubber chickens than most.
My way of mourning is.....
Yay, new plane, new radio equipment!!! :)
.....:noid:
Ignatz_Mouse
10/08/2007, 15:16
This is perhaps a bit meta, but does the game tell you how badly you are wounded? I was wondering if there's some rule against trying to get you two into a chute even if you might not survive the nading anyway.
This is perhaps a bit meta, but does the game tell you how badly you are wounded? I was wondering if there's some rule against trying to get you two into a chute even if you might not survive the nading anyway.
It's pretty basic--you can be lightly wounded (remaining in action, though 3 light wounds = a serious wound), seriously wounded (out of action for the rest of the mission, at least) & killed instantly.
Oddly, there are no rules to allow a seriously wounded man to be put in a chute and shoved out of the plane. I imagine that in real life, the odds of surviving the experience were small enough to be insignificant.
On the other hand, I do know that this actually did happen in real life at least once. Crewman shoved a wounded comrade off the plane to parachute to the ground because they didn't think he'd survive long enough to reach home. The Germans found him and treated him, saving his life.
But in game terms, this isn't allowed at all. Even if I had rolled a 12 on two dice on the landing attempt, the negative modifier would have been such that I and KitsuShel still would have had to check for further wounds. A seriously wounded crewmember can't survive ANY additional wounds, so we were effectively doomed.
But what the hey, it means I got to go out heroically.
Ignatz_Mouse
10/08/2007, 15:48
Nice knowing you, Kalel. Too bad there wasn't any modifier for yoru Kryptonian physiology.
The Germans were using Gold Kryptonite bullets.
Rokk_Krinn
10/08/2007, 17:13
You know Kal, I find the passing of you and Shel particularly saddening...
...mainly because in reality I can probably only go through one footlocker before folks come around to collect things.
You know Kal, I find the passing of you and Shel particularly saddening...
...mainly because in reality I can probably only go through one footlocker before folks come around to collect things.
If you spent less time rummaging through footlockers and more time learning how to bring B-17s in for emergency landings, we MIGHT be alive right now.:devious:
A toast to our valiant pilot and co-pilot - for taking the bullets that had they been a few feet lower might have hit me :grin:
MISSION 12:
We’re sent to hit the rail yards at Rennes, just a little bit outside the range of our fighter escorts.
Zone 1—We take off
Zone 2—No enemy fighters
Zone 3—Still no enemy fighters
Zone 4—Still nothing
Zone 5—Over the target and the weather is good. Two waves of enemy fighters attack.
The 1st wave is driven off by other bombers in the formation.
An FW 190 in the second wave dives down on us from above. Both Rokk Krinn and Thawmus can get a bead on him, but both miss. The 190, though, doesn’t miss, scoring a hit on the port wing. The hit punctures our inboard fuel tank. Fortunately, it’s not a bad leak—we’ll still have just enough fuel to get us home.
The 190 comes around for another attack run, but theanalogkid on the Nose gun manages to damage him and drive him away.
We drop down for the bomb run, plowing through the light flak without taking anymore hits.
theanalogkid then places 30% of our bombs on target. The trains won’t be running on time today, by golly.
We turn for home.
Zone 5—A single ME 109 attacks us from 6 o’clock, but Antipathy on the Tail guns shoots him down.
Zone 4—As we re-enter our friendly fighter umbre