AutobotBubbs
02/20/2008, 11:18
I present... My Robot theme team
JL #31) Tharok: 100pts
M&M #35) Ahab: 68pts
M&M #39) Danger:124pts
Grand Total: 292 (though with Protected slapped on Danger, went to 300)
I've played this team several times, and its never gotten completely pwned. Tharok got schooled by Colossus in one match, and ahab was 1 click away from becoming Zombie Chow in their last match (I'm sure if the Janet Pym pog would have been allowed to count towards the Zombie theme, it would have went a lot different).
Basically the psychofemmebot uses her prob and unholy powers to mess up all chance of perplexing while taking psychic pot-shots at people. Tharok goes on the outwit defensive, and Ahab psychic-snipes any potential pains in the tuckass who may be a hiding (and gives me opportunity to speak in a pirate voice).
As for the extra 8 points... I'm not sure what to put in there. I have slapped protected on Danger, but honestly have never had to use it. Usually the attacks miss, or (due to her special power that makes her powers uncounterable) they don't do enough damage to warrant its use. I mean its stupid to use it to avoid one damage and take 1 click pushing. I suppose I could slap two 4 pointers or a 5 and a 3 on there for whatever reason... any suggestions would be nice.
As for BFC, I'd choose either Malice (wich helped me in the Zombie deul) or Exaustion.
JL #31) Tharok: 100pts
M&M #35) Ahab: 68pts
M&M #39) Danger:124pts
Grand Total: 292 (though with Protected slapped on Danger, went to 300)
I've played this team several times, and its never gotten completely pwned. Tharok got schooled by Colossus in one match, and ahab was 1 click away from becoming Zombie Chow in their last match (I'm sure if the Janet Pym pog would have been allowed to count towards the Zombie theme, it would have went a lot different).
Basically the psychofemmebot uses her prob and unholy powers to mess up all chance of perplexing while taking psychic pot-shots at people. Tharok goes on the outwit defensive, and Ahab psychic-snipes any potential pains in the tuckass who may be a hiding (and gives me opportunity to speak in a pirate voice).
As for the extra 8 points... I'm not sure what to put in there. I have slapped protected on Danger, but honestly have never had to use it. Usually the attacks miss, or (due to her special power that makes her powers uncounterable) they don't do enough damage to warrant its use. I mean its stupid to use it to avoid one damage and take 1 click pushing. I suppose I could slap two 4 pointers or a 5 and a 3 on there for whatever reason... any suggestions would be nice.
As for BFC, I'd choose either Malice (wich helped me in the Zombie deul) or Exaustion.