Webslinger14
05/05/2008, 10:31
#001 E IRON MAN (movie)
Team: No Affiliation
Range: 8 :bolt:
Points: 176
AE Base: Iron Monger
Keywords: Armor, Avengers, SHIELD
m-winga-normald-normalg-normal121018312101741091637111727101721091631091626915279152KOKOKOKOKOKOKOKOKOKOKOKOSpeed - Repulsor Tech: IRON MAN has force balst and charge. When IRON MAN makes a move action using charge he may use force blast after this action as a free action.
Attack - Over the Shoulder Mini-Gun: Give IRON MAN a power action. Increase IRON MAN's targets to three. IRON MAN may make a ranged combat action as a free action. IRON MAN ignores hindering terrain, team abilities, and character bases for line of sight purposes.
Damage - Jarvis: IRON MAN has perplex when in line of sight to another character sharing any keyword with him. He can only use this perplex on himself.
Ok, here we go. IRON MAN has running shot due to his incredible speed in the movie. Going super sonic is fast and to represent that he has a 12 to get him into battle. Following that, I really liked when he landed and used the targeting computer to take out the bad guys who were using human shields. Here in the dial, he is landed and his attack value goes to an 11 and he gains the power (Over the Shoulder Mini Gun) which ignores other characters for targeting. In the movie he dropped 5 guys at once, here it's 3.
Defense is high to start, but no impervious in the air. He seemed just a tad more vulnerable to aerial assault. He uses super strength alot and this is representative of the movie as well, but the uni-beam power (pulse wave) is there as well.
His move power of charge coupled with force blast allows him to break up large groups of enemies, so swarming him with thugs will be a little harder. Landed he becomes harder to hurt with anything small just bouncing off of him.
The JARVIS ability is representative of how Tony is constantly in communication with Jarvis, Rhodey, Pepper, or whoever and they influence the battle in his favor. Stark has a whole arsenal in his support staff.
As combat values fall, Stark is trading in range for close power, moving to super strength and close combat expert, but not without a touch of Genius (Outwit) falling in there first. Smoke Cloud represents the flares that are embedded in the thigh of the armor, giving him a little extra defense and maybe a diversion to escape and repair.
Stark built the armor himself so some hasty repairs are represented by the single end click of regeneration, which has been seen in many Iron men.
Overall a nice package for 176 points, the 9 clicks of life will keep Iron man alive. At over half of your build cost Iron Man will supply more than half of the tricks in your bag, so overall is worth a try.
Team: No Affiliation
Range: 8 :bolt:
Points: 176
AE Base: Iron Monger
Keywords: Armor, Avengers, SHIELD
m-winga-normald-normalg-normal121018312101741091637111727101721091631091626915279152KOKOKOKOKOKOKOKOKOKOKOKOSpeed - Repulsor Tech: IRON MAN has force balst and charge. When IRON MAN makes a move action using charge he may use force blast after this action as a free action.
Attack - Over the Shoulder Mini-Gun: Give IRON MAN a power action. Increase IRON MAN's targets to three. IRON MAN may make a ranged combat action as a free action. IRON MAN ignores hindering terrain, team abilities, and character bases for line of sight purposes.
Damage - Jarvis: IRON MAN has perplex when in line of sight to another character sharing any keyword with him. He can only use this perplex on himself.
Ok, here we go. IRON MAN has running shot due to his incredible speed in the movie. Going super sonic is fast and to represent that he has a 12 to get him into battle. Following that, I really liked when he landed and used the targeting computer to take out the bad guys who were using human shields. Here in the dial, he is landed and his attack value goes to an 11 and he gains the power (Over the Shoulder Mini Gun) which ignores other characters for targeting. In the movie he dropped 5 guys at once, here it's 3.
Defense is high to start, but no impervious in the air. He seemed just a tad more vulnerable to aerial assault. He uses super strength alot and this is representative of the movie as well, but the uni-beam power (pulse wave) is there as well.
His move power of charge coupled with force blast allows him to break up large groups of enemies, so swarming him with thugs will be a little harder. Landed he becomes harder to hurt with anything small just bouncing off of him.
The JARVIS ability is representative of how Tony is constantly in communication with Jarvis, Rhodey, Pepper, or whoever and they influence the battle in his favor. Stark has a whole arsenal in his support staff.
As combat values fall, Stark is trading in range for close power, moving to super strength and close combat expert, but not without a touch of Genius (Outwit) falling in there first. Smoke Cloud represents the flares that are embedded in the thigh of the armor, giving him a little extra defense and maybe a diversion to escape and repair.
Stark built the armor himself so some hasty repairs are represented by the single end click of regeneration, which has been seen in many Iron men.
Overall a nice package for 176 points, the 9 clicks of life will keep Iron man alive. At over half of your build cost Iron Man will supply more than half of the tricks in your bag, so overall is worth a try.