View Full Version : Which Version of Heroclix are we on?
Simple question. While I've notices some people still refer to this as Heroclix 2.0, but I'm wondering what version you think we're on.
If it's somewhere in between the numbers provided, just give the answer you think is closest.
I say every time a new set comes out I've bumped it up by .5
I would still say it's moving to around HC 2.5.
My reasoning is that the dramatic changes in the Avengers set with the elimination of rank rings and the induction of character cards was the real "2.0" mark. A lot of people call the "Feat" era the 2.0 mark, but I disagree. Feats were a supplemental change to the game, not a radical one. But now we have the almost necessity of cards to maintain special powers and keywords, which, to me, marks the huge change.
I think with the F4 rulebook turning basic abilities into traits (like Carry, Capture or Multi-attack) and the new attack/defense types, it's migrating away from the figures and more to the cards these days, which is why I say we're heading into the 2.5 era.
1.0 was the game.
1.5 was Indy rules
2.0 Mutant Mayhem and the card board(feats,BFC, pogs)
2.5 Fantastic Forces( lots of giants and double bases, transporters)
3.0 Avengers(no REV, character cards, SP)
3.5 F4 "starter"(traits, sharpshooter/indomitable, changes to flyers/giants)
I'm not complaining about changes(freshens the game) but i'm looking forward to 1.25-1.75 Alpha clix in Heroclix rules.
I'd say we're on version 2. For the most part changes were mild til last years severe overhaul.
I think everything has been supplemental so far. 2.0 to me has always meant that it's a completely different game, and all previous sets have been nullified. That a new expansion/base set comes out, and then everything from before is worthless. I don't think that's happened in Heroclix. Sure, there are some older pieces that aren't as powerful/useful now, as they used to be. But that happens. Games evolve. Otherwise it just gets really, really boring.
Still 2.0 is my answer cause avengers wasn't quite 2.0 ... more like 1.5 and this made it oficially 2.0
Yeah! And I can't use any of my old figures with these crazy new rules!
I have to agree with 2.5
Avengers/LoSH really did revamp the whole system with character cards, keywords, special powers, set construction (removal of REV, etc).
This rules revamp continues in that spirit, just with some updates, clarifications & changes.
1.0 - IC/HT
1.25 - Indy
1.5 - Mutant Mayhem
1.75 - Fantastic Forces
2.0 - Avengers
2.25 - Mutations & Monsters
2.5 - Fantastic Four
I think it is 1.4 or something.
i voted 1.0.
For it to be a 2.0 the 1.0 stuff would have to actually be incompatible, and its not. I can still use IC pieces. Do i think things have changed? Yes. Is it a new game? No.
The game is constantly changing and trying to label it with different versions is silly. It's all compatible, it's all the same game it just changes and improves over time, as anything must in order to survive.
I also voted 1.0.
The next Crisis match is DC Unrestricted, and I currently have one Hypertime, one Cosmic Justice, and two Legacy figures on my team. Some of those old figures can still best the newer ones when they get a chance to play(aka they are borken), and the new starter isn't going to change that. I applaud the fixes to the core ruleset. Maybe now bricks and giants (and giant bricks) will see play more often.
I said 2.0. To me, everything before Avengers was 1.0. All the minor changes don't count as .5 or .25 to me, so the next major change we had in clix was the overhaul beginning with Avengers (version 2.0). Rate things are going, v3.0 might not be far behind.
I see it az still 1.0, just a patched version. So maybe 1.6132
2.0 as of Indy. Everything else since then has really just been additional (feats, BFCs, traits, etc.) or only slightly revisional.
I ran out of fingers... and toes. :knockedou
I arbitrarily chose 5.5. This is kind of a goofy debate anymore.
Maybe a better way to phrase this question would be what version of the rules are we on. They seem to change quite frequently, almost haphazardly.
I can use the dice and army markers out of my Risk set when I play Monopoly. That doesn't make them the same game though. Just a game that uses the same components.
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