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Kalel21
10/28/2008, 12:16
Okay, it's time to sign up to crew the "Flying Fortress of Solitude" for another bloody and hopeless 25-mission run. The first mission will be flown in about a week.

For anyone new to the game, please check out

THIS THREAD (http://www.hcrealms.com/forum/showthread.php?t=209370)

for a sense of how the game works. Basically, you aren't really doing anything. Just living (and dying) vicariously as I play through the missions using the old solitaire board game "B-17, Queen of the Skies."

First come, first serve to sign up. Post that you are volunteering and choose your position on the plane from the list below. Remember, we'll need lots of reserves--because lots of us are going to die:


Pilot--Kalel21

Co-Pilot--get 1

Bombadier--CurBludgeon

Navigator--Antipathy

Flight Engineer/Top Turret gunner--JacinB

Radio Operator--anonymOuse

Ball Turret Gunner--St. Cuthbert

Starboard Waist Gunner--charlesx

Port Waist Gunner--batfink

Tali Gunner--Ignatz Mouse



RESERVES: Rokk Krinn, JackAssterson, GroovyBoy, Melkhor, AlienFlanders, BudPalmer, Grinner, Jackofhearts2005, Space Jawa, DarkCorsair, theanalogkid

JacinB
10/28/2008, 12:17
I'm in. I'd like to fly as the Top Turret / Flight Engineer, please.

Kalel21
10/28/2008, 12:17
TOUR OF A B-17F

We begin by pulling ourselves up through a hatch into the Nose compartment. The tip of the nose is made of clear plexi-glass. Both the Bombardier and the Navigator are stationed here, along with their respective equipment (including the top secret Nordon bomb site). The Nose Machine gun is mounted at the tip of the compartment--this is the Bombardier's weapon. Two "Cheek" machine guns--pointing out from either side of the compartment to cover our port-front and starboard-front areas, are the Navigator's responsibilty. During combat, he jumps back and forth between these two weapons as needed.

Moving back through the plane, we come to the Pilot Compartment. The Pilot and Co-Pilot sit here. Directly behind them is the Flight Engineer, who stands with his head and upper body in the plexiglass Top Turret. This turret sports a twin-barrelled .50 cal machine gun. Able to rotate 360 degrees, it's one of our most important gun positions.

Next, we come to the Bomb Bay. No crewman is stationed here--just our bombs and the rubber raft to be used if we ever have to ditch in the channel.

Next is the Radio Room. The Radio Operator is the sole occupant. Aside from working the wireless, he also mans a machine gun mounted in the ceiling that is angled to fire at anything coming at us from the upper rear.

Next is the Waist Compartment. First, we come to the hatch in the floor that leads to the very uncomfortable Ball Turret. This plexi-glass death trap mounts a twin-barrelled machine gun. The gunner is crunched up inside it, spinning around 360 degrees to fire in any direction. As with the Top Turret, it's a very important position.

Farther back in the Waist Compartment, we come to the Waist Gunner positions. These each sport a single machine gun, pointing out through an aperature in the side of the plane. The two gunners stand back-to-back to man the guns. If one of the gunners goes down, the other is able to move back and forth between the weapons quickly.

Finally, we come to the Tail Compartment. The gunner here is on his knees for the entire flight, manning a twin-barrelled weapon that protects our rear. Since an enemy fighter coming in from the rear can rake us for a lot of damage, this is another of our most important positions.

Also, of course, there's our wings. Our plane has four engines and, consequently, four fuel tanks located on our wings. Any hits to the wings probably stand the greatest chance of doing fatal damage to the plane.

Ignatz_Mouse
10/28/2008, 12:28
Tail gunner please!

Kalel21
10/28/2008, 12:29
Tail gunner please!

Got tired of getting repeatedly shot to pieces as bombadier?

charlesx
10/28/2008, 13:03
Starboard waist gunner reporting for duty (now improved with jam remover plus goodness!)

Evenings around the officer's club have been sooo slow. Nothing like being up in the air, ready to be shot down over enemy territory! :)

Ignatz_Mouse
10/28/2008, 13:06
Got tired of getting repeatedly shot to pieces as bombadier?

That was just one game!

No, I just want to shoot at stuff. And my dad's nickname in the Navy in WWII was Gunner, also. (Despite never being a gunner, it was a joke. If we simulated his flying experience in WWII, we'd just fly around all game.)

batfink
10/28/2008, 13:11
I'll sign up as the Portly Gunner.

St. Cuthbert
10/28/2008, 13:18
I'll take Ball Turret!

Antipathy
10/28/2008, 13:19
Dang, my Top Turret position was taken. I'll be Navigator then.

CurBludgeon
10/28/2008, 13:24
I'll take a Bombadier spot!

Kalel21
10/28/2008, 13:26
That leaves just Co-Pilot and Radio Operator.

get_1
10/28/2008, 14:01
Co-pilot is me!

I can't wait until the pilot dies, and then it's my show. :devious:

Kalel21
10/28/2008, 14:58
Co-pilot is me!

I can't wait until the pilot dies, and then it's my show. :devious:

By golly, it's nice to know I'll have a co-pilot I can depend on!!!:ermm:

That leaves just Radio Operator. Who wants to turn dials and shout "May Day! May Day!!!" a lot?

anonym0use
10/28/2008, 15:05
Radio M0use reporting for duty!

Ignatz_Mouse
10/28/2008, 15:10
Alright! When do we get shot down going?

Rokk_Krinn
10/28/2008, 15:26
Toss me in the reserves or you could make a new role of "Army Doctor" to patch up injured players faster (and it'll allow me to flirt with nurses while you guys rough it out ;) ).

JackAssterson
10/28/2008, 15:27
I'm proposing a new insignia: red and white concentric circles.

On the ball turret. :grin:

Kalel21
10/28/2008, 15:41
Toss me in the reserves or you could make a new role of "Army Doctor" to patch up injured players faster (and it'll allow me to flirt with nurses while you guys rough it out ;) ).

Rokk, if we leave you back home while we go on missions, no one will have a single thing left in their footlockers!!!! :laugh:

get_1
10/28/2008, 15:43
By golly, it's nice to know I'll have a co-pilot I can depend on!!!:ermm:

Well, something tells me I'll be waiting for my 15 minutes of fame for a very long time. :rolleyes:

JacinB
10/28/2008, 15:44
Well, something tells me I'll be waiting for my 15 minutes of fame for a very long time. :rolleyes:
You might even die first! :laugh:

Kalel21
10/28/2008, 15:45
I've got family visiting for my parents' 50th Anniversary this weekend, so it'll be the middle of next week before we fly a mission. I just wanted to give everyone interested plenty of time to sign up.

anonym0use
10/28/2008, 15:56
You might even die first! :laugh:

I thought that was Malakim's job... :cheeky:

get_1
10/28/2008, 16:14
Actually, I'm pretty sure I took that from him a while back.
Especially if you count being daykilled the first day. :cheeky:

GroovyBoy
10/28/2008, 16:29
Alright, put me on the waiting list once one of these bums dies...

Ignatz_Mouse
10/28/2008, 16:33
Alright, put me on the waiting list once one of these bums dies...

You're the one labeled "Mastermind Fodder" mister.

Melkhor
10/28/2008, 16:33
I'll sign up for the reserves as well. Hopefully I'll get a chance to improve Denmark's WWII record here (Lord knows I couldn't possibly make it any worse!) :)

AlienFlanders
10/28/2008, 17:30
I'll sign up for the reserves, my liver has almost recovered from the last mission.

BudPalmer
10/28/2008, 20:56
I'm not missing out on this one (i hope). ;)

Grinner
10/28/2008, 21:08
I'll man bartending duties until I get yanked out of the reserves to go on a mission (which, given how brutal some of these games have been may be pretty quickly :laugh: )

Jackofhearts2005
10/28/2008, 22:34
I'm not patriotic but I'm not motivated enough to try to get a different job.

Sign me up for the reserves. :p

charlesx
10/28/2008, 22:48
I'll man bartending duties until I get yanked out of the reserves to go on a mission (which, given how brutal some of these games have been may be pretty quickly :laugh: )

Spoken like a man after me own heart. Pour me another, barkeep. You take the high road and I'll take the low... and I'll still get there afore ya!

CurBludgeon
10/28/2008, 23:19
Man, we should have enough to fill out close to two planes. Didn't we try that once?

Space Jawa
10/29/2008, 01:28
Reserve me a spot in the reserves!

get_1
10/29/2008, 01:30
Back! Back, you vultures!

Ye shall not have my spot! I plan on staying ALIVE!

DarkCorsair
10/29/2008, 07:42
I hop on as part of the reserves! I like being the reserves, because it means I have every necessary skill to operate any position on the plane. Makes me a lot more talented than the initial crew. :)

theanalogkid
10/29/2008, 08:52
Put me on the reserve list.

Kalel21
10/29/2008, 10:47
Man, we should have enough to fill out close to two planes. Didn't we try that once?

We did. Both planes went down in flames without survivors after 6 or 7 missions. :cry:

charlesx
10/29/2008, 11:02
Back! Back, you vultures!

Ye shall not have my spot! I plan on staying ALIVE!

Ah! Ah! Ah! Ah! Staying alive! Staying alive!
Ah! Ah! Ah! Ah! Staying alive! Staying alive!
Staying aaaaaliiiiive! Yeah!

:laugh:

Kalel21
11/03/2008, 18:21
Our first mission will be flown on Wednesday night, with results posted late Thursday morning.

Time to start the betting pool on who dies first.

batfink
11/03/2008, 18:29
I bet on the pilot. :cheeky:

Ignatz_Mouse
11/03/2008, 23:16
I can't die! I have a new baby to get home to!

AlienFlanders
11/04/2008, 00:23
I can't die! I have a new baby to get home to!

Just stop showing the photos to everyone.

Kalel21
11/05/2008, 14:02
The movie to watch to put yourself in a B-17 mood:


Air Force (1943), directed by Howard Hawks, starring John Garfield.

Put it on your Netflix list.

GroovyBoy
11/06/2008, 01:51
I am a lock to survive the first mission...

Kalel21
11/06/2008, 10:53
MISSION #1:

For our first mission, we are sent just a little ways across the channel to bomb the airfield at Abbeville.

Zone 1: We take off.

Zone 2: Over the Channel, but no enemy planes appear.

Zone 3: CURSES!!! On our very first mission, the skies over the target are overcast!!! At least this keeps some of the enemy planes away.

We're attacked by four FW 190s. Our escorting Spitfires chase away 3 of them. The last comes at us from 3 o'clock high. JacinB in the Top Turret and charlesx at the Starboard Waist gun both blaze away at it, but neither score any hits. In fact (and I'm not making this up or rigging the dice rolls in any way), charlesx's gun jams.

The 190 scores some superficial hits, plus a hit on our bomb bay that destroys the rubber raft stored there.

The Spitfires chase the 190 away before it can come around at us again.

We drop down for the bomb run. The flak is light and we take no hits, but CurBludgeon can't see the target through the clouds. Our bombs miss the airfield, destroying the bicycle rack outside the nearby Miss Collette's Finishing School for Young Girls.

We turn for home.

Zone 3: The Spitfires chase away a couple of ME 109s before they can attack us.

Zone 2: No enemy activity.

Zone 1: The weather back home is fine. We land without problems.

Well, our first mission was about as easy as can be. But that hit to the bomb bay (which happened while the bombs were still aboard) reminds us that we are always just one unlucky dice roll away from violent death.



Pilot--Kalel21

Co-Pilot--get 1

Bombadier--CurBludgeon

Navigator--Antipathy

Flight Engineer/Top Turret gunner--JacinB

Radio Operator--anonymOuse

Ball Turret Gunner--St. Cuthbert

Starboard Waist Gunner--charlesx

Port Waist Gunner--batfink

Tali Gunner--Ignatz Mouse


SUCCESSFUL MISSIONS: 0

RESERVES: Rokk Krinn, JackAssterson, GroovyBoy, Melkhor, AlienFlanders, BudPalmer, Grinner, Jackofhearts2005, Space Jawa, DarkCorsair, theanalogkid

Rokk_Krinn
11/06/2008, 11:09
*eyes Cuthbert's footlocker and sighs* Ah well, maybe next time.

Ignatz_Mouse
11/06/2008, 11:23
That finishing school was front for anti-resistance espionage. I say we should get 1/2 point.

CurBludgeon
11/06/2008, 11:25
The flak is light and we take no hits, but CurBludgeon can't see the target through the clouds. Our bombs miss the airfield, destroying the bicycle rack outside the nearby Miss Collette's Finishing School for Young Girls.

For the record, I was blinded by manners and charm.

And girls.

Kalel21
11/06/2008, 11:33
For the record, I was blinded by manners and charm.

And girls.

So you couldn't see the target through the clouds, but you could see the girls? A likely story.

:p

CurBludgeon
11/06/2008, 11:52
So you couldn't see the target through the clouds, but you could see the girls? A likely story.

:p

No. Remember that I was blinded by girls.

So I couldn't see them. :(

Rokk_Krinn
11/06/2008, 12:00
No. Remember that I was blinded by girls.

So I couldn't see them. :(

Your parents kept trying to warn you that if you kept doing that you'd go blind.

JackAssterson
11/06/2008, 12:06
What, Cuthbert's not dead yet?

Raspberries.

/paints larger target on ball turret

charlesx
11/06/2008, 12:11
For the record, I was blinded by manners and charm.

And girls.

Pfffft!! You drop bombs like a girl!

:laugh:

St. Cuthbert
11/06/2008, 12:23
I guess I lead a charmed life!

But don't worry, there's plenty more missions left for me to get killed on. And then who will take my place?

anonym0use
11/06/2008, 12:31
I guess I lead a charmed life!

But don't worry, there's plenty more missions left for me to get killed on. And then who will take my place?

Someone who can hit the target? :laugh:

St. Cuthbert
11/06/2008, 12:56
Someone who can hit the target? :laugh:

Blame CurBludgeon for that! I'm just the humble ball turret gunner :laugh:

CurBludgeon
11/06/2008, 12:58
Blame CurBludgeon for that! I'm just the humble ball turret gunner :laugh:

It's not me; it's those girls!

And the masturbation references. So blame Rokk!

Kalel21
11/07/2008, 15:28
We'll probably be flying several missions this weekend, so watch for reports of much death and destruction come Monday.

Kalel21
11/10/2008, 11:26
MISSION #2:

We’re sent back to hit the airfield at Abbeville once again. I guess the guys at Command are determined that we actually land a bomb on top of the place.

Zone 1—We take off.

Zone 2—No enemy activity.

Zone 3—We’re over the target and this time the weather is clear.

We also have incredibly luck, despite the fact that the Luftwaffe seems to be throwing everything but the kitchen sink at us today. 3 waves of enemy fighters zip up at us.

But all the planes in the first wave are driven off by other B-17s in our formation.

Then, incredibly, our fellow bombers drive off the next wave as well.

Our British friends in the escorting Spitfires chase away the last wave of fighters. Not a single German plane comes close to us.

We drop down for the bomb run. The flak is a little intense today and we take a hit to the port wing. The #2 engine is knocked out.

But as long as we drop our bombs, we can keep up with the rest of the formation. CurBludgeon squints into the Nordan bomb site and presses the release button. 20% of our bombs slam into the airfield, tearing up landing strips and blowing apart hangers.

We turn for home.

Zone 3—Only a single wave of fighters dare to approach us this time, but the Spitfires drive them away.


Zone 2—No enemy activity.

Zone 1—The weather back home is clear and we land without incident. The ground crew patches up the #2 engine and we all marvel over the fact that NOT A SINGLE ONE OF OUR GUNNERS FIRED A SHOT DURING THIS MISSION. That’s a very rare occurance.

But, of course, after just three more missions, we are no longer guaranteed the highest number of fighter escorts and our possible target area will extend farther into German-held territory. We might as well enjoy the quiet times while they last.



Pilot--Kalel21

Co-Pilot--get 1

Bombadier--CurBludgeon

Navigator--Antipathy

Flight Engineer/Top Turret gunner--JacinB

Radio Operator--anonymOuse

Ball Turret Gunner--St. Cuthbert

Starboard Waist Gunner--charlesx

Port Waist Gunner--batfink

Tali Gunner--Ignatz Mouse


SUCCESSFUL MISSIONS: 1

RESERVES: Rokk Krinn, JackAssterson, GroovyBoy, Melkhor, AlienFlanders, BudPalmer, Grinner, Jackofhearts2005, Space Jawa, DarkCorsair, theanalogkid


Mission #3 results to be posted later today.

CurBludgeon
11/10/2008, 11:38
CurBludgeon squints into the Nordan bomb site and presses the release button. 20% of our bombs slam into the airfield, tearing up landing strips and blowing apart hangers.

20%, baby. I love a job where getting things right once out of five times constitutes competence. :laugh:

get_1
11/10/2008, 11:56
No casualties of war. :(

CurBludgeon
11/10/2008, 11:58
No casualties of war. :(

It's a kraut! Get him!

Er, get get_1, that is. :noid:

Kalel21
11/10/2008, 11:59
It's a kraut! Get him!

Er, get get_1, that is. :noid:

Actually, I think he just wants to move up to my job. :disappointed:

charlesx
11/10/2008, 12:00
20%, baby. I love a job where getting things right once out of five times constitutes competence. :laugh:

OK, props to you on this one. Maybe your girlish bombing is improving, after all. :cool:

Kalel21
11/10/2008, 12:51
Mission #3:


We’re going after yet another airfield. This time, Command wants us to hit the fighter base at Cherbourg.

Zone 1—We take off.

Zone 2—No enemy activity

Zone 3—Over the target and the weather is clear. But 3 FW 190s zip past our escorts and swing in at us, guns blazing. batfink on the Port Waist gun damages one of them and the others miss us, then fly off.

We drop down for the bomb run. Anti-aircraft bursts are all around us, but we aren’t hit. This time, CurBludgeon outdoes himself. 75% of the bombs are on target. Several airplane hangers are reduced to burning rubble and the German C.O.’s weekly game of bridge is rudely interrupted by the sudden appearance of a five-hundred pound bomb crashing through the ceiling.

We turn for home.

Zone 3—We need to send a few bottles of good whiskey over to the local R.A.F. fighter base when we get back, guys. Once again, the Spitfires drive away all enemy fighters before we are attacked.

Zone 2—No enemy activity.

Zone 1—The weather is clear over our base and we land safely. Last time, we made it home without having to expend a single machine gun round. This time, our plane didn’t suffer as much as a single scratch.

Is this a good omen for the future, or does it merely mean that we will really get slammed once we get past these initial milk runs?


Pilot--Kalel21

Co-Pilot--get 1

Bombadier--CurBludgeon

Navigator--Antipathy

Flight Engineer/Top Turret gunner--JacinB

Radio Operator--anonymOuse

Ball Turret Gunner--St. Cuthbert

Starboard Waist Gunner--charlesx

Port Waist Gunner--batfink

Tali Gunner--Ignatz Mouse


SUCCESSFUL MISSIONS: 2

RESERVES: Rokk Krinn, JackAssterson, GroovyBoy, Melkhor, AlienFlanders,
BudPalmer, Grinner, Jackofhearts2005, Space Jawa, DarkCorsair, theanalogkid

Mission #4 will be flown sometime within the next few days.

anonym0use
11/10/2008, 13:00
Way to conserve ammo guys!

*tunes radio*

CurBludgeon
11/10/2008, 13:03
OK, props to you on this one. Maybe your girlish bombing is improving, after all. :cool:

This time, CurBludgeon outdoes himself. 75% of the bombs are on target. Several airplane hangers are reduced to burning rubble and the German C.O.’s weekly game of bridge is rudely interrupted by the sudden appearance of a five-hundred pound bomb crashing through the ceiling.

I'm telling you. Blinded by feminine wiles. No girls, no misses. :cool:

charlesx
11/10/2008, 13:29
Should we name the B-17 that we are flying?

Here's one sure way of getting shot down - let's call the bird "Lady Luck"! ;)

CurBludgeon
11/10/2008, 13:43
Should we name the B-17 that we are flying?

Here's one sure way of getting shot down - let's call the bird "Lady Luck"! ;)

Or the "Live Forever." ;)

Space Jawa
11/10/2008, 13:44
Yeah, like we really want to tempt fate like that. I say we go with "Barns Broadside"/"Broadside of the Barn".

BudPalmer
11/10/2008, 13:56
Call it "Waiting for Bud"

batfink
11/10/2008, 14:12
Mission #3:


We drop down for the bomb run. Anti-aircraft bursts are all around us, but we aren’t hit. This time, CurBludgeon outdoes himself. 75% of the bombs are on target. Several airplane hangers are reduced to burning rubble and the German C.O.’s weekly game of bridge is rudely interrupted by the sudden appearance of a five-hundred pound bomb crashing through the ceiling.



It was because Col. Hogan convinced the Germans it was Wager's birthday, and they had a big party, so the airfield was entirely illuminated.

Kalel21
11/12/2008, 11:11
We're going to fly another mission tonight.

Will it be another milk run, or does violent death await for one or more of the crew?

get_1
11/12/2008, 11:38
We're going to fly another mission tonight.

Will it be another milk run, or does violent death await for one or more of the crew?

[chant]

Violent death! Violent death!

Kalel21
11/13/2008, 11:13
I'm thinking I should wait until the Realms is working correctly again before posting anymore results, so that those of you in the crew will get the usual e-mails about new posts and not miss out on anything.

Please let me know if I should post results anyways.

Ignatz_Mouse
11/13/2008, 11:28
Please post anyway!!!!

CurBludgeon
11/13/2008, 11:42
I'm subscribed to the thread, so I just refresh my Control Panel regularly. I'm down with posting anyway.





Unless it means my violent, horrible death.

Kalel21
11/13/2008, 11:58
Okay, then, here's the next mission (such as it was):

Mission #4:


Gee whiz, Command is sending us back to Abbeville. Apparently, the current strategy is to pound the Luftwaffe fields closest to England on a regular basis.

Zone 1—We take off.

Zone 2—No enemy activity

Zone 3—Over the target and the weather is clear. 2 waves of enemy fighters come at us.

In the first wave, 2 twin-engined ME 110s get through the fighter cover. One comes up from beneath us, but St. Cuthbert in the Ball Turret damages it and forces it to peel off. The other weaves through our defensive fire and scores some hits on the waist. Our control cables (the cables that run from the cockpit to the rudder) are damaged, but remain operable.

The ME 110 comes around for another pass. Our gunners miss it, but it also misses us.

The 2nd wave of fighters is driven off by our escorts.

We drop down for the bomb run. Flak is heavy today and shrapnel rips into our port wing and tail, but the damage is only superficial.

The jolts we take from the hits, though, cause our bombs to miss the target. Once again, tea time at Miss Collette's Finishing School for Young Girls is interrupted by a series of loud explosions. Little Amelia's prize potatoe garden is destroyed and Pierre the House Cat hides under the piano and refuses to come out.

We turn for home.


Zone 3—A pair of FW 190s zip past our escorts. CurBludgeon lightly damages one of them with a burst from the Nose gun. Both 190s miss us with their own fire and fly away.

Zone 2—No enemy activity, but a dreaded RANDOM EVENT occurs. Our #2 engine sputters and dies, but with our bombs already gone and this close to home, this puts us in no danger.

Zone 1—The weather is clear over our home base and we land safely. A few scary events, but we once again make it back without shedding any blood.

On the other hand, we haven't shot down a single enemy fighter yet. This is getting embarassing.

One more milk run before limited Allied resources mean our escorting fighters are no longer as numerous--just when our list of potential targets start to stretch deeper into enemy territory.

Pilot--Kalel21

Co-Pilot--get 1

Bombadier--CurBludgeon

Navigator--Antipathy

Flight Engineer/Top Turret gunner--JacinB

Radio Operator--anonymOuse

Ball Turret Gunner--St. Cuthbert

Starboard Waist Gunner--charlesx

Port Waist Gunner--batfink

Tali Gunner--Ignatz Mouse


SUCCESSFUL MISSIONS: 2

RESERVES: Rokk Krinn, JackAssterson, GroovyBoy, Melkhor, AlienFlanders,
BudPalmer, Grinner, Jackofhearts2005, Space Jawa, DarkCorsair, theanalogkid

CurBludgeon
11/13/2008, 12:02
Sorry. Those blasted girls distracted me again.

Ignatz_Mouse
11/13/2008, 12:09
The potato garden had, buried underneath, a large cache of weapons.

anonym0use
11/13/2008, 12:33
The potato garden had, buried underneath, a large cache of weapons.

I can confirm this from a transmission I intercepted during the flight from those nasty SS gardeners.

"Be careful tilling that patch next year girls!"

*tunes radio back to Amos 'n' Andy*

Kalel21
11/13/2008, 12:50
You know, if it turns out that Miss Collette and her ladies "entertain" German officers to get information to pass on to the Allies, then we're going to be pretty embarrassed about those errant bombs.

BudPalmer
11/13/2008, 12:53
In my day German pilots could aim. :ermm:

Space Jawa
11/13/2008, 13:11
Glad to know we're not living in your day, then.

BudPalmer
11/13/2008, 13:23
Can I just hang out on the plane? I'm bored!

Kalel21
11/13/2008, 13:25
Can I just hang out on the plane? I'm bored!

The #2 engine needs fixing. Why don't you work on that while the rest of us catch Betty Grable's show at the USO?

get_1
11/13/2008, 13:26
Can I just hang out on the plane? I'm bored!

No. But you can stay back in the base and guard the foot lockers. :laugh:

BudPalmer
11/13/2008, 13:27
No. But you can stay back in the base and guard the foot lockers. :laugh:

I'm totally pooping in yours!

CurBludgeon
11/13/2008, 13:29
Glad to know we're not living in your day, then.

Emphasis on "living."

anonym0use
11/13/2008, 13:54
In my day German pilots could aim. :ermm:

It's the gunner's aim that I'm more worried about.

get_1
11/16/2008, 23:27
Oh, those devilish prep girls are just SO lucky it's the weekend or else CurBludgeon'd be on top of them like...well, like CurBludgeon on prep girls!


He's never gotten the best of them, but that sure doesn't keep him from trying again and again (bless his persistent little heart).

Kalel21
11/18/2008, 13:22
We'll be flying Misson #5 tomorrow (and maybe Mission #6 as well). #5 will be our last guarenteed milk run. After that, things start getting dangerous.

batfink
11/18/2008, 14:06
On the other hand, we haven't shot down a single enemy fighter yet. This is getting embarassing.



Waitaminite...I'm supposed to shoot at them? :nervous:

CurBludgeon
11/18/2008, 14:07
Waitaminite...I'm supposed to shoot at them? :nervous:

I tell you, it's that girls' school.

Kalel21
11/18/2008, 15:34
Waitaminite...I'm supposed to shoot at them? :nervous:

I blame the public school system.

CurBludgeon
11/18/2008, 15:44
I blame the public school system.

I'd blame the Catholic school system. What with those uniforms they make 'em wear.

GroovyBoy
11/18/2008, 17:09
Catholic school girl outfits...
:grin:

Ignatz_Mouse
11/19/2008, 13:39
Eagerly awaiting to hear if we resemble Swiss cheese...

BudPalmer
11/19/2008, 13:43
Yeah, the reserves are getting restless!

anonym0use
11/19/2008, 15:17
Kal-el must be figuring out how to edit the thread title to:

The B-17 Crashes and Burns yet again!

GroovyBoy
11/19/2008, 18:07
Yeah, how much [Censored] do I have to [Censored] to get on this [Censored][Censored] plane?!?!? And when do the [Censored][Censored] snakes show up?!??!?

Kalel21
11/20/2008, 11:05
Mission #5:


Good heavens, we're being sent back to hit the airfield at Abbeville again!!!

Zone 1—We take off.

Zone 2—No enemy activity

Zone 3—Over the target and the weather is clear. A single wave of enemy fighters come at us.

Two ME 109s get past our escorts and attack us. One is damaged by JacinB in the Top Turret, but the German pilot manages to score some hits on us before heading back to base. A hit to the cockpit's instrument panel knocks out the flap controls.

The more serious hit is to the nose. Our navigator, Antipathy, is seriously wounded.

We drop down for the bomb run. There's some flak, but we take no hits. CurBludgeon manages to plant 15% of the bombs on target, chewing landing strips into rubble. Miss Collette's school is spared for the day.


We turn for home.


Zone 3—Other bombers in our formation drive off the enemy fighters.

Zone 2—A single ME 109 tries to approach us, but our escorting Spitfires chase him away.

Zone 1—The weather is clear over our home base. The non-working flaps make the landing a bit wobbly, but we get down safely.

Antipathy is rushed to the hospital, but the docs are unable to save him. Guess I've got to write that letter to his family. -sniff-

Space Jawa is randomly chosen from the Reserve list to take over as our new navigator.

Well, that's the last of our guarenteed milk runs. From now on, our fighter escorts may not be as numerous and our potential targets begin to move farther into enemy terriroty. (Though, until Mission #11, most of them remain within our escort umbrella.)

Still not a single enemy fighter shot down. You guys are starting to embarass me.:(

Pilot--Kalel21

Co-Pilot--get 1

Bombadier--CurBludgeon

Navigator--Space Jawa

Flight Engineer/Top Turret gunner--JacinB

Radio Operator--anonymOuse

Ball Turret Gunner--St. Cuthbert

Starboard Waist Gunner--charlesx

Port Waist Gunner--batfink

Tail Gunner--Ignatz Mouse


SUCCESSFUL MISSIONS: 3

KIA: Antipathy

RESERVES: Rokk Krinn, JackAssterson, GroovyBoy, Melkhor, AlienFlanders,
BudPalmer, Grinner, Jackofhearts2005, DarkCorsair, theanalogkid

Ignatz_Mouse
11/20/2008, 11:28
*pours out a 40oz Grape Ne-Hi for anti*

anonym0use
11/20/2008, 11:55
Abbeville again?

I signed up to travel to strange exotic locations (and bomb them). Not to bomb the same place over and over again. If that rotten Cur would just keep his eyes on the prize, maybe we'd get to actually get to go somewhere other than the place we've hit about 1/5 times.


Oh, and...


Dibs on Anti's boots.

Grinner
11/20/2008, 11:58
A toast to Anti-pants! After all, the drinks are on him :laugh:

Mission four for our first casualty - that's a surprise. Of course, mission four and not a single enemy shot down is even more of a surprise!

Kalel21
11/20/2008, 12:17
A toast to Anti-pants! After all, the drinks are on him :laugh:

Mission four for our first casualty - that's a surprise. Of course, mission four and not a single enemy shot down is even more of a surprise!

Actually, this was Mission #5. I've corrected the typo on the mission report.

All the same, it's pretty gosh darn poor shooting. I'm going to cancel all leaves and liberties and order more practice on the firing range for everyone. (Except me. I'm heading into town for a few days. Have fun, guys.)

Ignatz_Mouse
11/20/2008, 12:19
Or you could send us on another mission right away :cool::cool::cool:

anonym0use
11/20/2008, 12:20
I'm really not concerned so much with shooting them down. I mean, after all - how many times have we been shot down? Seems like we're even scored to me. And I'd like to keep it that way.

JacinB
11/20/2008, 12:22
Still not a single enemy fighter shot down. You guys are starting to embarass me.:(
You know, personally, I think we need to have an instant replay rule, because I'd like to challenge the ruling on the field that the fighter was not downed by contact 'cause I'm danged sure I got him. :cheeky:

JacinB
11/20/2008, 12:30
Sorry. Those blasted girls distracted me again.
Carlos? CarlosMucha? 'Zat you?

JacinB
11/20/2008, 12:36
Can I just hang out on the plane? I'm bored!
You can be our spotter!

*fits Bud into a makeshift harness on the belly of the plane.*

Here. And you'll prob'ly need these binoculars, and this radio.

Now, when you see that we're over the target or, you know, something that looks like something that we might oughta shoot at, I want you to use that walkie-talkie to let us know, a'ight?

What's that? This isn't what you meant by 'hang out on the plane' ... ? Well, next time you might oughta be more specific.

Now, you just wait right there. We got a mission coming up in a coupla days and we need you to be good and ready for it.

BudPalmer
11/20/2008, 13:16
Weeee!!! I can see Hitler's house from here. Um, is us supposed to be difficult to beath out here? Guys?

Space Jawa
11/20/2008, 13:21
Alright guys, next mission, let's go shoot one down for the Anti-Man!

Rokk_Krinn
11/24/2008, 18:52
*dusts off his hands* Okay guys. Antipathy's stuff has been sent back across to the states where it belongs. Knew you were busy grieving so I was more than happy to take care of it for you.

Antipathy
11/24/2008, 18:54
Man, what an ignominious career.

Can Yhtapitna sign up in the reserves?

Antipathy
11/24/2008, 18:55
*dusts off his hands* Okay guys. Antipathy's stuff has been sent back across to the states where it belongs. Knew you were busy grieving so I was more than happy to take care of it for you.

Somebody actually cared. I'm so touched. :cry:

charlesx
11/24/2008, 18:57
Nooooo!!! Antipants!!!!

By the sons of Worvan! By Grapthar's hammer, you shall be avenged!

But for now, oh well, the show must go on.

Drinks Anti's whiskey ration at the officer's club. Snif.

charlesx
11/24/2008, 18:58
Man, what an ignominious career.

Can Yhtapitna sign up in the reserves?

* POOF! Anti disappears back to the 5th dimension! *

Whew. That's a relief. Thought we'd never be able to trick him into typing his name backwards!

:laugh:

Kalel21
11/25/2008, 10:47
Man, what an ignominious career.

Can Yhtapitna sign up in the reserves?

I'll put Yhtapitna in the reserves.

Sorry it's been a while since we've done a mission. Real life can really get in the way of the important stuff sometimes. I'll see if we can get one in tonight. We will for sure fly one or two missions (maybe more) over the Thanksgiving holidays.

batfink
11/25/2008, 11:59
I'll put Yhtapitna in the reserves.

Sorry it's been a while since we've done a mission. Real life can really get in the way of the important stuff sometimes. I'll see if we can get one in tonight. We will for sure fly one or two missions (maybe more) over the Thanksgiving holidays.
WWII didn't take a holiday, Mister.

Kalel21
11/25/2008, 12:25
WWII didn't take a holiday, Mister.

We can make a barbacue kit out of the ball turret to have our turkey while we fly a mission.

Melkhor
11/25/2008, 12:30
We can make a barbacue kit out of the ball turret to have our turkey while we fly a mission.

It's not like you guys seems to be using those guns for anything else so why not?

Maybe you'd have better chances of claiming a kill if you tried dropping some of the payload on the enemy fighters instead? :)

Kalel21
11/25/2008, 12:36
It's not like you guys seems to be using those guns for anything else so why not?

Maybe you'd have better chances of claiming a kill if you tried dropping some of the payload on the enemy fighters instead? :)

It's not easy being the laughing stock of the squadron. Would someone please hit something the next time we go up?

Ignatz_Mouse
11/25/2008, 14:29
Sure, but we need *to go up* in order to do that!

GroovyBoy
11/25/2008, 15:48
Hey, I'm the best shooter in the crew, but somebody won't put me on the plane...

JacinB
11/25/2008, 15:54
It's not easy being the laughing stock of the squadron. Would someone please hit something the next time we go up?
Bring Scarlet Johansson on the plane, 'cause I think we'd all try hittin' that.



... 'zat not what you meant?

JacinB
11/25/2008, 16:00
WWII didn't take a holiday, Mister.
Maybe not, but WWI did (http://www.theamericanstoryteller.com/story-details.cfm?story=116).

BigDaddyHub
12/01/2008, 00:10
Man, I NEED this to continue. Every day I find myself thinking about this thread...I used to play this game when I was in HS and I just gotta see how it comes out...

Kalel21
12/01/2008, 10:43
MISSION #6:

High Command wants us to hit the industrial plants at Lille, just a little ways over the Channel. But there aren’t that many fighters available to serve as escorts today. We’re pretty much on our own.

Zone 1—We take off.

Zone 2—No enemy activity.

Zone 3—We’re over the target and this time the weather is clear.

But 3 waves of fighters come up to meet us, pretty much ignoring the few Spitfires that are present.

The 1st wave is a mix of fighter types, hitting us from 4 directions. JacinB on the Top Turret, St. Cuthbert in the Ball Turret, and Ignatz Mouse in the Tail Turret damage one fighter apiece, but a single ME 109 gets through to score some superficial hits. It comes around for another pass, but misses us.

The 2nd wave of enemy fighters is driven off by other bombers in our formation.

The last wave, 3 ME 109s, comes in and things start to get bloody. Our new navigator, Space Jawa, damages one with the Starboard Cheek gun, but another of the fighters drills bullets into our nose and pilot compartment.

Both CurBludgeon and Space Jawa are lightly wounded, though they both remain in action. Your brave pilot, Kalel21, is seriously wounded. Co-Pilot get 1 is lightly wounded and maintains control of the airplane.

The 109 comes around for another pass, but batfink on the Port Waist gun damages him and drives him off.


We drop down for the bomb run. Flak is pretty light, but the German gunners get lucky. Nearby air bursts drill shrapnel into our nose compartment, killing both CurBludgeon and Space Jawa.

Without a Bombardier, our bombs are all off target, shattering the local Escargot shop.

We turn for home.

Zone 3—Other bombers in our formation drive off the enemy fighters.


Zone 2—We’re jumped by five FW 190s. Our escorts finally do some good today by driving off two of them. batfink then scores the first kill for our crew by shooting down another. The remaining two fighters avoid our defensive fire, but miss us in turn.

Zone 1—The weather back home is clear and we land without incident. Kalel21 is rushed to the hospital. His life is saved, but it’s a million dollar wound—he gets his discharge and a ticket home.

The bodies of CurBludgeon and Space Jawa (who only got to fly one mission before getting whacked) are buried.

get 1 moves up to pilot’s seat he’s coveted for so long, while DarkCorsair is drawn from the reserves to take over as Co-pilot. Rokk Krinn is the new bombardier, while Groovyboy brushes off his ruler and compass to take over as navigator.

This was a bloody one. How will Mission number 7 go? It couldn’t possibly be any worse!

Or could it? Results for Mission #7 will be posted later today.


Pilot—get 1

Co-Pilot--DarkCorsair

Bombardier—Rokk Krinn

Navigator—Groovyboy

Flight Engineer/Top Turret gunner--JacinB

Radio Operator--anonymOuse

Ball Turret Gunner--St. Cuthbert

Starboard Waist Gunner--charlesx

Port Waist Gunner—batfink (1 kill)

Tali Gunner--Ignatz Mouse


SUCCESSFUL MISSIONS: 3

ENEMY PLANES SHOT DOWN: 1

KIA: Antipathy, CurBludgeon, Space Jawa

INVALIDED HOME: Kalel21

RESERVES: JackAssterson, Melkhor, AlienFlanders, BudPalmer, Grinner, Jackofhearts2005, theanalogkid, Yhtapitna

charlesx
12/01/2008, 10:51
Darn! All that action in the air and I didn't even get to fire off one shot! (Guess I should have been paying attention instead of playing Super Mario Bros on my Nintendo DS.)

On the bright side, I ain't dead yet.

CurBludgeon and Space Jawa, you shall be honored and remembered - and your stock of whiskey shall be pinched.

Darn this cursed war! Darn it to HECK!!!

Ignatz_Mouse
12/01/2008, 10:58
Hey, at least we gave a few of those huns what for!

Grinner
12/01/2008, 11:47
Well, with Rokk actually on active duty now, I suppose it falls to me as acting bartender to raid their...er...provide "free drinks" in their memories :grin: :laugh:

Space Jawa
12/01/2008, 12:02
Dang it! Dang it all!

If it would be so possible, Space Jawa's cousin, Robo Jawa, would like to sign up for the Reserves.

batfink
12/01/2008, 13:23
MISSION #6:

This was a bloody one. How will Mission number 7 go? It couldn’t possibly be any worse!


Weeeellll, we could have all died.

Ignatz_Mouse
12/01/2008, 13:24
Congrats to Batfink for scoring our first kill!

BigDaddyHub
12/01/2008, 13:31
Put me down as a reserve. At this rate you are going to need it.

Kalel21
12/01/2008, 13:36
MISSION #7:

We’re sent a little deeper into France this time to hit the Railway yard at Rouen.

Zone 1—We take off.

Zone 2—The Germans come at us right out of the gate. A couple of ME 109s attack. One is chased off by our escorts, while the other misses us on its attack run.

Zone 3—A wave of fighers come up at us, but other bombers in our formation drive them off.

Zone 4—Over the target and the weather is good. But the Germans send 2 waves of fighter up at us. Our fellow bombers once again drive off the first wave.

The second wave consists of a single ME 109, which Rokk Krinn damages and drives off with the Nose gun.

We drop down for the bomb run. The anti-aircraft fire is nasty today and a hit to the tail puts the Tail Turret out of action and disables the Ignatz Mouse’s suit heater.

Rokk Krinn’s first attempt at hitting the target on the ground is inauspicious. The bombs miss and blow up Pepe Lepew just as he is about to finally score with that cat.

We turn for home.

Zone 4—Without heat, Ignatz Mouse is in serious danger of frostbite if we stay high up and in formation, so we must drop low and try to make it home on our own. This puts us back in range of anti-aircraft fire. Fortunately, this is inaccurate and we take no hits.

Unfortunately, the two waves of fighters coming towards us get to make multiple passes at us because we are out of formation. What’s more, there’s not a friendly fighter plane in the sky to look after us.

The first wave consists of SIX planes. JacinB in the Top Turret shoots one down, but we take multiple hits.

The Port Elevator on our tail assembly is knocked out.

batfink, our Port Waist gunner, is killed.


DarkCorsair, our brand new Co-Pilot, is seriously wounded.


The Radio is knocked out. Since we’re out of formation, that means we probably don’t get rescues if we have to ditch in the Channel.

The Port Cheek gun is knocked out.

The Ball Turret is put out of action.


The fighters come around for another pass. charlesx, on the Starboard Waist gun, drives one off with an extended burst. The others score some superficial hits and come around for one last pass.

They score more hits, knocking out the Autopilot. This has no effect once we’ve made the bomb run.

More dangerously, St. Cuthbert’s oxygen supply is damaged (though it still functions) and the Rudder takes a hit.

BUT WAIT—THERE’S MORE:

Another wave of SIX fighters comes in. Groovyboy damages one with the Starboard Cheek gun and charlesx damages another, but in neither case is the damage serious enough to force the fighters to break off.

Fortunately, AnonymOuse shoots down an FW 190 with the Radio Room gun.

But the other planes score multiple hits. Our pilot, get 1, is killed, bleeding out on the seat he coveted for so long.

AnonymOuse is killed as well.

So is charlesx.

St. Cuthbert is lightly wounded.

The Top Turret is damaged and put out of action.

The Pilot and Co-Pilot heating systems are knocked out.

The fighters come around for another pass. There’s only a few guns both still working and manned, so most of them have a free pass at us. Fortunately, the only damage done is superficial.

Then come around one last time. The Nordon bombsite is destroyed and the Rudder takes more damage.


The fighters are done with us, but our pilot is dead and our co-pilot is unconscious. With no radio, trying to take our badly damaged plane over the Channel doesn’t seem practical. We have to bail out, even though that means leaving the badly wounded DarkCorsair behind to go down with the plane.

The five remaining crew hit the silk and land safely, watching the plane crash into a nearby hill before heading off into the woods. But Groovyboy, St. Cuthbert and JacinB are all picked up by a German patrol that evening. They are soon taken to Stalag 13.

Rokk Krinn and Ignatz Mouse are rescued by the Underground. After being hidden for several days at Miss Collette’s Finishing School for Young Girls, they are smuggled back to England.

So we empty out the reserves in order to fully man our new plane. The three POWs are available to rejoin the crew should they escape, but we’re going to need more crew before long if anyone wants to volunteer. Or if those of you killed have any identical relatives who want to join up.



Pilot—JackAssterson

Co-Pilot--Melkhor

Bombardier—Rokk Krinn

Navigator—AlienFlanders

Flight Engineer/Top Turret gunner--BudPalmer

Radio Operator--Grinner

Ball Turret Gunner—Jackofhearts2005

Starboard Waist Gunner--theanalogkid

Port Waist Gunner—Yhtapitna

Tali Gunner--Ignatz Mouse


SUCCESSFUL MISSIONS: 3

ENEMY PLANES SHOT DOWN: 3

KIA: Antipathy, CurBludgeon, Space Jawa, get 1, DarkCorsair, anonymOuse, batfink, charlesx

POW: Groovyboy, St. Cuthbert, JacinB (1 kill)

INVALIDED HOME: Kalel21

RESERVES: Robo Jawa, BigDaddyHub, Charlesx Junior, Anonymoose, BurCludgeon.

batfink
12/01/2008, 13:40
Weeeellll, we could have all died.

That will teach me.

charlesx
12/01/2008, 13:43
Well bloody hell. That is one fine how-do-you-do. I get killed without downing one single solitary enemy plane. Nuts.

The outrage is felt back home. My own son, Charlesx Junior, decides to volunteer for active duty and to get some payback for his old pappy.

Please add Charlesx Junior to the list of reserves.

Ignatz_Mouse
12/01/2008, 13:44
I take back everything I said about the finishing school.

So, I couldn't have crawled back up where it was warm instead?

charlesx
12/01/2008, 13:45
Weeeellll, we could have all died.

You just had to go on and say that, didn't you???!!?

Oh well.

Maybe next time we'll fall into the North Sea, where I can be encased in ice and sleep in hibernation until I am found decades later...

Ignatz_Mouse
12/01/2008, 13:48
Oh, this isn't lost on me either-- I'm the only free survivor of the original crew, and the reason we got toasted was because otherwise I would freeze.

Man, I am going to need therapy. Or better, I will take it out on the huns.

Ignatz_Mouse
12/01/2008, 13:51
(Oh, and batfink, I have to get you to try Wings of War sometime soon. I'm itching to find somebody interested in playing.)

BudPalmer
12/01/2008, 14:17
Oh boy, I'm an engineer!

JackAssterson
12/01/2008, 14:20
Don't worry -- I'll fly us straight and true.

Now which pedal's the gas and which is the brake?

batfink
12/01/2008, 14:24
(Oh, and batfink, I have to get you to try Wings of War sometime soon. I'm itching to find somebody interested in playing.)
I've been looking for it.
Tom might also be interested, once being Civil Air Patrol.

anonym0use
12/01/2008, 14:26
I didn't know I had a gun, or I'd have used it before now.

I always thought it was a new fangled antenna.

Sorry to leave you chaps.

My Canadian cousin Anonymoose will join the rank and file to avenge my death.

BigDaddyHub
12/01/2008, 14:42
Now THAT was bloody. I bet they wish they would have let one guy freeze his tuckas off and let it go at that...

Are you going to rename the bomber?

Kalel21
12/01/2008, 14:43
(Oh, and batfink, I have to get you to try Wings of War sometime soon. I'm itching to find somebody interested in playing.)

Is that the one where you have a booklet of images of the view from your cockpit and a chart showing the various maneuvers you can try?

CurBludgeon
12/01/2008, 14:48
Sign up my 2nd cousin, once-removed, BurCludgeon.

Ignatz_Mouse
12/01/2008, 14:49
Is that the one where you have a booklet of images of the view from your cockpit and a chart showing the various maneuvers you can try?

No, that's Ace of Aces (which I used to own and loved, lo, back in the day). This game is inspired by it, though-- you play with miniatures and you play 3 maneuver cards face down and reveal them 1-2-3. Similar in result, you are always stacking your options against what you think your opponent will do.

You can play with just cards representing your planes instead of the miniatures, but miniatures are more fun. :)

Ignatz_Mouse
12/01/2008, 14:50
Now THAT was bloody. I bet they wish they would have let one guy freeze his tuckas off and let it go at that...

Are you going to rename the bomber?

I vote for "Ol' Mouscicle"

GroovyBoy
12/01/2008, 14:54
Well, at least I got to shoot at something. Now to plan my escape...

Ignatz_Mouse
12/01/2008, 14:56
More info on WIngs of War and Ace of Aces here:

http://www.boardgamegeek.com/game/9203

http://www.boardgamegeek.com/game/798

WoW has a WWII version as well.

Space Jawa
12/01/2008, 15:30
I vote for "Ol' Mouscicle"

Did we ever have a name for the first plane decided upon?

Ignatz_Mouse
12/01/2008, 15:33
I don't think so, but if it had been named Ol' Mouscicle it would probably still be flying, even if I wouldn't be.

AlienFlanders
12/01/2008, 16:59
Woohoo Navigator! now, where's the directions to find my keys?

charlesx
12/01/2008, 17:02
Did we ever have a name for the first plane decided upon?

Nope, not really. Though I liked to think of it as the "Lady Luck".

Lady Luck can sure be a b#### sometimes. Sigh.

* Continues to push up daisies. *

DarkCorsair
12/01/2008, 17:30
Curses! I got on the plane, the only guy standing in my way to being "Plane boss" buys it *before* we hit the mountain, and you folks aren't decent enough to pull my unconscious body out with you. For shame.

I mean, Ignatz loses his heater and we all take ridiculous risks to keep him toasty warm, but when it comes to jumping out of the plane, nobody says "we might as well slap a 'chute on DC's sorry self and toss him in the ocean"? Boo, I say. Boo. :laugh:

Oh, and my many-skilled monkey butler, aptly named DC's Monkey Butler, would like to sign up for the reserves. Given the number of human casualties, he figures there might be a spot.

JacinB
12/01/2008, 17:38
Alright, so how do we go'zabout escaping the Stalag?

JacinB
12/01/2008, 17:39
And, frankly, I think that any of the guys who 'hit the silk' after arriving at the Finishing School for Girls oughta wind up on some sort of watch list.

Kalel21
12/01/2008, 17:49
Alright, so how do we go'zabout escaping the Stalag?

You are, by default, a member of the reserves. If your name is randomly picked when we need replacements, then you escape and rejoin the crew.

St. Cuthbert
12/01/2008, 18:40
Aww...too bad about the plane. At least I'm alive somewhere. Here's hoping we escape back to England!

Grinner
12/02/2008, 04:06
Well, at least as radio operator I can still man the drinks :laugh:

Kalel21
12/02/2008, 10:49
MISSION #8:

We’re sent to the Netherlands rather than France today to bomb the Ship Yards at Rotterdam.

Zone 1—We take off.

Zone 2—No enemy activity.

Zone 3—We’re jumped by 5 ME 109s, but excellent gunnery saves us. Rokk Krinn drills one enemy fighter with the Nose gun. Another 109 comes in from 6 o’clock high, dodging fire from Ignatz’s Tail guns—but Grinner hits him square in the fuel tank with a burst from the Radio Room gun.

Zone 4—Over the target and the weather is good. Also, as a nice surprise, there are quite a few Spitfire escorts in the air over the target.

Three waves of enemy fighters come up to meet us. The first wave is chased away by other bombers in our formation.

The 2nd wave consists of a single ME 109 screaming down on us from above. But BudPalmer manages to damage him with a burst from the Top Turret, chasing him away.

The 3rd wave consists of three FW 190s, but the Spitfires chase away two of them. The remaining one misses us on his attack run.

We drop down for the bomb run. Flak is heavy and shrapnel rips into our #1 engine, but the engine miraculously keeps running.

The jarring from the flak hits throws off Rokk’s aim, but all the same 5% of the bombs land on target. The German commander’s private fishing boat is sent to the bottom of the harbor.

We turn for home.

Zone 4—Two twin-engine ME 110s make a run at us, but the Spitfires chase them off before they get close.

Zone 3—No enemy activity.

Zone 2—No enemy activity.

Zone 1—We arrive home and the weather is good. JackAssterson lands us safely. No casualties—a few of the bombs on target—and two more enemy fighters shot down. That’s at least a small step up from yesterday’s disastrous mission.

Pilot—JackAssterson

Co-Pilot--Melkhor

Bombardier—Rokk Krinn (1 kill)

Navigator—AlienFlanders

Flight Engineer/Top Turret gunner--BudPalmer

Radio Operator—Grinner (1 kill)

Ball Turret Gunner—Jackofhearts2005

Starboard Waist Gunner--theanalogkid

Port Waist Gunner—Yhtapitna

Tali Gunner--Ignatz Mouse


SUCCESSFUL MISSIONS: 4

ENEMY PLANES SHOT DOWN: 5

KIA: Antipathy, CurBludgeon, Space Jawa, get 1, DarkCorsair, anonymOuse, batfink, charlesx

POW: Groovyboy, St. Cuthbert, JacinB (1 kill)

INVALIDED HOME: Kalel21

RESERVES: Robo Jawa, BigDaddyHub, Charlesx Junior, Anonymoose, BurCludgeon, karate.

BudPalmer
12/02/2008, 10:51
Come back and fight, ya sissy!


Looks like we have the a-crew now! :rolleyes:

Melkhor
12/02/2008, 10:59
There we go, see that's all this outfitted needed, a decent crew! :)

batfink
12/02/2008, 11:10
May my manservant/sidekick, Karate, sign up for the reserves to avenge me?

Rokk_Krinn
12/03/2008, 09:35
Stupid question about Mission #7 - couldn't we have just let IM get frostbite and kept the rest of us alive? :cheeky:

Melkhor
12/03/2008, 09:42
Stupid question about Mission #7 - couldn't we have just let IM get frostbite and kept the rest of us alive? :cheeky:

I'd imagine that would be the pilots call to make, so it's really all get_1's fault! :p

Ignatz_Mouse
12/03/2008, 10:19
Stupid question about Mission #7 - couldn't we have just let IM get frostbite and kept the rest of us alive? :cheeky:

Don't remind my therapist!

Kalel21
12/03/2008, 10:45
Stupid question about Mission #7 - couldn't we have just let IM get frostbite and kept the rest of us alive? :cheeky:

My rationale was: "Heck, we're only a few zones from home. How bad could it be?"

:(

charlesx
12/03/2008, 12:33
My rationale was: "Heck, we're only a few zones from home. How bad could it be?"

:(

Weeeell, just FYI.... the general concensus among us dead types is that next time we should let the poor guy freeze. After all, a funeral for one is way cheaper than lots of funerals for the whole group - plus toss in losing a plane, to boot.

In other words: the needs of the many that don't wanna be shot down by Jerry outweigh the needs of the one freezing his rear.

Nuff said.

BudPalmer
12/03/2008, 13:08
That's some cold-blooded stuff there, brother. You're a pretty bitter corpse. ;)

Ignatz_Mouse
12/03/2008, 13:16
Aaaahhhh! The guilt! I'm hearing the voices of the dead now!

Please, Kalel, let me go back up there to shoot some more badguys down so that I may drown out these voices!

Kalel21
12/03/2008, 13:25
Aaaahhhh! The guilt! I'm hearing the voices of the dead now!


Not only that, but due to the several days you and Rokk spent hiding at Miss Collette's Finishing School for Young Girls, you've both had to report to Sick Call with the same complaint:

"Hey, doc, it hurts when I pee."

JacinB
12/03/2008, 14:50
And update from "behind the German's fences":

We decided to try digging a tunnel out with spoons we'd snuck out of the cafeteria. We pried up a couple of floorboards underneath Scooter Robinson's bunk where the guards wouldn't find it, but even after a few night's of diggin', that wasn't goin' so hot.

So that smooth-talkin' Peabody kid from Jersey convinced the guards to let us build a volleyball court in the middle of the grounds. And, of course, to level out the ground, we'd need some shovels, right?

From then on, we'd had two of the guys using the shovels the guards'd given us digging all through the night. We built a nice tunnel -- three feet wide, little more than half a football field long, 'bout 8-15 feet below the ground.

We hauled the dirt out in our pockets, before depositing it on the prison grounds. I hear a lot of it got flushed down the toilets, too, which is probably the real explanation for a lot of the plumbing problems the prison was having there toward the end. Doc just told the Germans that it was our bodies having trouble trying to acclimate to the sauerkraut and bratwurst they had us on.

A coupla nights ago, we finally felt comfortable enough with the distance the tunnel ran from the prison to pop up an exit hole. We lucked out and came up next to a clump of brush and fifteen feet from a drainage canal. Now, I figure we just gotta follow this to the river, then follow the river to ... well, not Germany.

theanalogkid
12/03/2008, 14:55
Man, I need to get in on the shooting. I was a better bombadier.

charlesx
12/03/2008, 15:47
That's some cold-blooded stuff there, brother. You're a pretty bitter corpse. ;)

That I am, brother. I'm not very grateful about being very dead.

Lucky for me my plucky sonny boy, Charlesx Junior, will take revenge upon the sassafrassin' enemy on behalf of his dearly departed poppa!! Give'em heck, boy!! Win one for the old man!!!

Kalel21
12/04/2008, 10:39
MISSION #9:

It’s back to hit the rail yard at Rouen today.

Zone 1—We take off.

Zone 2—No enemy activity.

Zone 3—Some enemy fighters appear, but none get near us. Other bombers in our formation drive them off.

Zone 4—Over the target and the weather is good. A single ME 109 screams in at us from the rear, but one of our escorting Spitfires is on the job and chases him away.

We drop down for the bomb run. Anti-aircraft fire is light today and we take no hits. Rokk Krinn squints through the Nordon bomb site and drops the load on target, slamming 30% of the bombs into locomotives and switching stations.

We turn for home.

Zone 4—The Spitfires seem to have quit for the day and two enemy fighters come in at us unimpeded. But BudPalmer shoots down an FW 190 with a burst from the Top Turret guns. JackofHearts2005 in the Ball Turret damages an ME 110 that tries to sneak up on us from below, driving him off.

Zone 3—No enemy activity.

Zone 2—No enemy activity.

Zone 1—We arrive home and the weather is good. The plane lands safely without taking a single hit. It’s as straightforward as a mission can possibly get. Unfortunately, that means Ignatz doesn’t get to fire his guns and drown out the voices of his dead crewmates. But, hey, he stays warm and toasty the whole time.

But there’s only one mission left before our list of possible targets is extended deep into France and even into Germany itself, well beyond the range of our escorts.

Pilot—JackAssterson

Co-Pilot--Melkhor

Bombardier—Rokk Krinn (1 kill)

Navigator—AlienFlanders

Flight Engineer/Top Turret gunner—BudPalmer (1 kill)

Radio Operator—Grinner (1 kill)

Ball Turret Gunner—Jackofhearts2005

Starboard Waist Gunner--theanalogkid

Port Waist Gunner—Yhtapitna

Tali Gunner--Ignatz Mouse


SUCCESSFUL MISSIONS: 5

ENEMY PLANES SHOT DOWN: 6

KIA: Antipathy, CurBludgeon, Space Jawa, get 1, DarkCorsair, anonymOuse, batfink, charlesx

POW: Groovyboy, St. Cuthbert, JacinB (1 kill)

INVALIDED HOME: Kalel21

RESERVES: Robo Jawa, BigDaddyHub, Charlesx Junior, Anonymoose, BurCludgeon, karate

theanalogkid
12/04/2008, 10:44
A toast to a job well done, gents!

theanalogkid
12/04/2008, 10:46
And I don't think I can be in the reserves and manning my position at the same time, Kal. I know I haven't shot anyone yet, but I have faith I will!

BudPalmer
12/04/2008, 10:49
WOOT! (and junk)

Ignatz_Mouse
12/04/2008, 10:52
Hot chocolate, anyone?

Melkhor
12/04/2008, 11:09
As I said, all this plane needed was a decent crew!

Kalel21
12/04/2008, 11:12
And I don't think I can be in the reserves and manning my position at the same time, Kal. I know I haven't shot anyone yet, but I have faith I will!

Advanced cloning technology at work. :(

I've fixed the reserve list so that you don't have to exist in two places at once.

theanalogkid
12/04/2008, 16:21
Advanced cloning technology at work. :(

I've fixed the reserve list so that you don't have to exist in two places at once.

I didn't mind, I just wanted to give some other sucker a chance to die.

Jackofhearts2005
12/08/2008, 01:44
As I said, all this plane needed was a decent crew!

Here here. First time I get to ride in the plane, the mission goes off without a hitch. :grin:

Kalel21
12/08/2008, 10:48
I've been drafted to help as a stage hand in my church's up-coming Christmas play. That means attending rehearsals pretty much all week long nearly every night.


We'll be able to fly Mission #10 tonight (with results posted tomorrow), but after that I'm afraid we'll be grounded for about a week.

charlesx
12/08/2008, 10:55
As I said, all this plane needed was a decent crew!

The restless dead take exception to this comment. ;)

Or, as they say: "famous last words..."

BigDaddyHub
12/08/2008, 10:56
Fewer Missions=Less Death=me still in reserves...

NOOOOOOOOO!!!!!

Grinner
12/08/2008, 11:39
Fewer Missions=Less Death=me still in reserves...

NOOOOOOOOO!!!!!

You missed the earlier runs of this game. Fewer missions does not directly imply less death :laugh: Aside from the "oops, we crashed the plane" mission this run has been relatively light on casualties and on gunners killing incoming planes.

BudPalmer
12/08/2008, 18:17
and on gunners killing incoming planes.

Hey, I'm doing my part!

Melkhor
12/08/2008, 18:44
The restless dead take exception to this comment. ;)

Or, as they say: "famous last words..."

Ha! What are they going to do about it? I'm all the way up here in the plane and they're all the way down there six foot under! :p

GroovyBoy
12/09/2008, 17:34
Fewer Missions=Less Death=me still in reserves...

NOOOOOOOOO!!!!!
At least Col. Klink isn't using you as a happy toy...

BigDaddyHub
12/13/2008, 17:04
Hey, I'm tired of peeling potatoes and mopping the floor. I was born to fight and splatter. More splatter, I think.

Kalel21
12/15/2008, 09:45
Hey, I'm tired of peeling potatoes and mopping the floor. I was born to fight and splatter. More splatter, I think.

I think we'll be able to fly a mission tonight. If so, I'll post the results tomorrow.

Kalel21
12/17/2008, 09:19
MISSION #10:

Once again, High Command sends us to hit the rail yard at Rouen. This time, we’re assigned to the dangerous tail-end position of our squadron. In game turns, this means we get an extra ME 109 attacking up our butts every time we’re hit by a wave of enemy fighters.

Zone 1—We take off.

Zone 2—No enemy activity.

Zone 3—No enemy activity.

Zone 4—Over the target and the weather is good. A wave of 5 ME 109s attacks, but our escorts drive off two of them. BudPalmer in the Top Turret and Ignatz Mouse in the Tail Turret both riddle the 109 coming at us from the rear, sharing the kill.

The two remaining 109s miss us on their attack run and fly off.


We drop down for the bomb run. Anti-aircraft fire is light today and we take no hits. But Rokk Krinn’s aim is off. Our bombs miss the target and instead land in a nearby wheat field, scaring the farmer’s cows so badly that they don’t give milk for three days afterwards.

We turn for home.

Zone 4—3 FW 190s and a single ME 109 attack. The escorting Spitfires continue to do a bang-up job today, driving off two of them. TAK on the Starboard Waist gun and AlienFlanders on the Starboard Cheek gun combine hits on another 190, damaging it enough to send it limping home. The remaining 190 misses us.

Zone 3—No enemy activity.

Zone 2—We’re almost home when a pair of 190s and a single 109 make one last try at us. The 190s miss us and fly off. But the 109, coming at us from behind, weaves through defensive fire from the Top Turret, Radio Room gun and Tail Turret, scoring hits on the Radio Room. Fortunately, the damage is superficial.

The 109 comes around for another pass, this time attacking from the front. He scores a hit on the Pilot Compartment, but the damage is once again superficial. As he whizzes past us, Ignatz Mouse scores a very difficult hit on him with the Tail guns, ripping him from the sky.

Zone 1—We arrive home and the weather is good. The plane lands safely.

Well, next time is Mission #11. From now on, our targets could be anything from a milk run just across the Channel, to U-boat pens within Germany itself (Possible targets are as deep as 8 zones into the map—our fighter escorts don’t have fuel to follow us past Zone 4). Things will get really dangerous now. It’s likely those of you in reserve will be moping up the bloodstains as you take your spots in the plane before too long.

Pilot—JackAssterson

Co-Pilot--Melkhor

Bombardier—Rokk Krinn (1 kill)

Navigator—AlienFlanders

Flight Engineer/Top Turret gunner—BudPalmer (1 ½ kills)

Radio Operator—Grinner (1 kill)

Ball Turret Gunner—Jackofhearts2005

Starboard Waist Gunner--theanalogkid

Port Waist Gunner—Yhtapitna

Tali Gunner--Ignatz Mouse (1 ½ kills)


SUCCESSFUL MISSIONS: 5

ENEMY PLANES SHOT DOWN: 8

KIA: Antipathy, CurBludgeon, Space Jawa, get 1, DarkCorsair, anonymOuse, batfink, charlesx

POW: Groovyboy, St. Cuthbert, JacinB (1 kill)

INVALIDED HOME: Kalel21

RESERVES: Robo Jawa, BigDaddyHub, Charlesx Junior, Anonymoose, BurCludgeon, karate

theanalogkid
12/17/2008, 09:56
Good job, gents! We all survived and denied those Nazis dairy goodness. A good day's work.

Ignatz_Mouse
12/17/2008, 10:03
THAT will quiet down those voices for a little while!

Melkhor
12/17/2008, 10:10
Nice going lads, but in the future Ignatz do you think you could try and shoot down the bogies *before* they make their attack run on the Pilots Compartment instead of afterwards? Just food for though! :)

BigDaddyHub
12/17/2008, 12:07
I bet the farmer got milkshakes out of those cows after that run. Nice shootin' sheriff.

Space Jawa
12/17/2008, 14:45
(Possible targets are as deep as 8 zones into the map—our fighter escorts don’t have fuel to follow us past Zone 4).

Speaking of the Map, it wouldn't be possible for us to see what this map actually looks like, would it?

Ignatz_Mouse
12/17/2008, 14:55
http://boardgamegeek.com/game/1032

Thar ya go!

Kalel21
12/17/2008, 14:56
Speaking of the Map, it wouldn't be possible for us to see what this map actually looks like, would it?

Not the best images in the world, but here:


http://www.hcrealms.com/forum/album.php?albumid=397

BudPalmer
12/17/2008, 15:38
Nice going lads, but in the future Ignatz do you think you could try and shoot down the bogies *before* they make their attack run on the Pilots Compartment instead of afterwards? Just food for though! :)

Yeah and stop taking half my kills!

Ignatz_Mouse
12/17/2008, 15:43
Yeah and stop taking half my kills!

Ahem, that was *mine*. I have voices in my head that need quieting.

charlesx
12/17/2008, 16:00
Ha! What are they going to do about it? I'm all the way up here in the plane and they're all the way down there six foot under! :p

The restless dead are digging a space six feet under, right next door, making room for new arrivals. Choice real estate, down here! :rolleyes:

Jackofhearts2005
12/17/2008, 23:52
Sorry, gents. Fell asleep in the ball turret. Next time I'll try to actually shoot at the bad guys. :laugh:

Kalel21
12/18/2008, 09:36
MISSION #11:

We’re given a tough one today: The U-boat pens at Lorient.

Zone 1—We take off.

Zone 2—No enemy activity.

Zone 3—Two waves of fighters attack. The first is driven off by other bombers in our formation.

The 2nd wave consists of three ME 109s. Our escorts chase away two of them and BudPalmer damages and drives off the last with a burst from the Top Turret.

Zone 4—No enemy activity.

Zone 5—For the first time, we leave all our escorts behind as we fly deeper into occupied France. No enemy planes appear, though.

Zone 6—Over the target and the weather is good. Luck is with us as other bombers in our formation drive off the one wave of fighters that attack.

We drop down for the bomb run. The flak is light and we take no hits. But Rokk Krinn’s aim is still off. Our bombs miss the U-boat pen, exploding in the water nearby and wiping out a school of rainbow trout.

We turn for home.

Zone 6—4 ME 109s attack. TAK on the Starboard Waist gun damages one. But two of the remaining fighters score hits. TAK is lightly wounded, but remains in action.

The two fighters swing around for another try at us. BudPalmer damages and drives off one of them, but the last fighter scores hits on the starboard wing and Pilot Compartment. Fortunately, the damage is superficial.

The pesky fighter comes around for yet another attack. TAK blazes away at him, but his gun jams. BudPalmer lines up a better shot and shoots the ME 109 down.

Zone 5—TAK works to clear the Starboard Waist gun, but it remains jammed. 2 ME 110s attack. One of them scores some hits on the Starboard Wing. The flap on that side and the landing gear brakes are knocked out. This means landing the B-17 has suddenly become a dangerous job.

The 110 comes around for another attack. It misses us and flies off.

Zone 4—Back within range of our fighter escorts and there’s a bunch of friendly Spitfires waiting for us. The Starboard Waist gun remains jammed.

4 ME 109s attack. The Spitfires drive off three of them. The remaining German fighters scores some superficial hits on us. Then it two is driven off.

Zone 3—The Starboard Waist gun remains jammed. No enemy activity.

Zone 2—The Starboard Waist gun breaks permanently. A single ME 190 screams down on us from above, shooting right past our escorts. It scores a hit on the Radio Room, damaging (but not destroying) Grinner’s oxygen supply. The Spitfires catch up to the 190 and chase it away.


Zone 1—We arrive home and the weather is good. Despite the lack of brakes, JackAssterson and Melkhor manage to land the plane safely.

TAK’s wound is patched up and he’s quickly returned to duty. The plane is repaired and a new Starboard Waist gun is installed. BudPalmer is now exactly half-way towards being an Ace.

Pilot—JackAssterson

Co-Pilot--Melkhor

Bombardier—Rokk Krinn (1 kill)

Navigator—AlienFlanders

Flight Engineer/Top Turret gunner—BudPalmer (2 ½ kills)

Radio Operator—Grinner (1 kill)

Ball Turret Gunner—Jackofhearts2005

Starboard Waist Gunner--theanalogkid

Port Waist Gunner—Yhtapitna

Tali Gunner--Ignatz Mouse (1 ½ kills)


SUCCESSFUL MISSIONS: 5

ENEMY PLANES SHOT DOWN: 9

KIA: Antipathy, CurBludgeon, Space Jawa, get 1, DarkCorsair, anonymOuse, batfink, charlesx

POW: Groovyboy, St. Cuthbert, JacinB (1 kill)

INVALIDED HOME: Kalel21

RESERVES: Robo Jawa, BigDaddyHub, Charlesx Junior, Anonymoose, BurCludgeon, karate

batfink
12/18/2008, 09:39
Is one of the missions escorting Santa Claus through enemy lines? Instead of dropping bombs, we could drop toys.

Ignatz_Mouse
12/18/2008, 09:45
Time for new glasses, Rokk!

Space Jawa
12/18/2008, 13:35
Our bombs miss the U-boat pen, exploding in the water nearby and wiping out a school of rainbow trout.

Bah! I'll bet they were a sinister school of evil Nazi prototypes for acid-spewing flying rainbow trout! Good catch on that, Rokk!

BigDaddyHub
12/18/2008, 14:20
Of course he bombed the water, where else do you think a U-Boat is going to be hanging out? A French girl's school?

Grinner
12/18/2008, 14:47
It scores a hit on the Radio Room, damaging (but not destroying) Grinner’s oxygen supply.

That wasn't my oxygen supply - those Ratzi bastiches hit the booze!

BudPalmer
12/18/2008, 15:01
Half-way to being an Ace and three quarters of the way to being a corpse! Go me!

JacinB
12/18/2008, 15:06
Why do they keep the U-Boats in pens, anyway? Are they going to run away? Maybe they could get them one of those electric fences that just zaps them when they try to wander outside of the designated area ...

GroovyBoy
12/18/2008, 16:27
Why do they keep the U-Boats in pens, anyway? Are they going to run away? Maybe they could get them one of those electric fences that just zaps them when they try to wander outside of the designated area ...

MOOOOOOOOOO!!!!!


(ping)

Melkhor
12/18/2008, 16:33
Seriously, what did I say about shooting down bogies *before* they score hits on the Pilots Compartment?

Still, good work chaps, aside from the atrocious aiming, and at least you got to watch some first class flying and landing! :)

Jackofhearts2005
12/18/2008, 20:44
We're doing our best! We don't want any screwy landings either.

Kalel21
12/19/2008, 09:31
MISSION #12:

It’s our first trip into Germany itself today. We’re hitting the Aircraft factory at Bremen, flying over the frigid waters of the North Sea most of the way there and back.

Zone 1—We take off.

Zone 2—No enemy activity.

Zone 3—Gee whiz, the Germans hit us almost right out of the gate. Two waves of fighters attack.

The first wave consists of 3 FW 190s. Our escorts get one, then Jackofhearts2005 in the Ball Turret shoots another down for his first kill.

The last 190 manages to score some hits on us, lightly wounding Grinner in the Radio Room and damaging Ignatz Mouse’s oxygen supply.

The 190 comes around for two more passes at us, weaving unhurt through our defensive fire both times. But he only scores a few superficial hits.

The 2nd wave of enemy fighters consists of four fighters of mixed types. Our escorts are nowhere to be seen.

AlienFlanders uses the Starboard Cheek gun to damage an ME 109. Jackofhearts2005 in the Ball Turret gets another 190 for his second kill in a many minutes. But an ME 110 coming in from the rear evades fire from the Tail guns and scores some hits on the Port Wing, damaging the wing root. Enough hits there would mean the wing falls off.

The 110 comes around again, but misses us on its 2nd pass.

Zone 4—No enemy activity.

Zone 5—We’re outside the range of our escorts now, but other bombers in our formation drive off the enemy fighters that attack.

Zone 6—No enemy activity.

Zone 7—We swing back over land to reach the target. The weather is good, but a single wave of enemy fighters comes up to attack.

Two ME 109s hit our plane. batfink on the Port Waist gun and Jack in the Ball Turret combine hits on one of the 109s, but it keeps coming. Both that fighter and the other score major hits on us.

A hit to the Radio Room sets off an oxygen fire. Grinner has to use two of the five hand-held extinguishers aboard the plane to put the fire out. But he’s now without an oxygen supply.

Another hit to the Radio Room knocks out the Intercom system. Without the ability to yell warnings to each other, the chances of hitting attacking fighters is greatly reduced.

Also, there’s yet another hit to the already damaged Port Wing Root.

The damaged ME 109 limps off, but his companion comes around for another attack. He hits the inner Starboard Wing fuel tank.

Following an extremely unlucky series of die rolls—THE FUEL TANK EXPLODES. Suddenly, we don’t have a Starboard wing any more. The plane plummets towards the ground in an uncontrolled spin.

Well, at least we don’t have to worry about Grinner’s lack of oxygen anymore.

All ten crew struggle desperately to get to the escape hatches, but it’s no use. No one makes it. The entire crew is lost with the plane. The voices in Ignatz Mouse’s head are finally silenced.


Well, guys, that’s two planes lost in 12 missions, with 17 dead, one wounded and three captured. It hasn’t been a very good run this time, has it?

This is my last day at work before the two-week Christmas break here, so I won’t be online much until January 5. We’ll pick up again then if you all still want to keep going. We’ll need more reserves in order to fill up the crew, so if any of you honored dead want to have some identical relatives join up, please have them enlist soon.


Alternately, we can start fresh with Mission #1 when I get back, with everyone returned to life. Let me know what you all want to do.


Pilot—

Co-Pilot—

Bombardier—

Navigator—

Flight Engineer/Top Turret gunner—

Radio Operator—

Ball Turret Gunner—

Starboard Waist Gunner—

Port Waist Gunner—

Tali Gunner--


SUCCESSFUL MISSIONS: 5

POWS: Groovyboy, JacinB (1 kill), St. Cuthbert

ENEMY PLANES SHOT DOWN: 11

KIA: Antipathy, CurBludgeon, Space Jawa, get 1, DarkCorsair, anonymOuse, batfink, charlesx, JackAssterson, Melkhor, Rokk Krinn, AlienFlanders, BudPalmer, Grinnner, Jackofhearts2005, theanalogkid, Yhtapitna, Ignatz Mouse.

POW:

INVALIDED HOME: Kalel21

RESERVES: Robo Jawa, BigDaddyHub, Charlesx Junior, Anonymoose, BurCludgeon, karate

DarkCorsair
12/19/2008, 09:40
In memoriam, two lines of silence...


Okay, well, let's have my faithful butler JeevesCorsair sign up for missions.

Also, I vote that we continue the dangerous missions, as they are far more exciting!

Ignatz_Mouse
12/19/2008, 10:05
At peace at last.

The first of my 3 sons (Milton, Marshall, and Irving) will sign up for the reserves.

(Yes, those are actually Ignatz Mouse's sons from the comic strip.)

Melkhor
12/19/2008, 10:09
Oh... dear... :(

anonym0use
12/19/2008, 10:29
The Canadian Anonnymoose steps into the pilot's seat!

Let's go get em guys!!!

Jackofhearts2005
12/19/2008, 10:36
Dang. I was hoping some of us would make it out. :cry:

My identical second cousin thrice removed will enlist to avenge the deaths of the brave (though not particularly accurate) crew of the FFoS.

BigDaddyHub
12/19/2008, 10:39
[moment of seriousness] You know, it is really amazing to think that this is a simulation based on what real boys really had to do day after day. No words...[/moment of seriousness]

Well well well...Get ready for bigdaddyhub time! Just so you know, I am a bit...uh...large to fit in that ball turret.

Ignatz_Mouse
12/19/2008, 10:43
[moment of seriousness] You know, it is really amazing to think that this is a simulation based on what real boys really had to do day after day. No words...[/moment of seriousness]

Well well well...Get ready for bigdaddyhub time! Just so you know, I am a bit...uh...large to fit in that ball turret.

Yup. Thought worth noting that in WWII, plenty of these guys would be older than what we thing of as soldier age today.

theanalogkid
12/19/2008, 10:46
I, TIK, shall avenge myself on some Nazis! IF I can, I will step into the Bombadier position. I also will like to do the dangerous missions.

Kalel21
12/19/2008, 10:49
I'll add the various relatives, butlers, etc to the reserve list and we'll pick up with Mission #13 after the Christmas break.

charlesx
12/19/2008, 12:05
CharlesX Junior's heart soars as he finally gets the opportunity to climb into the fiery skies and get revenge for his dearly departed pappy!

Put me in the pilot's seat, Kalel! This'll be just like flying through Beggar's Canyon back home!

Kalel21
12/19/2008, 12:07
CharlesX Junior's heart soars as he finally gets the opportunity to climb into the fiery skies and get revenge for his dearly departed pappy!

Put me in the pilot's seat, Kalel! This'll be just like flying through Beggar's Canyon back home!

Big difference between a womp rat and an ME 109, though.

charlesx
12/19/2008, 12:07
Oh... dear... :(

The restless dead move over to give good old Melkhor a proper welcome to the neighborhood six feet under! :laugh:

Told you we'd be seeing you soon, Melk! ;)

charlesx
12/19/2008, 12:08
Big difference between a womp rat and an ME 109, though.

True, but that will be the gunners' concern, not mine - I hope!

I feel like I am ready to take on the whole empire!

Jackofhearts2005
12/19/2008, 14:03
Oh yeah. I'll retake the ball turret spot if possible. Supposedly dangerous but it seems all the bad guys ever do is shoot at the radio room and cockpit anyhow. :p

BigDaddyHub
12/19/2008, 14:11
Oh yeah. I'll retake the ball turret spot if possible. Supposedly dangerous but it seems all the bad guys ever do is shoot at the radio room and cockpit anyhow. :p

Maybe Bothans told the Germans that there was a ventilation shaft running into the radio room?

GroovyBoy
12/19/2008, 19:37
Hey, not too many reserves until we get going again... some of us gotta escape for the stalag!!!

Grinner
12/19/2008, 21:20
My dour cousin Frowner will join up :laugh:

Antipathy
12/20/2008, 00:15
I'd like to reprise my role from the original B-17 as Flight Engineer/Top Turret Gunner. I have a soft spot for that position. :p

JackAssterson
12/20/2008, 00:28
MISSION #12:

It’s our first trip into Germany itself today. We’re hitting the Aircraft factory at Bremen, flying over the frigid waters of the North Sea most of the way there and back.

Zone 1—We take off.

Zone 2—No enemy activity.

Zone 3—Gee whiz, the Germans hit us almost right out of the gate. Two waves of fighters attack.

The first wave consists of 3 FW 190s. Our escorts get one, then Jackofhearts2005 in the Ball Turret shoots another down for his first kill.

The last 190 manages to score some hits on us, lightly wounding Grinner in the Radio Room and damaging Ignatz Mouse’s oxygen supply.

The 190 comes around for two more passes at us, weaving unhurt through our defensive fire both times. But he only scores a few superficial hits.

The 2nd wave of enemy fighters consists of four fighters of mixed types. Our escorts are nowhere to be seen.

AlienFlanders uses the Starboard Cheek gun to damage an ME 109. Jackofhearts2005 in the Ball Turret gets another 190 for his second kill in a many minutes. But an ME 110 coming in from the rear evades fire from the Tail guns and scores some hits on the Port Wing, damaging the wing root. Enough hits there would mean the wing falls off.

The 110 comes around again, but misses us on its 2nd pass.

Zone 4—No enemy activity.

Zone 5—We’re outside the range of our escorts now, but other bombers in our formation drive off the enemy fighters that attack.

Zone 6—No enemy activity.

Zone 7—We swing back over land to reach the target. The weather is good, but a single wave of enemy fighters comes up to attack.

Two ME 109s hit our plane. batfink on the Port Waist gun and Jack in the Ball Turret combine hits on one of the 109s, but it keeps coming. Both that fighter and the other score major hits on us.

A hit to the Radio Room sets off an oxygen fire. Grinner has to use two of the five hand-held extinguishers aboard the plane to put the fire out. But he’s now without an oxygen supply.

Another hit to the Radio Room knocks out the Intercom system. Without the ability to yell warnings to each other, the chances of hitting attacking fighters is greatly reduced.

Also, there’s yet another hit to the already damaged Port Wing Root.

The damaged ME 109 limps off, but his companion comes around for another attack. He hits the inner Starboard Wing fuel tank.

Following an extremely unlucky series of die rolls—THE FUEL TANK EXPLODES. Suddenly, we don’t have a Starboard wing any more. The plane plummets towards the ground in an uncontrolled spin.

Well, at least we don’t have to worry about Grinner’s lack of oxygen anymore.

All ten crew struggle desperately to get to the escape hatches, but it’s no use. No one makes it. The entire crew is lost with the plane, except for JackAssterson, who heroically manages to survive free-falling hundreds of feet onto an uncharted island filled with dinosaurs, which is totally plausible.

There on the dinosaur island he tamed the savage beasts with sheer grit, and fashioned a spare plane out of coconuts and tenacity. He then flew it straight into Berlin, winning the war by besting Hitler in an armwrestling match, best two out of three.

The grateful world changed the name of the planet to Asstersonia in recognition of this feat.



That...was...totally...awesome...

AlienFlanders
12/20/2008, 02:20
Whenever you are ready to continue the missions one of my alternate universe people will sign up.

BudPalmer
12/22/2008, 15:46
BobPalmer (Bud's identical cousin) joins the reserves.

get_1
12/30/2008, 14:07
Somehow I lost the subscription to this thread. Blast!

MISSION #6:

Both CurBludgeon and Space Jawa are lightly wounded, though they both remain in action. Your brave pilot, Kalel21, is seriously wounded. Co-Pilot get 1 is lightly wounded and maintains control of the airplane.

get 1 moves up to pilot’s seat he’s coveted for so long, while DarkCorsair is drawn from the reserves to take over as Co-pilot.


Yay! :grin:

MISSION #7:

But the other planes score multiple hits. Our pilot, get 1, is killed, bleeding out on the seat he coveted for so long.


Boo! :mad:
My service record didn't look so good. First mission as pilot and plane down with nearly all hands gone! :nervous:

get_1
12/30/2008, 14:28
*Ghosty voice*

My illegitimate son Count Sexula is suddenly compelled to enlist in the Air Corps. Suddenly and inexplicably.

His mother is Romanian nobility. Don't..uh...don't ask. There are issues.

BigDaddyHub
01/09/2009, 12:14
So...when are we going up???

charlesx
01/09/2009, 12:23
So...when are we going up???

That's what she said! :laugh:

Ich bin ein Asstersoner!!!

BudPalmer
01/09/2009, 12:26
Kalel21's too busy playing silly Fairy Tale card games to send us on a mission.

charlesx
01/09/2009, 12:40
Kalel21's too busy playing silly Fairy Tale card games to send us on a mission.

The restless dead cry out for vengeance while Kalel21 rescues a shiny Princess and then turns into a caterpillar. How sad. :(

BigDaddyHub
01/09/2009, 12:42
That's what she said! :laugh:

Ich bin ein Asstersoner!!!

I knew you could rise to the occasion.