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batclix19
11/12/2008, 14:05
Now, I don't normally run any Wildcard Abuse teams, but I haven't bought a lot of AA so far. I've got a lot from prior sets, but as it is floor, I'm using the same base for each of my three team ideas.

Team 1:
Batman (AA) 64
The Question (AA) 37
Nightshade (AA) 50
Wasp UC (AV) 49
Spider-man (SI) 50
Abe Sapien (BPRD) 50
300

Obviously Spidey and Abe benefit from the TA's they can copy, stealthing, mystic-ing, and seeing through stealth. Every grounded character has a taxi. The downside is no one has a real lengthy dial and only Spidey and Batman can do any real damage. But two outwits will go a long way.

Team 2:
Batman (AA) 64
The Question (AA) 37
Nightshade (AA) 50
Doctor Strange (SI) 149
300

Doctor Strange is my tentpole, so to speak. He'll be a bit of a pain to take down, being a mystic and bat-ally, but positioning will be key, as he doesn't have damage reducers. But with his perplex and the other two outwits, this team could mop up on the right map.

Team 3:
Batman (AA) 64
The Question (AA) 37
Nightshade (AA) 50
Iron Fist (SI) + Lunge 75
V Night Thrasher (SN) 73

So, the trick in this one is that Iron Fist and can lunge and attack twice when he has flurry on his dial (See npberp's explanation in the rules forum). He's obviously the key on this squad. Also, I really wanted to use Night Thrasher once, as I think he's not terrible.

If you had any BFC ideas feel free to mention them, as I'm never as keen on exploiting them. I like each of these teams, but I might be leaning towards the Fist and Thrasher version.

Thanks for the help!

Majin Saitoh
11/12/2008, 15:07
For Iron Fist, do you mean he can Lunge, do an attack and do the other attack?

Or do you mean with Lunge he can attack, move (due to Lunge), and then attack again?

Let me know please.

Also I do like the team better with Iron Fist in it as it seems more capable to deal with bigger figures more readily.

batclix19
11/12/2008, 15:20
Actually, he can lunge / attack and then lunge / attack again, according to Nbperp here (taken from Official Wizkids Rules Forum):

FLURRY
. . . X . Y .
F . . . . . .

Our Flurry character wants to take one shot at opposing characters X and Y. He is given a close combat action, but he cannot lunge with that. The CC Action grants him 2 free actions, each of which contain a free action. He can lunge with the first free action, attack, and then lunge/attack against with the second free action. Here's a map of his movements (each a...b is a lunge):
. . . X . Y .
F a b a b . .

Lunge just got WAY cooler.