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View Full Version : Updated Heavily Detailed Lineups with stats for 6 sets


AdamWarlock
09/23/2009, 12:36
Now that clix is confirmed as once more alive and the lineup for Hammer of Thor is, to the best of my knowledge, confirmed, I've decided to revamp my six homemade sets, taking out people who are confirmed as being in Hammer of Thor and do not require more than one version. I've also gotten some inspired ideas for revamping certain people and even more inspired ideas for some new, wondrously "WTF" character selections.

I've still got my six full set designs, complete with Chase and prize LE's, as well as an Earth X collector set. One of the six regular sets is still "Book of the Dead" themed.

Here are the dials for the entire remade Book of the Dead expansion... the rest will be coming soon...

SET 1: BOOK OF THE DEAD

BRICK, NGN/FCBD/CON-exclusive, CHASE

U X-Man -Chase
Team: No Affiliation
Range: 12 :bolt:
Keywords: Future, Psychic, Teen
m-winga-normald-normalg-normal121017310101739916299162991628815388153KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOAttack - Psionic Prowess: X-Man may use Psychic Blast and Telekinesis
Defense - Ultimate Telekinetic: X-Man may use Invulnerability, Barrier & Energy Shield / Deflection.

U Black Knight: Sir Percy -Chase
Team: No Affiliation
Range: 0 :bolt:
Keywords: Past, Armor, Warrior, Mystical
m-normala-normald-normalg-normal811172710162710162710162691536915369153KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKODefense - Regalia (INDOMITABLE): Black Knight may use Toughness & Energy Shield / Deflection
Damage - Ebony Blade: Black Knight has Battle Fury and may use Exploit Weakness.

E Pyro –NGN / FCBD / Convention Exclusive
Team: Brotherhood
Range: 8 :bolt::bolt:
Keywords: Brotherhood of Evil Mutants, Freedom Force
m-normala-normald-normalg-normal891628101838101738101736815168151KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOSpeed - Fire Monster: Pyro is a giant and has plasticity and poison.

U The Supreme Intelligence -BRICK
Team: SHIELD
Range: 12 :bolt:
Keywords: Ruler, Psychic, Robot, Kree
m-normala-normald-normalg-giant01020301019301019309183091830918348172481724816248162KOKOKOKOKOKOKOKOSpeed - [4-squares] -TRAIT: Immobile: The Supreme Intelligence may start the game up to 8 squares away from your starting zone and does not receive defense bonuses from occupying hindering terrain. Before the start of the game, when rolling for first turn initiative, the Supreme Intelligence grants you a +5 bonus.
Attack - Sharpshooter:
Defense - Indomitable:
Damage - Supremor: The Supreme Intelligence may use Leadership and Perplex. When using Perplex, The Supreme Intelligence may choose to either target himself or to target all friendly figures other than himself within 10 squares who all share the same team ability as him or who share a common keyword of your choice with him.

SUPER RARE

V Agatha Harkness
Team: Mystics
Range: 8 :bolt:
Keywords: Past, Mystical, Fantastic Four
m-normala-normald-normalg-normal89182791727916261115259141KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO

E Arabian Knight I
Team: No Affiliation
Range: 0 :bolt:
Keywords: Warrior
m-wing-transa-normald-normalg-normal1010163891729916299162881528815268152KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO

V Gideon
Team: No Affiliation
Range: 0 :bolt:
Keywords: Past, Externals, Martial Artist
m-normala-normald-normalg-normal8101728101727916279162791626815268152KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOSpeed - TRAIT: Power Mimic: At the start of each player's turn, Gideon may choose 1 enemy figure within 6 squares. Gideon may use any attack and defense powers on that figure's dial at the time this decision is made until the end of the turn. Gideon's range becoems 6 for the purposes of using any attack powers gained this way. If Gideon gains Super Strength in this way, modify his attack value by +1 during close combat attacks that don't utilize any other powers.

U Doop
Team: X-Men
Range: 0 :bolt:
Keywords: X-Statix, Celebrity
m-winga-normald-normalg-normal1081828817210101731211174101017381218388162KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOAttack - Brain Burst: Doop may use Pulse Wave as if his range were 8. If Doop deals damage to multiple figures in this way, do not reduce the damage dealt to each target to less than 2.

E Grim Reaper
Team: Masters of Evil
Range: 4 :bolt:
Keywords: Monster, Masters of Evil, Legion of the Unliving
m-normala-normald-normalg-normal89172891727916279162791626815268152KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOSpeed - Necromancy: Give Grim Reaper a power action to return a friendly KO'd figure from outside the game to play, on its last click, in a square adjacent to Grim Reaper. Roll a die and heal that character a number of clicks equal to that number -2; minimum result 1. Put a special token on that character's card. Characters marked with these tokens are worth no victory points and can not be revived by the Necromancy power.

U Maggot
Team: X-Men
Range: 0 :bolt:
Keywords: Teen, X-Men
m-normala-normald-normalg-normal781427815289162810163891627815278152KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOSpeed - TRAIT: External Digestion: Maggot starts the game with 2 "Slug" tokens in play that start the game adjacent to him, but may start the game outside of your starting zone. Slug tokens behave as bystander tokens with the following stats: -Speed: 4 - Attack: 0 with Poison - Defense: 14 with Toughness - Damage: 0 with Battle Fury. Slug tokens are worth no victory points when KO'd. Maggot may take a power action to create a slug token in an adjacent square if there are fewer than 2 friendly slug tokens in play. When taking a move action, Maggot may carry up to 2 friendly adjacent slug tokens (do not give him a -2 speed modifier when he does so).

U Captain America: Earth-X
Team: Hypertime
Range: 6 :bolt:
Keywords: Future, Soldier
m-normala-normald-normalg-normal8111628111628101737101637101636915369153KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKODefense - INDOMITABLE:

V Harry Leland
Team: Brotherhood
Range: 0 :bolt:
Keywords: Hellfire Club
m-normala-normald-normalg-normal791626101526101525714157141KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOSpeed - Fling: Harry Leland may use force blast. If this results in an enemy figue being thrown against a walll and there is clear terrain beyond that wall and further knockback that would otherwise be dealt, destroy the wall and the figure keeps on going. If multiple walls are hit and destroyed in this process, deal knockback damage for each.
Attack - Influence Gravity: Harry Leland may use Telekinesis but only agaisnt adjacent objects and enemy figures and may only use objects picked up in this way to attack adjacent enemy figures.
Defense - Gravimetric Repulsion: Harry Leland has Combat Reflexes and Energy Shield / Deflection.
Damage - Gravity punch: Close Combat Expert

V Kraven the Hunter
Team: Sinister Syndicate
Range: 6 :bolt:
Keywords: Sinister Six, Warrior
m-normala-normald-normalg-normal910173891628916279152791526814268142KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOSpeed - TRAIT: The Hunter: At the start of the game, choose an enemy figure. Modify Kraven's attack value by +1 against the chosen figrue. Kraven's line of sight ignores the effects of hindering terrain when drawing a line of sight to the chosen figure. After taking a move action, Kraven may be given a second move action with a halved speed value if it will take him into adjacency with his target.
Defense - INDOMITABLE:

U The Collector
Team: Power Cosmic
Range: 8 :bolt:
Keywords: Elders of the Universe, Psychic, Cosmic
m-winga-normald-normalg-normal101018381017281017289172891727816278162108162KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOSpeed - Loyalty Potion: Collector may use mind control, but only against adjacent figures. Controller takes no feedback damage.
Attack - I've Got Just the Thing to Take Care of YOU...: Collector may use Force Blast, Incapacitate and Exploit Weakness
Defense - TRAIT: The Collector may use the Capture ability.

E Morg
Team: Power Cosmic
Range: 8 :bolt:
Keywords: Herald, Cosmic, Warrior
m-winga-normald-normalg-normal8111738101728101728916289162891627915279152KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOAttack - TRAIT: Enchanted Axe: If Morg's Blades/Claws/Fangs power is cancelled, so is his flight ability.
Damage - Primordial Pit: Morg may use perplex, but only to target himself. He may use it normally or to modify any non-damage combat value by +2.

V Executioner
Team: No Affiliation
Range: 6 :bolt::bolt:
Keywords: Masters of Evil, Mystical, Warrior, Asgardian
m-normala-normald-normalg-normal8101838101838111728111727101727101726916269162612183KOKOKOKOKOKOKOKOKOKOKOKOAttack - Magic Axe: Executioner may use Blades/Claws/Fangs, Incapacitate and Energy Explosion.
Defense - Last Stand: When you turn Executioner's combat dial as a result of taking damage, stop turning the dial and remove all action tokens from him when Last Stand appears in his stat slot. Executioner may use impervious, has the Indomitable defense ability and his range becomes 6 :bolt::bolt::bolt: . Damage dealt by Executioner can't be reduced below 1. This power can't be cancelled

RARES

V Rawhide Kid
Team: No Affiliation
Range: 6 :bolt:
Keywords: Past, Warrior
m-normala-normald-normalg-normal8111727101627101626915169151KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOAttack - Slap Leather [SHARPSHOOTER]: Give Rawhide kid a combat action. Rawhide Kid may make 2 separate range combat attacks against 2 different targets and making a separate attack roll for each.
Defense - INDOMITABLE:

V Revanche
Team: X-Men
Range: 8 :bolt:
Keywords: X-Men, Martial Artist, Psychic
m-normala-normald-normalg-normal81016279152791526815168151KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOAttack - Psychic Katana: Revance may use Blades/Claws/Fangs. On a B/C/F roll of 1-2, against a target with 0-1 action tokens, instead of dealing damage to the target give the target an action token.

E Maelstrom
Team: No Affiliation
Range: 10 :bolt:
Keywords: Cosmic, Herald, Eternals
m-winga-normald-normalg-normal101017310101739916299162991628815388153KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKODefense - Maelstrom's Minions: Maelstrom may use Mastermind and Toughness.

V Super Sabre
Team: Brotherhood
Range: 0 :bolt:
Keywords: Freedom Force, Soldier
m-normala-normald-normalg-normal1191821091721091729816298162109162KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO

V U-Go-Girl
Team: X-Men
Range: 0 :bolt:
Keywords: X-Statix
m-normal-transa-normald-normalg-normal129161118151108151107141107141KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOSpeed - Drag-and-Drop: U-Go-Girl may carry an adjacent enemy figure as if they were friendly but may only move up to half her speed value when doing so. If U-Go-Girl is carrying an enemy figure and ends her movement at the edge of elevated terrain, she may drop the enemy figure into the nearest square of grounded terrain next to her square, dealing damage to that figure as if they has just been knocked back off of a roof.
Attack - TRAIT: U-Go-Girl has phasing/teleport

E Bedlam
Team: X-Men
Range: 6 :bolt:
Keywords: X-Force, Martial Artist
m-normala-normald-normalg-normal8916279151791516815268152KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOAttack - Neuro Short: Bedlam may use pulsewave. His line of sight for this goes 2 extra squares towards targets with the robot keyword and deals 1 extra damage to targets with the robot keyword.

E Mysterio
Team: Sinister Syndicate
Range: 6 :bolt:
Keywords: Sinister Six
m-normala-normald-normalg-normal8916279162791626815168151KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOSpeed - TRAIT: Special Effects: Mysterio's movement is unaffected by hindering terrain represented by smoke or special tokens.
Attack - Smoke and Mirrors: Mysterio may use smoke cloud. As a free action after using smoke cloud, Mysterio may make a move action and/or a close combat action in either order.

E Darkstar
Team: Defenders
Range: 8 :bolt:
Keywords: Champions, Soviet Super Soldiers
m-winga-normald-normalg-normal991738101618101617915279152KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOSpeed - Darkforce Portal: Darkstar may use phasing/teleport and may carry up to 3 friendly figures. At the end of any action in which Darkstar carried more than one figure, deal her 1 unpreventable damage.

Dracula
Team: No Affiliation
Range: 0 :bolt:
Keywords: Monster, Ruler, Mystical
m-normala-normald-normalg-normal1010184101017491017391017389163891638916389163KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOAttack - TRAIT: Vampiric Mysticism: Dracula has super strength and may use Energy Explosion as if his range were 8.
Defense - Enduring Evil: Dracula may use Toughness and Regeneration.
Damage - Lord of the Vampires: Dracula may use Leadership. On a roll of 6, add an additional action token to your allotment for the turn; this extra token can only be assigned to figures with the Monster keyword.

U Genesis
Team: Brotherhood
Range: 8 :bolt:
Keywords: Future, Armor, Psychic, Dark Riders
m-normala-normald-normalg-normal8916281017379172791726816168161KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOAttack - Solid Holographic Projections: Genesis may use Psychic Blast. Mark the character cards of enemies successfully his with this attack with a special token. Enemy figures marked with such tokens must roll to break away the next time they would be given a move action, even if they aren't adjacent to any enemy figures. After this roll is made, remove the special token.
Damage - Tolliver: Genesis may use Enhancement and Outwit.

V Hammer & Anvil
Team: No Affiliation
Range: 0 :bolt:
Keywords: Brute
m-normala-duod-normalg-normal891628916281017381017389173891737816278162KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO

Superia
Team: No Affiliation
Range: 6 :bolt:
Keywords: Femizon, Martial Artist, Scientist
m-normala-normald-normalg-normal810183891728917289162891627815278152KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKODefense - Femizon: Superia may use Combat Reflexes and Willpower.

E Scorpio
Team: Hydra
Range: 8 :bolt:
Keywords: Hydra, Zodiac
m-normala-normald-normalg-normal8101727916179161791616815268152KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOAttack - Scorpio Key: Scorpio may use Psychic Blast, Energy Explosion and Quake.

E Malice
Team:
Range: 6 :bolt:
Keywords: Marauders, Mystical, Spirit
m-normala-normald-normalg-normal710180710180610170610170KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOSpeed - Ethereal Spirit: Malice may use Stealth and Phasing.
Attack - Possession: EXACTLY the same as Jericho & Dead Man's version, only it can be used at her full range or against adjacent targets.

V Egghead
Team: Masters of Evil
Range: 6 :bolt:
Keywords: Scientist, Masters of Evil
m-normala-normald-normalg-normal7915168151681515714157141KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKODefense - Diabolical Mastermind: Egghead may use Mastermind; treating adjacent figures with a higher cost as if they had a lower cost and friendly figures up to 4 squares away with a higher cost and a shared keyword as if they were adjacent and had a lower cost.
Damage - Schemer: Egghead may use Leadership and Outwit.

E Quasar
Team: Avengers
Range: 10 :bolt::bolt:
Keywords: Avengers, SHIELD, Cosmic, Project Pegasus
m-winga-normald-normalg-normal10101831010183119172119172119172108163108163KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOAttack - Quantum Constructs: Quasar may use Telekinesis and Barrier.
Defense - Defender of the Universe: Quasar may use Defend and Super Senses.

UNCOMMONS

V Tom Thumb
Team: Defenders
Range: 6 :bolt:
Keywords: Squadron Supreme, Scientist
m-normala-normald-normalg-normal6916259162591624815148151KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOSpeed - Behavior Modification Device: Tom Thumb may use Mind Control, but only against adjacent enemy figures. No feedback damage occurs as a result. Enemy figures controlled in this way may take a move action as a free action with their speed value halved before they are given their regular action that results from Mind Control.
Attack - Gizmos: Tom Thumb may use Incapacitate and Energy Explosion.

V Stonewall
Team: Brotherhood
Range: 0 :bolt:
Keywords: Freedom Force, Soldier
m-normala-normald-normalg-normal79163791636815368153581625815258152KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOSpeed - Human Wall: Stonewall can't be knocked back. Enemy figures knocked back into Stonewall take damage equal to his unmodified damage value.

V Anarchist
Team: X-Men
Range: 6 :bolt::bolt:
Keywords: X-Statix
m-normala-normald-normalg-normal891628916271017371017371017369163KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOAttack - TRAIT: Acid Sweat: Anarchist may use the Masters of Evil team ability. Modify Anarchist's damage value by +1 whenever he makes an attack action while he is already marked with 1 or more action tokens. Modify Anarchist's attack value by +1 whenever he makes an attack action while he is already marked with 2 action tokens. Damage dealt by Anarchist while he has 2 action tokens on him is penetrating damage.

V Shard
Team: X-Men
Range: 8 :bolt:
Keywords: Future, XSE, X-Factor, Robot
m-normala-normald-normalg-normal89160891607815078150KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOSpeed - Trait: Hologram: Enemy figures don't need to roll to break away from Shard.

E Cyclops
Team: X-Men
Range: 10 :bolt:
Keywords: X-Men, X-Factor
m-normala-normald-normalg-normal81017381017379162791626915169151KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOAttack - SHARPSHOOTER:

V Copycat
Team: Brotherhood
Range: 6 :bolt:
Keywords: Six-Pack, Weapon-X, Spy, Martial Artist
m-normala-normald-normalg-normal8916278152781526715267152KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKODamage - Steal Shape: Copycat may use Shapechange and Outwit. Copycat may only use outwit against enemy figures who share a name with Copycat or another friendly figure.

E Graydon Creed
Team: No Affiliation
Range: 0 :bolt:
Keywords: Politician, Upstarts
m-normala-normald-normalg-normal71016169151691515814158141KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOAttack - Friends of Humanity Arsonists: Graydon Creed may use Energy Explosion as if his range were 6, but only as if he occupied a square that is currently occupied by a friendly figure within 4 squares.

E Doppelganger
Team: Sinister Syndicate
Range: 4 :bolt:
Keywords: Monster
m-normala-normald-normalg-normal99162991628101638101638101637815278152KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOSpeed - Extra Appendages: Doppelganger may use Plasticity and Flurry.

E Nomad
Team: No Affiliation
Range: 6 :bolt:
Keywords: Martial Artist
m-normal-transa-normald-normalg-normal1010172910162910162891628916289162KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOSpeed - Double Base:

Melter
Team: Masters of Evil
Range: 8 :bolt:
Keywords: Masters of Evil, Scientist, Maggia
m-normala-normald-normalg-normal891627101527101526914169141KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOAttack - Melting Beam: Melter may use psychic blast. Modify Melter's damage value by +1 whenever he uses this power to target an enemy figure who has the "robot" or "armor" keyword.

E Destiny
Team: Brotherhood
Range: 6 :bolt:
Keywords: Freedom Force, Brotherhood of Evil Mutants, Psychic, Past
m-normala-normald-normalg-normal68161681615715157151KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOAttack - Pre-View: Damage Destiny deals with range attacks can't be reduced below 1. Destiny's line of sight for attacks ignores figure bases and hindering terrain.

E Fitzroy
Team: Brotherhood
Range: 6 :bolt:
Keywords: Future, Armor, Upstarts
m-normala-normald-normalg-normal1091721091728916289162108151108151KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKODamage - Bantam: Fitzroy may use perplex but only to target himself.

E Dr. Druid
Team: Avengers
Range: 8 :bolt:
Keywords: Avengers, Mystical, Defenders
m-normala-normald-normalg-normal7916268152681525814158141KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO

E Swordsman II
Team: Avengers
Range: 6 :bolt:
Keywords: Thunderbolts, Martial Artist
m-normala-normald-normalg-normal8101618916279152791526815268152KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO

E Andromeda
Team: Defenders
Range: 4 :bolt:
Keywords: Defenders, Atlantis, Warrior
m-dolphina-normald-normalg-normal891727916279162681626815268152KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOAttack - TRAIT: Andromeda has super strength and a +2 modifier to her speed value while she occupied water terrain. Grant the speed modifier at the start of a move action.

V Miss America
Team: Defenders
Range: 0 :bolt:
Keywords: Invaders, All-Winners Squad, Past
m-winga-normald-normalg-normal121018310917210917298162981628715287152KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOSpeed - Suffragette: Miss America may use charge. After making her attack action, she may use whatever amount of her halved speed value that remains.

COMMONS

Thor: Eric Masterson
Team: Avengers
Range: 8 :bolt:
Keywords: Avengers, Asgardian
m-winga-normald-normalg-normal101017399173991738816488164781637816378163KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO

V Whizzer I
Team: Defenders
Range: 0 :bolt:
Keywords: Past, Invaders, ALl-Winners Squad
m-normala-normald-normalg-normal1091821291721091721081729716197161KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOSpeed - Mongoose Blood: Whizzer may use charge and flurry. When using charge, Whizzer may use whatever remains of his halved speed value after making his attack(s).

Ant-Man II
Team: Avengers
Range: 4 :bolt:
Keywords: Avengers, Scientist
m-normala-normald-normalg-normal7918268171681715716157161KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOSpeed - TRAIT: Techno Tinker: Give Ant-Man a power action: Destroy an adjacent special object or a special object that is being carried by an adjacent figure.

V Orka
Team: Spider-Man
Range: 0 :bolt:
Keywords: Heroes for Hire, Brute
m-dolphina-normald-normalg-normal8916389163781637816378163681636816368163KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKODefense - Hydrated: Orka may use Toughness if he occupied water terrain.

V Nighthawk
Team: Defenders
Range: 4 :bolt::bolt:
Keywords: Politician, Squadron Supreme, Redeemers, Martial Artist
m-winga-normald-normalg-normal1010172101017299162991628815288152KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOSpeed - Swoop: Nighthawk has the move-and-attack ability.
Damage - Presidential Crimefighter: Nighthawk may use Leadership and Exploit Weakness

E Smasher
Team: No Affiliation
Range: 0 :bolt:
Keywords: Imperial Guard, Soldier
m-winga-normald-normalg-normal8917371016371016369153691536814268142KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO

V Meltdown
Team: No Affiliation
Range: 8 :bolt:
Keywords: NEXTWAVE, X-Force, New Mutants, Fallen Angels
m-winga-normald-normalg-normal81015179141791416813168131KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOAttack - Tick, Tick, Tick, Boom!: If Meltdown's character card has no "Timer" tokens on it, she may take a power action where you choose to place 1-3 timer tokens on ehr character card. At the start of your turn, if Meltdown's character card has any timer counters on it, remove one. When you remove the last timer token, Meltdown may use running shot and make a range attack as a free action. This attack deals penetrating damage to the target equal to the number of timer tokens Meltdown's character card started with, and deals 1 damage to each enemy figure adjacent to the target. If Meltdown would be KO'd while her character card has timer tokens on it, she may immediately use pulsewave as a free action as if her attack value were 8, modified by +1 for each timer token on her character card. This power can not be countered.

E Dead Girl
Team: X-Men
Range: 0 :bolt:
Keywords: X-Statix
m-normala-normald-normalg-normal89162891627101527101527101526916269162KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOSpeed - Dismembered Mobility: Dead Girl may use Plasticity and Flurry.
Damage - Consult the Departed: Dead Girl may use Perplex, but only to target herself.

Simon Garth
Team: No Affiliation
Range: 0 :bolt:
Keywords: Monster
m-normala-normald-normalg-normal79163791636815268152681525714257142KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKODefense - Indomitable:

V Blackout I
Team: Masters of Evil
Range: 8 :bolt:
Keywords: Masters of Evil
m-normala-normald-normalg-normal7816268151681515714157141KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO

E Caliban
Team: X-Men
Range: 0 :bolt:
Keywords: Morlocks, Brute, X-Force
m-normala-normald-normalg-normal8916371016271016269153681525814258142KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOSpeed - TRAIT: Sewer Lurker: Caliban has the Aquatic speed symbol if you are playing on an indoor map.
Attack - TRAIT: Tracking senses: Adjacent friendly figures ignore the effects of hindering terrain when drawing line of sight to enemy figures within 4 squares of Caliban.

V Baron Zemo
Team: Masters of Evil
Range: 6 :bolt:
Keywords: Masters of Evil, Scientist
m-normala-normald-normalg-normal8916278162781626915269152KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO

E Whiplash
Team: Sinister Syndicate
Range: 4 :bolt:
Keywords: Masters of Evil
m-normala-normald-normalg-normal8916179152791526815268152KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOSpeed - Pole Vault: Whiplash may use Running Shot and Leap/Climb.

V Green Goblin II
Team: Sinister Syndicate
Range: 6 :bolt:
Keywords: Sinister Six
m-winga-normald-normalg-normal10916210916210916298152981528714287142KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOSpeed - TRAIT: Green Goblin has the move-and-attack ability and does NOT have the Carry ability.

V Death Adder
Team: Serpent Society
Range: 2 :bolt:
Keywords: Serpent Society, Serpent Squad
m-dolphina-normald-normalg-normal8918278172781727816178161KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO

V Porcupine
Team: No Affiliation
Range: 6 :bolt::bolt:
Keywords: Armor, Maggia
m-normala-normald-normalg-normal791637815278152671426714267142KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOSpeed - TRAIT: Spined Armor: Whenever Porcupine is dealt damage by a close combat attack, Porcupine deals 1 damage to the figure who attacked him.

PRIZE LE’S

E Ant Man II: Scott Lang
Team: Spider-Man
Range: 4 :bolt:
Keywords: Avengers, Scientist, Fantastic Four, Heroes for Hire
m-normala-normald-normalg-normal7918168171681715716157161KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOSpeed - Trait: Techno Tinker:

U Copycat as Domino
Team: X-Men
Range: 6 :bolt:
Keywords: X-Force, Six Pack, Martial Artist, Spy
m-normala-normald-normalg-normal8916189161781526815268152KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO

U Dr. Druid: Anthony Ludgate
Team: Mystics
Range: 12 :bolt:
Keywords: Mystical
m-normala-normald-normalg-normal101017389162891627815278152KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOSpeed - Nature Magic: Anthony Ludgate may use Stealth and Phasing.
Defense - Last Druid: Anthony Ludgate may use Barrier, Super Senses & Energy Shield / Deflection.

V Darkstar: Laynia Petrovna
Team: X-Men
Range: 10 :bolt:
Keywords: X-Corps, Soviet Super Soldiers
m-normala-normald-normalg-normal101017399162991628915289152KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOSpeed - Darkforce Portal:

Eager to hear what people think :grin:

AdamWarlock
09/24/2009, 16:57
EARTH-X COLLECTOR SET

U Namor: The Cursed
Team: Hypertime
Range: 0 :bolt:
Keywords: Ruler, Future, Mystical
m-winga-normald-normalg-normal101017410101749111639111638101738101737916379163KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOSpeed - TRAIT: At the start of your turn, if Namor occupied water terrain, deal him 1 penetrating damage. Namor has the aquatic speed symbol. Modify all of Namor's combat values by +1 while he occupied water terrain.
Attack - The curse: Namor has super strength, poison and may use energy explosion as if his range were 6 :bolt::bolt:.

U Hulk
Team: Hypertime
Range: 0 :bolt:
Keywords: Future, Scientist, Kid, Brute
m-normala-normald-normalg-normal7916379163810174911185810174791737916379163KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO

U Daredevil
Team: Hypertime
Range: 0 :bolt:
Keywords: Future, Monster, Celebrity
m-normal-transa-normald-normalg-normal1091621091629815298152871428714287142KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOSpeed - Double Base:
Attack - TRAIT: Death Seeker: Modify Daredevil's attack value by +3 whenever he declares an attack against an enemy figure whose point value is at least twice his own. When Daredevil's attack value is modified in this way, damage he deals can't be reduced below 1.
Defense - He never dies: At the start of your turn, Daredevil must use regeneration as a free action.

U The Skull
Team: Hypertime
Range: 12 :bolt::bolt::bolt:
Keywords: Future, Teen, Psychic
m-normala-normald-normalg-normal712170611160611160510150510150KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOSpeed - Psionic Horror: The Skull may use Mind Control and Mastermind. The Skull may treat enemy figures who he has successfully used mind control upon within the past turn and who are within 4 squares as if they were adjacent and had a lower point cost for the purposes of using Mastermind. The Skull only takes feedback damage from use of this power if the combined cost of the successfully controlled target(s) is 200 points or more, and all feedback damage he takes is reduced to 1. This power can't be cancelled.
Defense - INDOMITABLE:

U Black Bolt
Team: Hypertime
Range: 0 :bolt:
Keywords: Future, Ruler, Inhumans
m-winga-normald-normalg-normal121118410111741011174101018410101741010174991839917399173812185KOKOKOKOKOKOKOKOSpeed - Selfless Mission: Black Bolt may use charge and flurry.
Attack - Final sacrifice: If you are clicking Black Bolt's dial as a result of taking damage, stop clicking his dial when Final Sacrifice appears in the stat slot and remove all action tokens from Black Bolt. Black Bolt may use exploit weakness and pulse wave (as if his range were 12). When using Pulse Wave, Black Bolt deals full damage to every target hit. After the resolution of any attack action made by Black Bolt, deal him 1 unpreventable damage.

U Silver Surfer & Shalla-Bal
Team: Hypertime & Power Cosmic
Range: 8 :bolt:
Keywords: Future, Cosmic, Herald
m-winga-duod-normalg-normal1110184101017310101739916399163891638916389163KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKODefense - Dual Heralds: Silver Surfer & Shalla Bal may use Toughness and Super Senses.

U Venom
Team: Hypertime
Range: 6 :bolt:
Keywords: Future, Teen
m-normala-normald-normalg-normal99172891628916288162881627815278152KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOSpeed - Symbiote Costume: Venom may use plasticity and flurry.
Defense - Spider-Man's Daughter: Venom may use Toughness and Super Senses.

AdamWarlock
10/03/2009, 09:45
Here's SET 2's Chases & Super Rares. Very very pleased with a lot of these...

SET 2

U Cable & Deadpool -BRICK
Team: No Affiliation
Range: 6 :bolt:
Keywords: Martial Artist, Future
m-normala-duod-normalg-normal81018381018371017271017279162791626916269162KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOAttack - Bosom Buddies: Cable & Deadpool may use Telekinesis and Blades/Claws/Fangs
Defense - Grim Determination: Cable & Deadpool may use Willpower and Combat Reflexes.

E Vengeance -NGN
Team: No Affiliation
Range: 6 :bolt:
Keywords: Midnight Sons, Mystical, Police
m-normal-transa-normald-normalg-normal10101731010173991729917289162891628815388153KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOSpeed - Double Base:

E Daredevil -CHASE
Team: Spider-Man
Range: 4 :bolt:
Keywords: Martial Artist, Marvel Knights
m-normala-normald-normalg-normal8111728111728101628101627915279152KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOSpeed - Rooftop Patroller: Daredevil may use Leap/Climb and Stealth.
Attack - Billy Club: Daredevil may use Incapacitate. On a successful use of this power as a range attack that is on a roll of doubles, Daredevil may use incapacitate again as a free action against a different enemy figure who is within 4 squares of the initial target, ignoring the effects of hindering terrain.
Attack - Precision Toss: Psychic Blast
Defense - INDOMITABLE:

V Gladiator
Team: No Affiliation
Range: 10 :bolt:
Keywords: Ruler, Sh\'iar, Imperial Guard, Warrior, Soldier
m-winga-normald-normalg-normal13121851211175111117510101841010184910174910174891638916389163KOKOKOKOKOKOKOKODefense - Wavering Will INDOMITABLE: Gladiator has Super Senses and the normal Defense Symbol.

SUPER RARES

U Champion
Team: Power Cosmic
Range: 0 :bolt:
Keywords: Elders of the Universe, Cosmic, Celebrity, Warrior
m-normala-normald-normalg-normal812175812175811184811184811184710163710163710163610154610154KOKOKOKOKOKOKOKOSpeed - TRAIT: No Outside Weapons Allowed!: Whenever an enemy figure would declare a range attack on Champion, they must first roll a die. On a roll of 1-4, the attack can not be made and the figure is still marked with an action token. Enemy figures may not use objects to attack Champion. If an enemy figure attacks Champion with close combat attack while carrying an object, remove that object from the game before the action resolves.
Defense - Master Brawler: Champion may use Toughness and Combat Reflexes.

V Vulcan
Team: No Affiliation
Range: 10 :bolt::bolt:
Keywords: Ruler, Cosmic
m-winga-normald-normalg-normal1211184111017311101731091631091631091639815298152KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOAttack - Unnamed Special: Vulcan may use Energy Explosion. Give Vulcan a close combat attack action. This attack deals no damage. If the attack is successful, the target of the attack loses all powers until the end of your next turn.
Defense - Unnamed Special: Vulcan may use Energy Shield / Deflection and Toughness. When Vulcan would take damage from a range attack, he may use Invulnerability instead of toughness.

V Ultragirl
Team: Spider-Man
Range: 0 :bolt:
Keywords: New Warriors
m-winga-normald-normalg-normal10917389173891737816378163781636815368153KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOSpeed - TRAIT: Enhanced Vision: Friendly figures within 3 squares of Ultragirl ignore the effects of hindering terrain upon all enemy figures within 4 squares of Ultragirl.

E The Prowler
Team: Spider-Man
Range: 4 :bolt:
Keywords: Martial Artist, Outlaws, Armor
m-normala-normald-normalg-normal89172891728916189161781527815278152KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOSpeed - Prowl: Prowler may use Leap/Climb and Stealth.
Attack - Claws and Flechettes: Prowler may use Blades/Claws/Fangs and Psychic Blast.

V Killraven
Team: Hypertime
Range: 6 :bolt:
Keywords: Futue, Warrior
m-normala-normald-normalg-normal101117381016281016279152791526915269152KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKODefense - Cap's Shield (INDOMITABLE): Killraven may use Invulnerability and Energy Shield / Deflection.

U Kid Omega
Team: Brotherhood
Range: 12 :bolt:
Keywords: Teen, Psychic
m-normala-normald-normalg-normal7101717101716916169161108183KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOAttack - Carving my name on your brain: Kid Omega may use psychis blast. When using Psychic Blast, modify Kid Omega's damage value by +2.
Damage - A Million Brilliant Thoughts Per Second: Kid Omega may use Outwit and Probability Control.

Thor: Earth-X
Team: Hypertime
Range: 8 :bolt:
Keywords: Future, Asgardian, Diety, Warrior
m-winga-normald-normalg-normal10101831010183911173810172810172891638916389163KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOSpeed - Unnamed Special: Thor may use Running Shot and Force Blast.
Defense - Unnamed Special: Thor may use Toughness, Combat Reflexes and Willpower.

U Petrified Man Garokk
Team: No Affiliation
Range: 8 :bolt::bolt:
Keywords: Past, Ruler
m-normala-normald-normalg-normal891728917210101741010174791737917379173KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOSpeed - Savage Land Idol: Garokk is a giant.
Damage - Power of a God: Garokk may use Leadership and Ranged Combat Expert.

U Wraith
Team: No Affiliation
Range: 6 :bolt:
Keywords: Kree, Warrior
m-normala-normald-normalg-normal8101728111638111637101637101636916269162KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOAttack - Exolon Unleashed: Wraith may use Pulsewave. All figures hit by this attack are automatically knocked back a number of squares equal to Wraith's unmodified damage value. Ignore regular knockback if it would occur.

U Nitro
Team: No Affiliation
Range: 0 :bolt:
m-normala-normald-normalg-normal810173100180810162100180810162901709017069152801608016069152KOKOKOKOAttack - Human Bomb Burst: Nitro may use pulse wave as if his range were 10. When using pulse wave, modify Nitro's damage value by +2 and do not reduce the damage dealt to each target if more than one target would take damage from this attack. After resolution of this attack, deal Nitro 1 unpreventable damage. Ignore damage that would be dealt to Nitro by pushing if the push was caused by using this power.
Damage - Exploding Fist Punch: Close Combat Expert.

U Blackheart
Team: Mystics
Range: 8 :bolt:
Keywords: Ruler, Mystical, monster
m-normala-normald-normalg-normal10111841011184910173910173810163810163791637916379163KOKOKOKOKOKOKOKOKOKOKOKOSpeed - To the Darkforce Dimension: Blackheart may use phasing. After the resolution of an action using this power, Blackheart gains the Power Cosmic team ability until the end of your next turn.
Defense - Enduring Evil: Blackheart may use Toughness and Regeneration.

E Cyber
Team: No Affiliation
Range: 0 :bolt:
Keywords: Past, Soldier, Psychic, Martial Artist
m-normala-normald-normalg-normal910173910173810173810173810173791627916279162KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOSpeed - TRAIT: Tracker: At the start of the game, pick an enemy figure. Modify Cyber's attack value by +1 when attacking the chosen target. After taking a move action, Cyber may make a second move action with his speed value halved if this second action would enable him to move into base contact with his target.
Damage - Hallucinagenic Poisons: Cyber may use exploit weakness. After a successful use of this power, modify each of the target's non-range combat values by -1 until the end of your next turn.

AdamWarlock
10/05/2009, 08:42
Set 2's

RARES

V Firebird
Team: Defenders
Range: 8 :bolt:
Keywords: Rangers, West Coast Avengers, Psychic
m-winga-normald-normalg-normal8916178162781626715167151KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO

E 3-D Man
Team: Avengers
Range: 0 :bolt:
Keywords: Avengers, Skrull Kill Krew
m-normala-normald-normalg-normal121018210917210917299163991638815288152KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOSpeed - Triathlon: 3-D Man may use charge and flurry. When using Charge, 3-D man may use whatever if anything remains of his halved movement after making his attack.
Attack - 3-D Specs: 3-D Man ignores the effects of enemy figures' Shape-Change power and Skrull team abilities (and other team abilities with the exact same wording).

U Red Hulk
Team: No Affiliation
Range: 0 :bolt:
Keywords: Brute, Monster
m-normala-normald-normalg-normal91118581018481018481017481017489163891637816378163KOKOKOKOKOKOKOKOKOKOKOKOAttack - Seething Rage: Red Hulk may use Super Strength and Poison.
Defense - Unnamed Special: Red Hulk may use Toughness and Regeneration.

V Blackheath
Team: Avengers
Range: 6 :bolt:
m-normala-normald-normalg-normal8916289162781527815278152KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOSpeed - Nature Elemental: Blackheath may use Leap/Climb and Plasticity.
Attack - TRAIT: Plantman: Modify each of Blackheath's non-range combat values by +1 if you are playing on an outdoor map.
Defense - Rampant Growth: Blackheath may use Regeneration and Barrier.

E Marvel Boy (Noh-Varr)
Team: SHIELD
Range: 6 :bolt::bolt:
Keywords: Kree, Soldier, Dark Avengers
m-normala-normald-normalg-normal101117391016391016389172891727916279162KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOSpeed - Insectile Enhancements: Marvel Boy may use Leap/Climb, Running Shot and Plasticity.
Attack - TRAIT: Pocket Battlefield: Once-per-game, Marvel Boy may take a free action to cancel an opponent's battlefield condition and replace it with one of your choice until the end of your next turn.

E Mandrill
Team: No Affiliation
Range: 0 :bolt:
Keywords: Animal, Psychic, Brute
m-normala-normald-normalg-normal991728916289162781527815278152KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOSpeed - Pheramones: Mandrill may use Leap/Climb and Mind Control as if his range were 4 :bolt::bolt: . When using Mind Control, modify Mandrill's attack velue by +2 if all targets are female characters. Mandrill takes no feedback from using mind control if all targets are female characters. Duo figures with at least one female character in the duo are considered female.

E Shinobi Shaw
Team: Brotherhood
Range: 0 :bolt:
Keywords: The Upstarts, The Hand, Hellfire Club, Martial Artist
m-normala-normald-normalg-normal891728917279163791636815268152KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOSpeed - Mass Shifting: Shinobi Shaw may use Phasing and Stealth.

R Pixie
Team: X-Men
Range: 6 :bolt:
Keywords: X-Men, Teen, Mystical
m-winga-normald-normalg-normal10916189152891528814188141KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOSpeed - Group Teleporter: Pixie may use Phasing and the Green Lantern Corps team ability.
Attack - Soul Dagger: Pixie may use Blades/Claws/Fangs. When rolling to determine Pixie's damage with this attack, subtract 2 from the result to a minimum of 1 damage. Damage dealt by this attack is penetrating damage if the target has the mystical, monster or psychic keyword.

V M
Team: X-Men
Range: 6 :bolt:
Keywords: Generation X, X-Factor, Psychic, Detective
m-winga-normald-normalg-normal10101731010183891728917279162791627816278162KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKODamage - "Perfection": M may use perplex, but only to modify her own combat values.

E Shroud
Team: Sinister Syndicate
Range: 6 :bolt:
Keywords: Night Shift, Martial Artist, Mystical, West Coast Avengers
m-normala-normald-normalg-normal810173791627916279162681516815168151KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOSpeed - Embedded Hero: Shroud has Leap/Climb and both has and may use the Avengers and Defenders team abilities.
Attack - Darkforce: Shroud may use smoke cloud. He may use it once per turn as a free action. If Shroud occupied a square of smoke terrain at the start of your turn, do not remove that terrain marker from the map. Shroud's movement is not hindered by the effects of hindering terrain represented with smoke tokens.
Defense - TRAIT: Shadow Walker: Shroud has Stealth.

E Vision and Scarlet Witch
Team: No Affiliation
Range: 8 :bolt:
Keywords: West Coast Avengers, Robot, Mystical
m-winga-duod-normalg-normal101017210101729916299162991628815388153KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKODefense - Unnamed Special: Vision & Scarlet Witch may use Invulnerability and Energy Shield / Deflection.

V Machine Man
Team: No Affiliation
Range: 6 :bolt::bolt:
Keywords: Robot, Future, Nextwave, Avengers
m-normala-normald-normalg-normal10916291016291016289162891627815278152KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKODefense - Indomitable:

V Whirlwind
Team: No Affiliation
Range: 0 :bolt:
Keywords: Masters of Evil
m-normala-normald-normalg-normal11101731110173109162109162981529815298152KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOSpeed - Human Top: Whirlwind may use Flurry and Force Blast.

V Avalanche
Team: Brotherhood
Range: 8 :bolt:
Keywords: Brotherhood of Evil Mutants, Freedom Force
m-normala-normald-normalg-normal891638916378152781526714267142KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOAttack - Tunneling: Avalanche may use Phasing and the Carry ability. Do not modify Avalanche's speed value while carrying a friendly figure.

V Blade
Team: No Affiliation
Range: 6 :bolt:
Keywords: MI-13, Midnight Sons, Martial Artist, Monster
m-normala-normald-normalg-normal81016281016279162791627915279152610163KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOSpeed - TRAIT: Vampire Hunter: Modify Blade's attack and damage values by +1 whenever he attacks an enemy figure who has the monster keyword. If the target has Steal Energy, damage dealt by Blade is penetrating damage.
Defense - INDOMITABLE:

E Brother Voodoo
Team: Mystics
Range: 8 :bolt:
Keywords: Mystical
m-normala-normald-normalg-normal89162891627916279162791626815268152KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOAttack - Loa Possessed: Brother Voodoo may use Super Strength and perplex (but may only use perplex to modify his own combat values).

AdamWarlock
10/05/2009, 10:09
Set 2's

UNCOMMONS. Very pleased with this take on Sabretooth and the mere quirkiness of selecting to make the timely-era Vision.

E Vision: Timely
Team: Defenders
Range: 6 :bolt:
Keywords: Past, Invaders
m-winga-normald-normalg-normal99173991738816288162881627715277152KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO

E Sienna Blaze
Team: Brotherhood
Range: 8 :bolt::bolt:
Keywords: Upstarts, Exiles
m-normala-normald-normalg-normal89162101015110101519915199151KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOSpeed - Teleport Vortex: Sienna Blaze may use phasing/teleport. After any action in which Sienna Blaze uses this power, she may use Pulse Wave as a free action as if she still occupied the square in which her movement began.

E Shadowoman
Team: Defenders
Range: 8 :bolt:
Keywords: Defenders, Mystical
m-winga-normald-normalg-normal8917279161791616815268152KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO

V Humbug
Team:
Range: 6 :bolt:
Keywords: Heroes for Hire, Animal, Scientist
m-normala-normald-normalg-normal8916278152781526714267142KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOAttack - Swarm Calling: Humbug may use Pulse Wave and Incapacitate.

E Rama Tut
Team: Hypertime
Range: 8 :bolt:
Keywords: Past, Ruler
m-normala-normald-normalg-normal99172891628916278162781626715267152KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKODamage - Time Pharoah: Rama Tut may use Leadership and Probability Control.

V Charlie-27
Team: Defenders
Range: 6 :bolt::bolt:
Keywords: Future, Guardians of the Galaxy
m-normala-normald-normalg-normal810162791627916279152791526815168151KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO

V Shanna the She-Devil
Team: No Affiliation
Range: 0 :bolt:
Keywords: Ruler
m-normala-normald-normalg-normal8916289151891517815178151KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOSpeed - Vine Swing: Shanna the She-Devil may use Leap/Climb and charge. When using charge, Shanna's movement is unaffected by hindering terrain and she may move over elevated terrain.
Attack - TRAIT: Veterinarian: Shanna the She-Devil may be on an 'Animal' keyword theme team without neutralizing the theme, but she does not count towards the number of figures on the team when tallying theme team rerolls or first turn and map choice initiative. Shanna may use support on friendly figures with the animal keyword.

Jackal
Team: Sinister Syndicate
Range: 0 :bolt:
Keywords: Scientist
m-normala-normald-normalg-normal891728916289162781527815278152KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKODamage - Clone Confustion: As a free action, Jackal may target an enemy figure within 10 of squares and line of sight. The targeted figure can't use friendly figures' combat values, be targeted by friendly figures or receive bonuses from friendly figures' powers and abilities (ex: enhancement, Hydra TA) until the end of their owner's next turn. This effect continues even if Jackal is KO'd.

E Daisy Johnson
Team: SHIELD
Range: 6 :bolt:
Keywords: SHIELD, Spy, Secret Warriors
m-normala-normald-normalg-normal8916289162781527815269152KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO

E Krystaline
Team: Ultimate X-Men
Range: 8 :bolt:
Keywords: Future, X-Men
m-normala-normald-normalg-normal8917378162781626715267152KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO

E Sabra
Team: No Affiliation
Range: 6 :bolt:
Keywords: Soldier, X-Corps
m-winga-normald-normalg-normal101018399173991738916289162781627816278162KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO

V Feral & Thorn
Team: X-Men
Range: 0 :bolt:
Keywords: X-Corps, X-Force, Mutant Liberation Front, Morlocks, Brotherhood of Evil Mutants, Animal
m-normala-duod-normalg-normal89162891627101627101526915269152KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO

V Sabretooth
Team: Brotherhood
Range: 0 :bolt:
Keywords: Martial Artist, Brute, Marauders
m-normala-normald-normalg-normal81017381116381116381016279152791526814268142KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOSpeed - Unnamed Special: Sabretooth may use Leap/Climb and Flurry.
Attack - TRAIT: Sadist: After Sabretooth makes a move action, he may immediately make a second move action as a free action with his speed value halved if it will bring him into adjacency with an enemy figure who is pushed.
Defense - Unnamed Special: Sabretooth may use Combat Reflexes, Regeneration and Willpower

E Arcana
Team: Defenders
Range: 8 :bolt::bolt:
Keywords: Squadron Supreme, Mystical
m-winga-normald-normalg-normal8916278161781616715167151KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO

V Vector
Team: Masters of Evil
Range: 6 :bolt:
Keywords: Masters of Evil, U-Foes
m-winga-normald-normalg-normal10918310918398172981728816288162KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO

V Ironclad
Team: Masters of Evil
Range: 0 :bolt:
Keywords: Brute, Masters of Evil, U-Foes
m-normala-normald-normalg-normal8916389163781637816378163681536815368153KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO

AdamWarlock
10/05/2009, 12:24
Set 2's...

COMMONS

V Vapor
Team: Masters of Evil
Range: 6 :bolt:
Keywords: Masters of Evil, U-Foes
m-normala-normald-normalg-normal78170781706716067160KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKODamage - Chemical Intrustion: Vapor has poison

V X-Ray
Team: Masters of Evil
Range: 8 :bolt:
Keywords: Masters of Evil, U-Foes
m-winga-normald-normalg-normal8915278141781416713067130KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO

E Starbolt
Team: No Affiliation
Range: 8 :bolt:
Keywords: Imperial Guard, Warrior
m-winga-normald-normalg-normal89162891638916378152781526714267142KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO

E Blue Eagle
Team: Defenders
Range: 0 :bolt:
Keywords: Squadron Supreme
m-winga-normald-normalg-normal109163810162810162791527915279152KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO

E Riptide
Team: No Affiliation
Range: 6 :bolt::bolt:
Keywords: Marauders
m-normala-normald-normalg-normal8916278152781526715167151KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOAttack - Hurricane shrapnel: Damage dealt by Riptide's range attacks can't be reduced below 1.

E White Tiger
Team: No Affiliation
Range: 0 :bolt:
Keywords: Martial Artist, Defenders
m-normala-normald-normalg-normal81016181016179162791627815278152KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO

E Tinkerer
Team: Sinister Syndicate
Range: 4 :bolt:
Keywords: Scientist
m-normala-normald-normalg-normal67140671405013050130KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO

V Machinesmith
Team: Hydra
Range: 8 :bolt:
Keywords: Hydra, AIM, Robot, Scientist
m-normala-normald-normalg-normal791626815168151KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOSpeed - TRAIT: Mind Download: When Machinesmith would be KO'd, you may instead KO a friendly figure with teh robot keyword who is within 8 squares of Machinesmith (awarding victory points accordingly), move Machinesmith to the square last occupied by the KO'd figure and heal Machinesmith to his top click.

E Cobra
Team: Serpent Society
Range: 2 :bolt:
Keywords: Martial Artist, Serpent Society, Masters of Evil
m-normala-normald-normalg-normal8917281017179161791616815268152KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOSpeed - Contortion: Cobra may use Plasticity. Whenever an enemy figure tries and fails to break away from Cobra, Cobra deal that figure 1 penetrating damage.

E Red Guardian I
Team:
Range: 4 :bolt:
Keywords: Past, Soldier, Invaders
m-normala-normald-normalg-normal81016279152791526915269152KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO

Death's Head
Team: No Affiliation
Range: 6 :bolt:
Keywords: Future, Robot
m-normala-normald-normalg-normal99173891628916278152781526714267142KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO

V Chameleon
Team: Sinister Syndicate
Range: 4 :bolt:
Keywords: Sinister Six, MODOK\'s 11, Spy
m-normala-normald-normalg-normal81016279152791526814168141KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKODamage - Unnamed Special: Chameleon may use Shapechange and Exploit Weakness.

V Mentallo
Team: Masters of Evil
Range: 8 :bolt:
Keywords: Masters of Evil, Psychic, MODOK\'s 11, AIM
m-normala-normald-normalg-normal7916168151681515714057140KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO

E Cardiac
Team: Spider-Man
Range: 6 :bolt:
Keywords: Scientist, Martial Artist
m-normala-normald-normalg-normal891628916278151781516714267142KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO

V Constrictor
Team: Avengers
Range: 4 :bolt::bolt:
m-normala-normald-normalg-normal8101628101627915279152791526814268142KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO

E Man-Ape
Team: Masters of Evil
Range: 0 :bolt:
Keywords: Masters of Evil, Brute
m-normala-normald-normalg-normal910173891638916379163791636815268152KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOSpeed - White Ape: Man-Ape has Leap/Climb and Flurry.

PRIZE LE’S

LE Wanda Maximoff
Team: Mystics
Range: 10 :bolt::bolt:
Keywords: Mystical
m-winga-normald-normalg-normal810173810173791627916279162KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKODefense - INDOMITABLE:
Damage - Chaos Magic: Wanda Maximoff may use Probability Control and Outwit.

LE Victor Creed
Team: X-Men
Range: 0 :bolt:
Keywords: X-Men, X-Factor, Brute
m-normala-normald-normalg-normal810172891638916379152791526814268142KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKODefense - Unnamed Special: Victor Creed may use Willpower, Regeneration and Combat Reflexes.

LE Chameleon: Ultra-Adaptoid
Team: Hydra
Range: 8 :bolt:
Keywords: Robot, Spy, AIM, MODOK\'s 11
m-winga-normald-normalg-normal791627916281017381016381016379162791627916379163KOKOKOKOKOKOKOKOKOKOKOKOSpeed - Chameleon: Ultra-Adaptoid has Earthbound and Stealth.

LE Sabra: Ruth Bat-Seraph
Team: X-Men
Range: 6 :bolt:
Keywords: X-Corps
m-winga-normald-normalg-normal101017399173991738916289162781527815278152KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO

LE Death's Head 2
Team: No Affiliation
Range: 6 :bolt:
Keywords: Robot, Future
m-normala-normald-normalg-normal81017289162891627915279152681426814267142KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO


I love that Chameleon LE. Fans of MODOK's 11 unite!!!