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Manchine
02/10/2003, 22:39
I tried to make what spidey would look like from the infomation he has. When he fought Green Goblin, the original, he was still a rookie. I think this probable was his defining moment where he changed to his experinced form. Oh and as for the 3 damage right now we have no idea yet if he is going to get it so no 3 damage as of yet.

Comments are more then welcomed. Remember this is only a guess not actual what we are going to see.

Spider-Man Unique Range 6 1 Bolt points 79

Speed 10 9 8 7 6 6 5 5

Attack 10 9 9 8 8 7 6 7

Defense 17 16 14 14 13 13 12 11

Damage 2 2 2 2 2 1 1 2



Leap/Climb Its Spiderman

Flurry Its Spider Man

Super Strength Well he can do this but he doesnt but he gets it anyways.

Incapacitate Its spider man with webs.

Defend He grabs people jsut in the last second to make sure they dont get hit.

Super Senses Well its spider sense.

Outwit Its spider man and his witty comments.



Black Knight (http://www.hcrealms.com/forum/showthread.php?s=&threadid=21947) ----- Tigra (http://www.hcrealms.com/forum/showthread.php?s=&threadid=21577) ----- Beetle (http://www.hcrealms.com/forum/showthread.php?s=&threadid=20979) ----- Fixer (http://www.hcrealms.com/forum/showthread.php?s=&threadid=21259 ) ----- Absorbing Man (http://www.hcrealms.com/forum/showthread.php?s=&threadid=20698) ----- Wonder Man (http://www.hcrealms.com/forum/showthread.php?s=&threadid=22450) ----- US Agent (http://www.hcrealms.com/forum/showthread.php?s=&threadid=22764) ----- Super Adaptiod (http://www.hcrealms.com/forum/showthread.php?s=&threadid=23222) ----- Scorpion (http://www.hcrealms.com/forum/showthread.php?s=&threadid=23427&highlight=Character+Creation) ----- Nimrod (http://www.hcrealms.com/forum/showthread.php?s=&threadid=23958&highlight=Character+Creation) ----- Grandmaster (http://www.hcrealms.com/forum/showthread.php?s=&threadid=24322) ----- Pluto (http://www.hcrealms.com/forum/showthread.php?s=&threadid=24885) ----- Baron Zemo (http://www.hcrealms.com/forum/showthread.php?s=&threadid=25548&perpage=15&pagenumber=2)

Mongoose
02/10/2003, 22:42
Looks really good. I like seeing stats that aren't obscured by people's love for a character. Those stats look realistic, and not overly exaggerated. Is this for an experienced Spiderman?

Manchine
02/10/2003, 23:00
Its sort of a merge between Rookie and Experienced Spider-Man. This way it keeps the point cost lower.

raging_madboy
02/10/2003, 23:35
With the point generator i have he came in at 74 points. Not bad. But a saddling him with defend for 2 clix, especially when one click is with a 16 doesn't really help old web-head out much does it?

Manchine
02/10/2003, 23:40
For the defend it can matter. Unique IC Spidey has an 18 defense then a 16 defense with defend. Invisible Girl, experienced, has 17 then 16 defense. Invisible woman has 17, 16 and 15 defense with defend. Just some points.

Kiften
02/11/2003, 11:53
Hey Manchine, hope you don't mind if I post my ideal Spidey up here...:)

Spider-Man (V)
78 pts
2 Arrows
4 Range
Spidey Team Ability

Speed

9 9 8 7 7 6 5

Attack

10 9 8 8 7 6 6

Defense

18 17 16 15 15 14 13

Damage

2 2 2 2 2 2 1


Pretty much like how Spidey is now, but with Perplex instead of Flurry, and Super Senses through most of the dial to help him survive a lil longer.... I think this one would be alot more useful...
Anyone that can cost him out? I took a random guess :D
thanks...
biggs

JayThor
02/11/2003, 13:45
I actually like the Perplex idea better. His wit and acrobatics, as well as teaming with practically everyone in Marvel born before 1988, makes this practical.
I don't think either of you gave him enough Incap, he should have it until the 2nd-to-last click. And if he has perplex, he can keep L/C longer, like Manchine has him.

Kiften
02/11/2003, 13:46
lol i just lowered it because i didn't want his point cost to be outrageous :p i don't know how much he is now but i'm guessing he's high
biggs

Manchine
02/11/2003, 17:05
Perplex is a good idea but I was jsut making him how Wizkids is going to be making him, maybe, in Xplosion. I know he should have more Incap but I know his points are either 74 or 79. He might be able to handle one more incapacitate without going over the point limit.

CaptainCarl
02/12/2003, 02:41
good interpretation of spidy manchine got to give it to you there

and the points look like 79 so to get their since he is a unique i would give him a starting attack of 11

and defense wise 17 16 to 14 i would stick a 15 for the first supersenses

and make his first movement 10

that i think would get you to 79 points

but over all you the man if your spidey turns out to be very similar to xplosion spidey numbers wise

thecaptain

Manchine
02/22/2003, 00:49
Well I wanted to put him someplace in between his Rookie and Experenced versions. So I gave him 10 attack.

As for his defense they said it dropped once he got super senses so I dropped it to 14.

His movement being 10 is a good possibility so I will change that.

Devlin_69
02/22/2003, 22:38
why do they always make spideys defense drop so fast? i mean he took punches from morlen in the comics and kept on going. i have seen him take the hulk by himself for a while! i wish they would just make his defense keep up high numbers even if it does make him cost some more. and defend...yeah...

JayThor
02/22/2003, 22:48
I agree with Devlin 69 about the defense rank. He should have a score of 20 or 18 with E/S. He is almost impossible to hit, especially from a distance. It should stay high, too, gradually coming down. But never below 15.

Spookythecat
02/23/2003, 15:21
Nah. I don't buy Defend on Spidey. Didn't like it in the IC Black Spidey, don't like it here. While it's certainly possible for Spidey to grab his allies out of the way of an attack... It just doesn't happen very much. Peter Parker's not a team player at heart, and he mostly figures his allies can take care of themselves.

(Other than that, the figures good, though)

BlackSpidey
02/23/2003, 21:47
Here is the Spidey I made.

SpiderMan
!! 4"
SpiderMan Team Ability

7 10 9 9 8 8 8 7 7 6
12 12 11 10 9 9 8 7 9 9
18 17 17 16 15 15 15 14 13 10
2 2 2 2 2 1 1 2 2 2

Manchine
02/23/2003, 21:51
The thing is I am not trying to make a Spidey. I am putting down what Spidey will be in XP. The one I made is probable gonna be something like XP is gonna be.

drgnoftyr
04/12/2003, 07:56
manchine
i was thinking super strength later in the clix because in comics he uses it for more of a later in the fight or defense protect thyself thing not a hulk bash offense of thing but i really like the broad range of powers yours and kiften have done

EVIL CAP
04/12/2003, 12:09
Well here was a spidey set-up i mde last night after some insperation

Spiderman Range 4 2 targets Flying 103 points Spider-team

Speed 8 l/c 7l/c 8HSS 8HSS 7l/c 6l/c 6Flurry
Attack 11 Inc 9 Inc 10 9 9 8 8
Defense 18Def 17Ss 18Ss 17Ss 16Ss 15Ss 14Ss
Damage 2 2Per 2 2 2 2Out 2Out

Spidey sarts out hopping onto the scene [leap/climb] depending on his webbing to slow people down[Incapacitate] and most likely pulling someone out of the way of danger [Defend].After that Spidey focuses on the enemy [loses Defend gets Super Sense] and throws out a few witty quips to throw the enemy off or sometimes put everything his 10 ton strength can do into a hit [Perplex].Next click he starts using his agility to its fullest and moves nearly quick enough to make Quicksilver blush [Hyper sonic speed with flying added not only does he get the much called for ability to carry others while web swinging but when he gets HSS he cant be stopped by a mere bush or smoke bomb soaring also is the closest representation to Spidey going total defensive and making himself almost impossible to hit].Later if moving like a flea on angel dust doesnt work out Spidey starts looking for some cement to drop them in [Outwit] along with the traditional Spider-spazz click [flurry]

Doctor Strange
04/12/2003, 12:21
Very cool spidey Cap. His effect on the map will feel like how spiderman acts in a lot of comics and thats what it's all about.

AcidBath
05/26/2003, 12:11
Holy carp Manchine that is almost identical to the Xplosion Spider-Man!

Manchine
05/26/2003, 12:16
Yep I took a guess at what they were going to make.

Thaxs for the compliment. :laugh: :p ;)

clixmatt813
05/29/2003, 00:00
i think he should have about a 20 defieanc with super sences all the way through and the last one on the dial being around 15 at the lowest i rememder all the spider man comics i have read he was hard as hell to hit.

sliverbelt
05/29/2003, 03:29
So You want a god basically.

ChromeWeasel
05/29/2003, 11:00
Wow, manchine really hit the nail on the head with his XP spidey. I've been working on a REV to fix the original from IC. I have a thread running in Dreams and Desires about it.


Spiderman Rookie
68 points
Spiderman team
Range 4, Targets 1

Spd 8 8 8 7 7 6
Atk 9 9 8 8 7 7
Def 17 16 16 15 14 12
Dmg 1 1 1 1 1 1

Spiderman Experienced
90 points
Spiderman team
Range 6, Targets 1

Spd 9 8 8 7 7 6 6
Atk 10 9 9 8 9 8 7
Def 18 17 16 15 16 15 13
Dmg 1 1 1 1 1 1 1

Spiderman Veteran
115 points Spiderman Team
Range 6, Targets 2

Spd 9 9 9 8 8 7 7 6
Atk 11 10 10 9 8 10 9 8
Def 18 17 17 16 15 17 16 14
Dmg 1 1 1 1 1 1 1 2


Italics indicates Outwit. That's Barrier on Experienced Spidey, not Mastermind. All versions have Incapacitate and not Psychic Blast.

Manchine
05/29/2003, 11:49
I wasnt going to say it Sliverbelt.

Well sooner or later they probable will redo the R/E/V spiderman. The question is when?

Few things that need to change. Other then the Def for the rookie an Vet being 1 up to high pretty good. Just think he should have outwit on all 3 versions.

sliverbelt
05/29/2003, 12:18
I hate to break this to You (allright, I enjoy it actually), every version of Spider-Man has outwit already.


I don't think They need to redo Spider-Man, They'll eventually have a unique Spider-Man to fit Everyone's desire even though I believe the R/E/V version covers Him nicely.