View Full Version : 400 Point Mixed Tournament Team-Need Help
drdoomnic
02/12/2003, 01:27
This is my team:
V AIM Medic...17 (Support)
E Black Cat...32 (Prob control/leap climb)
R Hawkman...32 (Taxi/charge)
E Jean Grey...39 (Spiral Taxi/object chucker)
V Robin...22 (Team ability/smoke cloud/short range attack)
V Sabretooth...69 (BCF/toughness/regen/charge)
U Spiral...56 (Flurry/BCF/Toughness)
U Key...89 (Mind Control/Super senses)
U Wasp...44 (Taxi/leadership/incapacitate)
Total 400 Points
I think this team should work well with the mix of outwit, prob control, leadership, BCF, mind control and incapacitate. My 3 uniques and Jean Grey are going to stay, but I was looking for suggestions for the rest. I think that Robin is a good figure for 22 points (especialy that team ability.) Sabretooth is my second big hitter after Spiral, Black Cat has altered the outcome of a game for me before, and Hawkman is a great free move taxi at that level. But are there any obvious weaknesses (besides the Key being my biggest character)?
drdoomnic
02/12/2003, 02:53
Anyone? Bueller?
rickisadork
02/12/2003, 11:56
awhile back i posted about a 400 point ironman tourney we did, just got search out that thread and look at the army i used. i tok first, and you can put in medics.
-R:rolleyes:
drdoomnic
02/12/2003, 13:07
Anybody else?
drdoomnic
02/12/2003, 18:24
Guys, I could really use some opinions. My tourney is tomorrow and I really want to make sure this team is not only playable, but able to win as well.
drdoomnic
02/13/2003, 03:06
45 people looked and not 1 response? What is the point of this forum if nobody gives their opinions and/or advice?
wanna-b-fanboy
02/13/2003, 13:45
I dig Your Team man. My only Problem with it, is It's Lack of versatility. if you want here are some suggestions on a different team(2of them) with the "key" figs you mentioned:
V AIM Medic...17 (Support)
E Black Cat...32 (Prob control/leap climb)
r Harley 27 (perplex for cheap)
V Bullseye 43 (Sinister Synd. ability and high 11 attack)
V Robin...18 (Team ability/smoke cloud/short range attack)
r doombot 27 (taxi with MOD team ability)
r jean grey 31 (TK and xman team ability)
R Vulture...15 (Taxi)
U Spiral...56 (Flurry/BCF/Toughness)
U Key...89 (Mind Control/Super senses)
U Wasp...44 (Taxi/leadership/incapacitate)
399 Points
This Team has mobility, close combat and ranged combat. you can use your Spidey-Friends and MOD team abilities to augment weaker characters usefulness. Doombot/Black Cat/Spiral can use: BullsEye's 11 AV
Jean's Xmen TA
Robin's Stealth
Wasp's Free-move
AIM Medic's TA for +1 to ranged shots
Harley add's alot with her cheap perplex. One of my Favorite things to do is MC an opponent's fig to move up to Spiral so she can shake here 6 pigstickers @ them. This keeps her usefulness up because I always seem to loose her when I tk her up to the front line. But if you feel the need to send Ginsue Girl up to the frontlines, make sure you have either Black Cat/doombot beside her so you can take advantage of that nifty Xmen TA to heal her while she is Base to base with opponent's Fig.
U Spiral...56 (Flurry/BCF/Toughness)
U Key...89 (Mind Control/Super senses)
U Wasp...44 (Taxi/leadership/incapacitate)
U Moondragon.....71 (TK / Mindcontrol /Supersenses / regen)
E Black Cat...32 (Prob control/leap climb)
r Harley ....27 (perplex for cheap)
E doombot.... 33 (explosion / MOD /team ability)
V Robin...17 (Team ability/smoke cloud/short range attack)
V AIM Medic...17 (Support)
r SHIELD Medic ...12 (Team Ability/support)
398 Total Build Points
This Team Once Again a different take on the "MC fig to Base Spiral in the saftey of yr own home" Strategy. you have two people who are capable MC'ers, plus with Harley there you will have an attack Value of 11 with either Moondragon or the Key. But this team is cool cuz you can MC (with KEY) opposing fig to walk up to Moony and she can deliver them straight to spiral with TK and a nice attack of 10 (or 11 perplexed/even more with Hydra TA) or... you can just use both mentalists to wreak havoc on yr opponent with his own heavey hitters. you have the shield medic and Harley to make Moony realy nice as a 10 ranged/4 maybe 5 damage attacker.
Hmmm well I guess I should stop telling you how to play (jk)! And let you figure out the finener points to these teams. I don't really know how well they would do in a tourney, but I am going to try these teams soon. Anyhoo....just thought I would reply and see if I could contribute to these forums! take care and good luck ( if I ain't too late)!
vBulletin® v3.7.0, Copyright ©2000-2013, Jelsoft Enterprises Ltd.