View Full Version : Second Dial Initiative: Boomerang Veteran IC
saturnflight
10/30/2009, 13:40
Which Boomerang dial do YOU feel best replaces the 44-point Veteran from Infinity Challenge? Remember, the rules are that the point cost, team ability, range, and any other dial-top stats and symbols MUST remain the same.
(Note that these dials were designed by members of HCRealms, whose names have been withheld in the interest of a fair vote. The credit for these dials does not necessarily belong to the poster.)
Dial #1: Endless Bombing
#ic042 V Boomerang
Team: Masters of Evil
Range: 8 :bolt::bolt::bolt:
Points: 44
Keywords: Masters of Evil, Sinister Syndicate
m-normala-normald-normalg-normal7916269152691525814258142KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO
Dial #2: Dead Aim
#ic042 V Boomerang
Team: Masters of Evil
Range: 8 :bolt::bolt::bolt:
Points: 44
Keywords: Masters of Evil, Sinister Syndicate
m-normala-normald-normalg-normal89163710141791416814267141KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOAttack - Trick Boomerang: Boomerang possesses the :a-sharpshooter: symbol and can use Energy Explosion and Incapacitate.
Dial #3: Gassy
#ic042 V Boomerang
Team: Masters of Evil
Range: 8 :bolt::bolt::bolt:
Points: 44
Keywords: Masters of Evil, Sinister Syndicate
m-normala-normald-normalg-normal891527915178151681516714156141KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOAttack - Shatterangs and Gasarangs: Boomerang can use Energy Explosion. He can use it normally, or use it as if he possessed only one :bolt: and after the attack resolves use Smoke Cloud as a free action, but he must put the first hindering terrain marker in the same square as the target.
saturnflight
10/30/2009, 13:42
Wizkids made it look like this. Which of the above do you think makes for a fitting replacement?
ic042 V Boomerang
Team: Master of Evil
Range: 8 :bolt::bolt::bolt:
Points: 44
Keywords: Masters of Evil, Sinister Syndicate
m-boota-fistd-starburstg-starburst6915168141571314512144111KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO
This poll is a product of the Second Dial Project: Infinity War. Our goal is to have designers here on the Realms submit redesigned dials for all the pieces of Infinity Challenge (okay, maybe not LEs) so that people can switch in new dials and find some new love for their old pieces. This project began after the collapse of Pinata's bid for heroclix, and now with the celebrated return of clix with Hammer of Thor, we're still looking at this project as a fun addition to the game we all love.
Designers create a dial that must adhere to all the information that is already printed on the dial top. That means that point cost, range, flight, etc. are all accounted for. We also strive to keep the same keywords (to avoid additional confusion).
Now, we’ve taken the highest ranked dials based on the Designer Jam Thread found HERE (http://www.hcrealms.com/forum/showthread.php?t=261053) and present them to you so that the dial we go with represents what you think is most balanced and interesting.
Please vote for each experience level. The polls for R and E are here:
Rookie: http://www.hcrealms.com/forum/showthread.php?t=262801
Experienced: http://www.hcrealms.com/forum/showthread.php?p=4384403
Also, please leave comments if you think the dial you voted for could still use a final tweak. We want what we create to be directly from the community.
When the project is complete, we hope to see this re-done set included in the Heroclix Online game, as well as having the dials available to be printed and placed inside your old clix.
Will your judge allow these new dials into your regular events? Will WK? We hope so, and the more support we show for the project, the more likely it can be. And your support also means we’ll move on to Hypertime (Second Dial: Multiverse) and see new designs for more of your favorite characters.
If you'd like to get in on the early concept design, check out our current dial critique thread on Cyclops here (http://www.hcrealms.com/forum/showthread.php?t=262566).
The Charlatan
10/30/2009, 13:52
Voted for #2. #1 wasn't bad, just felt a little bland; and #3 felt somewhat too powerful.
TurboCretin
10/30/2009, 14:00
voted #2 but he needs LeapClimb on the first click instead of running shot.
I would like dial #1 more than #2 if he had at least one atk of 10, and some incapacitate somewhere or one of the special powers from the other two.
dial #3 is also missing LeapClimb and although I like the special power, I don't really like the way the rest of the dial is set up.
dlinquent
10/30/2009, 14:05
I voted for #1. Nice and simple.
I Am The Game
10/30/2009, 14:09
Not thrilled by any of them, really. #3, I don't see at all. #1 makes use of the three target EE but doesn't look like Boomerang. #2 seems to cover most of what he does, although not ideal either.
The vet should be allowed to use boot jets for flight with Running Shot on his opening click only. In his arsenal, he has:
Blasterangs - EE
Reflexrangs/Screamerangs - Incap
Razorangs - RCE
Disrupterangs - Psychic Blast
Short points to squeeze everything in, to be sure, but that's who he is.
Wyldstaar
10/30/2009, 16:00
I'm not a big fan of any of them. Energy Explosion with three bolts was great back before it got neutered by WK, but now it's utility isn't all that great. I'd prefer to see some front loaded Incapacitate instead. Three bolts of Incapacitate at eight range would be devastating.
Bat-Phreak
10/30/2009, 16:00
I chose Dial #1: Endless Bombing, although none of them really feels like Boomerang.
The7ofDiamonds
10/30/2009, 16:02
Looking at some of the other posts, I guess I'm not the only one who doesn't really like any of them. I chose #2 though.
batman fan
10/30/2009, 16:34
i like #3 you play armor peircing on him and then ee some 1 and put up smoke now im not saying its a great figure cause of low atack but hey what do you expect for 44 points
jackstar7
10/30/2009, 16:49
To me, #3 is the most balanced. If #2 is toned down, then I could get behind it...
I also don't really think any of these are especially good representations... I think I'll go with #2, but Sharpshooter does nothing special on him.
Manchine
10/30/2009, 17:07
Barely have to go with #1. #2 almost gets my vote but doesn't have enough Energy Explosion.
JDKenada
10/30/2009, 17:43
All three strike me as great pieces to push...but in this case, I'm feelin' Gassy. Heh.
elfholme
10/30/2009, 21:39
Picked #2, but like everyone else I'm not really feeling any of them. I think the problem is that he should be more points to accurately portray his Vet, and the low points value really limits what the designers can do with him.
GreatArelius1
10/31/2009, 23:20
I particularly don't like any of them
payback1977
11/03/2009, 10:02
I voted for number 3 because I really like that special power but I agree that he should have at least one 10 in attack and maybe combine the two special powers in some way
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