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imaleximsweet
11/03/2009, 01:40
Ok so its restricted 300 points, i've been outta the game awhile and would like to know how this team would fend off opposing teams.

First off i like to play fun teams that are also competitive, my main problem usually is picking BFC's...

my team has another theme as well as being psychic. can you guess it?!?!

ok so here's my team


68 Mister Mind+15 Mental Shields+ Monster Society of Evil

117 Mastermind

99 Doctor Destiny
299

Ok so mister mind and Mastermind are 2 of my favorite characters, and i think they can both hold their own, the idea behind my strategy is to incap anyone who has damage reducers to make them take damage (and also makes it easier for Dr. Destiny to Mind Control) Also i want to be able to take anyone of their secondary attackers and use them against their primary.

Mastermind can mastermind to Dr. Destiny becuase of his regen.

soooo thats my strategy, now the hard part... dealing with the BFC's... here's what i got so far

SVBF005 Poor Teamwork===for anyone sporting a TK based team/alpha strike team
0
SVBF003 Extraordinary Day===since the majority of my attacks will be Mind Control and therefore wont take the downside of crit missing, but the other side of that is being suseptable to crit hitting... i would use this against a team without many damage reducers
0
AVBF003 Exhaustion===== i have 2 willpower guys and 1 incapper.
i would use this against pieces that cant afford to push their character.

jackstar7
11/03/2009, 03:41
I love the idea and the figures you're looking at.

Two problems:

1. Stealth
2. Indomitable w/ Damage Reducers

I'm not sure I've got a viable Psychic who can combat these issues. Can you try this team out somehow?

imaleximsweet
11/03/2009, 17:02
I love the idea and the figures you're looking at.

Two problems:

1. Stealth
2. Indomitable w/ Damage Reducers

I'm not sure I've got a viable Psychic who can combat these issues. Can you try this team out somehow?

Stealth was a problem i thought of, but the thing is, being without M & A powers, i would have to let anyteam come to me, so a stealther would have to get close enough to attack. and my own willpower can trap them when and if they move and have a token on them.

and to counter number 2, Indom is always outwittable (it is not covered by fortitude) and i have an outwitter (the same one that incaps) so indom does not bother me.


Darksied and Ms Skrullville on the other hand...

its all about trapping the other team. and hoping my high defenses stack up..

jackstar7
11/04/2009, 11:45
I guess I'd be more confident in your team if there was some Psychic Blast on there...

But I'm bad at the meta-game (playing it in my head), so post how this works out, please!

imaleximsweet
11/04/2009, 12:55
I guess I'd be more confident in your team if there was some Psychic Blast on there...

But I'm bad at the meta-game (playing it in my head), so post how this works out, please!

Will do. and Meta-game is what i do best, because i always win!! :p

I enjoy thinking of new strategies to throw off my opponent.

i like when they step up to the table and go "what the.... how do they expect to beat my [insert lame overused figure]"