View Full Version : Team Ability Puzzler
egospark
02/12/2003, 17:10
If the Avenger's get free moves -- and I'm still not 100% sure what that means -- what's the point of giving Captain America leadership? So someone can move freer?
And I have no clue at all what the Hydra team ability is supposed to mean.
The Spider-Man team seems kind of like a throw away too and did wiz-kids ever give the FF some kind of plus?
Sheesh...newbie questions!
Avengers can perform a regular move without using a token from your alloted pool of action tokens.
Hydra will give an adjacent figure a +1 to his Attack value as long as both the Hydra team member and the adjacent figure have Line of Fire to the target.
Spiderman is Wildcard team ability. Just like Minions of Doom.
They can mimic (become team members) of the other teams that are in your force.
When a Fantastic Four team member is knocked out.... all other Fantastic Four team members instantly received 1 click of healing.
egospark
02/12/2003, 19:20
Ah, good, that explains Spidey/Doom/Hydra well enough.
BUT...as an example, I have a 300 point team with three Avengers. One of the Avengers is Cap America. The three Avengers move, but I still have four actions left, right? So two Avengers attack, pick up action tokens and two non-Avengers do whatever and one gets an action token, the one essentially getting a free action because of Cap's leadership. Next turn, are the Avengers with action tokens are still free to move? And if Cap's Leadership kicks in, can one move twice? It all gets muddled in my head, as you can see...
Talon378
02/12/2003, 19:28
the purpose of Leadership on the avengers is to allow for more actions that are not free. A good example of these actions would be to have 6 attacks in a 500 point game, or to have guys like Thor to have an extra action to running shot with. I agree that it is somewhat redundant, but there are game applications for the extra action.
malchyor
02/12/2003, 19:34
be sure not to confuse a "move" action (the thing the avenger's team ability gives for free) with a regular action which could be used for either movement or attack (which leadership might provide).
any character who moves, whether through a free team ability or through an action, still gets an action token and can only be used once in a turn.
so, yes, on a 300pt team with just three figures who are all avengers and with captain america as one of them, not only is the leadership wasted, but also the avengers free moves are wasted.
hope that helps.
GreenLantern04
02/12/2003, 19:46
Ok. I think you're having some serious difficulties with, not just Avengers team ability, but the basic fundamentals of HeroClix, in general.
In a 300 pt. game, you get 3 actions per turn. These actions can be used either for moving or for attacking. Now, Avengers team ability gives each team member a free movement action. So on a 300 pt team consisting of 5 avengers, each of them can move on one turn, because their moves don't take up your actions for that turn. They all get actions tokens for moving, though (free movement isn't totally free... they have moved, so they have to get a token).
In that same example of 5 avengers in a 300 pt. game, 3 could attack on one turn, and 2 could move as well, but they all receive action tokens. Also, free movement does not mean that they can move for free, and then attack. That's not allowed, unless the character has running shot or charge attack. Also, if you use running shot or charge, that is not considered a free movement, because it is considered an action, due to the attack at the end of the movement.
Now, Leadership. This is a power that can give you one more action for your turn, provided you roll a 4, 5 or 6 to activate the Leadership ability. So, if Cap rolls a 5 for leadership, in a 300 pt. game, you now have 4 actions for that turn, which means that 4 of your avengers can attack, and the remaining one move.
Hopefully this clears up any questions you had.
The Lantern is out
a lot of this will get straightend out the more you play.
Lets say you have a 300 pt team.
Black Panther
Black widow
Captain America
Thor
Wasp
SHIELD Agent
SHIELD Trooper
SHIELD Medic
There are move actions and attack actions.
You get 3 actions (for 300). You roll and get leadership (now up to 4 actions). Any of your Avengers can move for free (not a part of your 4 actions).
Shield Agent moves up (1st action)
Shield Medic moves up (2nd action)
BP moves up (Free for avengers- still 2 more actions left)
BW moves up (Free for avengers- still 2 more actions left)
Captain America attacks (not a move action so only 1 more action left)
Wasp carries Shield Trooper (Free for avengers- still 1 more action left)
Sheild Agent attacks (4th action)
Thor Moves up (Free for avengers)
Next round, you get your 3 actions (possible 4 with Leadership) and all the free moves if you want. However, I just moved each one of your figures, if any of them move next round, they will push. (check the rule book on Pushing if you are not familar with it)
Your avengers can only get free moves on each turn of yours.
No figure can do two actions (move then attack) in the same round. <the exception is Running Shot and Charge>
egospark
02/12/2003, 20:12
Originally posted by l11moon
Next round, you get your 3 actions (possible 4 with Leadership) and all the free moves if you want. However, I just moved each one of your figures, if any of them move next round, they will push. (check the rule book on Pushing if you are not familar with it)
Your avengers can only get free moves on each turn of yours. No figure can do two actions (move then attack) in the same round. <the exception is Running Shot and Charge>
Okay, in your example, Cap attacked but did not move. On the next turn can he move without pushing? With leadership successfully rolled, can one of the SHEILD agents attack again without pushing? And while we're on the Avengers, does Vision need to make a break away roll since he has phasing?
Thanks for the help guys! Although I've been playing off an on since Christmas, I'm only now starting to pay attention to the team ability aspect of the game.
Okay, in your example, Cap attacked but did not move. On the next turn can he move without pushing? With leadership successfully rolled, can one of the SHEILD agents attack again without pushing?
Pushing--
Any character that takes one action (move or attack) in round 1 (for example),...
Then takes a second action (move or attack) in round 2 (again this is for example),...
That character takes a push. (1 click of damage)
And while we're on the Avengers, does Vision need to make a break away roll since he has phasing?
With phasing you do not have to roll to break away.
Spiritual_Ex
02/12/2003, 23:05
Not sure it has been explained as simply as it could, so I'll try.
Avengers, Brotherhood = free move
This means that you can move these characters (and only move them) without using up one of the limited actions you have each turn.
But in moving these figures they have still been activated and done something (in this case performed a move action), any time this occurs they take an token to show they have exerted energy doing something.
On the following turn you could move an Avenger figure for free again, but if he has moved two turns in a row he takes a second action token and is considered pushed; therefore taking a point of damage.
No figure, whether moving for free, or acting as part of an action gained by leadership can ever take more than 1 action per turn.
So If I had a 300 point force with 5 Avengers they could all move on turn 1 without any of my actions being used up. But on the following turn if they all wanted to move again for free they would all have to push.
This team power really shines through when you want to start co-ordinating alot of pieces together and doing things that would normally be limited by the number of actions you have. For example, in a 300 point game I could have Captain America, Black Panther, and Wasp all move for free, while in the same turn Thor and She-Hulk attacked. Without the Avengers ability I could never have taken so many actions in a turn, at best I could have had 4 actions (3 for 300 point game + 1 for leadership), yet I took 5 and still had 1 (2 if I rolled my leadership) left over.
I dunno, perhaps I havn't explained in any better than anyone else :)
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