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JNW7
11/19/2009, 00:27
All these big point HoT dials gave me this.

#100 U Most Favored Herald
Points: 400
Team: Power Cosmic
Range: 12 :bolt::bolt:
Keywords: Herald, Cosmic, Defenders
m-winga-normald-normalg-normal1412194131118413111831210173121017311101741110174111016411101649915399153KOKOKOKO
:star: Silver Skin: Most Favored Herald has Invulnerable.

:star: Universal Senses: Most Favored Herald ignores hindering terrain when determining line of fire.

Speed
-Galactic Sentinel: Most Favored Herald has Phasing/Teleport. Give Most Favored Herald a Power Action. He can use Phasing/Teleport to move up to half his speed value and be given one close or ranged combat action as a free action.
-Universal Speed - Hypersonic Speed
-"To Me, My Board!" - Earthbound/Neutralized

Attack
-Pacifist - Incapacitate
-Molecular Manipulation: Most Favored Herald has Perplex, Support and Incapacitate.When Most Favored Herald uses Incapacitate, he can use it as a ranged combat attack(with HSS). If Most Favored Herald targets a character with Incapacitate that is greater than or equal to 200 points and/or has the Cosmic, Ruler, or Diety Keywords, he may deal damage equal to his unmodified damage value to the targets of the attack.

Defense
-Cosmic Awareness - Super Senses
-Cosmic Defender - Defend
-Cosmic Board-Rider - Energy Shield/Deflection
-Ambient Cosmic energy: Most Favored herald has Regeneration. Once at the beginning of your turn he can use Regeneration as a free action.
Damage
-Cosmic Bolt - Ranged Combat Expert
-Galactic Might: Most Favored Herald has the Multi-Attack ability, Pulse Wave, Energy Explosion and Quake. Damage dealt by ranged combat is penetrating damage. Damage dealt by Quake equals Most Favored Herald's unmodified damage value. When using Pulse Wave, if Most Favored Herald has zero action tokens, he may choose to use his unmodified damage value. After resolving the attack, deal Most Favored Herald 1 unavoidable damage and give him 2 action tokens. Modify Most Favored Herald's Attack and Damage values by +1 when he is given an action targeting a character with the {colossal} damage symbol.

Iseszero
11/19/2009, 10:56
for 375 points, there shouldn't be a 9 anywhere on the dial.

rollinsolo
11/19/2009, 12:29
Trait: Silver Skin: All damage including penetrating damage dealt to
Silver Surfer is reduced by 2.

azureai
11/19/2009, 12:32
for 375 points, there shouldn't be a 9 anywhere on the dial.

^^**Looks at Anti-Monitor, Senestro Anti-Monitor, Sentinel, Phoenix, Superman Prime, E2 Superman...**

A very cool dial, certainly well thought out and balanced, though still worth its 300+ cost.

It might be a little over-costed, though? It does have a lot going for it...gosh, it's so hard to cost such high-point pieces.

JNW7
11/19/2009, 12:49
I like your thinking Rollinsolo!
Azureai, you may be right on the overcosted, but the fact that Thor/Loki duo is at 362 and i'm pretty sure this Surfer would win 1 on 1, the price seems about right.

VictorySaber
11/19/2009, 19:59
eh... that depends... remember that thor/loki can manage two swings in one go and then push next round, regardless of th potential damage taken, and whomp him again. But then... depending on who's got the initiative and whatnot... the surfer does out-range them significantly