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lasdiggy
11/26/2009, 16:38
I saw Uberman's thread and this is what I came up with... I think it may need 1 or 2 more clicks.


#001 U THE BATMOBILE
Team: No Affiliation
Range: 10 :bolt::bolt:
Points: 220
Keywords: VEHICLE | ARMOR | GOTHAM
m-normal-transa-normald-normalg-normal8111838111838111738101738101738101638916389153KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO

The Batmobile is :m-boot-trans:
The Batmobile is :d-normal:

:star: When the Batmobile uses the carry ability it may use normally or it may carry up to 2 figures with the Batman team ability.When the Batmobile uses the carry ability it does not modify its movement by -2.When the Batmobile uses the Move and Attack ability it does not modify its attack by -2.
:star: When the Batmobile makes a range attack or action it's damage becomes 0.
:star: TURBO BOOST!: At the beginning of your turn as a free action you may turn the Turbo Dial to any click from 1 to 6. The Batmobile's speed value becomes the speed value printed on the Turbo Dial, and its attack, defense, and damage values are modified by the corresponding values (this modification is not subject to the Rule of 3). The Batmobile gains any powers shown on the Turbo Dial.
:star:The Batmobile may use incapcitate
:star:The Batmobile may not move onto and off of elevated terrain. The Batmobile must end its movement within an 8 square x 2 square area.



Speed - BUILT TO RUN: The Batmobile ignores the effects of hindering terrain on movement. The Batmobile can move through squares adjacent to opposing characters.The Batmobile only fails to break away on a roll of 1 or 2, and ignores Knockback.


Turbo dial:
m-normala-normald-normalg-normal900010-10+111-20+112-20+212-30+213-40+3KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO

Attack - " MAKE WAY!": The Batmobile automatically breaks away. Once during your turn when The Batmobile moves, , during the move it can automatically destroy up to 2 squares of adjacent blocking terrain or the wall adjoining two squares; it can continue its move, if any, after destroying the blocking terrain or the wall. . When The Batmobile makes a sucessfull close combat attack the target suffers knockback.

lasdiggy
11/26/2009, 19:54
polished it up a bit....

kelleysb
11/26/2009, 23:53
Nice one.
Now for the obvious geek question!
If the Batmobile and Thor's Chariot fought and no magic was allowed, who would win?
:)

dakin
12/01/2009, 10:49
OkI really hope we still get a Batmobile and that its close to this.