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View Full Version : Clix vs. Comix 2 (121-135): Time Trapper vs. Zzzax


Magnito
11/26/2009, 20:05
I was playing Heroclix the one day and I looked at my selection and realized that U HT Batman and R IC Hulk both cost the same amount of points. This got me thinking. Just because they are Heroclix equals doesn’t translate back translate back to comics. I think most of us would agree that Hulk could beat Batman in a fight.

That is the idea for this tournament. Every entry will be close to the same amount of points Heroclix wise, but this will be their comic forms fighting!

Rules:
This will be a standard single elimination tournament with 32 combatants. There will be 2 to a fight. They get no knowledge of each other (unless they have fought in the past). The only thing they get is the Heroclix figure of there enemies and their character cards (if the figure does not have a card, assume there was a custom one made). They will have 5 minutes to prepare. This is a fight to the death or KO, whichever happens first, and they must fight (no waiting for the opponent to die of starvation). They have with them what they normally carry and what there fig has if it is different. (Like how Bullseye doesn’t carry a gun, but he has one on the fig).

Time Trapper - 125 (Justice League)

vs.

Zzzax - 126 (Mutations and Monsters)

Terrain:
Forest: A thick wooden forest, small paths wind around dense foliage. Each tree looks just like the last, and it may be a little hard to navigate through.

Round 1
Dragon Man vs. Super-Skrull: Avengers: Super-Skrull: Avengers leads (4-0)
Time Trapper vs. Zzzax: ?????

Winners:


Shrinking Violet (21-30)
X-23 (31-40)
Harbinger (41-50)
Johnny Sorrow (51-55)
Major Disaster (56-60)
Booster Gold (61-65)
Cosmic Boy (66-70)
Impossible Man (71-80)
Malice (81-90)
Baron Zemo (91-100)
Mr. Mxyzptlk (101-110)
Molecule Man (111-120)

Magnito
11/26/2009, 20:06
jl056 (http://www.hcrealms.com/cards/jl056.pdf) E Time Trapper (http://www.hcrealms.com/units/jl056.jpg)
Team: No Affiliation
Range: 8 :bolt:
Points: 125
Keywords: Future
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(Damage) Negate: Time Trapper can use Outwit. When he does, he can use it normally or choose to counter the same power or team ability possessed by all opposing characters to which Time Trapper has a clear line of fire that are 6 or fewer squares away.

mu025 (http://www.hcrealms.com/cards/mu025.pdf) V Zzzax (http://www.hcrealms.com/units/mu025.jpg)
Team: No Affiliation
Range: 10 :bolt::bolt:
Points: 126
Keywords: Monster
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(Damage) Jolt: Zzzax can use Poison.

Gargantua
11/26/2009, 21:03
I'm thinking a mastermind like the Time Trapper who can give the entire Legion a run for their money probably is capable of handling Zzzax who while admittedly a powerhouse has also been outsmarted and beaten by weaker heroes frequently.

I'll vote Time Trapper here. Feel free to try to convince me to change my mind though. I'm not 100% committed.

Q99
11/26/2009, 21:25
I'd think he'd just rewind him until before he got his powers or accelerate him until he's low on power.

If Zzzax could effectively avoid his time abilities and attack him, that'd work (Time Trapper's been 'killed' by Mon-el before), but that's a whole lot easier said than done.
My vote: Trapper

Grinner
11/27/2009, 03:58
Time Trapper to advance. It's going to take some serious power or special circumstances to do much to the Trapper.

DTM
11/27/2009, 07:06
Yep, Ill go with TT as well.

Jackofhearts2005
11/30/2009, 21:10
Seems Time Trapper should go on.