View Full Version : FLE: Fantasy League Elite FLE DC Game 5: Cry for Justice v Fearsome 5
TheVagrantKing
12/09/2009, 00:57
(The game is over at the end of the year, PST)
Doombot3.1’s Cry for Justice (home)
E Valor (Mon-El) 160 pts
R Green Lantern (JL) 90 pts
LE Atom* (CJ) 50 pts
* with Saboteur 20 pts
V Alfred 30 pts
U Oracle 27 pts
LE Lois Lane 17 pts
Total: 394 pts
vs
Man of Copper’s Fearsome Five
1) R Sabbac 145 pts (9/9) ^
^ Fortitude 25 pts
2) R Blackfire 48 pts (6/6)
3) E Psimon 94 pts (6/6)
4) V Dr. Light 84 pts (7/7)
Total: 396 pts
BFC: Sabotage - Before the beginning of the first round, the player who played this battlefield condition may place an action token on any one opposing character. Then, continuing clockwise around the table, each other player may choose to roll a d6; on a result of 4-6, that player may place an action token on any one opposing character that does not already have one.
Map: Arkham Asylum
http://www.ianparmenter.com/hcutils/map.jsp?map=AS&S1=x-411y183
Object: Separation Field Generator (IO) -- A character carrying an object or a character immediately drops it into an adjacent square when 3 or fewer squares from this object. The carrying character may continue its move.
CarlosMucha
12/09/2009, 01:26
One of the many that I'm subscribing! :)
ManOfCopper89
12/09/2009, 01:34
That's quite a nasty team you've got, Doombot3.1.
Doombot 3.1
12/09/2009, 11:50
That's quite a nasty team you've got, Doombot3.1.
Thanks. You've got a pretty powerful team too.
This should be a fun game.
Doombot 3.1
12/09/2009, 11:52
Cry for Justice
or074 E Valor
Team: Legion of Superheroes
Range: 8 :bolt:
Points: 160
Keywords: L.E.G.I.O.N., Teen
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jl104 R Green Lantern
Team: Justice League
Range: 8 :bolt::bolt:
Points: 90
Keywords: Coast City, Justice League of America, Green Lantern Corps
m-winga-fistd-starburstg-starburst101017381017289162981529815288152KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO
cj222 LE The Atom* (with Saboteur)
Team: Justice League
Range: 0 :bolt:
Points: 50
Keywords: Justice League of America, Scientist
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Saboteur
Prerequisites: Any non-wildcard team ability.
Choose a character.
Opposing figures with wild card team abilities may only copy the team ability of this character when copying team abilities. If this feat is assigned to two or more members of your force, this feat is cancelled.
ba014 V Alfred
Team: No Affiliation
Range: 4 :bolt:
Points: 30
Keywords: Gotham City
m-boota-fistd-starburstg-starburst7916279152681426814168141KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO
lg085 U Oracle
Team: Batman Ally
Range: 4 :bolt:
Points: 27
Keywords: Birds of Prey, Gotham City, JLA, Politician, Suicide Squad
m-boota-fistd-starburstg-starburst58131471213711126101.581KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO
or215 LE Lois Lane
Team: Superman Ally
Range: 0 :bolt:
Points: 17
Keywords: Metropolis, Reporter
m-boota-fistd-starburstg-starburst7815169141681416715156151KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO
Doombot 3.1
12/09/2009, 12:11
I'll put a token on Sabbac, per the BFC.
You can go first after setting up.
Good luck!
**********
Cry for Justice Set-Up
Doombot3.1’s Cry for Justice (home)
1. E Valor (Mon-El) 160 pts (9/9) O-4
2. R Green Lantern (JL) 90 pts (6/6) M-4
3. LE Atom* (CJ) 50 pts (6/6) N-4
* with Saboteur 20 pts
4. V Alfred 30 pts (5/5) M-3
5. U Oracle 27 pts (5/5) M-2
6. LE Lois Lane 17 pts (5/5) N-3
Total: 394 pts
vs
Man of Copper’s Fearsome Five
1) R Sabbac 145 pts (9/9) ^
^ Fortitude 25 pts
2) R Blackfire 48 pts (6/6)
3) E Psimon 94 pts (6/6)
4) V Dr. Light 84 pts (7/7)
Total: 396 pts
HO: M-5, K-9
LO: J-8
Object (H-12): Separation Field Generator (IO) -- A character carrying an object or a character immediately drops it into an adjacent square when 3 or fewer squares from this object. The carrying character may continue its move.
BFC: Sabotage - Before the beginning of the first round, the player who played this battlefield condition may place an action token on any one opposing character. Then, continuing clockwise around the table, each other player may choose to roll a d6; on a result of 4-6, that player may place an action token on any one opposing character that does not already have one.
Map: Arkham Asylum
http://www.ianparmenter.com/hcutils/map.jsp?map=AS&H1=x-256y28&H2=x-349y153&L1=x-350y86&S1=x-411y183&f1p1=x-186y-237&f2p1=x-291y-239&f3p1=x-291y-238&f4p1=x-358y-269&f5p1=x-388y-299&f6p1=x-393y-270
ManOfCopper89
12/09/2009, 23:00
Fearsome Five
aa055 R Sabbac
Team: Mystics
Range: 4 :bolt:
Points: 145
Keywords: Brute, Fearsome Five, Mystical
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(Speed) Demon's Rage: Sabbac can use Charge. When he does, he can also use Flurry, but he must target different characters with each attack.
(Attack) Burning Strength: Sabbac can use Energy Explosion and Super Strength.
Fortitude 25 pts
Prerequisites: {fist}
Choose a character.
The character ignores other characters' Exploit Weakness. Outwit can't be used by other characters to counter the character's powers.
io019 R Blackfire
Team: No Affiliation
Range: 8 :bolt:
Points: 48
Archenemy: Starfire (Yellow)
Keywords: Ruler, Warrior
m-boota-fistd-starburstg-starburst891547814478143671426713256132KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO
cr033 E Psimon
Team: Calculator
Range: 10 :bolt:
Points: 94
Keywords: Fearsome Five, Psychic
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(Damage) In Your Head: Psimon can use Outwit and Shape Change.
cd066 V Dr. Light
Team: Calculator
Range: 10 :bolt:
Points: 84
Archenemy: Elongated Man (Blue)
Keywords: Injustice Gang
m-boota-fistd-starburstg-starburst810173891728816278153771527714267141KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO
ManOfCopper89
12/09/2009, 23:19
Thanks. You've got a pretty powerful team too.
This should be a fun game.
Thanks! Yes, it should be fun. You set up your team really well for the match-up against mine. I have an ill feeling about how this game will go for me, but I will do my best!
Fearsome Five Setup
Sabotage roll: 3, so no token for me. I'll have a turn up later tonight!
Also, please let me know if my coordinates are off. I can have trouble seeing the letters, numbers, and sometimes even terrain on maps. Thanks!
Doombot3.1’s Cry for Justice (home)
1. E Valor (Mon-El) 160 pts (9/9) O-4
2. R Green Lantern (JL) 90 pts (6/6) M-4
3. LE Atom* (CJ) 50 pts (6/6) N-4
* with Saboteur 20 pts
4. V Alfred 30 pts (5/5) M-3
5. U Oracle 27 pts (5/5) M-2
6. LE Lois Lane 17 pts (5/5) N-3
Total: 394 pts
vs
Man of Copper’s Fearsome Five
1) R Sabbac 145 pts (9/9) B-22 @ ^
^ Fortitude 25 pts
2) R Blackfire 48 pts (6/6) D-23
3) E Psimon 94 pts (6/6) C-23
4) V Dr. Light 84 pts (7/7) D-22
Total: 396 pts
HO: M-5, K-9, D-20
LO: J-8, C-16, G-15
Object (H-12): Separation Field Generator (IO) -- A character carrying an object or a character immediately drops it into an adjacent square when 3 or fewer squares from this object. The carrying character may continue its move.
BFC: Sabotage - Before the beginning of the first round, the player who played this battlefield condition may place an action token on any one opposing character. Then, continuing clockwise around the table, each other player may choose to roll a d6; on a result of 4-6, that player may place an action token on any one opposing character that does not already have one.
Map: Arkham Asylum
Map link (http://www.ianparmenter.com/hcutils/map.jsp?map=AS&H1=x-256y28&H2=x-349y153&H3=x-598y492&L1=x-350y86&L2=x-600y336&L3=x-508y301&S1=x-411y183&f1p1=x-186y-237&f2p1=x-291y-239&f3p1=x-291y-238&f4p1=x-358y-269&f5p1=x-388y-299&f6p1=x-393y-270&f1p2=x-592y251&f2p2=x-565y278&f3p2=x-631y278&f4p2=x-635y249&t1=x-601y201)
Doombot 3.1
12/10/2009, 10:14
Thanks! Yes, it should be fun. You set up your team really well for the match-up against mine. I have an ill feeling about how this game will go for me, but I will do my best!
Also, please let me know if my coordinates are off. I can have trouble seeing the letters, numbers, and sometimes even terrain on maps. Thanks!
Well, your team is undefeated; that's not what you normally think of as an underdog team. :p
Also, your coordinates look right to me (the letters and number are really faint on this map). Sabbac and Psimon are in hindering terrain (wasn't sure if that was your intention for both of them).
ManOfCopper89
12/10/2009, 10:28
Haha, well that's true, but to be honest, I feel like I've been getting pretty lucky up until now. :laugh:
Okay, thanks. That's where I wanted them. I'll have a turn up this afternoon. I intended to have one up last night, but I fell asleep at my computer while I was thinking about it. :laugh:
ManOfCopper89
12/10/2009, 16:22
Fearsome Five Turn 1A
Sabbac blasted open the door to the famous Arkham Asylum and the members of the Fearsome Five (currently four) walked in. It was yet another stop on Sabbac's list, and Dr. Light was growing impatient.
"Gregor! I formed this team so we could ALL get what we want, but now, it's just Sabbac and his Tremendous Trio!"
Sabbac closed his eyes in annoyance.
"Light, when I have control of the world, I will be sure to give you what you have been seeking, but until then--," Sabbac said with fire in his eyes, "--don't push it."
Dr. Light gulped. All this time, they had been pumping Sabbac with all this power in order to gain his loyalty to them, but now all this power only ensured their loyalty to him. Even if he wanted to, there was no leaving this team now. Sabbac was too powerful and that fear kept them all together. Deathstroke was smart; he took his opportunity to leave the team when he saw Jinx get scorched in the back by Sabbac in a fit of rage. Slade wasn't about to become an expendible soldier for Gregor and his agenda. Dr. Light had to wait for his chance to make his exit.
"Fair enough... Why exactly are we here anyway?"
Sabbac smiled.
"If you want to find sin, go to the source! Arkham Asylum is filled with some of the most vile and wretched pieces of filth in the world, and I plan to use them!"
Psimon, ahead of everyone else turned around with a look of worry on his face.
"Uh... There's just one problem, Sabbac... All of the cells are empty!"
Sabbac's growled.
"It's a trap! We must have gotten the Justice League's attention."
"Let's get out of here!"
"No... We will stay and deal with them... If we don't do it now, they will surely be back to interfere again later."
_______________________________________
1) Sabbac will push and carry Psimon flying to A-16, picking up the heavy object at D-20 (while he's at C-21 after moving 1 square) and drop Psimon at A-17. Sabbac takes no pushing damage as a result of being indomitable.
And that will do it for me!
Instructions:
*Psimon will always elect to use the Shape Change granted by his SP.
Doombot3.1’s Cry for Justice (home)
1. E Valor (Mon-El) 160 pts (9/9) O-4
2. R Green Lantern (JL) 90 pts (6/6) M-4
3. LE Atom* (CJ) 50 pts (6/6) N-4
* with Saboteur 20 pts
4. V Alfred 30 pts (5/5) M-3
5. U Oracle 27 pts (5/5) M-2
6. LE Lois Lane 17 pts (5/5) N-3
Total: 394 pts
vs
Man of Copper’s Fearsome Five
1) R Sabbac 145 pts (9/9) A-16 w/HO @@ ^
^ Fortitude 25 pts
2) R Blackfire 48 pts (6/6) D-23
3) E Psimon 94 pts (6/6) A-17
4) V Dr. Light 84 pts (7/7) D-22
Total: 396 pts
HO: M-5, K-9, Sabbac
LO: J-8, C-16, G-15
Object (H-12): Separation Field Generator (IO) -- A character carrying an object or a character immediately drops it into an adjacent square when 3 or fewer squares from this object. The carrying character may continue its move.
BFC: Sabotage - Before the beginning of the first round, the player who played this battlefield condition may place an action token on any one opposing character. Then, continuing clockwise around the table, each other player may choose to roll a d6; on a result of 4-6, that player may place an action token on any one opposing character that does not already have one.
Map: Arkham Asylum
Map Link (http://www.ianparmenter.com/hcutils/map.jsp?map=AS&H1=x-256y28&H2=x-349y153&H3=x-695y372&L1=x-350y86&L2=x-600y336&L3=x-508y301&S1=x-411y183&f1p1=x-186y-237&f2p1=x-291y-239&f3p1=x-291y-238&f4p1=x-358y-269&f5p1=x-388y-299&f6p1=x-393y-270&f1p2=x-627y66&f2p2=x-565y278&f3p2=x-697y99&f4p2=x-635y249&t1=x-638y11&t2=x-653y-1)
Doombot 3.1
12/10/2009, 18:34
"Arkham? Isn't this Grayson's territory?" asked the Atom.
"He's out of town," answered Hal Jordan. "Barbara Gordon asked us to help out with a plan she had. And I'm not the kind of guy who says no to a pretty redhead."
**********
Cry for Justice Turn 1
Free) Atom perplexes Hal's movement by +1.
1. Hal makes a running shot. He flies to K-8, carrying Atom to K-9 (hindering, stealth). From there, he destroys the wall between I-7 and J-7.
2. Mon-El copies Batman Ally TA and makes a running shot. He picks up the HO in M-5, flies to J-7 (hindering, stealth), and destroys the Separation Field Generator.
3. Alfred moves to J-8 (hindering, stealth).
4. Oracle moves to K-7.
**********
Doombot3.1’s Cry for Justice (home)
1. E Valor (Mon-El) 160 pts (9/9) J-7 @ (hindering, stealth) (HO)
2. R Green Lantern (JL) 90 pts (6/6) K-8 @
3. LE Atom* (CJ) 50 pts (6/6) K-9 (hindering, stealth)
* with Saboteur 20 pts
4. V Alfred 30 pts (5/5) J-8 @ (hindering, stealth)
5. U Oracle 27 pts (5/5) K-7 @
6. LE Lois Lane 17 pts (5/5) N-3
Total: 394 pts
vs
Man of Copper’s Fearsome Five
1) R Sabbac 145 pts (9/9) A-16 w/HO @@ ^
^ Fortitude 25 pts
2) R Blackfire 48 pts (6/6) D-23
3) E Psimon 94 pts (6/6) A-17
4) V Dr. Light 84 pts (7/7) D-22
Total: 396 pts
HO: Mon-El, K-9, Sabbac
LO: J-8, C-16, G-15
Object: Separation Field Generator (IO) -- destroyed
Rubble: I-7, J-7
BFC: Sabotage - Before the beginning of the first round, the player who played this battlefield condition may place an action token on any one opposing character. Then, continuing clockwise around the table, each other player may choose to roll a d6; on a result of 4-6, that player may place an action token on any one opposing character that does not already have one.
Map: Arkham Asylum
http://www.ianparmenter.com/hcutils/map.jsp?map=AS&H1=x-349y90&H2=x-349y153&H3=x-695y372&L1=x-350y86&L2=x-600y336&L3=x-508y301&a1=x-382y-10&a2=x-383y-9&f1p1=x-347y-147&f2p1=x-348y-119&f3p1=x-384y-87&f4p1=x-448y-117&f5p1=x-455y-148&f6p1=x-393y-270&f1p2=x-627y66&f2p2=x-565y278&f3p2=x-697y99&f4p2=x-635y249&t1=x-638y11&t2=x-653y-1&u1=x-297y-288&u2=x-349y-319&u3=x-390y-269&u4=x-351y-317
ManOfCopper89
12/12/2009, 13:23
Fearsome Five Turn 2A
"Psimon, can you detect any of their minds, so we know exactly who we're dealing with?"
"No, Sabbac... For some reason they're being cloaked from my mental powers. I'll move in closer to see if I can tell what's going on."
_______________________________________
1) Psimon recklessly moves to G-15 on top of the LO.
2) Blackfire moves to J-17.
Sabbac clears.
Instructions:
*Psimon will always use the Shape Change granted by his SP.
Doombot3.1’s Cry for Justice (home)
1. E Valor (Mon-El) 160 pts (9/9) J-7 @ (hindering, stealth) (HO)
2. R Green Lantern (JL) 90 pts (6/6) K-8 @
3. LE Atom* (CJ) 50 pts (6/6) K-9 (hindering, stealth)
* with Saboteur 20 pts
4. V Alfred 30 pts (5/5) J-8 @ (hindering, stealth)
5. U Oracle 27 pts (5/5) K-7 @
6. LE Lois Lane 17 pts (5/5) N-3
Total: 394 pts
vs
Man of Copper’s Fearsome Five
1) R Sabbac 145 pts (9/9) A-16 w/HO ^
^ Fortitude 25 pts
2) R Blackfire 48 pts (6/6) J-17 @
3) E Psimon 94 pts (6/6) G-15 @
4) V Dr. Light 84 pts (7/7) D-22
Total: 396 pts
HO: Mon-El, K-9, Sabbac
LO: J-8, C-16, G-15
Object: Separation Field Generator (IO) -- destroyed
Rubble: I-7, J-7
BFC: Sabotage - Before the beginning of the first round, the player who played this battlefield condition may place an action token on any one opposing character. Then, continuing clockwise around the table, each other player may choose to roll a d6; on a result of 4-6, that player may place an action token on any one opposing character that does not already have one.
Map: Arkham Asylum
Map Link (http://www.ianparmenter.com/hcutils/map.jsp?map=AS&H1=x-349y90&H2=x-349y153&H3=x-695y372&L1=x-350y86&L2=x-600y336&L3=x-508y301&a1=x-382y-10&a2=x-383y-9&f1p1=x-347y-147&f2p1=x-348y-119&f3p1=x-384y-87&f4p1=x-448y-117&f5p1=x-455y-148&f6p1=x-393y-270&f1p2=x-627y66&f2p2=x-378y94&f3p2=x-508y30&f4p2=x-635y249&t3=x-353y44&t4=x-492y-20&u1=x-297y-288&u2=x-349y-319&u3=x-390y-269&u4=x-351y-317)
Doombot 3.1
12/12/2009, 18:53
"Here," said Barbara Gordon, as she handed some psionic dampeners to Mon-El. "These will prevent Psimon from reading our minds."
"What do the Fearsome Five want with Arkham?" asked the Atom. "Gotham isn't their usual stomping grounds."
"Some sort of mystic ritual. Sabbac has been visiting sites strongly tainted with evil, and naturally, Arkham was bound to be on his itinerary."
**********
Cry for Justice Turn 2
Free) Atom perplexes Psimon's Defense by -1.
Free) Atom moves to L-9.
1. Alfred pushes to move to I-7 (hindering, stealth).
2. Oracle pushes to move to J-8.
Free) Oracle outwits Psimon's Defense Special Power.
3. Mon-El copies Superman Ally TA and pushes to make a running shot. He flies to K-9 and attacks Psimon. 10AV v. 16DV-1. Roll=5,1. Hits for 4 damage. Mon-El gets 1 SA, and Oracle gets 1 AST.
4. Lois moves to K-7.
Free) Mon-El copies Batman Ally TA.
Wildcard instructions: Unless otherwise stated, Mon-El will always copy Batman Ally TA on your turns.
**********
Doombot3.1’s Cry for Justice (home)
1. E Valor (Mon-El) 160 pts (8/9) K-9 @@ (hindering, stealth) (HO)
2. R Green Lantern (JL) 90 pts (6/6) K-8
3. LE Atom* (CJ) 50 pts (6/6) L-9 @
* with Saboteur 20 pts
4. V Alfred 30 pts (4/5) I-7 @@ (hindering, stealth)
5. U Oracle 27 pts (4/5) J-8 @@ (hindering, stealth)
6. LE Lois Lane 17 pts (5/5) K-7 @
Total: 394 pts
Mon-El: 1 SA
Oracle: 1 AST
vs
Man of Copper’s Fearsome Five
1) R Sabbac 145 pts (9/9) A-16 w/HO ^
^ Fortitude 25 pts
2) R Blackfire 48 pts (6/6) J-17 @
3) E Psimon 94 pts (2/6) G-15 @
4) V Dr. Light 84 pts (7/7) D-22
Total: 396 pts
HO: Mon-El, K-9, Sabbac
LO: J-8, C-16, G-15
Object: Separation Field Generator (IO) -- destroyed
Rubble: I-7, J-7
BFC: Sabotage - Before the beginning of the first round, the player who played this battlefield condition may place an action token on any one opposing character. Then, continuing clockwise around the table, each other player may choose to roll a d6; on a result of 4-6, that player may place an action token on any one opposing character that does not already have one.
Map: Arkham Asylum
http://www.ianparmenter.com/hcutils/map.jsp?map=AS&H1=x-319y151&H2=x-349y153&H3=x-695y372&L1=x-350y86&L2=x-600y336&L3=x-508y301&a1=x-382y-10&a2=x-376y-9&f1p1=x-316y-91&f2p1=x-348y-119&f3p1=x-351y-88&f4p1=x-484y-150&f5p1=x-486y-120&f6p1=x-481y-147&f1p2=x-627y66&f2p2=x-378y94&f3p2=x-508y30&f4p2=x-635y249&t3=x-353y44&t4=x-492y-20&u1=x-332y-231&u2=x-350y-247&u3=x-411y-323&u4=x-387y-291&u5=x-430y-324&u6=x-405y-292&u7=x-355y-254&u8=x-405y-320
ManOfCopper89
12/14/2009, 08:11
Sorry, finals week. I will have a turn up later today!
ManOfCopper89
12/15/2009, 18:24
Fearsome Five Turn 3A
"Sabbac, Who are those people with them?! I recognize the reporter, but who's the butler.... and why did they bring someone in a wheelchair with them?"
"Don't worry about it, Light! Just get over here!"
_________________________________________
1) Sabbac flies to G-11.
2) Dr. Light runs to E-15.
Everyone else clears.
Sorry to make you wait so long for this!
Doombot3.1’s Cry for Justice (home)
1. E Valor (Mon-El) 160 pts (8/9) K-9 @@ (hindering, stealth) (HO)
2. R Green Lantern (JL) 90 pts (6/6) K-8
3. LE Atom* (CJ) 50 pts (6/6) L-9 @
* with Saboteur 20 pts
4. V Alfred 30 pts (4/5) I-7 @@ (hindering, stealth)
5. U Oracle 27 pts (4/5) J-8 @@ (hindering, stealth)
6. LE Lois Lane 17 pts (5/5) K-7 @
Total: 394 pts
Mon-El: 1 SA
Oracle: 1 AST
vs
Man of Copper’s Fearsome Five
1) R Sabbac 145 pts (9/9) G-11 @ w/HO ^
^ Fortitude 25 pts
2) R Blackfire 48 pts (6/6) J-17
3) E Psimon 94 pts (2/6) G-15
4) V Dr. Light 84 pts (7/7) E-15 @
Total: 396 pts
HO: Mon-El, K-9, Sabbac
LO: J-8, C-16, G-15
Object: Separation Field Generator (IO) -- destroyed
Rubble: I-7, J-7
BFC: Sabotage - Before the beginning of the first round, the player who played this battlefield condition may place an action token on any one opposing character. Then, continuing clockwise around the table, each other player may choose to roll a d6; on a result of 4-6, that player may place an action token on any one opposing character that does not already have one.
Map: Arkham Asylum
Map Link (http://www.ianparmenter.com/hcutils/map.jsp?map=AS&H1=x-319y151&H2=x-348y152&H3=x-509y215&L1=x-350y86&L2=x-600y336&L3=x-508y301&a1=x-382y-10&a2=x-376y-9&f1p1=x-313y-86&f2p1=x-348y-119&f3p1=x-351y-88&f4p1=x-484y-150&f5p1=x-486y-120&f6p1=x-481y-147&f1p2=x-440y-93&f2p2=x-378y94&f3p2=x-507y28&f4p2=x-603y32&t1=x-499y-8&t2=x-471y-148&u1=x-332y-231&u2=x-350y-247&u3=x-411y-323&u4=x-387y-291&u5=x-430y-324&u6=x-405y-292&u7=x-355y-254&u8=x-405y-320)
Doombot 3.1
12/16/2009, 13:09
"That's a lot of foresight, moving the Arkham inmates away before this battle," commented the Atom.
"I'm afraid you've got the wrong impression," answered Barbara. "There was a mass breakout before you got here. This sort of thing happens every week or so at Arkham."
**********
Cry for Justice Turn 3
1. Lois pushes to move to G-10.
2. Hal TKs Mon-El to J-4.
Free) Atom perplexes Sabbac's Attack by -1.
Free) Oracle outwits Psimon's Psychic Blast, just because she can. :p
**********
Doombot3.1’s Cry for Justice (home)
1. E Valor (Mon-El) 160 pts (8/9) J-4 (HO)
2. R Green Lantern (JL) 90 pts (6/6) K-8 @
3. LE Atom* (CJ) 50 pts (6/6) L-9
* with Saboteur 20 pts
4. V Alfred 30 pts (4/5) I-7 (hindering, stealth)
5. U Oracle 27 pts (4/5) J-8 (hindering, stealth)
6. LE Lois Lane 17 pts (4/5) G-10 @@
Total: 394 pts
Mon-El: 1 SA
Oracle: 1 AST
vs
Man of Copper’s Fearsome Five
1) R Sabbac 145 pts (9/9) G-11 @ w/HO ^ (Attack -1)
^ Fortitude 25 pts
2) R Blackfire 48 pts (6/6) J-17
3) E Psimon 94 pts (2/6) G-15
4) V Dr. Light 84 pts (7/7) E-15 @
Total: 396 pts
HO: Mon-El, K-9, Sabbac
LO: J-8, C-16, G-15
Object: Separation Field Generator (IO) -- destroyed
Rubble: I-7, J-7
BFC: Sabotage - Before the beginning of the first round, the player who played this battlefield condition may place an action token on any one opposing character. Then, continuing clockwise around the table, each other player may choose to roll a d6; on a result of 4-6, that player may place an action token on any one opposing character that does not already have one.
Map: Arkham Asylum
http://www.ianparmenter.com/hcutils/map.jsp?map=AS&H1=x-319y151&H2=x-381y-2&H3=x-509y215&L1=x-350y86&L2=x-600y336&L3=x-508y301&a1=x-382y-10&a2=x-376y-9&f1p1=x-346y-239&f2p1=x-348y-119&f3p1=x-351y-88&f4p1=x-484y-150&f5p1=x-486y-120&f6p1=x-611y-59&f1p2=x-440y-93&f2p2=x-378y94&f3p2=x-507y28&f4p2=x-603y32&t1=x-499y-8&t2=x-471y-148&u1=x-304y-287&u8=x-558y-230&u9=x-558y-231
michiganj24
12/16/2009, 15:47
Bwahahahahahahaha
"I'm afraid you've got the wrong impression," answered Barbara. "There was a mass breakout before you got here. This sort of thing happens every week or so at Arkham."
ManOfCopper89
12/17/2009, 13:29
Fearsome Five Turn 4A
"It would be wise for you to get out of my way reporter. Nothing will stand between me and my goal."
Blackfire quickly incapacitated the woman, knocking her aside with her starbolts.
The effects of the blast threw off Psimon's concentration and interrupted his already weakened psionic powers as he attempted to make his own attack on Green Lantern.
__________________________________________________________
Man, I've thought this turn out so many times, now, and no matter how I look at it I'm going to have to take a couple risks. You did a great job of positioning your guys.
1) Blackfire will RS to M-14 to take a shot at Lois in G-10. It's 9 to 14 requiring a roll of a 5. And the roll is... 4,6=10 which is a hit. Blackfire deals 4 clicks of damage to Lois which is good for the KO. Blackfire gains 1 SA pt. Blackfire gains 1 KO pt.
2) Psimon will now make a ranged-combat attack on Green Lantern. It's 8 to 15+1(hindering terrain bonus) requiring a roll of an 8. And the roll is... 1,3=4 which is a miss.
Sabbac and Dr. Light clear.
Doombot3.1’s Cry for Justice (home)
1. E Valor (Mon-El) 160 pts (8/9) J-4 (HO)
2. R Green Lantern (JL) 90 pts (6/6) K-8 @
3. LE Atom* (CJ) 50 pts (6/6) L-9
* with Saboteur 20 pts
4. V Alfred 30 pts (4/5) I-7 (hindering, stealth)
5. U Oracle 27 pts (4/5) J-8 (hindering, stealth)
6. LE Lois Lane 17 pts KOKOKOKO
Total: 394 pts
Mon-El: 1 SA
Oracle: 1 AST
vs
Man of Copper’s Fearsome Five
1) R Sabbac 145 pts (9/9) G-11 w/HO ^ (Attack -1)
^ Fortitude 25 pts
2) R Blackfire 48 pts (6/6) M-14 @
[1SA,1KO]
3) E Psimon 94 pts (2/6) G-15 @
4) V Dr. Light 84 pts (7/7) E-15
Total: 396 pts
HO: Mon-El, K-9, Sabbac
LO: J-8, C-16, G-15
Object: Separation Field Generator (IO) -- destroyed
Rubble: I-7, J-7
BFC: Sabotage - Before the beginning of the first round, the player who played this battlefield condition may place an action token on any one opposing character. Then, continuing clockwise around the table, each other player may choose to roll a d6; on a result of 4-6, that player may place an action token on any one opposing character that does not already have one.
Map: Arkham Asylum
Map Link (http://www.ianparmenter.com/hcutils/map.jsp?map=AS&H1=x-319y151&H2=x-381y-2&H3=x-509y215&L1=x-350y86&L2=x-600y336&L3=x-508y301&a1=x-382y-10&a2=x-376y-9&f1p1=x-346y-239&f2p1=x-348y-119&f3p1=x-351y-88&f4p1=x-484y-150&f5p1=x-486y-120&f1p2=x-440y-93&f2p2=x-288y3&f3p2=x-507y28&f4p2=x-603y32&t3=x-267y-38&t5=x-491y-9&u1=x-304y-287)
Doombot 3.1
12/17/2009, 13:51
2) Dr. Light will push to use RCE and make a ranged combat attack against Green Lantern. It's 1 to 17+1(hindering terrain bonus) requiring a roll of an 8. And the roll is... 5,6=11 which is a hit for 3+2 (RCE)=5 clicks of damage to Green Lantern. Dr. Light gains 1 SA pt. Dr. Light takes 1 click of pushing damage.
Dr. Light doesn't have LOF to Green Lantern; it's blocked by the wall between E-14 and E-15 and the wall between E-14 and F-14. Do you want to do something else with him?
ManOfCopper89
12/17/2009, 18:42
Argh! That was really dumb of me. I can't believe I didn't see that. Sorry about that. Would you mind if I just cleared him instead then?
Doombot 3.1
12/18/2009, 11:33
Argh! That was really dumb of me. I can't believe I didn't see that. Sorry about that. Would you mind if I just cleared him instead then?
That's fine.
ManOfCopper89
12/18/2009, 11:47
Okay, thanks. My turn is edited to reflect this. I normally don't have a problem with LOF. I apologize for my error.
Doombot 3.1
12/18/2009, 11:53
"The big guy with the horns is their leader, correct?" asked Mon-El.
"Yes,--" answered Oracle. But before she could finish, the Daxamite flew forward to strike Sabbac. The demon snarled with rage, and retaliated with a bolt of mystic force that drew blood from Mon-El.
"How did--"
"Magic," answered Oracle. "You might not be vulnerable to Kryptonite like Superman, but you're still affected by magic."
**********
Cry for Justice Turn 4
Free) Atom perplexes down Sabbac's Defense by -1.
1. Mon-El uses HSS to move to G-10 and attack Sabbac with the HO. 10AV v. 17DV-1. Roll=6,3. Hits for 5 damage (3 base plus HO), reduced to 3 damage by Invulnerability. Mon-El takes 1 click from Mystics TA. Mon-El continues to J-7 (hindering, stealth) using his remaining movement. Mon-El gets 1 SA.
2. Alfred tries to heal Mon-El. 9AV v. 16DV. Roll=1,5. Miss.
Free) Oracle outwits Blackfire's Running Shot.
Free) Atom moves to K-9 (hindering, stealth).
**********
Doombot3.1’s Cry for Justice (home)
1. E Valor (Mon-El) 160 pts (7/9) J-4 @ (hindering, stealth)
2. R Green Lantern (JL) 90 pts (6/6) K-8
3. LE Atom* (CJ) 50 pts (6/6) K-9 @ (hindering, stealth)
* with Saboteur 20 pts
4. V Alfred 30 pts (4/5) I-7 @ (hindering, stealth)
5. U Oracle 27 pts (4/5) J-8 (hindering, stealth)
6. LE Lois Lane 17 pts KOKOKOKO
Total: 394 pts
Mon-El: 2 SA
Oracle: 1 AST
vs
Man of Copper’s Fearsome Five
1) R Sabbac 145 pts (6/9) G-11 w/HO ^
^ Fortitude 25 pts
2) R Blackfire 48 pts (6/6) M-14 @
[1SA,1KO]
3) E Psimon 94 pts (2/6) G-15 @
4) V Dr. Light 84 pts (7/7) E-15
Total: 396 pts
HO: K-9, Sabbac
LO: J-8, C-16, G-15
Object: Separation Field Generator (IO) -- destroyed
Rubble: I-7, J-7
BFC: Sabotage - Before the beginning of the first round, the player who played this battlefield condition may place an action token on any one opposing character. Then, continuing clockwise around the table, each other player may choose to roll a d6; on a result of 4-6, that player may place an action token on any one opposing character that does not already have one.
Map: Arkham Asylum
http://www.ianparmenter.com/hcutils/map.jsp?map=AS&H1=x-319y151&H3=x-509y215&L1=x-350y86&L2=x-600y336&L3=x-508y301&a1=x-382y-10&a2=x-376y-9&f1p1=x-343y-148&f2p1=x-348y-119&f3p1=x-387y-88&f4p1=x-484y-150&f5p1=x-486y-120&f1p2=x-440y-93&f2p2=x-288y3&f3p2=x-507y28&f4p2=x-603y32&t3=x-267y-38&t5=x-491y-9&u1=x-286y-249&u2=x-337y-321&u3=x-422y-314
ManOfCopper89
12/19/2009, 12:06
Fearsome Five Turn 5A
"ARRGGHH!!! It's time for you to face the fury of a demon's rage!"
Sabbac, consumed in anger, flew over to Mon-El, not even thinking about the other enemies around him.
"Hey, Sabbac! Wait! You're going to get massacred over there!"
Dr. Light chased after him.
________________________________________________________
Probably another reckless move on my part, but...
1) Sabbac flies to I-8.
2) Dr. Light moves to J-13.
Blackfire and Psimon clear.
Doombot3.1’s Cry for Justice (home)
1. E Valor (Mon-El) 160 pts (7/9) J-4 @ (hindering, stealth)
2. R Green Lantern (JL) 90 pts (6/6) K-8
3. LE Atom* (CJ) 50 pts (6/6) K-9 @ (hindering, stealth)
* with Saboteur 20 pts
4. V Alfred 30 pts (4/5) I-7 @ (hindering, stealth)
5. U Oracle 27 pts (4/5) J-8 (hindering, stealth)
6. LE Lois Lane 17 pts KOKOKOKO
Total: 394 pts
Mon-El: 2 SA
Oracle: 1 AST
vs
Man of Copper’s Fearsome Five
1) R Sabbac 145 pts (6/9) I-8 @ w/HO ^
^ Fortitude 25 pts
2) R Blackfire 48 pts (6/6) M-14
[1SA,1KO]
3) E Psimon 94 pts (2/6) G-15
4) V Dr. Light 84 pts (7/7) J-13 @
Total: 396 pts
HO: K-9, Sabbac
LO: J-8, C-16, G-15
Object: Separation Field Generator (IO) -- destroyed
Rubble: I-7, J-7
BFC: Sabotage - Before the beginning of the first round, the player who played this battlefield condition may place an action token on any one opposing character. Then, continuing clockwise around the table, each other player may choose to roll a d6; on a result of 4-6, that player may place an action token on any one opposing character that does not already have one.
Map: Arkham Asylum
Map Link (http://www.ianparmenter.com/hcutils/map.jsp?map=AS&H1=x-319y151&H3=x-444y121&L1=x-350y86&L2=x-600y336&L3=x-508y301&a1=x-382y-10&a2=x-376y-9&f1p1=x-343y-148&f2p1=x-348y-119&f3p1=x-387y-88&f4p1=x-484y-150&f5p1=x-486y-120&f1p2=x-377y-187&f2p2=x-288y3&f3p2=x-507y28&f4p2=x-444y-27&t1=x-381y-230&t2=x-333y-79&u1=x-286y-249&u2=x-337y-321&u3=x-422y-314)
Doombot 3.1
12/19/2009, 18:54
"All right, here's the plan," said Hal. "Hit Sabbac with everything you've got!"
"That's your grand strategy?" asked an incredulous Oracle.
**********
Cry for Justice Turn 5
Free) Atom perplexes Hal's Attack by +1.
1. Hal makes a running shot. He flies to I-11, carrying Atom to J-12, and attacks Sabbac. 10AV+1 v. 17DV. Roll=2,2. Miss.
2. Mon-El pushes to attack Sabbac with CCE. 9AV v. 17DV. Roll=2,3.
3. Oracle rolls to break away. Roll=3.
Free) Oracle outwits Blackfire's Running Shot.
Well, that turn could have gone better. :cheeky:
*********
Doombot3.1’s Cry for Justice (home)
1. E Valor (Mon-El) 160 pts (6/9) J-7 @@ (hindering, stealth)
2. R Green Lantern (JL) 90 pts (6/6) I-11 @
3. LE Atom* (CJ) 50 pts (6/6) J-12
* with Saboteur 20 pts
4. V Alfred 30 pts (4/5) I-7 (hindering, stealth)
5. U Oracle 27 pts (4/5) J-8 @ (hindering, stealth)
6. LE Lois Lane 17 pts KOKOKOKO
Total: 394 pts
Mon-El: 2 SA
Oracle: 1 AST
vs
Man of Copper’s Fearsome Five
1) R Sabbac 145 pts (6/9) I-8 @ w/HO ^
^ Fortitude 25 pts
2) R Blackfire 48 pts (6/6) M-14
[1SA,1KO]
3) E Psimon 94 pts (2/6) G-15
4) V Dr. Light 84 pts (7/7) J-13 @
Total: 396 pts
HO: K-9, Sabbac
LO: J-8, C-16, G-15
Object: Separation Field Generator (IO) -- destroyed
Rubble: I-7, J-7
BFC: Sabotage - Before the beginning of the first round, the player who played this battlefield condition may place an action token on any one opposing character. Then, continuing clockwise around the table, each other player may choose to roll a d6; on a result of 4-6, that player may place an action token on any one opposing character that does not already have one.
Map: Arkham Asylum
http://www.ianparmenter.com/hcutils/map.jsp?map=AS&H1=x-319y151&H3=x-444y121&L1=x-350y86&L2=x-600y336&L3=x-508y301&a1=x-382y-10&a2=x-376y-9&f1p1=x-343y-148&f2p1=x-413y-19&f3p1=x-410y11&f4p1=x-484y-150&f5p1=x-486y-120&f1p2=x-377y-187&f2p2=x-288y3&f3p2=x-507y28&f4p2=x-444y-27&t1=x-381y-230&t2=x-333y-79&u1=x-354y-187&u2=x-337y-321&u3=x-368y-321&u4=x-366y-273
ManOfCopper89
12/20/2009, 18:55
Fearsome Five Turn 6A
(Yeah, those were some pretty unfortunate rolls! That's the part where I feel like I've been getting lucky this entire time.)
Sabbac roared.
"Now, you will see what happens when you cross paths with a demon!"
Sabbac engulfed the broken cell door he was holding in flames and slammed it into Mon-El. Immediately after, he unleashed a punch on Mon-El, but this time, the alien was prepared and dodged the blow.
"Blackfire! Get over here and finish him off!"
_________________________________________
1) Sabbac will use Flurry.
a) As the target of his first close-combat attack, Sabbac will select Mon-El using the HO he is carrying in his attack. It's 9 to 15 requiring a roll of a 6. And the roll is... 3,4=7, which is a hit for 3+2(HO)-2(Invulnerability)= 3 clicks of damage to Mon-El. Sabbac gains 1 SA pt.
b) As the target of his second flurry close-combat attack, Sabbac will select Mon-El again. It's 9 to 15 again requiring a roll of a 6. And the roll is... 1,2=3 (Phew!) which is a miss.
2) Blackfire will run to K-8.
3) Psimon will run to H-12.
Dr. Light will clear.
It's all on Alfred, now.
Doombot3.1’s Cry for Justice (home)
1. E Valor (Mon-El) 160 pts (3/9) J-7 @@ (hindering, stealth)
2. R Green Lantern (JL) 90 pts (6/6) I-11 @
3. LE Atom* (CJ) 50 pts (6/6) J-12
* with Saboteur 20 pts
4. V Alfred 30 pts (4/5) I-7 (hindering, stealth)
5. U Oracle 27 pts (4/5) J-8 @ (hindering, stealth)
6. LE Lois Lane 17 pts KOKOKOKO
Total: 394 pts
Mon-El: 2 SA
Oracle: 1 AST
vs
Man of Copper’s Fearsome Five
1) R Sabbac 145 pts (6/9) I-8 @@ ^
^ Fortitude 25 pts
[1SA]
2) R Blackfire 48 pts (6/6) K-8 @
[1SA,1KO]
3) E Psimon 94 pts (2/6) H-12 @
4) V Dr. Light 84 pts (7/7) J-13
Total: 396 pts
HO: K-9
LO: J-8, C-16, G-15
Object: Separation Field Generator (IO) -- destroyed
Rubble: I-7, J-7
BFC: Sabotage - Before the beginning of the first round, the player who played this battlefield condition may place an action token on any one opposing character. Then, continuing clockwise around the table, each other player may choose to roll a d6; on a result of 4-6, that player may place an action token on any one opposing character that does not already have one.
Map: Arkham Asylum
Map Link (http://www.ianparmenter.com/hcutils/map.jsp?map=AS&H1=x-319y151&L1=x-350y86&L2=x-600y336&L3=x-508y301&a1=x-382y-10&a2=x-376y-9&f1p1=x-343y-147&f2p1=x-413y-19&f3p1=x-410y11&f4p1=x-484y-150&f5p1=x-486y-120&f1p2=x-382y-186&f2p2=x-351y-186&f3p2=x-475y-61&f4p2=x-445y-32&t1=x-381y-230&t3=x-397y-228&t4=x-338y-234&t5=x-457y-106&u1=x-354y-187&u2=x-337y-321&u3=x-368y-321&u4=x-382y-245)
Doombot 3.1
12/20/2009, 22:58
"We could use some help here," said Oracle, concerned about Mon-El's magical injuries.
"Hang in there," said Hal as he blasted Psimon with his power ring.
**********
Cry for Justice Turn 6
1. Hal pushes to attack Psimon. 10AV v. 15DV. Roll=1,4. Super senses roll=1. Hits for 3 damage, and Psimon is KO'd. Hal gets 1 SA and 1 KO. No push damage because of willpower.
2. Oracle pushes to attack Blackfire. 7AV v. 15DV. Roll=5,1. Miss. (I forgot to outwit Blackfire's toughness, but it's moot, as the attack missed.)
3. Atom attacks Dr. Light. 9AV v. 17DV. Roll=6,2. Hits for 1 damage. Atom gets 1 SA.
Free) Oracle perplexes Blackfire's damage by -1.
Free) Atom perplexes Blackfire's damage by -1.
4. Alfred moves to K-7.
**********
Doombot3.1’s Cry for Justice (home)
1. E Valor (Mon-El) 160 pts (3/9) J-7 (hindering, stealth)
2. R Green Lantern (JL) 90 pts (6/6) I-11 @@
3. LE Atom* (CJ) 50 pts (6/6) J-12 @
* with Saboteur 20 pts
4. V Alfred 30 pts (4/5) K-7 @
5. U Oracle 27 pts (3/5) J-8 @@ (hindering, stealth)
6. LE Lois Lane 17 pts KOKOKOKO
Total: 394 pts
Mon-El: 2 SA
Green Lantern: 1 SA, 1 KO
Atom: 1 SA
Oracle: 1 AST
vs
Man of Copper’s Fearsome Five
1) R Sabbac 145 pts (6/9) I-8 @@ ^
^ Fortitude 25 pts
[1SA]
2) R Blackfire 48 pts (6/6) K-8 @ (Damage -2)
[1SA,1KO]
3) E Psimon 94 pts KOKOKO
4) V Dr. Light 84 pts (6/7) J-13
Total: 396 pts
HO: K-9
LO: J-8, C-16, G-15
Object: Separation Field Generator (IO) -- destroyed
Rubble: I-7, J-7
BFC: Sabotage - Before the beginning of the first round, the player who played this battlefield condition may place an action token on any one opposing character. Then, continuing clockwise around the table, each other player may choose to roll a d6; on a result of 4-6, that player may place an action token on any one opposing character that does not already have one.
Map: Arkham Asylum
http://www.ianparmenter.com/hcutils/map.jsp?map=AS&H1=x-319y151&L1=x-350y86&L2=x-600y336&L3=x-508y301&a1=x-382y-10&a2=x-376y-9&f1p1=x-343y-147&f2p1=x-413y-19&f3p1=x-410y11&f4p1=x-414y-146&f5p1=x-486y-120&f1p2=x-382y-186&f2p2=x-351y-186&f4p2=x-445y-32&t1=x-381y-230&t3=x-397y-228&t4=x-338y-234&u1=x-354y-187&u2=x-309y-316&u4=x-382y-245&u5=x-434y-188&u6=x-426y-247&u7=x-422y-155
ManOfCopper89
12/22/2009, 01:47
Fearsome Five Turn 7A
"Quick! Get the butler! He's trying to heal him!"
__________________________________________
1) Dr. Light will take a shot at The Atom with a close-combat attack. It's 9 tp 20 requiring a roll of an 11. And the roll is... 3,2=5 which is a miss.
2) Blackfire will push to make a close-combat attack on Alfred. It's 9 to 15 requiring a roll of a 6. And the roll is... 3,4=7 which is a hit. Blackfire deals 2 damage to Alfred. Blackfire gains 1 SA pt. Blackfire takes one click of pushing damage.
Sabbac clears.
Doombot3.1’s Cry for Justice (home)
1. E Valor (Mon-El) 160 pts (3/9) J-7 (hindering, stealth)
2. R Green Lantern (JL) 90 pts (6/6) I-11 @@
3. LE Atom* (CJ) 50 pts (6/6) J-12 @
* with Saboteur 20 pts
4. V Alfred 30 pts (2/5) K-7 @
5. U Oracle 27 pts (3/5) J-8 @@ (hindering, stealth)
6. LE Lois Lane 17 pts KOKOKOKO
Total: 394 pts
Mon-El: 2 SA
Green Lantern: 1 SA, 1 KO
Atom: 1 SA
Oracle: 1 AST
vs
Man of Copper’s Fearsome Five
1) R Sabbac 145 pts (6/9) I-8 ^
^ Fortitude 25 pts
[1SA]
2) R Blackfire 48 pts (5/6) K-8 @@ (Damage -2)
[2SA,1KO]
3) E Psimon 94 pts KOKOKO
4) V Dr. Light 84 pts (6/7) J-13 @
Total: 396 pts
HO: K-9
LO: J-8, C-16, G-15
Object: Separation Field Generator (IO) -- destroyed
Rubble: I-7, J-7
BFC: Sabotage - Before the beginning of the first round, the player who played this battlefield condition may place an action token on any one opposing character. Then, continuing clockwise around the table, each other player may choose to roll a d6; on a result of 4-6, that player may place an action token on any one opposing character that does not already have one.
Map: Arkham Asylum
Map Link (http://www.ianparmenter.com/hcutils/map.jsp?map=AS&H1=x-319y151&L1=x-350y86&L2=x-600y336&L3=x-508y301&a1=x-382y-10&a2=x-376y-9&f1p1=x-343y-147&f2p1=x-413y-19&f3p1=x-410y11&f4p1=x-414y-146&f5p1=x-486y-120&f1p2=x-382y-186&f2p2=x-351y-186&f4p2=x-445y-32&t2=x-307y-254&t3=x-350y-76&t4=x-338y-234&u1=x-354y-187&u2=x-309y-316&u4=x-382y-245&u5=x-434y-188&u6=x-426y-247&u7=x-422y-155)
Doombot 3.1
12/22/2009, 12:39
Mon-El threw a punch at Sabbac, but his infernal magical powers deflected the Daxamite's blow.
**********
Cry for Justice Turn 7
Free) Atom perplexes Sabbac's Defense by -1.
Free) Oracle perplexes Sabbac's Defense by -1.
1. Mon-El attacks Sabbac. 10AV v. 17DV-2. Roll=3,1. :tired: Miss.
**********
Doombot3.1’s Cry for Justice (home)
1. E Valor (Mon-El) 160 pts (3/9) J-7 @ (hindering, stealth)
2. R Green Lantern (JL) 90 pts (6/6) I-11
3. LE Atom* (CJ) 50 pts (6/6) J-12
* with Saboteur 20 pts
4. V Alfred 30 pts (2/5) K-7
5. U Oracle 27 pts (3/5) J-8 (hindering, stealth)
6. LE Lois Lane 17 pts KOKOKOKO
Total: 394 pts
Mon-El: 2 SA
Green Lantern: 1 SA, 1 KO
Atom: 1 SA
Oracle: 1 AST
vs
Man of Copper’s Fearsome Five
1) R Sabbac 145 pts (6/9) I-8 ^
^ Fortitude 25 pts
[1SA]
2) R Blackfire 48 pts (5/6) K-8 @@
[2SA,1KO]
3) E Psimon 94 pts KOKOKO
4) V Dr. Light 84 pts (6/7) J-13 @
Total: 396 pts
HO: K-9
LO: J-8, C-16, G-15
Object: Separation Field Generator (IO) -- destroyed
Rubble: I-7, J-7
BFC: Sabotage - Before the beginning of the first round, the player who played this battlefield condition may place an action token on any one opposing character. Then, continuing clockwise around the table, each other player may choose to roll a d6; on a result of 4-6, that player may place an action token on any one opposing character that does not already have one.
Map: Arkham Asylum
http://www.ianparmenter.com/hcutils/map.jsp?map=AS&H1=x-319y151&L1=x-350y86&L2=x-600y336&L3=x-508y301&a1=x-382y-10&a2=x-376y-9&f1p1=x-343y-147&f2p1=x-413y-19&f3p1=x-410y11&f4p1=x-414y-146&f5p1=x-486y-120&f1p2=x-382y-186&f2p2=x-351y-186&f4p2=x-445y-32&t2=x-307y-254&t3=x-350y-76&t4=x-338y-234&u1=x-333y-318
ManOfCopper89
12/22/2009, 13:55
Fearsome Five Turn 8A
It seemed that both Sabbac and Mon-El were slowly losing their strength and stamina. Sabbac clumsily missed another shot at Mon-El, but succeeded in the followthrough against the woman next to him.
___________________________________
1) Sabbac will use Flurry.
a) As the target of his first flurry attack, Sabbac will select Mon-El. It's 9 to 15 requiring a roll of a 6. And the roll is... 1,2=3, which is a miss.
b) As the target of his second flurry attack, Sabbac will select Oracle. It's 9 to 11 requiring a roll of anything but a critical miss. And the roll is... 4,6=10 which is a hit. Sabbac deals 3 clicks of damage to Oracle resulting in the KO. Sabbac gains 1 SA pt. Sabbac gains 1 KO pt.
Dr. Light and Blackfire will clear.
Doombot3.1’s Cry for Justice (home)
1. E Valor (Mon-El) 160 pts (3/9) J-7 @ (hindering, stealth)
2. R Green Lantern (JL) 90 pts (6/6) I-11
3. LE Atom* (CJ) 50 pts (6/6) J-12
* with Saboteur 20 pts
4. V Alfred 30 pts (2/5) K-7
5. U Oracle 27 pts KOKOKOKO
6. LE Lois Lane 17 pts KOKOKOKO
Total: 394 pts
Mon-El: 2 SA
Green Lantern: 1 SA, 1 KO
Atom: 1 SA
Oracle: 1 AST
vs
Man of Copper’s Fearsome Five
1) R Sabbac 145 pts (6/9) I-8 @ ^
^ Fortitude 25 pts
[2SA, 1KO]
2) R Blackfire 48 pts (5/6) K-8
[2SA,1KO]
3) E Psimon 94 pts KOKOKO
4) V Dr. Light 84 pts (6/7) J-13
Total: 396 pts
HO: K-9
LO: J-8, C-16, G-15
Object: Separation Field Generator (IO) -- destroyed
Rubble: I-7, J-7
BFC: Sabotage - Before the beginning of the first round, the player who played this battlefield condition may place an action token on any one opposing character. Then, continuing clockwise around the table, each other player may choose to roll a d6; on a result of 4-6, that player may place an action token on any one opposing character that does not already have one.
Map: Arkham Asylum
Map Link (http://www.ianparmenter.com/hcutils/map.jsp?map=AS&H1=x-319y151&L1=x-350y86&L2=x-600y336&L3=x-508y301&a1=x-382y-10&a2=x-376y-9&f1p1=x-343y-147&f2p1=x-413y-19&f3p1=x-410y11&f4p1=x-414y-146&f1p2=x-382y-186&f2p2=x-351y-186&f4p2=x-445y-32&t1=x-372y-229&u1=x-333y-318)
Doombot 3.1
12/22/2009, 15:40
"Pick on somebody your own size!" Infuriated by Sabbac's brutal attack on Oracle, Hal lashed out with a blast of emerald energy. Mon-El joined in with a solid punch to Sabbac's jaw.
The demonic leader of the Fearsome Five snarled in anger and pain, but remained standing despite the Justice League's assault.
**********
Cry for Justice Turn 8
Free) Atom perplexes Sabbac's Defense down by -1.
1. Hal attacks Sabbac. 10AV v. 17DV-1. Roll=1,6. Hits for 3 damage, reduced to 2 by Toughness. Hal takes 1 click from Mystics TA and gets 1 SA.
Free) Hal perplexes Sabbac's Defense down by -1.
2. Mon-El pushes to attack Sabbac. 10AV v. 16DV-1. Roll=6,3. Hits for 3 damage, reduced to 2 by Toughness. Mon-El takes 1 click for pushing and another for Mystics TA. Mon-El gets 1 SA.
3. Alfred breaks away. Roll=5. He moves to J-8 (hindering, stealth).
4. Atom attacks Dr. Light. 9AV v. 17DV. Roll=1,3. Miss.
**********
Doombot3.1’s Cry for Justice (home)
1. E Valor (Mon-El) 160 pts (1/9) J-7 @@
2. R Green Lantern (JL) 90 pts (5/6) I-11 @
3. LE Atom* (CJ) 50 pts (6/6) J-12 @
* with Saboteur 20 pts
4. V Alfred 30 pts (2/5) J-8 (hindering, stealth) @
5. U Oracle 27 pts KOKOKOKO
6. LE Lois Lane 17 pts KOKOKOKO
Total: 394 pts
Mon-El: 3 SA
Green Lantern: 2 SA, 1 KO
Atom: 1 SA
Oracle: 1 AST
vs
Man of Copper’s Fearsome Five
1) R Sabbac 145 pts (2/9) I-8 @ ^
^ Fortitude 25 pts
[2SA, 1KO]
2) R Blackfire 48 pts (5/6) K-8
[2SA,1KO]
3) E Psimon 94 pts KOKOKO
4) V Dr. Light 84 pts (6/7) J-13
Total: 396 pts
HO: K-9
LO: J-8, C-16, G-15
Object: Separation Field Generator (IO) -- destroyed
Rubble: I-7, J-7
BFC: Sabotage - Before the beginning of the first round, the player who played this battlefield condition may place an action token on any one opposing character. Then, continuing clockwise around the table, each other player may choose to roll a d6; on a result of 4-6, that player may place an action token on any one opposing character that does not already have one.
Map: Arkham Asylum
http://www.ianparmenter.com/hcutils/map.jsp?map=AS&H1=x-319y151&L1=x-350y86&L2=x-600y336&L3=x-508y301&a1=x-382y-10&a2=x-376y-9&f1p1=x-343y-147&f2p1=x-413y-19&f3p1=x-410y11&f4p1=x-450y-116&f1p2=x-382y-186&f2p2=x-351y-186&f4p2=x-445y-32&t1=x-372y-229&u1=x-333y-318&u2=x-407y-187&u3=x-350y-315&u4=x-384y-243&u5=x-380y-154
ManOfCopper89
12/22/2009, 16:55
Fearsome Five Turn 9A
(WOW! This game is getting really exciting! Even if I lose, I want you to know I've been having a great time playing this game.)
"AAAARRRRGGHHH!!!"
Enraged and badly wounded, Sabbac lashed out at the butler and Mon-El, knocking them both out of the battle.
Blackfire tried to use her starbolts to counter Hal Jordan's assault, but the Green Lantern was too quick and formed a shield before the energy blasts made it to him.
_________________________________________________
1) Sabbbac will use Quake targeting Alfred and Mon-El. It's 7 to 14 on both requiring a roll of a 7 for each. And the result is.... 4,4=8 which is a hit on both. Sabbac deals 2-1=1 click of damage to Mon-El which is good for the KO and 2 clicks of damage to Alfred, which is also good for the KO. Sabbac gains 1 SA pt (since it was 1 attack, right?). Sabbac gains 2 KO pts.
2) Blackfire will make a ranged-combat attack on Green Lantern. It's 8 to 17+1(hindering terrain bonus), requiring a roll of a 10. And the roll is... 2,4=6, which is a miss.
3) Dr. Light will attempt to break away from the Atom. And the roll is... a 4. Dr. Light will move to L-11.
Doombot3.1’s Cry for Justice (home)
1. E Valor (Mon-El) 160 pts KOKOKOKO
2. R Green Lantern (JL) 90 pts (5/6) I-11 @
3. LE Atom* (CJ) 50 pts (6/6) J-12 @
* with Saboteur 20 pts
4. V Alfred 30 pts (2/5) KOKOKOKO
5. U Oracle 27 pts KOKOKOKO
6. LE Lois Lane 17 pts KOKOKOKO
Total: 394 pts
Mon-El: 3 SA
Green Lantern: 2 SA, 1 KO
Atom: 1 SA
Oracle: 1 AST
vs
Man of Copper’s Fearsome Five
1) R Sabbac 145 pts (2/9) I-8 @@ ^
^ Fortitude 25 pts
[3SA, 3KO]
2) R Blackfire 48 pts (5/6) K-8 @
[2SA,1KO]
3) E Psimon 94 pts KOKOKO
4) V Dr. Light 84 pts (6/7) L-11 @
Total: 396 pts
HO: K-9
LO: J-8, C-16, G-15
Object: Separation Field Generator (IO) -- destroyed
Rubble: I-7, J-7
BFC: Sabotage - Before the beginning of the first round, the player who played this battlefield condition may place an action token on any one opposing character. Then, continuing clockwise around the table, each other player may choose to roll a d6; on a result of 4-6, that player may place an action token on any one opposing character that does not already have one.
Map: Arkham Asylum
Map Link (http://www.ianparmenter.com/hcutils/map.jsp?map=AS&H1=x-319y151&L1=x-350y86&L2=x-600y336&L3=x-508y301&a1=x-382y-10&a2=x-376y-9&f2p1=x-413y-23&f3p1=x-410y11&f1p2=x-382y-186&f2p2=x-351y-186&f4p2=x-385y-95&t1=x-372y-229&t2=x-400y-229&t3=x-330y-269&t5=x-322y-177&u2=x-407y-187&u5=x-380y-154)
Doombot 3.1
12/22/2009, 17:31
This is definitely a very fun, close game. Also, I think you're right about 1 SA and 2 KOs for the Quake.
**********
Hal retaliated against Blackfire with a burst of emerald energy. "You know, Ray, there's nothing better--backs against the wall, fighting psychotic supervillains."
"Sure, there is," answered the Atom. "Getting back alive."
**********
Cry for Justice Turn 9
Free) Atom perplexes Hal's Damage by +1.
Free) Hal perplexes his Damage by +1.
1. Hal pushes to make a running shot. He flies to J-13, carrying Atom to K-12. From there, he attacks Blackfire. 10AV v. 14DV+1 (hindering). Roll=4,5. Hits for 4 damage, reduced to 3 by Toughness. Hal gets 1 SA, and Atom gets 1 AST. No push damage because of willpower.
**********
Doombot3.1’s Cry for Justice (home)
1. E Valor (Mon-El) 160 pts KOKOKOKO
2. R Green Lantern (JL) 90 pts (5/6) J-13 @@
3. LE Atom* (CJ) 50 pts (6/6) K-12
* with Saboteur 20 pts
4. V Alfred 30 pts KOKOKOKO
5. U Oracle 27 pts KOKOKOKO
6. LE Lois Lane 17 pts KOKOKOKO
Total: 394 pts
Mon-El: 3 SA
Green Lantern: 3 SA, 1 KO
Atom: 1 SA, 1 AST
Oracle: 1 AST
vs
Man of Copper’s Fearsome Five
1) R Sabbac 145 pts (2/9) I-8 @@ ^
^ Fortitude 25 pts
[3SA, 3KO]
2) R Blackfire 48 pts (2/6) K-8 @
[2SA,1KO]
3) E Psimon 94 pts KOKOKO
4) V Dr. Light 84 pts (6/7) L-11 @
Total: 396 pts
HO: K-9
LO: J-8, C-16, G-15
Object: Separation Field Generator (IO) -- destroyed
Rubble: I-7, J-7
BFC: Sabotage - Before the beginning of the first round, the player who played this battlefield condition may place an action token on any one opposing character. Then, continuing clockwise around the table, each other player may choose to roll a d6; on a result of 4-6, that player may place an action token on any one opposing character that does not already have one.
Map: Arkham Asylum
http://www.ianparmenter.com/hcutils/map.jsp?map=AS&H1=x-319y151&L1=x-350y86&L2=x-600y336&L3=x-508y301&a1=x-382y-10&a2=x-376y-9&f2p1=x-382y38&f3p1=x-379y10&f1p2=x-382y-186&f2p2=x-351y-186&f4p2=x-385y-95&t1=x-372y-229&t2=x-400y-229&t3=x-330y-269&t5=x-322y-177&u2=x-349y-137&u5=x-416y-139
ManOfCopper89
12/23/2009, 23:12
Fearsome Five Turn 10A
Blackfire attempted one last shot on Hal Jordan, but her feeble attempt at hurting him was easily brushed off.
__________________________________
1) Blackfire will push to take another ranged-combat shot at Green Lantern. It's 7 to 17+1(hindering terrain bonus) requiring a roll of an 11. And the roll is... 2,3=5, which is a miss. Blackfire takes no pushing damage as a result of having Willpower.
Dr. Light and Sabbac will clear.
Doombot3.1’s Cry for Justice (home)
1. E Valor (Mon-El) 160 pts KOKOKOKO
2. R Green Lantern (JL) 90 pts (5/6) J-13 @@
3. LE Atom* (CJ) 50 pts (6/6) K-12
* with Saboteur 20 pts
4. V Alfred 30 pts KOKOKOKO
5. U Oracle 27 pts KOKOKOKO
6. LE Lois Lane 17 pts KOKOKOKO
Total: 394 pts
Mon-El: 3 SA
Green Lantern: 3 SA, 1 KO
Atom: 1 SA, 1 AST
Oracle: 1 AST
vs
Man of Copper’s Fearsome Five
1) R Sabbac 145 pts (2/9) I-8 ^
^ Fortitude 25 pts
[3SA, 3KO]
2) R Blackfire 48 pts (2/6) K-8 @@
[2SA,1KO]
3) E Psimon 94 pts KOKOKO
4) V Dr. Light 84 pts (6/7) L-11
Total: 396 pts
HO: K-9
LO: J-8, C-16, G-15
Object: Separation Field Generator (IO) -- destroyed
Rubble: I-7, J-7
BFC: Sabotage - Before the beginning of the first round, the player who played this battlefield condition may place an action token on any one opposing character. Then, continuing clockwise around the table, each other player may choose to roll a d6; on a result of 4-6, that player may place an action token on any one opposing character that does not already have one.
Map: Arkham Asylum
Map Link (http://www.ianparmenter.com/hcutils/map.jsp?map=AS&H1=x-319y151&L1=x-350y86&L2=x-600y336&L3=x-508y301&a1=x-382y-10&a2=x-376y-9&f2p1=x-382y38&f3p1=x-379y10&f1p2=x-382y-186&f2p2=x-351y-186&f4p2=x-385y-95&t2=x-330y-267&t3=x-330y-269&u2=x-349y-137&u5=x-416y-139)
Doombot 3.1
12/24/2009, 13:50
"We haven't forgotten what you did to Sue Dibny," said the Atom as his right hook connected with Dr. Light's jaw.
**********
Cry for Justice Turn 10
Free) Hal perplexes Atom's Damage by +1.
Free) Atom perplexes his Attack by +1.
1. Atom attacks Dr. Light. 9AV v. 17DV. Roll=3,5. Hits for 2 damage. Atom gets 1 SA, and Hal gets 1 AST.
**********
Doombot3.1’s Cry for Justice (home)
1. E Valor (Mon-El) 160 pts KOKOKOKO
2. R Green Lantern (JL) 90 pts (5/6) J-13
3. LE Atom* (CJ) 50 pts (6/6) K-12 @
* with Saboteur 20 pts
4. V Alfred 30 pts KOKOKOKO
5. U Oracle 27 pts KOKOKOKO
6. LE Lois Lane 17 pts KOKOKOKO
Total: 394 pts
Mon-El: 3 SA
Green Lantern: 3 SA, 1 KO, 1 AST
Atom: 2 SA, 1 AST
Oracle: 1 AST
vs
Man of Copper’s Fearsome Five
1) R Sabbac 145 pts (2/9) I-8 ^
^ Fortitude 25 pts
[3SA, 3KO]
2) R Blackfire 48 pts (2/6) K-8 @@
[2SA,1KO]
3) E Psimon 94 pts KOKOKO
4) V Dr. Light 84 pts (4/7) L-11
Total: 396 pts
HO: K-9
LO: J-8, C-16, G-15
Object: Separation Field Generator (IO) -- destroyed
Rubble: I-7, J-7
BFC: Sabotage - Before the beginning of the first round, the player who played this battlefield condition may place an action token on any one opposing character. Then, continuing clockwise around the table, each other player may choose to roll a d6; on a result of 4-6, that player may place an action token on any one opposing character that does not already have one.
Map: Arkham Asylum
http://www.ianparmenter.com/hcutils/map.jsp?map=AS&H1=x-319y151&L1=x-350y86&L2=x-600y336&L3=x-508y301&a1=x-382y-10&a2=x-376y-9&f2p1=x-382y38&f3p1=x-379y10&f1p2=x-382y-186&f2p2=x-351y-186&f4p2=x-385y-95&t2=x-330y-267&t3=x-330y-269&u1=x-302y-160
ManOfCopper89
12/26/2009, 09:45
I'll have a turn up tonight!
ManOfCopper89
12/27/2009, 03:05
Fearsome Five Turn 11A
Dr. Light rubbed his jaw. With renewed ferocity, he engaged both Hal Jordan and Ray Palmer.
"Oh, but you made sure I forgot about it, didn't you? Where were the ethics in that? The only thing I hate more than a superhero is a hypocritical one!"
___________________________________________________
1) Dr. Light will attempt to make a break away. And the roll is... 4, which is a success! Dr. Light moves to J-12.
2) Sabbac will fly to F-5.
Doombot3.1’s Cry for Justice (home)
1. E Valor (Mon-El) 160 pts KOKOKOKO
2. R Green Lantern (JL) 90 pts (5/6) J-13
3. LE Atom* (CJ) 50 pts (6/6) K-12 @
* with Saboteur 20 pts
4. V Alfred 30 pts KOKOKOKO
5. U Oracle 27 pts KOKOKOKO
6. LE Lois Lane 17 pts KOKOKOKO
Total: 394 pts
Mon-El: 3 SA
Green Lantern: 3 SA, 1 KO, 1 AST
Atom: 2 SA, 1 AST
Oracle: 1 AST
vs
Man of Copper’s Fearsome Five
1) R Sabbac 145 pts (2/9) F-5 @ ^
^ Fortitude 25 pts
[3SA, 3KO]
2) R Blackfire 48 pts (2/6) K-8
[2SA,1KO]
3) E Psimon 94 pts KOKOKO
4) V Dr. Light 84 pts (4/7) J-12 @
Total: 396 pts
HO: K-9
LO: J-8, C-16, G-15
Object: Separation Field Generator (IO) -- destroyed
Rubble: I-7, J-7
BFC: Sabotage - Before the beginning of the first round, the player who played this battlefield condition may place an action token on any one opposing character. Then, continuing clockwise around the table, each other player may choose to roll a d6; on a result of 4-6, that player may place an action token on any one opposing character that does not already have one.
Map: Arkham Asylum
Map Link (http://www.ianparmenter.com/hcutils/map.jsp?map=AS&H1=x-319y151&L1=x-350y86&L2=x-600y336&L3=x-508y301&a1=x-382y-10&a2=x-376y-9&f2p1=x-382y38&f3p1=x-379y10&f1p2=x-473y-278&f2p2=x-351y-186&f4p2=x-449y-61&t1=x-358y-138&t4=x-521y-361&u1=x-302y-160)
Doombot 3.1
12/27/2009, 15:26
"Cry me a river, Light," said Green Lantern.
Although Hal had voted against the mind wipe so many years ago, he felt no qualms about creating a giant emerald fist with his ring. And he didn't regret smashing Dr. Light into Arkham's cold stone floor either.
**********
Cry for Justice Turn 11
Free) Atom perplexes Hal's Damage by +1.
Free) Hal perplexes his Damage by +1.
1. Hal attacks Dr. Light. 10AV v. 15DV. Roll=2,3. Hits for 4 damage, and Dr. Light is KO'd. Hal gets 1 SA and 1 KO, and Atom gets 1 AST.
**********
Doombot3.1’s Cry for Justice (home)
1. E Valor (Mon-El) 160 pts KOKOKOKO
2. R Green Lantern (JL) 90 pts (5/6) J-13 @
3. LE Atom* (CJ) 50 pts (6/6) K-12
* with Saboteur 20 pts
4. V Alfred 30 pts KOKOKOKO
5. U Oracle 27 pts KOKOKOKO
6. LE Lois Lane 17 pts KOKOKOKO
Total: 394 pts
Mon-El: 3 SA
Green Lantern: 4 SA, 2 KO, 1 AST
Atom: 2 SA, 2 AST
Oracle: 1 AST
vs
Man of Copper’s Fearsome Five
1) R Sabbac 145 pts (2/9) F-5 @ ^
^ Fortitude 25 pts
[3SA, 3KO]
2) R Blackfire 48 pts (2/6) K-8
[2SA,1KO]
3) E Psimon 94 pts KOKOKO
4) V Dr. Light 84 pts KOKOKO
Total: 396 pts
HO: K-9
LO: J-8, C-16, G-15
Object: Separation Field Generator (IO) -- destroyed
Rubble: I-7, J-7
BFC: Sabotage - Before the beginning of the first round, the player who played this battlefield condition may place an action token on any one opposing character. Then, continuing clockwise around the table, each other player may choose to roll a d6; on a result of 4-6, that player may place an action token on any one opposing character that does not already have one.
Map: Arkham Asylum
http://www.ianparmenter.com/hcutils/map.jsp?map=AS&H1=x-319y151&L1=x-350y86&L2=x-600y336&L3=x-508y301&a1=x-382y-10&a2=x-376y-9&f2p1=x-382y38&f3p1=x-379y10&f1p2=x-473y-278&f2p2=x-351y-186&t4=x-521y-361&u1=x-360y-125
ManOfCopper89
12/28/2009, 02:25
Fearsome Five Turn 12A
(If Blackfire is KOed you can go ahead and take your next turn and clear Sabbac.)
___________________________________
Seeing his comrades fall in battle, Sabbac looked for the nearest exit.
"Retreat!"
___________________________________
1) Sabbac flies to D-1. Sabbac takes no pushing damage as a result of being Indomitable.
2) Blackfire moves to I-13.
Doombot3.1’s Cry for Justice (home)
1. E Valor (Mon-El) 160 pts KOKOKOKO
2. R Green Lantern (JL) 90 pts (5/6) J-13 @
3. LE Atom* (CJ) 50 pts (6/6) K-12
* with Saboteur 20 pts
4. V Alfred 30 pts KOKOKOKO
5. U Oracle 27 pts KOKOKOKO
6. LE Lois Lane 17 pts KOKOKOKO
Total: 394 pts
Mon-El: 3 SA
Green Lantern: 4 SA, 2 KO, 1 AST
Atom: 2 SA, 2 AST
Oracle: 1 AST
vs
Man of Copper’s Fearsome Five
1) R Sabbac 145 pts (2/9) D-1 @@ ^
^ Fortitude 25 pts
[3SA, 3KO]
2) R Blackfire 48 pts (2/6) I-13 @
[2SA,1KO]
3) E Psimon 94 pts KOKOKO
4) V Dr. Light 84 pts KOKOKO
Total: 396 pts
HO: K-9
LO: J-8, C-16, G-15
Object: Separation Field Generator (IO) -- destroyed
Rubble: I-7, J-7
BFC: Sabotage - Before the beginning of the first round, the player who played this battlefield condition may place an action token on any one opposing character. Then, continuing clockwise around the table, each other player may choose to roll a d6; on a result of 4-6, that player may place an action token on any one opposing character that does not already have one.
Map: Arkham Asylum
Map Link (http://www.ianparmenter.com/hcutils/map.jsp?map=AS&H1=x-319y151&L1=x-350y86&L2=x-600y336&L3=x-508y301&a1=x-382y-10&a2=x-376y-9&f2p1=x-382y38&f3p1=x-379y10&f1p2=x-530y-403&f2p2=x-410y-30&t1=x-543y-464&t2=x-559y-449&t3=x-416y-107&u1=x-344y-133)
Doombot 3.1
12/28/2009, 17:22
Blackfire fell amid a blast of brilliant green light.
"One more to go," said Hal.
**********
Cry for Justice Turn 12
1. Hal pushes to attack Blackfire. 10AV v. 13DV. Roll=3,3. Hits for 2 damage, and Blackfire is KO'd. Hal gets 1 SA and 1 KO; no push damage because of willpower.
Free) Hal perplexes Atom's movement by +1.
Free) Atom perplexes his movement by +1.
Free) Atom moves to G-2.
**********
Fearsome Five Turn 13
Clear. No other move possible.
**********
Cry for Justice Turn 13
Clear.
**********
Doombot3.1’s Cry for Justice (home)
1. E Valor (Mon-El) 160 pts KOKOKOKO
2. R Green Lantern (JL) 90 pts (5/6) J-13
3. LE Atom* (CJ) 50 pts (6/6) G-2
* with Saboteur 20 pts
4. V Alfred 30 pts KOKOKOKO
5. U Oracle 27 pts KOKOKOKO
6. LE Lois Lane 17 pts KOKOKOKO
Total: 394 pts
Mon-El: 3 SA
Green Lantern: 5 SA, 3 KO, 1 AST
Atom: 2 SA, 2 AST
Oracle: 1 AST
vs
Man of Copper’s Fearsome Five
1) R Sabbac 145 pts (2/9) D-1 ^
^ Fortitude 25 pts
[3SA, 3KO]
2) R Blackfire 48 pts KOKOKO
[2SA,1KO]
3) E Psimon 94 pts KOKOKO
4) V Dr. Light 84 pts KOKOKO
Total: 396 pts
HO: K-9
LO: J-8, C-16, G-15
Object: Separation Field Generator (IO) -- destroyed
Rubble: I-7, J-7
BFC: Sabotage - Before the beginning of the first round, the player who played this battlefield condition may place an action token on any one opposing character. Then, continuing clockwise around the table, each other player may choose to roll a d6; on a result of 4-6, that player may place an action token on any one opposing character that does not already have one.
Map: Arkham Asylum
http://www.ianparmenter.com/hcutils/map.jsp?map=AS&H1=x-319y151&L1=x-350y86&L2=x-600y336&L3=x-508y301&a1=x-382y-10&a2=x-376y-9&f2p1=x-382y38&f3p1=x-507y-297&f1p2=x-530y-403
ManOfCopper89
12/29/2009, 12:30
Fearsome Five Turn 14A
"Falling here is not an option!"
1) Sabbac will fly to E-1.
Doombot3.1’s Cry for Justice (home)
1. E Valor (Mon-El) 160 pts KOKOKOKO
2. R Green Lantern (JL) 90 pts (5/6) J-13
3. LE Atom* (CJ) 50 pts (6/6) G-2
* with Saboteur 20 pts
4. V Alfred 30 pts KOKOKOKO
5. U Oracle 27 pts KOKOKOKO
6. LE Lois Lane 17 pts KOKOKOKO
Total: 394 pts
Mon-El: 3 SA
Green Lantern: 5 SA, 3 KO, 1 AST
Atom: 2 SA, 2 AST
Oracle: 1 AST
vs
Man of Copper’s Fearsome Five
1) R Sabbac 145 pts (2/9) E-1 @ ^
^ Fortitude 25 pts
[3SA, 3KO]
2) R Blackfire 48 pts KOKOKO
[2SA,1KO]
3) E Psimon 94 pts KOKOKO
4) V Dr. Light 84 pts KOKOKO
Total: 396 pts
HO: K-9
LO: J-8, C-16, G-15
Object: Separation Field Generator (IO) -- destroyed
Rubble: I-7, J-7
BFC: Sabotage - Before the beginning of the first round, the player who played this battlefield condition may place an action token on any one opposing character. Then, continuing clockwise around the table, each other player may choose to roll a d6; on a result of 4-6, that player may place an action token on any one opposing character that does not already have one.
Map: Arkham Asylum
Map Link (http://www.ianparmenter.com/hcutils/map.jsp?map=AS&H1=x-319y151&L1=x-350y86&L2=x-600y336&L3=x-508y301&a1=x-382y-10&a2=x-376y-9&f2p1=x-379y38&f3p1=x-507y-297&f1p2=x-503y-400&t1=x-518y-455)
Doombot 3.1
12/29/2009, 15:25
"End of the line, Sabbac."
**********
Cry for Justice Turn 14
Free) Hal flies to B-5.
Free) Atom moves to F-1.
Free) Atom perplexes Sabbac's movement by -1.
**********
Doombot3.1’s Cry for Justice (home)
1. E Valor (Mon-El) 160 pts KOKOKOKO
2. R Green Lantern (JL) 90 pts (5/6) B-5 @
3. LE Atom* (CJ) 50 pts (6/6) F-1 @
* with Saboteur 20 pts
4. V Alfred 30 pts KOKOKOKO
5. U Oracle 27 pts KOKOKOKO
6. LE Lois Lane 17 pts KOKOKOKO
Total: 394 pts
Mon-El: 3 SA
Green Lantern: 5 SA, 3 KO, 1 AST
Atom: 2 SA, 2 AST
Oracle: 1 AST
vs
Man of Copper’s Fearsome Five
1) R Sabbac 145 pts (2/9) E-1 @ ^ (Movement -1)
^ Fortitude 25 pts
[3SA, 3KO]
2) R Blackfire 48 pts KOKOKO
[2SA,1KO]
3) E Psimon 94 pts KOKOKO
4) V Dr. Light 84 pts KOKOKO
Total: 396 pts
HO: K-9
LO: J-8, C-16, G-15
Object: Separation Field Generator (IO) -- destroyed
Rubble: I-7, J-7
BFC: Sabotage - Before the beginning of the first round, the player who played this battlefield condition may place an action token on any one opposing character. Then, continuing clockwise around the table, each other player may choose to roll a d6; on a result of 4-6, that player may place an action token on any one opposing character that does not already have one.
Map: Arkham Asylum
http://www.ianparmenter.com/hcutils/map.jsp?map=AS&H1=x-319y151&L1=x-350y86&L2=x-600y336&L3=x-508y301&a1=x-382y-10&a2=x-376y-9&f2p1=x-627y-207&f3p1=x-538y-331&f1p2=x-503y-400&t1=x-518y-455&u1=x-578y-377&u2=x-458y-485
ManOfCopper89
12/30/2009, 03:26
Fearsome Five Turn 15A
"Get out of my way!!! This can't be how it ends! There's still more for me to accomplish! RAAAAGGHHHRRRR!!!!"
____________________________________
1) Sabbac rolls for breakaway from The Atom. And the monumental roll is... 2. No pushing damage due to Indomitable.
And that looks like game unless I get suuuuuper lucky. I'm glad I at least got to take it to the last turn. Thanks for such an amazing game!
Doombot3.1’s Cry for Justice (home)
1. E Valor (Mon-El) 160 pts KOKOKOKO
2. R Green Lantern (JL) 90 pts (5/6) B-5 @
3. LE Atom* (CJ) 50 pts (6/6) F-1 @
* with Saboteur 20 pts
4. V Alfred 30 pts KOKOKOKO
5. U Oracle 27 pts KOKOKOKO
6. LE Lois Lane 17 pts KOKOKOKO
Total: 394 pts
Mon-El: 3 SA
Green Lantern: 5 SA, 3 KO, 1 AST
Atom: 2 SA, 2 AST
Oracle: 1 AST
vs
Man of Copper’s Fearsome Five
1) R Sabbac 145 pts (2/9) E-1 @@ ^ (Movement -1)
^ Fortitude 25 pts
[3SA, 3KO]
2) R Blackfire 48 pts KOKOKO
[2SA,1KO]
3) E Psimon 94 pts KOKOKO
4) V Dr. Light 84 pts KOKOKO
Total: 396 pts
HO: K-9
LO: J-8, C-16, G-15
Object: Separation Field Generator (IO) -- destroyed
Rubble: I-7, J-7
BFC: Sabotage - Before the beginning of the first round, the player who played this battlefield condition may place an action token on any one opposing character. Then, continuing clockwise around the table, each other player may choose to roll a d6; on a result of 4-6, that player may place an action token on any one opposing character that does not already have one.
Map: Arkham Asylum
Map Link (http://www.ianparmenter.com/hcutils/map.jsp?map=AS&H1=x-319y151&L1=x-350y86&L2=x-600y336&L3=x-508y301&a1=x-382y-10&a2=x-376y-9&f2p1=x-627y-207&f3p1=x-538y-331&f1p2=x-503y-400&t1=x-518y-455&t2=x-530y-471&u1=x-578y-377&u2=x-458y-485)
Doombot 3.1
12/30/2009, 13:28
Awesome game! There were a lot of twists and turns in this game, and it was an exciting match right up to the end. Good luck in your next game and in the playoffs! (I'm sure the Fearsome Five are assured a playoff spot.)
**********
"He's over here!" said the Atom, as he spotted Sabbac trying to escape.
"The cavalry's on its way." Hal raced through the corridors of Arkham Asylum, careening around a corner. A giant green hammer sprung from his ring and bludgeoned Sabbac. The demonic leader of the Fearsome Five snarled defiantly before falling.
**********
Cry for Justice Turn 15
Free) Atom perplexes Sabbac's Defense by -1.
Free) Hal perplexes his Attack by +1.
1. Hal pushes to make a running shot. He flies to A-1 and attacks Sabbac. 10AV+1 v. 16DV-1. Roll=1,5. Hits for 2 damage, and Sabbac is KO'd. Hal takes 1 click for Mystics and 1 more click for the push (having lost willpower). Hal gets 1 SA and 1 KO.
**********
Doombot3.1’s Cry for Justice (home)
1. E Valor (Mon-El) 160 pts KOKOKOKO
2. R Green Lantern (JL) 90 pts (3/6) A-1 @@
3. LE Atom* (CJ) 50 pts (6/6) F-1
* with Saboteur 20 pts
4. V Alfred 30 pts KOKOKOKO
5. U Oracle 27 pts KOKOKOKO
6. LE Lois Lane 17 pts KOKOKOKO
Total: 394 pts
Mon-El: 3 SA
Green Lantern: 6 SA, 4 KO, 1 AST
Atom: 2 SA, 2 AST
Oracle: 1 AST
vs
Man of Copper’s Fearsome Five
1) R Sabbac 145 pts^ KOKOKO
^ Fortitude 25 pts
[3SA, 3KO]
2) R Blackfire 48 pts KOKOKO
[2SA,1KO]
3) E Psimon 94 pts KOKOKO
4) V Dr. Light 84 pts KOKOKO
Total: 396 pts
HO: K-9
LO: J-8, C-16, G-15
Object: Separation Field Generator (IO) -- destroyed
Rubble: I-7, J-7
BFC: Sabotage - Before the beginning of the first round, the player who played this battlefield condition may place an action token on any one opposing character. Then, continuing clockwise around the table, each other player may choose to roll a d6; on a result of 4-6, that player may place an action token on any one opposing character that does not already have one.
Map: Arkham Asylum
http://www.ianparmenter.com/hcutils/map.jsp?map=AS&H1=x-319y151&L1=x-350y86&L2=x-600y336&L3=x-508y301&a1=x-382y-10&a2=x-376y-9&f2p1=x-660y-329&f3p1=x-538y-331&u1=x-602y-492&u2=x-631y-492
Doombot 3.1
12/30/2009, 13:43
Cry for Justice Game Stats
Mon-El: 3 SA
Green Lantern: 6 SA, 4 KO, 1 AST
Atom: 2 SA, 2 AST
Oracle: 1 AST
Cry for Justice Cumulative Stats (changes in red)
R Green Lantern (Hal)(93) ^ SA[6] KO[7] AST[4]
E Green Arrow (Oliver Queen, CR) (60) SA[2] KO[5]
LE The Atom (Ray)(50) SA[4] AST[8]
1) E OR Supergirl (192) SA[7]
2) E Anarky (70) SA[1] KO[1] AST[5] DFD[4]
3) E Valor (160) SA[12]
4) Trade: E (Ult) Spiderman (44) SA[1]
5) V Alfred Pennyworth (30) SA[6] KO[2] AST[1]
6) Trade: R Shaman (51)
7) R BA Batgirl (30) SA[4] KO[2] AST[10]
8) U Crimson Avenger (53)
9) LE Lois Lane (17) SA[2]
10) BYS Congo Bill/Congorilla (15) SA[2]
11) Trade: E Spider-Girl (77) SA[2] KO[1]
^ Protected 8
Upgrades
1. Hal will use his KOs to upgrade to his Experienced version.
2. Ollie will use his KOs to upgrade to his Veteran version.
3. Mon-El will use his SAs to upgrade to his Veteran version.
4. Batgirl will use her ASTs to upgrade to her Experienced version.
Cry for Justice Cumulative Stats after Upgrades (changes in red)
E Green Lantern (Hal)(125, UN) ^ SA[6] AST[4]
V Green Arrow (Oliver Queen, CR) (104) SA[2]
LE The Atom (Ray)(50) SA[4] AST[8]
1) E OR Supergirl (192) SA[7]
2) E Anarky (70) SA[1] KO[1] AST[5] DFD[4]
3) V M'Onel (223)
4) Trade: E (Ult) Spiderman (44) SA[1]
5) V Alfred Pennyworth (30) SA[6] KO[2] AST[1]
6) Trade: R Shaman (51)
7) E Batgirl (50, AA) SA[4] KO[2]
8) U Crimson Avenger (53)
9) LE Lois Lane (17) SA[2]
10) BYS Congo Bill/Congorilla (15) SA[2]
11) Trade: E Spider-Girl (77) SA[2] KO[1]
^ Protected 8
Upgrades: 8
RPs before Game 5: 53
RPs after Game 5: 58
ManOfCopper89
01/01/2010, 11:53
Yeah, great game! It was a blast to play! Good luck to you in the playoffs as well!
xManOfCopper's Fearsome Five BEFORE: 4-0, 1286
U Sabbac (145) ^^^ SA[7] KO[1]
E Jinx (48) SA[2] KO[4] DFD[1] AST[5]
1) V Dr. Light (84) ^ SA[6] KO[3]
2) R Deathstroke (40) SA[7] KO[3] DFD[1] AST[8]
3) E Psimon (94)^^ SA[4] DFD[2] AST[1]
4) R Blackfire (48) SA[3] KO[2]
^ Trick Shot 20
^^ Camoflage 8, Mental Shields 15
^^^ Fortitude 25, Rip It Up 20, Protected 8
Team Feat: Siphon Power 20
RP:7
Upgrades: 4/12
xManOfCopper's Fearsome Five AFTER: 4-1, 1520
U Sabbac (145) ^^^ SA[10] KO[4]
E Jinx (48) SA[2] KO[4] DFD[1] AST[5]
1) V Dr. Light (84) ^ SA[6] KO[3]
2) R Deathstroke (40) SA[7] KO[3] DFD[1] AST[8]
3) E Psimon (94)^^ SA[4] DFD[2] AST[1]
4) R Blackfire (48) SA[5] KO[3]
^ Trick Shot 20
^^ Camoflage 8, Mental Shields 15
^^^ Fortitude 25, Rip It Up 20, Protected 8
Team Feat: Siphon Power 20
RP:17
Upgrades: 4/12
I wil use Sabbac's 10 SAs to buy Damage Shield for him.
xManOfCopper's Fearsome Five AFTER UPGRADES: 4-1, 1520
U Sabbac (145) ^^^ KO[4]
E Jinx (48) SA[2] KO[4] DFD[1] AST[5]
1) V Dr. Light (84) ^ SA[6] KO[3]
2) R Deathstroke (40) SA[7] KO[3] DFD[1] AST[8]
3) E Psimon (94)^^ SA[4] DFD[2] AST[1]
4) R Blackfire (48) SA[5] KO[3]
^ Trick Shot 20
^^ Camoflage 8, Mental Shields 15
^^^ Fortitude 25, Rip It Up 20, Protected 8, Damage Shield 10
Team Feat: Siphon Power 20
RP:17
Upgrades: 5/12
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