View Full Version : Making The PERFECT Spider-Man!
The Grumble Grumbles
12/11/2009, 20:43
So, I've always wanted the best for Spider-Man, but when it came to 'clix, he was never given justice. Always close, but never put into his actual stance, as a superhero. Secret Invasion was nice, it really was, but I want to make him better. So, I'm going to need some help, and if I do this right, I'll be able to mass produce him. (But NOT sell him. Perhaps give away.) Now, there are obviously a couple of things in the way.
First off, I have no idea where to find a dial base to edit on the internet. That would be nice if someone were to find me a good one.
If I can't find a good base, I would like some good pictures of these.^^^
Next, I would like a clean card so I can make it look REALLY nice. I may just use another character's card on the internet if that's a problem.
The next step is finding the perfect stats for Spider-Man.
I'll make it myself, and I would like someone to tell me how much they think he would cost when I show the dial. (Which, when I put it up, it will be down here.vvvv)
Dial #1:
Spider-Man Veteran
Range: 6~~
Team: Spider-Man
m-normal-transa-normald-normalg-normal
101019310101839111839101728101728916289162 KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO
View dial at the Dial Maker (http://www.urlmaker.com/robert/heroclix/customs_view.cfm?figs=54861)
Keywords: Avengers, Celebrity, Fantastic Four, Marvel Knights, Reporter, Scientist
(TRAIT)Special Power: Spider-Man can use leap/climb
Special Defense Power: (My Spider Senses are tingling) Spider-Man can use Spider-Senses and Combat Reflexes
Special Damage Power: (Taunting) Spider-Man can use Perplex. He can use it normally, or he can modify the same combat value of two opposing characters 6 or fewer squares away by -2 until the beginning of your next turn.
Dial #2:
Spider-Man (old) Veteran
Range: 6~~
Team: Spider-Man
m-normal-transa-normald-normalg-normal
101118310101839101739101728101628916288152 KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO
View dial at the Dial Maker (http://www.urlmaker.com/robert/heroclix/customs_view.cfm?figs=55210)
Keywords: Avengers, Celebrity, Fantastic Four, Marvel Knights, Reporter, Scientist
(TRAIT)Special Power: Spider-Man can use leap/climb
Special Defense Power: (My Spider Senses Are Tingling) Spider-Man can use Spider-Senses and Combat Reflexes
Dial #3:
Spider-Man Veteran
Range: 6~~
Team: Spider-Man
m-normal-transa-normald-normalg-normal
10101931010183911183910172991728916289162 KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO
View dial at the Dial Maker (http://www.urlmaker.com/robert/heroclix/customs_view.cfm?figs=55217)
Keywords: Avengers, Celebrity, Fantastic Four, Marvel Knights, Reporter, Scientist
TRAIT: Spider-Man can use Leap/Climb
SPECIAL DAMAGE POWER: (TAUNTING) - Spider-Man can use Perplex. He can use it normally, or he can modify the same combat value of two opposing characters 6 or fewer squares away by -2 until the beginning of your next turn.
Dial #4:
Spider-Man Veteran
Range: 6~~
Team: Spider-Man Points: 150
m-normal-transa-normald-normalg-normal
1010193101118391018310101729918291017281017289162 KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO
View dial at the Dial Maker (http://www.urlmaker.com/robert/heroclix/customs_view.cfm?figs=55221)
Keywords: Avengers, Reporter, Scientist, X-Men, Fantastic Four, Marvel Knights, Celebrity
Trait: Spider-Man can use Leap/Climb
Trait: Spider-Man can use Super Senses
Special Movement Value: (I'll save you, Mary Jane!) - Spider-Man can use Charge and Running Shot
Special Attack Power: (Radioactive Spider powers) - Spider-Man can use Incapacitate and Super Strength
Special Defense Power: (My Spider-Senses are tingling!) - Spider-Man can use combat reflexes and toughness
Special Damage Power: (Taunting) - Spider-Man can use Outwit and perplex. He can use Perplex normally, or he can modify the same combat value of two opposing characters 6 or fewer squares away by -2 until the beginning of your next turn.
The Next step consists of, WHAT should I base the sculpt off of?
I need Ideas. The Regular suit of Spider-Man is the one I'm trying to go for. Here are a couple of ideas I'm thinking about doing:
http://www.wallpaperpimper.com/wallpaper/Anime_&_Manga/Spiderman/The-Amazing-Spider-man-Poster-Comic-1-1152x864.jpg
http://www.ugo.com/games/greatest-launches-in-history/images/spiderman1.jpg
http://www.smh.com.au/ffximage/2008/07/21/SpidermanComic_narrowweb__300x428,0.jpg
http://www.samruby.com/AmazingSpider-ManA/Large/AmazingSpider-Man001.jpg
http://www.comicsbulletin.com/soapbox/images/0812/brandnewday.jpg (I may change this design of this one though.)
The last step is, I have no idea on what to buy to make the figure, itself.
I know for a fact I will not have this done in a matter of a month or so. Maybe a year from now. Maybe in 4 months. It all depends on how much I get into this, and at this point, it may take 2 and 1/2 months.
So, PLEASE help me! This is my "first" time actually making a full 'clix. Any links would help. Anything at all, would help.
The Grumble Grumbles
12/11/2009, 20:45
Right Now, I'm checking all the Spider-Man(s) from previous sets, and I'll write down the powers he should have.
The Grumble Grumbles
12/11/2009, 21:00
Well, He should always have Leap/Climb. No matter what.
So,
Leap/Climb
Flurry
Incapacitate
Outwit
Super Senses
Super Strength
Defend
Willpower
Combat Reflexes
Energy shield Deflection
Perplex
Toughness
----------------------------------------
As for how many clix he is, I'm going for Seven to Eight Clix. I may stay with Seven.
I don't really want to add Defend. If there's a high demand, I may put it in.
JDKenada
12/11/2009, 21:24
Personal opinion, he shouldn't have Energy Shield. Super Senses is as much as he needs for ranged attacks.
The Grumble Grumbles
12/11/2009, 21:30
Right Now Dial Maker is not working right. I can't view it. We will have to check in tomorrow.
The Grumble Grumbles
12/11/2009, 21:31
Personal opinion, he shouldn't have Energy Shield. Super Senses is as much as he needs for ranged attacks.I'm thinking a special defense power giving him super senses, combat reflexes, and energy Shield deflection. Yes? No?
I got the perfect spidey for you. Amazing Spiderman, 85 points and Spiderman Ally.
Trait: Spider-Senses - Spiderman has Super senses. one lightning bolt and 6 range.
Custom powers:
Movement: (wall crawler: Spiderman has leap-climb and can not be the target of a ranged attack when adjacent to a wall.)
Attack: (Web-Shooters: Spiderman can use incapacitate as if he had two lightning bolts...or Spiderman can make one ranged attack against hindering terrain or target character (treat the hindering terrain as if it had a defense of 16) on a successful attack place Spiderman adjacent to the target of the attack.)
Defense: (Friendly neighborhood Spiderman: Spiderman may reduce damage dealt to target friendly character 4 or less spaces away by 1, give Spiderman a power action (only if Spiderman has no tokens.)
Damage: (Web-Slinging: Spiderman can ignore hindering terrain for movement purposes. Spiderman can use outwit but can only negate standard powers.)
First Clix: 8 (wall crawler), 11 (incap), 18 (no power), 3 (outwit)
Second: 8 (running shot), 10 (Web shooters), 18 (F.N.S.), 3 (Web-slinging)
Third: 7 (Leap climb), 10 (super strength), 17 (F.N.S.), 3 (no power)
Fourth: 6 (Wall Crawler), 9 (incap), 17 (no power), 2 (perplex)
Fifth: 6 (no power), 9 (Web shooters), 16 (willpower), 2 (Web-Slinging)
Sixth 5 (leap climb), 8 (no power), 15 (willpower), 1 (probability control)
Seventh 5 (no power), 10 (no power), 14 (no power), 2 (close combat expert)
Just an idea
I'm thinking a special defense power giving him super senses, combat reflexes, and energy Shield deflection. Yes? No?
A special power that gives him 3 powers is both expensive and basically putting all your eggs in one basket.
I think He would be better served by a high defense and super senses.
That way he is just as hard to hit from near as afar. and if his def power gets outwitted, he will still be hard to hit.
Maybe a trait that grants super senses, and naked defense?
Also I don't defend is a good power for him, never was, and make little sense to me.
The Grumble Grumbles
12/11/2009, 21:54
I got the perfect spidey for you. Amazing Spiderman, 85 points and Spiderman Ally.
Trait: Spider-Senses - Spiderman has Super senses. one lightning bolt and 6 range.
Custom powers:
Movement: (wall crawler: Spiderman has leap-climb and can not be the target of a ranged attack when adjacent to a wall.)
Attack: (Web-Shooters: Spiderman can use incapacitate as if he had two lightning bolts...or Spiderman can make one ranged attack against hindering terrain or target character (treat the hindering terrain as if it had a defense of 16) on a successful attack place Spiderman adjacent to the target of the attack.)
Defense: (Friendly neighborhood Spiderman: Spiderman may reduce damage dealt to target friendly character 4 or less spaces away by 1, give Spiderman a power action (only if Spiderman has no tokens.)
Damage: (Web-Slinging: Spiderman can ignore hindering terrain for movement purposes. Spiderman can use outwit but can only negate standard powers.)
First Clix: 8 (wall crawler), 11 (incap), 18 (no power), 3 (outwit)
Second: 8 (running shot), 10 (Web shooters), 18 (F.N.S.), 3 (Web-slinging)
Third: 7 (Leap climb), 10 (super strength), 17 (F.N.S.), 3 (no power)
Fourth: 6 (Wall Crawler), 9 (incap), 17 (no power), 2 (perplex)
Fifth: 6 (no power), 9 (Web shooters), 16 (willpower), 2 (Web-Slinging)
Sixth 5 (leap climb), 8 (no power), 15 (willpower), 1 (probability control)
Seventh 5 (no power), 10 (no power), 14 (no power), 2 (close combat expert)
Just an ideaToo many special powers.
The Grumble Grumbles
12/11/2009, 21:55
A special power that gives him 3 powers is both expensive and basically putting all your eggs in one basket.
I think He would be better served by a high defense and super senses.
That way he is just as hard to hit from near as afar. and if his def power gets outwitted, he will still be hard to hit.
Maybe a trait that grants super senses, and naked defense?
Also I don't defend is a good power for him, never was, and make little sense to me.You're right. So an 18? or 17? I am thinking Combat Reflexes and Super Senses as a super power. He has a trait of Leap/Climb.
You're right. So an 18? or 17? I am thinking Combat Reflexes and Super Senses as a super power. He has a trait of Leap/Climb.
18 defense would be best and you should probably stick to super senses.
Havickzbeck
12/11/2009, 22:19
Up until recently I would have said an 18 with SS is the way to go.
BUT since Daredevil gets an 18 Spidey deserves a 19 with SS.
At the very least he should get an 18, but a 17 is simply the insult that we've been putting up Since every set but IC.
And in IC he didn't get SS!
18 defense would be best and you should probably stick to super senses.
I was thinking of either 19 or 20
19 seems best. We are talking about the best Spiderman ever.
You could probably wiki custom dial and look for something you could print on photo paper. The dial itself is tricky because of the point value and name. Easy way to deal with it would be to use a decent stat spiderman that already exists. http://heroclix.tcgplayer.com/db/Clix.asp?id=1847
Has a good skulp and easy to work with dial. It is actually pretty easy to modify an existing dial with the right tools using an exacto knife and the right colors. I wish I had links for you but I've been out of the game for a while.
JDKenada
12/12/2009, 01:33
I'm thinking a special defense power giving him super senses, combat reflexes, and energy Shield deflection. Yes? No?
Spider-Man may use Super Senses and Combat Reflexes. This way he gets his Spider Sense on all attacks, but can "roll with the punches" up close.
sliverbelt
12/12/2009, 02:15
I agree with Leap/Climb as a trait.
9-10 movement would fit.
10-11 attack, maybe start with 10, work up to 11 before dropping back down.
A 19 defense is too much, he's amazing, not godly.
3 starting damage for a few clicks, then down to 2.
I'd like to see a Spidey with starting Stealth (even though a wildcard can steal the Batman TA), he actually does a fair amount of snooping around. Flurry on his last couple of clicks is fitting.
Incapacitate is good to start (or a special double version like the Avengers Spider-man), Super Strength (when his damage is 2, SS with 3 damage doesn't fit IMHO).
Super Senses to start, switching to Super Senses & Combat Reflexes (see: Spider-girl), finishing with Willpower.
Start with Perplex (concentrating on ducking gunfire could bring up his defense to 19 I suppose) for about 2 clicks, should finish with Outwit.
6 range, 2 targets, Spider-man TA.
Keywords: Reporter, Fantastic Four, Scientist, Marvel Knights (maybe Avengers depending on if it's a current version).
Maybe give him a special power that lets him tag a webline onto someone from range. Like: Spiderman can use Incapacitate. Spider-man may target a single opponent with Incapacitate up to 6 squares away, if successful the target must break away as if adjacent in order to move until the beginning of your next turn.
The Grumble Grumbles
12/12/2009, 09:08
Thanks for all the comments. I have a few things to say.
1. This is a recent Spider-Man. Not from the past.
2. I think 19 for only one click, which would be the first click. I also agree with the stealth, but I don't know. The way I'm thinking, majority of it, he's using flurry. He has an 11 for the first click, and it slowly declines. Damage goes from 3 to 2, but not until after three clicks.
3. I agree with hitting two targets though.
4. Range will stay a 6.
The Standard powers I gave him are:
Leap/Climb (trait)
Flurry for 6 clicks (out of 7)
Incapacitate on the 1st, Second, and fifth click. (3 clicks)
Super Strength on the 2nd, and third click (2 Clicks.)
SuperSenses on 3rd click and 5th click (2 clicks.)
Combat Reflexes on 4th click and 6th click (2 clicks.)
Toughness on the last click. (1 click)
Outwit on the third click and last click (2 clicks)
Perplex on the 4th and 6th click (2 clicks)
----------------------------------------
Trait - Leap/Climb (full dial.)
Special Defense Power - Spider-Man can use Super Senses and Combat Reflexes. First and Second click (2 clicks)
The Grumble Grumbles
12/12/2009, 10:40
I've practically finish the stats and such. The one thing I want to move onto the most is the figure.
Could anyone give me a link/list of what I need to make a figure?
I'd rather make one from scratch.
I've practically finish the stats and such. The one thing I want to move onto the most is the figure.
Could anyone give me a link/list of what I need to make a figure?
I'd rather make one from scratch.
This depends on your resources. If you can sculpt then this will become quite a bit easier otherwise you might wanna use something as a starting point. The best place to go is a miniatures hobby store...they provide different kits for making figures and the equipment to prep and paint them. Mind you it won't be cheap. You have to decide what type of material you will be using for the figure and how to get the name/range/cost on a dial. Your other option is injection molding but that requires a lot of other crazy stuff. Let us know what you are planning and how your Spiderman project is progressing.
The Grumble Grumbles
12/12/2009, 11:28
This depends on your resources. If you can sculpt then this will become quite a bit easier otherwise you might wanna use something as a starting point. The best place to go is a miniatures hobby store...they provide different kits for making figures and the equipment to prep and paint them. Mind you it won't be cheap. You have to decide what type of material you will be using for the figure and how to get the name/range/cost on a dial. Your other option is injection molding but that requires a lot of other crazy stuff. Let us know what you are planning and how your Spiderman project is progressing.I have photoshop, that is why I needa really good picture of a dial. That way, I can easily print it on some special sticking paper that'll easily go onto the dials. The biggest concern is where to get the things I need for the sculpting. I may just use a couple of figures, but in the end I plan on making it possible to make a surplus of the figure. I do plan on only being able to duplicate the figure, and that's about it. The rest, will be able to print off of. I do plan on commenting how well it is going as the time goes on. I think I may have to put the sculpt on hold, and first get the dial all finished. Right now, I'm waiting for Dial Maker to be able to make the dial itself.
The Grumble Grumbles
12/12/2009, 11:38
Dial Maker Seems to have been fixed, I guess. I put the dial up. If you're really lazy, here's the dial, Again: (OLD DIAL)
Spider-Man (old) Veteran
Range: 6~~
Team: Spider-Man
m-normal-transa-normald-normalg-normal
101118310101839101739101728101628916288152 KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO
View dial at the Dial Maker (http://www.urlmaker.com/robert/heroclix/customs_view.cfm?figs=55210)
Keywords: Avengers, Celebrity, Fantastic Four, Marvel Knights, Reporter, Scientist
(TRAIT)Special Power: Spider-Man can use leap/climb
Special Defense Power: (My Spider Senses are tingling) Spider-Man can use Spider-Senses and Combat Reflexes
I would change the trait to this:
Trait: Spider-Man ignores all terrain and their effects, except walls and indoor blocking terrain, for movement purposes.
Thunderclese
12/12/2009, 12:07
If we're talking about the best Spider-Man ever, he has got to have at least one click of 19 Defense. I think he should never drop below a 16, either. Spidey is hard to hit, period.
I'd say his attack should peak at an 11, whether that's at the beginning, or more of a "Spidey pulling out all the stops" end of the dial I'm not sure.
Damage should be 3's and 2's, with CCE or Exploit Weakness, although if it's EW, probably just a single click w/ 2 damage, as he's usually not that ruthless.
A trait with either Super Senses or Leap/Climb would be ideal. I think both would be too much. I'd say whichever one is less likely to be countered comic book-wise would be the trait. Whichever one isn't the trait should still be represented in some form for a majority of his dial.
A Taunt type power or a Perplex that only does -2 to represent the nonstop quips throwing off opponents.
Any other combination of usual Spidey-type powers i.e. Incapacitate, Super Strength, Flurry, Outwit, CCE, maybe even some Charge or Running Shot. I especially like the :m-boot-trans: on him.
lasdiggy
12/12/2009, 12:26
Man, I love that dial, its very comic accurate while being very game balanced and not fan-boyish....GREAT JOB.
Dragon_Rose
12/12/2009, 12:30
i agree with Thunderclese, the last click should be either 16 or 17. The trait will be great with flurry when you add the lunge feat. Taunt would be neat, but there is a feat for that. It seems the dial would be around 85-100 points.
For sculpting it would be awesome if you could do the Torment cover from the first link, but last link with him leaping across the wall would be great too. You could use the SI Spidey as a base for the fig as well for that pose. I know a lot of people use sculpty, but I think that is primarily used for modding a current fig. you may want to ask some of the people on the forums who post their figs what they use. They seem willing to share their techniques.
p.s. I love the super power of SS and CCR. 20 and 19 CC defense is exactly what he should start off with.
The Grumble Grumbles
12/12/2009, 13:05
If we're talking about the best Spider-Man ever, he has got to have at least one click of 19 Defense. I think he should never drop below a 16, either. Spidey is hard to hit, period.
I'd say his attack should peak at an 11, whether that's at the beginning, or more of a "Spidey pulling out all the stops" end of the dial I'm not sure.
Damage should be 3's and 2's, with CCE or Exploit Weakness, although if it's EW, probably just a single click w/ 2 damage, as he's usually not that ruthless.
A trait with either Super Senses or Leap/Climb would be ideal. I think both would be too much. I'd say whichever one is less likely to be countered comic book-wise would be the trait. Whichever one isn't the trait should still be represented in some form for a majority of his dial.
A Taunt type power or a Perplex that only does -2 to represent the nonstop quips throwing off opponents.
Any other combination of usual Spidey-type powers i.e. Incapacitate, Super Strength, Flurry, Outwit, CCE, maybe even some Charge or Running Shot. I especially like the :m-boot-trans: on him.Yeah, Carrying ability is nice. I didn't realize that.
The Grumble Grumbles
12/12/2009, 13:08
Man, I love that dial, its very comic accurate while being very game balanced and not fan-boyish....GREAT JOB.I changed it a tad. Better or worse?
The Grumble Grumbles
12/12/2009, 13:08
I would like to ask everyone, should I keep all the keywords?
The Grumble Grumbles
12/12/2009, 13:09
I would change the trait to this:
Trait: Spider-Man ignores all terrain and their effects, except walls and indoor blocking terrain, for movement purposes.Yeah, but what about people? He'll have to break away.
Dragon_Rose
12/12/2009, 13:30
The new dial is pretty nice too, though I think the lack of flurry should be switched form the 3rd click to the 7th click. It will work great with the willpower there.
That taunt sp is so much better than the feat. I like the higher defense values, 16 is a good bottom for him, and the transporter ability with that mid dial spike in movement will help him "rescue" figs just like the comics. Great, just great.
I still think the the trait is good as is. :cool:
The Grumble Grumbles
12/12/2009, 13:44
The new dial is pretty nice too, though I think the lack of flurry should be switched form the 3rd click to the 7th click. It will work great with the willpower there.
That taunt sp is so much better than the feat. I like the higher defense values, 16 is a good bottom for him, and the transporter ability with that mid dial spike in movement will help him "rescue" figs just like the comics. Great, just great.
I still think the the trait is good as is. :cool:So;
Spider-Man Veteran
Range: 6~~
Team: Spider-Man
m-normal-transa-normald-normalg-normal
10101931010183911183910172891728916289162 KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO
View dial at the Dial Maker (http://www.urlmaker.com/robert/heroclix/customs_view.cfm?figs=55211)
I got the perfect spidey for you. Amazing Spiderman, 85 points and Spiderman Ally.
Trait: Spider-Senses - Spiderman has Super senses.
Traits are unoutwittable
So Spider-Man has NEVER had this ability countered? Ever? Viciously Erased, No Obvious Means? Vicariously, Everyone Notices One Misstep. Virtually Every New Obvious Mod Vows "Eureka", New Obscure Makeup
Get it?
The Grumble Grumbles
12/12/2009, 14:03
Traits are unoutwittable
So Spider-Man has NEVER had this ability countered? Ever? Viciously Erased, No Obvious Means? Vicariously, Everyone Notices One Misstep. Virtually Every New Obvious Mod Vows "Eureka", New Obscure Makeup
Get it?Which is why Leap/Climb should work for it. There's been only one time I can remember when Spider-Man Couldn't use Leap/Climb, and that was when he gave up. That was in the movies, I'm not exactly sure about the comics.
Which is why Leap/Climb should work for it. There's been only one time I can remember when Spider-Man Couldn't use Leap/Climb, and that was when he gave up. That was in the movies, I'm not exactly sure about the comics.
IIRC, there was a time when he did lose his powers. But that is more of a plot issue, not a battle issue. Again, IIRC, this was the origin of the oft-copied cover of the spider costume in the trash and Peter walking away
Even the Leap/Climb, it kind of encompasses Spidey's webshooters. And those stupid things used to run out all the time
I think the most appropriate trait for Spider-Man would be Willpower if he is not on his starting click. The feature most about Spider-Man is that, when the chips are down, he fights on.
The Grumble Grumbles
12/12/2009, 14:15
IIRC, there was a time when he did lose his powers. But that is more of a plot issue, not a battle issue. Again, IIRC, this was the origin of the oft-copied cover of the spider costume in the trash and Peter walking away
Even the Leap/Climb, it kind of encompasses Spidey's webshooters. And those stupid things used to run out all the time
I think the most appropriate trait for Spider-Man would be Willpower if he is not on his starting click. The feature most about Spider-Man is that, when the chips are down, he fights on.I agree, but I disagree. I would do indomitable, but I just think Spider-Man should always have leap/climb!
Edit: But I would like to also say, this is the PERFECT Spider-Man. This is where, he's not a teen anymore. He's always ready. Always recharges his webshooters.
Web_Spinner
12/12/2009, 15:16
The stats are great, the only problem I have with it is that he needs a Special Movement power, like Spider-girl's. He's one of the most dynamic fighters in the MU, especially with the web slinging, he really needs some early running shot, and mid-dial charge, then flurry on the last few clicks.
Running shot, doulbe incap seems very spidey to me...
The Grumble Grumbles
12/12/2009, 15:28
The stats are great, the only problem I have with it is that he needs a Special Movement power, like Spider-girl's. He's one of the most dynamic fighters in the MU, especially with the web slinging, he really needs some early running shot, and mid-dial charge, then flurry on the last few clicks.
Running shot, doulbe incap seems very spidey to me...Okay! That actually does. The only problem is, I don't want to add TOO many special powers.
The Grumble Grumbles
12/12/2009, 15:42
I really do not want to have to make Spider-Man THIS extreme! There's too many special powers for him. Sure, it makes him look nice, but he'll be too many points.
Spider-Man (Different) Veteran
Range: 6~~
Team: Spider-Man
m-normal-transa-normald-normalg-normal
101019310101839111839101729101728916289162 KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO
View dial at the Dial Maker (http://www.urlmaker.com/robert/heroclix/customs_view.cfm?figs=55213)
-INDOMITABLE-
Trait: Spider-Man can use Leap/Climb
Special Movement Power: (I'll save you Mary Jane!) Spider-Man can use charge, flurry, and running shot
Special Movement Power: (My Spider Senses are tingling!) Spider-Man can use Combat Reflexes and Super Senses
Special Damage Power: (Taunting) Spider-Man can use Perplex. He can use it normally, or he can modify the same combat value of two opposing characters 6 or fewer squares away by -2 until the beginning of your next turn.
How about this: Spider-Man has the flight symbol but only if outdoors or if there is elevated terrain?
That way he can swing and if he gets knocked off a roof he doesn't take extra damage
The outdoors thing in general is from the old Spider-Man cartoon where he would be swinging through the suburbs... what the hell was he swinging off? The clouds?
eshuroger
12/12/2009, 16:35
Not bad. The thing I don't really see is Spider-Man having Flurry with a 3 damage. This is what was majorly wrong with the SI Spider-Man, was he was a lot more offense than Spider-Man is all about, and a lot less defense. I can see Flurry with a 2 damage, or 3 damage without Flurry, but he's never been that much of an offense powerhouse.
lasdiggy
12/12/2009, 17:12
I changed it a tad. Better or worse?
Love the taunt S.P....but buddy, dont over do a good thing. I think 19 def coupled with the def s.p is really too much and I dont really like spidey being :d-indomitable:
The Grumble Grumbles
12/12/2009, 23:23
Love the taunt S.P....but buddy, dont over do a good thing. I think 19 def coupled with the def s.p is really too much and I dont really like spidey being :d-indomitable:Yeah. You should see my original dial, I'm only changing it to how they say they want it.
Here's my original dial:
Spider-Man (old) Veteran
Range: 6~~
Team: Spider-Man
m-normal-transa-normald-normalg-normal
101118310101839101739101728101628916288152 KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO
View dial at the Dial Maker (http://www.urlmaker.com/robert/heroclix/customs_view.cfm?figs=55210)
Keywords: Avengers, Celebrity, Fantastic Four, Marvel Knights, Reporter, Scientist
(TRAIT)Special Power: Spider-Man can use leap/climb
Special Defense Power: (My Spider Senses Are Tingling) Spider-Man can use Spider-Senses and Combat Reflexes
Personally I would front and back load Perplex
Spidey taunts opponents until they prove tp be genuinely dangerous and then its business
Also, if he gets desperate, he uses it to throw opponents off balance
(by the way, Death of Kraven is my absolute favourite Spider-Man story. It showed every aspect of what I liked)
Traits are unoutwittable
So Spider-Man has NEVER had this ability countered? Ever? Viciously Erased, No Obvious Means? Vicariously, Everyone Notices One Misstep. Virtually Every New Obvious Mod Vows "Eureka", New Obscure Makeup
Get it?
Super-senses and high defense are more of a representation of spiderman's abililty to get out of the line of fire. One thing I always loved about spidey was his "flippity, dodge and one liner formula." I thought that a built in super-senses would be a little bit more powerful than built in leap-climb. This is a Perfect Spiderman custom after all. This isn't a Spiderman in X situation...It's perfect Spidey. Not like it's cosmic spidey or scarlet spider. I was merely sharing my thoughts about a theory piece...no need to get comic continuity on the thread. All in good fun.
On the fun note...I love the new dial (err the original one with 18 def to start) Grumble :classic:
Havickzbeck
12/13/2009, 01:00
Frankly I think you should stick with the 19 and just get rid of the CR part of the SP.
Just give Spidey SS.
A 19 with SS is perfect and very Spider-Man, besides Spidey can actually dodge ranged attacks better than melee , if any thing he should have ESD.
But just a high D with SS is Spidey IMO.
The Grumble Grumbles
12/13/2009, 09:18
Spider-Man Veteran
Range: 6~~
Team: Spider-Man
m-normal-transa-normald-normalg-normal
10101931010183911183910172991728916289162 KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO
View dial at the Dial Maker (http://www.urlmaker.com/robert/heroclix/customs_view.cfm?figs=55217)
TRAIT: Spider-Man can use Leap/Climb
SPECIAL DAMAGE POWER: (TAUNTING) - Spider-Man can use Perplex. He can use it normally, or he can modify the same combat value of two opposing characters 6 or fewer squares away by -2 until the beginning of your next turn.
XFORCE1982
12/13/2009, 14:31
sorry for the double post
XFORCE1982
12/13/2009, 14:44
This is what i ment to post
*Trait* Spider-Man can use Leap/Climb & Super Senses
#001 LE Spider-Man
Team: Avengers
Range: 6 :bolt::bolt:
Points: 150
Keywords: Avengers, Scientist, X-Men, Fantastic Four, Marvel Knights, Reporter, Celebrity
m-normal-transa-normald-normalg-normal1011193101017381017381018289182691626916268162KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOAttack - Spidey Strength: Spider-Man can use Super Strength & Incapacitate
Defense - Were you trying to hit me?: Spider-Man can use toughness & Combat Reflexes
Damage - Miss me!: Spider-Man can use Outwit & Shape Change
The Close Combat Expert, represents when Captain America train spidey and mary jane some moves and the Blades, Claws, Fangs represents the stingers he got during the "Other" comic arc
XFORCE1982
12/13/2009, 14:44
any thoughts or comments?
Havickzbeck
12/13/2009, 15:55
Now this is a good looking Spider-Man!
Spider-Man Veteran
Range: 6~~
Team: Spider-Man
m-normal-transa-normald-normalg-normal
10101931010183911183910172991728916289162 KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO
View dial at the Dial Maker (http://www.urlmaker.com/robert/heroclix/customs_view.cfm?figs=55217)
TRAIT: Spider-Man can use Leap/Climb
SPECIAL DAMAGE POWER: (TAUNTING) - Spider-Man can use Perplex. He can use it normally, or he can modify the same combat value of two opposing characters 6 or fewer squares away by -2 until the beginning of your next turn.
The Grumble Grumbles
12/13/2009, 17:49
This is what i ment to post
*Trait* Spider-Man can use Leap/Climb & Super Senses
#001 LE Spider-Man
Team: Avengers
Range: 6 :bolt::bolt:
Points: 136
Keywords: Avengers, Scientist, X-Men, Fantastic Four, Marvel Knights, Reporter, Celebrity
m-normal-transa-normald-normalg-normal1010183101017381017381018289182691726916268162KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOAttack - Spidey Strength: Spider-Man can use Super Strength & Incapacitate
Defense - Were you trying to hit me?: Spider-Man can use toughness & Combat Reflexes
Damage - Miss me!: Spider-Man can use Outwit & Shape Change
The Close Combat Expert, represents when Captain America train spidey and mary jane some moves and the Blades, Claws, Fangs represents the stingers he got during the "Other" comic arcHe is over-powered. It's too "Fanboyish." It wouldn't be fair. He's too powerful.
XFORCE1982
12/13/2009, 17:55
i'll put him at 150 points, but he is not to powerful cause he has no 5 damage and not a wildcard and well i believe i made the most comic accurate spidey lol
XFORCE1982
12/13/2009, 17:56
wait wait wait, to fanboyish, i thought this thread was making the perfect spider-man lol
lasdiggy
12/13/2009, 19:02
Spider-Man Veteran
Range: 6~~
Team: Spider-Man
m-normal-transa-normald-normalg-normal
10101931010183911183910172991728916289162 KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO
View dial at the Dial Maker (http://www.urlmaker.com/robert/heroclix/customs_view.cfm?figs=55217)
TRAIT: Spider-Man can use Leap/Climb
SPECIAL DAMAGE POWER: (TAUNTING) - Spider-Man can use Perplex. He can use it normally, or he can modify the same combat value of two opposing characters 6 or fewer squares away by -2 until the beginning of your next turn.
There you go ! Now thats a perfect and game balanced spider-man !
XFORCE1982
12/13/2009, 19:04
There you go ! Now thats a perfect and game balanced spider-man !
Please, oh wait, please
XFORCE1982
12/13/2009, 19:05
people ask for a perfect spider-man dial and yet get mad when it is done correctly
The Grumble Grumbles
12/13/2009, 20:51
people ask for a perfect spider-man dial and yet get mad when it is done correctlyI understand what you mean, but when you're making a Spider-Man, you don't want him to be TOO many points, too powerful, but comic accurate. It's VERY hard. I'm kinda pissed I had to change around my stats, but yeah. You did a nice job, but there's just too many special powers. I don't know. I like yours, but..I don't know. Just imagine, you were to show everyone this customized heroclick, and you want to play it. They find out about this, they aren't going to be trilled. I really don't know. Making the Perfect Spider-Man is getting to be a nuisance.
XFORCE1982
12/13/2009, 20:55
I understand spider-man is not a cosmic power guy, but he is an icon and way above average street hero..so idk, i think its fair..spidey should never be over 150 unless it's cosmic spidey or spider-phoenix
The Grumble Grumbles
12/13/2009, 21:06
I understand spider-man is not a cosmic power guy, but he is an icon and way above average street hero..so idk, i think its fair..spidey should never be over 150 unless it's cosmic spidey or spider-phoenixYou know what? You're right. The thing about that Spider-Man you have is that, his attack value should be an 11 somewhere. 19 defense somewhere too.
XFORCE1982
12/13/2009, 21:17
So were talking...
*Trait* Spider-Man can use Leap/Climb & Super Senses
#001 LE Spider-Man
Team: Avengers
Range: 6 :bolt::bolt:
Points: 150
Keywords: Avengers, Scientist, X-Men, Fantastic Four, Marvel Knights, Reporter, Celebrity
m-normal-transa-normald-normalg-normal1011193101018381017381018289182691626916268162KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOAttack - Spidey Strength: Spider-Man can use Super Strength & Incapacitate
Defense - Were you trying to hit me?: Spider-Man can use toughness & Combat Reflexes
Damage - Miss me!: Spider-Man can use Outwit & Shape Change
The Grumble Grumbles
12/13/2009, 21:19
So were talking...
*Trait* Spider-Man can use Leap/Climb & Super Senses
#001 LE Spider-Man
Team: Avengers
Range: 6 :bolt::bolt:
Points: 150
Keywords: Avengers, Scientist, X-Men, Fantastic Four, Marvel Knights, Reporter, Celebrity
m-normal-transa-normald-normalg-normal1011193101018381017381018289182691626916268162KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOAttack - Spidey Strength: Spider-Man can use Super Strength & Incapacitate
Defense - Were you trying to hit me?: Spider-Man can use toughness & Combat Reflexes
Damage - Miss me!: Spider-Man can use Outwit & Shape ChangeI think Stealth where it is, is too far down where it shouldn't be. Isn't he normally snooping around first? Then Jumping into action? (Running shot)
XFORCE1982
12/13/2009, 21:20
that is true, he is web slinging around the city, before he comes down to the streets or alley and then fights or whatever you may want
The Grumble Grumbles
12/13/2009, 21:22
that is true, he is web slinging around the city, before he comes down to the streets or alley and then fights or whatever you may wantYeah. But sometimes the enemy gets him.
XFORCE1982
12/13/2009, 21:23
honestly i cannot see spidey with running shot..charge yes, but not running shot, unless it is impact webbing..for example scarlet spider......maybe a sp spider-man can use charge and stealth?
XFORCE1982
12/13/2009, 21:25
Yeah. But sometimes the enemy gets him.
even if his spider-sense goes off, he still gets hit, maybe go back to a 18 def?
The Grumble Grumbles
12/13/2009, 21:36
Spider-Man Veteran
Range: 6:bolt::bolt:
Team: Spider-Man Points: 150
m-normal-transa-normald-normalg-normal
1010193101118391018310101729918291017281017289162 KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO
View dial at the Dial Maker (http://www.urlmaker.com/robert/heroclix/customs_view.cfm?figs=55221)
Keywords: Avengers, Reporter, Scientist, X-Men, Fantastic Four, Marvel Knights, Celebrity
Trait: Spider-Man can use Leap/Climb
Trait: Spider-Man can use Super Senses
Special Movement Value: (I'll save you, Mary Jane!) - Spider-Man can use Charge and Running Shot
Special Attack Power: (Radioactive Spider powers) - Spider-Man can use Incapacitate and Super Strength
Special Defense Power: (My Spider-Senses are tingling!) - Spider-Man can use combat reflexes and toughness
Special Damage Power: (Taunting) - Spider-Man can use Outwit and perplex. He can use Perplex normally, or he can modify the same combat value of two opposing characters 6 or fewer squares away by -2 until the beginning of your next turn.
XFORCE1982
12/13/2009, 21:39
i dig it, any space for bcf, to represent the other arc, or cce from cap?
The Grumble Grumbles
12/13/2009, 21:42
i dig it, any space for bcf, to represent the other arc, or cce from cap?I don't understand why he'd have Blades/Claws/Fangs.
Spider-Man Veteran
Range: 6:bolt::bolt:
Team: Spider-Man Points: 150
m-normal-transa-normald-normalg-normal
1010193101118391018310101729918291017281017289162 KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO
View dial at the Dial Maker (http://www.urlmaker.com/robert/heroclix/customs_view.cfm?figs=55221)
XFORCE1982
12/13/2009, 21:48
hwhat power would represent his stingers? exploit?
XFORCE1982
12/13/2009, 21:48
the stingers do have venom in it..maybe poison and exploit weakness as a special power?
The Grumble Grumbles
12/13/2009, 21:49
hwhat power would represent his stingers? exploit?I never noticed him using stingers. Where would those be? His Hands?
XFORCE1982
12/13/2009, 21:53
he stingers were within his arms, protruding from his wrists
The Grumble Grumbles
12/13/2009, 21:57
he stingers were within his arms, protruding from his wristsWhen was there a time he did such a thing?
Edit: Oh wait, I read it up. He had it before One More Day. He also had organic webbing. It seems he had stingers with venom, which would mean he could have poison too, right?
Edit: Whoopsies.
XFORCE1982
12/13/2009, 22:06
During the other, the collective, back in black, one more day....that's about it
The Grumble Grumbles
12/13/2009, 22:07
I think this is perfect:
Spider-Man Veteran
Range: 6:bolt::bolt:
Team: Spider-Man Points: 150
m-normal-transa-normald-normalg-normal
1010193101118391018310101729918291017281017289162 KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO
View dial at the Dial Maker (http://www.urlmaker.com/robert/heroclix/customs_view.cfm?figs=55221)
I'm going to go say this was before One More Day.
Edit: Whoopsies again.
XFORCE1982
12/13/2009, 22:07
http://www.angelfire.com/goth/marvelu/spiderstingers.JPG
The Grumble Grumbles
12/13/2009, 22:12
http://www.angelfire.com/goth/marvelu/spiderstingers.JPGDamn, that's awesome. Spider-Man = More Badass than ever. BUT NO, STUPID MEPHISTO SAGA HAD TO EFF EVERYTHING UP!
XFORCE1982
12/13/2009, 22:29
Damn, you miss out...at one point cause of the avengers disassembled, the other, back in black, and one more day..spidey defeated the hell out of iron man and gain these abilities....
Arthropod communication
After Disassembled, Spider-Man can mentally communicate with arthropods (at least insects and spiders), though he does not seem to be capable of controlling them like Ant-Man. He can sense their presence, or glance at any spider and instantly know what kind it is. It is possible that this is an extension of his spider-sense. Spider-Man used this mental capacity to communicate with all of the Queen's followers, humans with an "insect gene," and learned how to deactivate a bomb.
Organic webbing
In "Disassembled," Spider-Man develops the ability to shoot organic webbing from his wrists (after he recovered from being changed into a spider), and he stopped using his Web-Shooters which was a great advantage for him because it allowed him to stop being dependent on web cartridges which allowed him limited shots. Once, while fighting Iron Man, Spider-Man supposedly "let loose", allowing his webbing to shoot out unrestrained. After he had stopped, he had generated enough webbing to completely encase Iron Man, and nearly fill the alley in which they were fighting with webbing.
Night vision
After "The Other," Spider-Man develops night vision, allowing him to see in the dark
Eyes, teeth, and stingers
Overcome by rage in "The Other," Spider-Man's spider side overruled his human qualities. His eyes turn glowing red, and he develops fanged teeth, night vision, and sharp stingers. The stingers were within his arms, protruding from his wrists. They are coated in a venom that inflicts temporary paralysis though the impalement itself could prove fatal. Spider-Man cannot consciously control these stingers yet, so they are only triggered in overwhelming situations. Arrow claimed that the stingers will only come out when he is confronting or confronted by creatures who are associated with his mystical powers like Morlun or Ezekiel.
Spider mutation and cocoon
During "Disassembled," Spider-Man mutates into a giant spider, and then emerges from the spider's body with a new ability to communicate with arthropods and organic webbing.
In "The Other," Spider-Man seemingly dies and molts his dead body. He creates a cocoon, and emerges with all his bodily damage healed: lost teeth, broken bones, his lost eye (which Morlun had torn out and eaten), scars, and even lost tonsils. In the words of Tony Stark, Peter's "odometer's been reset." Since it was claimed (quite erroneously, even by such noted geniuses as Tony Stark) in related issues that some species of spiders shed their skin once in a lifetime, this may be a one-time occurrence.
lasdiggy
12/13/2009, 22:51
Sigh......
XFORCE1982
12/13/2009, 22:54
Sigh......
sigh for what? How marvel cannot let there heroes evolve? You get use to it, we all know he should of killed kingpin and that could of been a great arc of the aftermath, but oh well marvel does that all the time, they make there guys more powerful and bam ruin them and depower them...why bother...
AHHH! Mega powerful spidey. I liked the balanced one from before more Grumbles but then again I'm from a different age of Spidey fans. I got riped for suggesting lots of special powers and built in super senses *cry*...At least Xforce is imaginative lol. Honestly, I think you should make several representations of Spidey. Make a Classic spidey, X spidey and modern spidey. THESE ARE ALL TOO AWESOME. Keep up the good work Grumbles...and good looking out Xforce. I seriously think you should remake every version of Spiderman. May I suggest a new Teen Spiderman, Cosmic Spiderman, Avengers Spiderman, Black costume Spiderman, civil war Spiderman, Modern Spiderman and dare I say Maximum Carnage/Clonage Spiderman?
XFORCE1982
12/13/2009, 23:53
Maximum Carnage...good times, still play that on my ds..the emulator that is lol
The Grumble Grumbles
12/14/2009, 15:09
Hah, I should. You know what, I'm going to make one from the beginning, to the most recent.
lasdiggy
12/14/2009, 16:23
sigh for what? How marvel cannot let there heroes evolve? You get use to it, we all know he should of killed kingpin and that could of been a great arc of the aftermath, but oh well marvel does that all the time, they make there guys more powerful and bam ruin them and depower them...why bother...
Sigh......
Hah, I should. You know what, I'm going to make one from the beginning, to the most recent.
Great to hear! Keep us posted.
The Grumble Grumbles
12/14/2009, 21:03
Great to hear! Keep us posted.I don't think I'm going to make a new dial for the first Spider-Man, he was done in Secret Invasion. A New Sculpt would be in order though.
XFORCE1982
12/15/2009, 23:54
Sigh......
Again sigh for what? Don't like what i wrote or what you read, just keep quiet and ignore it lol
sigh.....but anyways from begin to most current, good idea...so i guess peter parker and the masked wrestler should be the first two figs we make?
Again sigh for what? Don't like what i wrote or what you read, just keep quiet and ignore it lol
sigh.....but anyways from begin to most current, good idea...so i guess peter parker and the masked wrestler should be the first two figs we make?
No need to be so detailed or thorough...I KNOW! Grumbles should pick his top 5 versions and start with that? you pretty much got your amazing spiderman vet version already so if you want pick 4 more. Remember these are your creations so what matters most is that YOU enjoy it. I think you suffered a bit from too much commentary early on (can be overwhelming with everyone demanding stuff). Course...I'm always up for leaving you feedback (I'm sure Xforce is too lol). Keep up the great work.
note: It will be easier if you pick out 5 and designate powers according to version and not "WHAM BAM everything Spiderman ever did!" Much easier to develop a dial and balance it out that way. Remember...no headaches or it ain't a hobby.
The Grumble Grumbles
12/16/2009, 16:49
I will do Spider-Man, when he was a masked Wrestler, Modern Amazing Spider-Man (With New Powers), Black Suit, And two of the Clones from Ultimate Spider-Man or The Original Clone Saga. (YOU GUYS GET TO DECIDE ONE OF THEM!)
I will do Spider-Man, when he was a masked Wrestler, Modern Amazing Spider-Man (With New Powers), Black Suit, And two of the Clones from Ultimate Spider-Man or The Original Clone Saga. (YOU GUYS GET TO DECIDE ONE OF THEM!)
First, I love the choices Grumbles. As for our choice...hmm. I wanna say cosmic but honestly it was a lame storyline. I think that Ben Reilly as Spiderman would be my pick. The classic Red and Blue costume with the enlarged leg spider symbol and exposed web shooters just look so cool. Much more mature look ( I dubbed Hunter-Spiderman) and definitely a fav costume. Interesting storyline because Ben didn't know if he was spiderman or not (I'm still not sure lol.) If you don't like Ben as a Spiderman choice than I'll go with armored Spider-man (just for its badass factor).
flashshello
12/16/2009, 19:35
Since this is a topic about what the perfect Spider-man would look like, I'd like to post my version of him, to see what you guys think:
:star: Your Friendly Neighborhood Spider-man- Spider-man can use the Carry Ability.
#001 V Spider-man (Modern)
Team: Spider-man Ally
Range: 6 :bolt::bolt:
Points: 114
Keywords: Reporter, Scientist, Marvel Knights, Fantastic Four, Avengers
m-normala-normald-normalg-normal10111729101739916388152871527816279171610181KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOSpeed - Web-Slinger: Spider-man can use Leap/Climb and Running Shot. When Spider-man uses Running Shot, he ignores the effects of hindering and elevated terrain on movement.
Attack - Webbing: Spider-Man can use Incapacitate, but if the attack succeeds against a target with zero action tokens, give the target two action tokens instead of one.
Defense - My Spider-Senses Are Tingling: Spider-man can use Super Senses and Combat Reflexes. When Spider-man uses Super Senses, he succeeds on a result of 4-6.
Damage - Spider-Wit: Spider-man can use Outwit and perplex. When Spider-man uses Perplex, he can only target an opposing character by -1.
Flurry
Spider-Strength (Super Strength)
Spider-Agility (Combat Reflexes)
With Great Power, Comes Great Responsibility(Willpower)
Last Minute Strength (Close Combat Expert)
&
#002 V Spider-Man (Ben Reilly Version)
Team: Spider-Man-Ally
Range: 6 :bolt::bolt:
Points: 95
Keywords: New Warriors
m-normala-normald-normalg-normal10111738101728101639916298152891527815277142KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOSpeed - Web-Slinger: Spider-Man can use Running Shot and Leap/Climb. When Spider-Man uses Running Shot, he ignores the effects of hindering terrain on movement.
Attack - Impact Webbing: Spider-Man can use Incapacitate; Spider-Mans damage value doesn't reduce to 0 for this attack. If the attack succeeds, the target is knocked back equal to the amount of damage taken and give the target two action tokens instead of one if the target has zero action tokens.
Defense - Spider Sences: Spider-Man can use Super Sences and Energy Shield/Deflection.
Web-Line (Leap/climb)
Flurry
Spider Strength (Super Strength)
Spider-Agility (Combat Reflexes)
Willpower
Outwit
Stingers (Range Combat Expert)
The Grumble Grumbles
12/16/2009, 19:35
First, I love the choices Grumbles. As for our choice...hmm. I wanna say cosmic but honestly it was a lame storyline. I think that Ben Reilly as Spiderman would be my pick. The classic Red and Blue costume with the enlarged leg spider symbol and exposed web shooters just look so cool. Much more mature look ( I dubbed Hunter-Spiderman) and definitely a fav costume. Interesting storyline because Ben didn't know if he was spiderman or not (I'm still not sure lol.) If you don't like Ben as a Spiderman choice than I'll go with armored Spider-man (just for its badass factor).I'll wait a couple of days, and then decide from there. I do like Ben.
Impulse-ive
12/21/2009, 12:47
I'd give him short movement HSS. Call it "swinging in" and he half his move but hit and go by or use it just like charge. Just an idea
The BoyBlunder
12/21/2009, 13:16
IT would be fun to give him a special ability that would let him use TK, but only on objects. They objects may be up to two squares away when he uses this ability.
Impulse-ive
12/22/2009, 18:39
^ that is a really cool idea. "using what's around" Spiderman can TK only movable objects.
XFORCE1982
12/23/2009, 01:35
i like the spider-ben
I like Spider-man (Ben) nice interpretation.
vBulletin® v3.7.0, Copyright ©2000-2012, Jelsoft Enterprises Ltd.