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HCRealms
10/04/2006, 14:22
ha032

Spider-Man911
12/12/2009, 15:04
This is one of the best Daredevils and the sculpt looks awesome.

flyingicarus
12/12/2009, 21:27
Definitely he's become the Daredevil of choice. His Protector of Hell's Kitchen anti-stealth power puts him in places only figures with Superman or Ultimates ta dared tread.

Sculpt's great. (Up there along with his Sinister grave visitor as one of the better in the game). Standard DD fare of incap, ss, leap/climb, mid-dial ew & late dial outwit are improved with a higher defense, a full dial of stealth and downgraded with an only 4 range and no Spider-Man ally ta.

theboywholived
12/13/2009, 20:07
One of the greatest sculpts in a really strong set. The short range will bother inexperienced players, but veterans should have no problem with him. The dual incap and three damage are great, but what makes the figure is the 18 defense. A Daredevil who can avoid a hit- finally!

flatmatt
12/15/2009, 17:24
Hard to judge on paper, but once you see him in play you can tell it's a strong dial. Great defense with stealth up front, and once you base your opponent you push onto exploit weakness. Or just hop into hindering a couple squares from them and frustrate them. Either way, a very playable dial, especially in this set.

spideyguy51
12/17/2009, 10:10
Daredevil, Elektra from SI, Hand Ninjas, Captain America from HoT = a magnificent Martial Artist keyword theme team.

I only wish he had a 6 range instead of 4.

Play Deep Shadows with him. His picture is on the card!

mhmike
12/17/2009, 16:52
shouldn't be this good, he's blind

chrispy3000
12/17/2009, 19:31
shouldn't be this good, he's blind

haha, well that's why he can see through stealth. shouldn't matter if someone is hiding in the dark because the whole world is dark for Daredevil :knockedou

Turanthor
12/20/2009, 01:47
While I love this sculpt, I have yet to play a decent game with this Daredevil. I really feel his 4 range is an insult when Nightwing has a 6 range, and they both use bill clubs so come on, why not a 6 range for DD. This would make him on par with the many Batman members with the 6 range, but would give him the advantage he does have over them by being able to see through their stealth thanks to his amazing senses.

I am thinking with a TKer and Stunning Blow I could make him a much more playable figure, but so far I have played a Martial Artist Team where he was just out ranged, and a huge HoT game where I was unable to get to my opponent with DD and did not need him anyways (thanks to Odin and Beta Ray Bill!).

However, being roughly the same point value as Nightwing, but without the TAs, range, Leadership or Perplex, not to mention the dual acrobat power that Nightwing has with ES/D and CR (SS with an 18 is sweet but changing to the Nightwing power mid-dial would be cool with the 17 or 16), I would play Nightwing given the chance over DD any day. Which is annoying, because while I love both, I feel DD would smash Nightwing.

PulseGlazer
12/21/2009, 01:56
With a 6 range he's so much better. As is, I'll stick with my E Sinister Daredevil, thanks.

Mr_Nobody
12/23/2009, 05:17
Well, he's got the SP people have been crying for him to have since SP's were invented, but the lowered range, though more comic accurate, really takes a lot of the utility out of it. A good piece, and a nice sculpt, but I'd probably play one of the sinister daredevils

Raffaccio
12/26/2009, 14:03
Sculpt is really cool but you must play it with ICWO, if not he can see and sit... he needs also book of destiny, lunge, loner to be playable.
Short range.

Raffaccio
12/26/2009, 14:03
Sculpt is really cool but you must play it with ICWO, if not he can see and sit... he needs also book of destiny, lunge, loner to be playable.
Short range.

ElektraLover
12/30/2009, 17:54
Not a first attack figure, but a solid secondary figure. Value skyrockets in draft format versus constructed. And FINALLY solved the stealth vs. leap/climb conundrum. Somebody in R&D cares about DD!

freakingtimbush
01/06/2010, 11:56
Good figure and the sculpt is almost as good as 'Grave robber Matty Murdock'. Solid peice and seeing through stealth is awesome. Double incapacitate is always good. My only problem: the slots on his dial that are empty.

WelcomeToDIE
01/06/2010, 12:21
I've had a lot of fun with this guy! He may seem weak but he is actually solid and plays like Daredevil should. I'm surprised no one has mentioned the Extended Range feat. 10 extra points gets DD a 9 range dual target incap that can see through stealth!

WelcomeToDIE
01/06/2010, 12:29
(I meant 7 not 9 range! Still not bad at all though!)

Ry57
01/11/2010, 12:13
Begs for stunning blow! only got to play him one time but he did Very well sneaking up on SR Loki and kinda ruining his day until thor came up and smashed him in half but did a good 6 dmg to Loki and killing Loki's MM fodder early

Abraham Cougarblade
01/16/2010, 22:47
a bit pricey to be used as a tie up harasser, but push him once and with some super senses luck DD is more than capable of crippling figures over twice his value.

dirkzorn
02/20/2010, 02:16
Strange that a rookie DD has a power with Hell's Kitchen in the name...I don't remember Hell's Kitchen figuring at all in the first 10-12 years of the book.

Tensai no Ero
02/20/2010, 03:41
If this is the rookie, then he shouldn't be this powerful, but if thought of as a vet then he should be a little more powerful (1 more click of life, please). Other than that, it's a really solid dial, even with the short range.

Magneticlaw
03/08/2010, 02:58
The Armor Wars versions were good, and all of the others before that were pure garbage. This is definately the best representation of Daredevil, hands down.

welchgabriel
03/12/2010, 02:02
Maybe a little too much than asked for in the defense department, but whos gonna complain? Although the lack of range than what i would ask for keeps the fig balanced out evenly. No complaints and a typical yet cool sculpt.

Korbyn
04/03/2010, 23:54
I Love this guy. I wish his dial was just a click deeper, but I think he is pretty darn playable. He has a beautiful sculpt and is pretty darn comic accurate. I would have liked a little bit of toughness. I like sticking Lunge and Alias on him.

Korbyn
04/04/2010, 00:06
sorry, brainfart. I meant to say that I would have liked a bit of toughness earlier on. Maybe a special power that would have super senses and toughness.

Nigma Fan
04/04/2010, 23:55
i would like a special power that giives him combat refelxes and supersenses

flyingicarus
06/21/2010, 17:19
Here is one great anti-stealth stealthed piece. A decent version of DD for sure but that special power is the real treasure. I throw on extended range and let him incapicitate stealthed figures up to 7 squares away.

Clclix
07/18/2010, 11:31
This is a really good representation of Daredevil. He has a nice power set to deal with bigger pieces, I prefer pushing him to that second click, its just a plain good click with the Incap. and the EW. Being able to ignore Stealth is accurate for Matt as well. A great tie-up piece, awesome sculpt, lots of fun.

DrugSex
10/26/2010, 22:13
For the price, i wish he was a wildcard.

Thunderwebs
02/14/2011, 18:05
Possibly the best DD to date. Great dial and sculpt. However, to those suggesting putting Extended Range on him, I'd like to point out from the Player's Guide: "An attack using Incapacitate does not place any action tokens on the target." So while you technically could do it, it would be useless.

iamtrever
03/01/2011, 01:23
An attack using Incapacitate does not place any action tokens on the target." So while you technically could do it, it would be useless.
ok i dont understand this, why would it be usless...? isnt putting on action tokens the point of incap? so why would extended range be usless?

zero214x
03/08/2011, 19:59
I see what he is saying the new players guide errataed extended range to say incap does not place tokens. though the way it is you could attach stunning blow as well to push his cost to 100+ there for deFEATing the purpose of the figure. so your call.

UltraDRGN
04/04/2011, 03:57
That last click's attack value is actually a 7. It broke my heart when I found out.

Owlman166
07/28/2011, 17:11
Bullseye owns him. *Evil Grin*...

DrugSex
08/03/2011, 21:39
Bullseye practically owns anyone. What's the point?

Owlman166
08/04/2011, 09:04
@DrugSex

Uh... the point is that Bullseye owns him. (?) And no, Bullseye doesn't own everybody.

Sixty1Mankeys
08/18/2011, 01:27
Superlative aside, Bullseye does own MANY. Especially the casual players. Now Daredevil here would have trouble once he started attacking Bullseye because even if Bullseye doesn't Tbolts to anything, he can always base Daredevil and still go to work.

BUT if you want to equal out the playing field, you need to get Daredevil to Bullseye's points too. So then you are feating him and with the amount of feats needed to catch him up to Bullseye's value, he could have a fighting chance. Now if he gets Human Elektra from SI to help him out... well Bullseye is toast, as it should be.

DrugSex
11/02/2011, 18:01
My point exactly. Disculpe mi English.

Breno314
04/12/2012, 18:38
Hey! Marvel Knights ATA is out now! Now Daredevil can use... oh wait... -.-

Still, love this fig.