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VGA d1sc1pL3
01/20/2010, 01:49
I enjoy the Norm's Normal Distribution. Who else has been following it?

In his first one, it was really easy, and yet fun. I got the three correct answers while my friend got them wrong. He was insisting that Smoke Cloud was only hindering terrain for LOF and not movement. Don't know where he got that impression from.

The second quiz is up. See attached picture:

CHALLENGE #2

This weeks challenge is a set up for next week’s article. At least one of the lines of fire depend on finding the midpoint like we talked about today though. Thor (in the blue circle) has gotten himself into a bit of a bind. Various grounded enemies surround him. While Thor stands on the edge of elevated terrain, determine which of these characters he can draw a line of fire to. For each character, the description may (or may not) impact whether or not he can draw a line of fire.


(1) Fenris Wolf – the double-base giant
(2) a Fire Demon, hiding behind a barrier
(3) the giant Surtur, also behind the barrier
(4) a Rock Troll, standing in a square of hindering terrain and
(5) a Hand Ninja on a Stealth click with a Smoke Cloud between him and Thor.

The answer I came I up with is Thor can draw LOF to the Rock Troll and the Hand Ninja. Only the Rock Troll would get a hindering terrain modifier.

Fenris Wolf is blocked by elevated blocking terrain, and Thor can not draw LOF to either part of his base due to the position of the elevated blocking terrain. Both Surtur and the Fire Demon are blocked by grounded blocking terrain. Now had the Hand Ninja been standing in hindering, he could use Stealth. But since Thor is elevated, the Hand Ninja is not using Stealth

Maraud
01/20/2010, 02:50
I enjoy the Norm's Normal Distribution. Who else has been following it?

In his first one, it was really easy, and yet fun. I got the three correct answers while my friend got them wrong. He was insisting that Smoke Cloud was only hindering terrain for LOF and not movement. Don't know where he got that impression from.

The second quiz is up. See attached picture:

CHALLENGE #2

This weeks challenge is a set up for next week’s article. At least one of the lines of fire depend on finding the midpoint like we talked about today though. Thor (in the blue circle) has gotten himself into a bit of a bind. Various grounded enemies surround him. While Thor stands on the edge of elevated terrain, determine which of these characters he can draw a line of fire to. For each character, the description may (or may not) impact whether or not he can draw a line of fire.


(1) Fenris Wolf – the double-base giant
(2) a Fire Demon, hiding behind a barrier
(3) the giant Surtur, also behind the barrier
(4) a Rock Troll, standing in a square of hindering terrain and
(5) a Hand Ninja on a Stealth click with a Smoke Cloud between him and Thor.

The answer I came I up with is Thor can draw LOF to the Rock Troll and the Hand Ninja. Only the Rock Troll would get a hindering terrain modifier.

Fenris Wolf is blocked by elevated blocking terrain, and Thor can not draw LOF to either part of his base due to the position of the elevated blocking terrain. Both Surtur and the Fire Demon are blocked by grounded blocking terrain. Now had the Hand Ninja been standing in hindering, he could use Stealth. But since Thor is elevated, the Hand Ninja is not using Stealth

i agree.










Filler

flatmatt
01/20/2010, 03:16
My answer is that Thor can draw line of fire to Surtur, Hand Ninja, and Rock Troll (Rock Troll gets the hindering terrain bonus). The Surtur issue is based on my (possibly faulty) memory of a thread where someone (probably Harpua) pointed out that a figure on the JSA Museum map's time ship could draw line of fire over a wall to a grounded giant.

Many people seem to be either missing the elevated barrier or miscalculating the line of fire to Fenris Wolf in the other thread.

Maraud
01/20/2010, 03:37
My answer is that Thor can draw line of fire to Surtur, Hand Ninja, and Rock Troll (Rock Troll gets the hindering terrain bonus). The Surtur issue is based on my (possibly faulty) memory of a thread where someone (probably Harpua) pointed out that a figure on the JSA Museum map's time ship could draw line of fire over a wall to a grounded giant.

Many people seem to be either missing the elevated barrier or miscalculating the line of fire to Fenris Wolf in the other thread.

he was not talking about blocking terrain in that thread.
it was that they could shoot over walls since nothing about walls says that they block LoF when you are elevated.

Quebbster
01/20/2010, 04:46
what, the thread in General Discussion wasn't enough? :p
J/K... it's great to see people discussing how the rulebook should be read. :)

flatmatt
01/20/2010, 12:59
he was not talking about blocking terrain in that thread.
it was that they could shoot over walls since nothing about walls says that they block LoF when you are elevated.
Since when do walls block lines of fire any differently than blocking terrain?

Anyway, wonderboy8917 has pulled up a reference to an nbperp post:

http://www.hcrealms.com/forum/showpost.php?p=3885825&postcount=5

Ouchmaker
01/20/2010, 13:36
(1) Fenris Wolf – the double-base giant LoF blocked by elevated blocking terrain.
(2) a Fire Demon, hiding behind a barrier LoF blocked by grounded blocking terrain between an elevated character and a grounded non-giant/colossal.
(3) the giant Surtur, also behind the barrier LoF not blocked, the giant Surtur is considered to be elevated for LoF purposes, so neither the grounded Fire Demon nor grounded blocking terrain prevent LoF.
(4) a Rock Troll, standing in a square of hindering terrain and LoF not blocked, Rock troll gets +1 from the hindering terrain.
(5) a Hand Ninja on a Stealth click with a Smoke Cloud between him and Thor. LoF not blocked, Hand Ninja would need to be standing on hindering terrain for Stealth to work when making LoF from elevated.

Maraud
01/20/2010, 13:52
Since when do walls block lines of fire any differently than blocking terrain?

Anyway, wonderboy8917 has pulled up a reference to an nbperp post:

http://www.hcrealms.com/forum/showpost.php?p=3885825&postcount=5

since they both have different wordings.

An otherwise clear line of fire between an elevated character and a grounded character is blocked by grounded blocking terrain, as well as giant characters and colossal characters (see p. 16); hindering terrain does not affect a line of fire drawn between an elevated character and a grounded character unless the target occupies a square of hindering terrain.

no where here does it say that walls block LoF b/w elevated characters and non-elevated characters.

normalview
01/20/2010, 13:57
since they both have different wordings.

An otherwise clear line of fire between an elevated character and a grounded character is blocked by grounded blocking terrain, as well as giant characters and colossal characters (see p. 16); hindering terrain does not affect a line of fire drawn between an elevated character and a grounded character unless the target occupies a square of hindering terrain.

no where here does it say that walls block LoF b/w elevated characters and non-elevated characters.

I am trying to stay out of these challenges; let people work it out for themselves. But I've got to jump in here. FF rules page 12:

Walls are a special type of terrain indicated by heavy black lines that run along the grid lines marked on the map. Walls have no boundary lines, but they do have all the effects of blocking terrain. Characters on opposite sides of walls are not adjacent, can’t target each other with close combat attacks, and do not need to roll to break away from each other. The edges of a map are not walls.

ShadowMark
01/20/2010, 14:11
So, the Rock Troll and Hand Ninja are the only 2 that have LoF

The barrier blocks both Fire Demon and Surtur; despite Surtur being a giant character, a wall, or blocking terrain still blocks LoF to the characters.

Fenris is on the other side of the building and can not be targeted because you would have to be on that edge to target him.

MuskieLodge
01/20/2010, 16:58
Well, no. With a clear field, Fenris could still be targeted, since he's a Giant figure. However, there are Barrier tokens in the way, which block line of fire/sight to the Bad Wolf.

Muskie

wonderboy8917
01/20/2010, 18:22
(1) Fenris Wolf – the double-base giant LoF blocked by elevated blocking terrain.
(2) a Fire Demon, hiding behind a barrier LoF blocked by grounded blocking terrain between an elevated character and a grounded non-giant/colossal.
(3) the giant Surtur, also behind the barrier LoF not blocked, the giant Surtur is considered to be elevated for LoF purposes, so neither the grounded Fire Demon nor grounded blocking terrain prevent LoF.
(4) a Rock Troll, standing in a square of hindering terrain and LoF not blocked, Rock troll gets +1 from the hindering terrain.
(5) a Hand Ninja on a Stealth click with a Smoke Cloud between him and Thor. LoF not blocked, Hand Ninja would need to be standing on hindering terrain for Stealth to work when making LoF from elevated.

As far as I can tell, these are the correct answers.

Maraud
01/20/2010, 18:44
I am trying to stay out of these challenges; let people work it out for themselves. But I've got to jump in here. FF rules page 12:

Walls are a special type of terrain indicated by heavy black lines that run along the grid lines marked on the map. Walls have no boundary lines, but they do have all the effects of blocking terrain. Characters on opposite sides of walls are not adjacent, can’t target each other with close combat attacks, and do not need to roll to break away from each other. The edges of a map are not walls.

then this is a new change. it used to be that you could do what was stated.

VGA d1sc1pL3
02/01/2010, 23:24
I see I was wrong on the LOF to Surtur, since grounded blocking terrain doesn't block LOF since Giants are considered elevated for LOF purposes. I really like Norm's Normal Distribution, as it gets us to look at the rules during play. I was right on the rest of the LOF though, but I'm glad I learned what I didn't know.

VGA d1sc1pL3
02/01/2010, 23:36
I attached the picture that Norm used in his new challenge.

Being a specialist with Iron Man, here is what I would do instead of the Outwit Loki, Perplex Damage for 5 clicks.

I would:

1) Use Perplex to bump up Iron's Man Attack Value.

2) Outwit Valkyrie's Toughness.

3) Then I'd do a Running Shot, utilizing Energy Explosion, dual targeting both Hela and the Rock Troll, ending my move on the corner of elevated terrain.

4) If my attack hits both figs, and Hela fails her Super Senses, and my attack succeeds against all other figures adjacent to Hela and the Rock Troll, I'd do some mad damage.

To be exact, I'd deal out 12 clicks of damage total. Now, if I rolled a doubles, I'd do knockback damage, since there is blocking terrain behind the enemies.

However, in the most optimal of circumstances, I'd roll a critical hit. In this case I'd deal 18 clicks of damage. Then after the 18 damage is dealt, I'd also give knock back damage to Fire Demon, Hela, and Karnilla. So that would be a total of 21 clicks of aggregate damage to those 6 figures.

ShadowMark
02/02/2010, 00:10
I attached the picture that Norm used in his new challenge.

Being a specialist with Iron Man, here is what I would do instead of the Outwit Loki, Perplex Damage for 5 clicks.

I would:

1) Use Perplex to bump up Iron's Man Attack Value.

2) Outwit Valkyrie's Toughness.

3) Then I'd do a Running Shot, utilizing Energy Explosion, dual targeting both Hela and the Rock Troll, ending my move on the corner of elevated terrain.

4) If my attack hits both figs, and Hela fails her Super Senses, and my attack succeeds against all other figures adjacent to Hela and the Rock Troll, I'd do some mad damage.

To be exact, I'd deal out 12 clicks of damage total. Now, if I rolled a doubles, I'd do knockback damage, since there is blocking terrain behind the enemies.

However, in the most optimal of circumstances, I'd roll a critical hit. In this case I'd deal 18 clicks of damage. Then after the 18 damage is dealt, I'd also give knock back damage to Fire Demon, Hela, and Karnilla. So that would be a total of 21 clicks of aggregate damage to those 6 figures.

I agree with this line of thinking. However, the bolded part raises a question for me:
If I used EE on the group and rolled critical hit, wouldn't just the 2 I targeted receive the 1 extra damage? So, it would be 14 clicks (3 to targets and 2 to the other 4 as "splash" damage)?

Edit* another question to add- or would it be 24, since the other 4 are "splashed" twice?

Harpua
02/02/2010, 00:38
I agree with this line of thinking. However, the bolded part raises a question for me:
If I used EE on the group and rolled critical hit, wouldn't just the 2 I targeted receive the 1 extra damage? So, it would be 14 clicks (3 to targets and 2 to the other 4 as "splash" damage)?

Edit* another question to add- or would it be 24, since the other 4 are "splashed" twice?

I will answer his general question without regard to the quiz...

Page 8: "If you were trying to damage the target, then the critical hit increases damage dealt by 1 for the attack. If your attack is against multiple ranged combat targets, this extra damage dealt affects all successfully hit targets."

Figure out what each figure would normally be dealt. Add one to each.

ShadowMark
02/02/2010, 00:47
I will answer his general question without regard to the quiz...

Page 8: "If you were trying to damage the target, then the critical hit increases damage dealt by 1 for the attack. If your attack is against multiple ranged combat targets, this extra damage dealt affects all successfully hit targets."

Figure out what each figure would normally be dealt. Add one to each.

Thanks. That's exactly what I was looking for in answer clarity

VGA d1sc1pL3
03/01/2010, 00:22
I'm a bit behind on the Normal Distributions, so I thought I'd catch up.

For Challenge #4 this is what I would do. Did anybody come up with anything different?

I would Outwit Harbinger's Probability Control and do a ranged combat attack against Harbinger.

In the second part, if Harbinger had her Defense Value perplexed by a +1 modifier I would still Outwit Harbinger's PC. I would then make a ranged combat attack against King and Queen. If they made their Shape Shift roll, I would then be able to attack Harbinger. If they failed their Shape Shift roll, they would get a Super Senses roll, but still better odds than not Outwitting PC.

EDIT: After reading it, it appears I choose the correct answers! Yay! Do I get a brownie badge or something?

Quebbster
03/01/2010, 04:03
Did anybody come up with anything different?
There are plenty of solutions in the threads in General Discussion.

Ignatz_Mouse
03/01/2010, 09:07
Yeah, there have been separate threads for each challenge so far.

VGA d1sc1pL3
03/01/2010, 18:48
Here is what I'd do:

1) Use Nico Minoru's Staff of One to gain Mind Control. I would then Mind Control Superman Prime, cancel his Invincible special power. Then move him adjacent to Gertrude and Old Lace, Chase Stein, and Molly Hayes.

2) I'd then do a close combat attack with Molly Hayes. This would deal 5 clix of damage and put Superman Prime on his 6th clix. He still has Invincible showing, but it is still cancelled.

3) I would then use Chase Stein, and using Close Combat Expert, attack Prime. This would deal 4 clix of damage, this would put Prime on his 10 and last clix.

4) This would activate Gertrude and Old Lace's special power Lend a Dino!. Use Gert and Old Lace's Lend a Dino! to finish off Prime.

Ignatz_Mouse
03/01/2010, 18:52
Nice, but why not post it in the main thread?

Quebbster
03/01/2010, 20:06
Nice, but why not post it in the main thread?

Because that particular solution was posted there last week?