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Puuka
02/16/2003, 15:54
I have some items that I have bought at Dollar and Toy stores that I have created some custom rules for. Looking for feedback. Basic text of the document is:

Heavy Objects
The following objects are considered heavy objects. They use rules for heavy objects, and also provide the bonuses listed here

Boulder
When destroyed, leaves a permanent pile of hindering terrain debris in the square it was destroyed in or the square of the figure that was hit with the boulder

Gas Tank
When the gas tank is destroyed, treat it as if using a Pulse Wave attack originating in the square of the figure that was hit or Gas Tank was destroyed in. Use the attack roll that was used to hit the opposing figure to determine if you hit other figures in range. If you are targeting the Gas Tank directly, make a roll and compare it to surrounding figures Defense Values Use 3 as the base damage value and it has a range of 4 squares.

Heroic Statue
Inspires and Gives any figure in base to base with the statue either Leadership or Willpower (choose at the begining of your turn) Does not apply if figure is carrying the stautue

Light Objects
The following objects are considered light objects. They use rules for light objects, and also provide the bonuses listed here

Poison Barrel
Treat as having the Poison super power. This also affects the figure carrying the Poison Barrel.

Barrel
When Barrels are destroyed, treat it as if using an Energy Explosion attack. If you are targeting the Barrels directly, make a roll and compare it to surrounding figures Defense Values

Explosive Crate
+2 squares range when thrown. When Explosive Crate is destroyed, treat it as if using an Energy Explosion attack. If you are targeting the Explosive Crate directly, make a roll and compare it to surrounding figures Defense Values

Street Sign
May be used normally to attack, or Give the user the Force Blast super power using the figures base Damage value with no bonuses


or download the document with images here
http://www.boomspeed.com/puuka/CustomObjectRules.pdf
Paper models of Barrels and Crates
http://www.boomspeed.com/puuka/barrelsandcrates.pdf

Puuka
02/16/2003, 16:57
Made some changes to the gas tank rules

TheEnigma
02/16/2003, 18:34
I really like the ideas - I'd just like to propose a few small changes though. First, for all the exploding items, you should give them a Def value of their own, or a minimum damage to destroy them like walls. This will keep any ol Thug from punching a propane tank and causing an explosion.

Also, since it's just a "psychic push" the Force Blast power doesn't actually do damage unless the fig is knocked back into a wall, but I think getting walloped with a sign should at least do 1 click of damage.

Other than that, I'm definitely going to incorporate these rules into my own game posthaste!

Puuka
02/16/2003, 18:41
Originally posted by TheEnigma
I really like the ideas - I'd just like to propose a few small changes though. First, for all the exploding items, you should give them a Def value of their own, or a minimum damage to destroy them like walls. This will keep any ol Thug from punching a propane tank and causing an explosion.

Also, since it's just a "psychic push" the Force Blast power doesn't actually do damage unless the fig is knocked back into a wall, but I think getting walloped with a sign should at least do 1 click of damage.

Other than that, I'm definitely going to incorporate these rules into my own game posthaste!

The normal rules for items state that it takes three damage to destroy them (like walls) and with the sign, they have the choice of doing the regular light item damage and (if lucky) roll for knock back, or, you can bat them out of the way with the sign (Use the argument that they see it coming and can brace themsalves to prevent the damage, but the still get pushed back) I was trying to go with existing powers and rules and trying not to create a whole bunch of new ones (the Gas Tank is still kind of iffy with me)

Puuka
02/16/2003, 18:46
Also you can get some of these items as a downloadable paper model to print out at http://www.angelfire.com/comics/clix/cardtock_buildings.html

Puuka
02/21/2003, 13:19
Made some Barrels and Crates to download
http://www.boomspeed.com/puuka/barrelsandcrates.pdf

Puuka
02/24/2003, 20:03
Added a new item,

Heroic Statue
Inspires and Gives any figure in base to base with the statue either Leadership or Willpower (choose at the begining of your turn) Does not apply if figure is carrying the statue

Now, I'm thinking the choice between Leadership and Willpower is too much, might drop down to just leadership

Puuka
03/21/2003, 13:00
Good choices to use as a heroic statue
Captain America, or a Doombot as Doom

rabidroadkill
03/21/2003, 14:05
I saw someone, don't remember who, had a Cap figure painted bronze and used it as a statue. It looked great.

Puuka
03/21/2003, 14:14
That was me