View Full Version : feedback wanted on my 200pt armies for torney play
Have a tournement tomorrow and don't have anytime to playtest these armies - any feedback would be greatly appreciated.
Hydra Medic exp
Aim Medic vet
Black Panther exp
Black Cat exp
of those two, I'd go with team #2
Team 2 looks good,but the only real way you can kill anyone is with bullseye.
Team 1 gives you wolvie and bullseye.
Run up against invulnerability with team 2 and only having 1 guy do over 2 clicks spells doom!
Tylk, did you forget that E Panther Has B/C/F?
Yeah, but Panther is gonna have to wait for someone to come to him... I wouldn't taxi him around, it's a good way to lose Outwit.
If I were you, I'd come up with a combination of the two teams...
Keep Bullseye, and Unique Wolverine if you've had good luck with him. Use E BP for the Outwit, and keep him parked somewhere so that someone has to come and get him to take away Outwit. If they do, he can punish him. You shouldn't need PC, since your two main attackers have attacks of 11 and 12. If you miss,, you miss, y'know? :)
1 taxi for Bullseye, and you place your tokens wisely to allow Wolverine to advance and stay hiding.
Toss in a medic for good measure, plus w/ the Medic backup you can push Bullseye a couple times relatively safely.
Hope this helps-
i would go with team one because of the fact that if you put e boomerang next to v bullseye they can use sinister syndicate giving you a third heavy attacker.
team 1 would stomp team 2
dont depend on the panther to be able to do any damage..... wolvie with wasp as a taxi is a lethal combo... longrange back up with boomerang and bullseye is nice and if all else fails you can heal the people up.... nice army
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