maveric28
02/17/2003, 21:34
If a character is knocked back into a wall, the rules state that he takes an extra click of damage. Does Toughness prevent this, or any other damage-preventing power? Do you make a Super Senses roll separately (if applicable) against the damage from Knockback, or is the damage simply added to the initial attack? If that's the case, could a character who normally does only one click of damage conceivably attack another character with Toughness, roll doubles, and Knock him back into a wall for 2 clicks, minus 1 for Toughness, so 1 click total damage?
Also, at what point does a character being knocked back go THROUGH the wall, leaving it as hindering terrain? If he does go through a wall, and hits another wall, does he take extra damage for the extra wall?
Also, if a character is knocked back into the map-edge, does he take any damage or does he just stop? If a character is knocked back into hindering terrain, does it stop him, slow him down, or does he just keep going? Does it affect him at all?
Also, at what point does a character being knocked back go THROUGH the wall, leaving it as hindering terrain? If he does go through a wall, and hits another wall, does he take extra damage for the extra wall?
Also, if a character is knocked back into the map-edge, does he take any damage or does he just stop? If a character is knocked back into hindering terrain, does it stop him, slow him down, or does he just keep going? Does it affect him at all?