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HalfassedNinja
02/18/2003, 09:09
Hey all. I'm having fun with Retardog's formula and Mad Wuher's Spreadsheet so I'm filling in the missing characters from both sets. feel free to comment and make requests.

Heh, I put Monday on these, they should be Tuesday. :D

Name: Green Arrow
Rank: Veteran
Team: JLA
Range: 10
Targets: 2
Flying: No
Aquatic: No
Clix O' Life: 7
Points: 114

Powers: Speed

8, 8, 7, 6, 6, 5, 5

Running Shot for that on the move archery that he does so well.

Powers: Attack

10, 10, 9, 8, 7, 7, 6

Nothing to start off with, then alternating Incapacitae and Energy Explosion. Just for a little variety.

Powers: Defense

15, 14, 14, 14, 13, 13, 12

ES/D for the ability to shoot stuff out of the air.

Powers: Damage

2, 1, 1, 1, 1, 1, 1

The obligitory RCE followed by Perplex ("A Boxing Glove Arrow!?! Are you kidding me?")

There you go. Feel free to comment and make requests.

A couple of notes: I'm going to be doing these on Monday, Wedsneday, and Friday. This week I am doing them on Tuesday and Friday.

And coming soon a very special announcment. Thanks for reading!

Also in the Marvel section: Dark Pheonix!

http://www.hcrealms.com/forum/showthread.php?s=&postid=243394#post243394

The Ninja

JayThor
02/18/2003, 09:21
I like this one. The Perplex is great for the variety of arrows that could be used. Since Perplex can affect range, damage or accuracy, this could be different shaped arrow heads. Too bad Hawkeye didn't get this.....

mrtomsmith
02/18/2003, 09:51
Perplex is a neat idea that makes sense, especially for the Silver Age goofy arrows GA.

I'd give him much better AV, and keep it high throughout. Something like 11, 10, 10, 10, 9, 9, 9. IMHO, that's the one thing that marksmen characters do best - they always hit, even at the end of the battle after they've taken some hits and other, less-skilled fighters are missing.

2+RCE seems a bit high for damage. He's only human. 1+ seems better.

Maybe add a few clix of Smoke Cloud as another trick arrow.

I'd be interested in your take on "Longbow Hunters" era GA - fewer goofy powers (Incap, EE, Perplex), but maybe add Willpower and Stealth. I'd be a fun E GA.

epr065
02/18/2003, 11:04
Originally posted by mrtomsmith

I'd be interested in your take on "Longbow Hunters" era GA - fewer goofy powers (Incap, EE, Perplex), but maybe add Willpower and Stealth. I'd be a fun E GA.

GA is probably my fave DC character, however Incap would still be valid for the "Longbow Hunter" GA, remember the guy who got pinned to the wall by an arrow through his ear?


Thanks for these characters! I'm crossing my fingers that some version of GA is in the expansion set.

HalfassedNinja
02/18/2003, 11:21
Originally posted by mrtomsmith
Perplex is a neat idea that makes sense, especially for the Silver Age goofy arrows GA.

I'd give him much better AV, and keep it high throughout. Something like 11, 10, 10, 10, 9, 9, 9. IMHO, that's the one thing that marksmen characters do best - they always hit, even at the end of the battle after they've taken some hits and other, less-skilled fighters are missing.

2+RCE seems a bit high for damage. He's only human. 1+ seems better.

Maybe add a few clix of Smoke Cloud as another trick arrow.

I'd be interested in your take on "Longbow Hunters" era GA - fewer goofy powers (Incap, EE, Perplex), but maybe add Willpower and Stealth. I'd be a fun E GA.

I was actually thinking of smoke cloud but decided against it. I may do the E GA next week with Smoke Cloud. I'm still thinking of some good fun characters for Friday.