Mr.x_20xx
03/31/2010, 16:39
Give this character a ranged combat action; halve its range value until
the action has been resolved. All powers and team abilities possessed or used by characters within range of this attack as well as feats assigned to them are ignored until the action has been resolved, though wild cards using this power can use the team ability of a friendly character within range of this attack. At least one opposing character must be within range of this attack to activate this power. Draw lines of fire to every character (friendly and opposing) within range in every direction; these lines of fire ignore characters, but are affected normally by terrain. If clear lines of fire can be drawn to two or more characters, this character’s damage value becomes 1 until the action has been resolved. Make a single attack roll and compare the result to the defense value of each character in range; each character hit is dealt damage. Attacks made with this power do not target characters.
I know this isn't a new issue, but I'm having difficulty finding an errata, or old post bringing up the issue of knockback and pulse wave. While I understand PW ignores armor, it also states that they are ignored for the duration of the attack. My question is:
If a fig is knocked back from PW and would take damage from knockback (ie wall/edge of map/falling/etc), would their armor remain ignored for this damage too?
the action has been resolved. All powers and team abilities possessed or used by characters within range of this attack as well as feats assigned to them are ignored until the action has been resolved, though wild cards using this power can use the team ability of a friendly character within range of this attack. At least one opposing character must be within range of this attack to activate this power. Draw lines of fire to every character (friendly and opposing) within range in every direction; these lines of fire ignore characters, but are affected normally by terrain. If clear lines of fire can be drawn to two or more characters, this character’s damage value becomes 1 until the action has been resolved. Make a single attack roll and compare the result to the defense value of each character in range; each character hit is dealt damage. Attacks made with this power do not target characters.
I know this isn't a new issue, but I'm having difficulty finding an errata, or old post bringing up the issue of knockback and pulse wave. While I understand PW ignores armor, it also states that they are ignored for the duration of the attack. My question is:
If a fig is knocked back from PW and would take damage from knockback (ie wall/edge of map/falling/etc), would their armor remain ignored for this damage too?