View Full Version : What's your favorite ability
PantherPriest
02/19/2003, 11:50
Mines regeneration, in a world of taxis and medics it's great to have a character who can survive on their own.
Mine is a combo of TK and Running Shot.
Magneto TK's Super Skrull who carries Thor with him. After their 10 squares of TK, they each use running shot to lay waste.
A scenario I use in 500 or larger point games , especially if "He who is undercosted and bringing 5 damage with him" is on the board.
Melkoloran
02/19/2003, 12:10
Perplex. So many possibilities...
TheSpirit
02/19/2003, 12:28
Originally posted by idiodix
Magneto TK's Super Skrull who carries Thor with him.
It sounds like you're doing something illegal here. A TKed figure can't carry someone else with them. Carrying takes place within the flying figure's action (must pick up at start, must put down at end), so Skrull couldn't pick up Thor, have Magneto TK them both out, then drop Thor for the running shot. You could TK the Skrull adjacent to Thor, then conduct a running shot, but that would mean Thor was already 10 squares out. Or am I misunderstanding your meaning?
In my group, it seems we each have distinct power associations. One guy is nasty with EE, another is stealth/bcf, a third is super strength, and I'm apparently the barrier guy. You can usually count on each of our teams having at least one figure of those abilities. Makes for some fun fights.
malchyor
02/19/2003, 12:33
perplex per-plex plex plex plex.
long live the con man!
shadowchaser
02/19/2003, 12:35
B/C/F - it's a bit of a random element, but worth the risk.
MeatLoafX
02/19/2003, 13:14
Probability Control.
It's so much fun to see your opponent roll a critical hit... and re-roll a miss.
It sounds like you're doing something illegal here. A TKed figure can't carry someone else with them. Carrying takes place within the flying figure's action (must pick up at start, must put down at end), so Skrull couldn't pick up Thor, have Magneto TK them both out, then drop Thor for the running shot. You could TK the Skrull adjacent to Thor, then conduct a running shot, but that would mean Thor was already 10 squares out. Or am I misunderstanding your meaning?
Sorry, I should have clarified myself. I TK Super Skrull OVER to Thor. Exactly what you have stated in the last sentence.
Back when we first started playing, we'd use the first scenario until we found out that it was illegal.
I should have worded it different. Thanks for pointing that out.
Veggiehater
02/19/2003, 13:21
I'd have to say that my very close favorites are perplex and Hypersonic speed.
If I had to really choose one, I guess I'd go with hypersonic. It gives the character so much freedom and potential, not to mention the ultra-fun "hypersonic flurry" in B2B. :)
VH
The Stinger
02/19/2003, 13:21
Oh man, its a tossup between RCE, and Perplex. I love RCE because some of my favorite characters have it, and Perplex because you can make a good figure even better than it is.
webhead817
02/19/2003, 13:26
I think the Sinister Syndicate/Batman Enemy team ability is my favorite, it can be a powerful effect in the game, can make second stringers worth playing (like Boomerang and Mad Hatter), and encourages team building using an actual team.
Batman1983
02/19/2003, 13:40
If U Savage Hulk has Flurry w/ a high damage (higher than Whirlwind), then its flurry. However I prefer Willpower. Not so much in E Batman & V Doc Oc as in LE Clay Q, LE Arthur Curry, & V Dr. Doom.
skforeman
02/19/2003, 13:47
gotta go with running shot - nothing beats a multitasking ability, especially when combined with a ranged attack.
mmmmm... death from afar...
Flyers with phasing. Go, Dr. Strange and Vision.
A_Higher_Level
02/19/2003, 13:54
Have Super Skrull do the RS carrying Dr. Strange who can use RCE (8 clix total). The following turn push Dr. Strange for RCE again and drop into Enhancement so that Super Skrull can follow up with a 5 ranged attack (9 clix total).
Another fun one is to have a V Dr. Doom use RS while carrying a V Hulk to MM his damage off onto. By the time Hulks BF kicks in, the opposition is in for a world of hurt.
MarkFinn
02/19/2003, 13:55
Outwit.
Of course, I really like all of the characters who use it, so that may have something to do with it, too...
Invis-slayer
02/19/2003, 13:58
Kind of a toss-up b/w Incapacitate and Willpower. Willpower is a lot of fun though, I like being able to push and not push!! and the invulnerability to being incapped[for token AND damage] is never to be looked down upon.
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