mr_moneypenny
02/19/2003, 12:17
Hello all-
I apologize in advance if these questions have been run into the ground, but here we go:
We all know that in order to destroy a section of a wall, a figure needs to be able to inflict three clicks of damage. Can a figure with RCE blow through the wall if he's in an adjacent square (diagonal or whatever) to the wall (and use RCE as if he were adjacent to a flying figure)?
Secondly, does elevated outdoor blocking terrain prohibit you from making a ranged combat attack against a figure who's on the other side of that blocking terrain, but at the same elevation. That's a particularly convoluted way of asking about making a ranged attack across the chasm of the "u" shaped building on the Marvel outdoor map. If one figure (not at the edge of the building) is shooting across that gap at another figure (also not at the edge), do the blocking terrain lines affect that shot at all? (I encountered this at my first tournament, and basically the ruling was made that at same elevation, those building edges don't come into play as anything but... well... the edges of the building... :) ).
Are the different buildings considered to be at the same elevations? Can you shoot from one building top to the next?
And lastly, a critical hit with Mind Control would cause one click of knockback, correct?
Thanks again for slogging through this mess...
jason
I apologize in advance if these questions have been run into the ground, but here we go:
We all know that in order to destroy a section of a wall, a figure needs to be able to inflict three clicks of damage. Can a figure with RCE blow through the wall if he's in an adjacent square (diagonal or whatever) to the wall (and use RCE as if he were adjacent to a flying figure)?
Secondly, does elevated outdoor blocking terrain prohibit you from making a ranged combat attack against a figure who's on the other side of that blocking terrain, but at the same elevation. That's a particularly convoluted way of asking about making a ranged attack across the chasm of the "u" shaped building on the Marvel outdoor map. If one figure (not at the edge of the building) is shooting across that gap at another figure (also not at the edge), do the blocking terrain lines affect that shot at all? (I encountered this at my first tournament, and basically the ruling was made that at same elevation, those building edges don't come into play as anything but... well... the edges of the building... :) ).
Are the different buildings considered to be at the same elevations? Can you shoot from one building top to the next?
And lastly, a critical hit with Mind Control would cause one click of knockback, correct?
Thanks again for slogging through this mess...
jason