A_Higher_Level
02/19/2003, 14:43
LE Aunt May:
With a movement of 5, attack of 5, defense of 9, damage of 0, and 4 clix of health. Her team ability forces any Spiderman character (including your opponent's piece) that's currently on the board has to come protect her from any opposing figure that's within 6 squares of her, even if the Spiderman figure has to push to do so. Rated at 12
U Gohan (his non-fighting child version):
With a movement of 5, attack of 4, and defense of 12, damage of 0, range of 12, and 4 clix of health. On his last click his attack is a 2, but his damage is 10. Team ability states that if anyone is in close combat against his father Goku, his attack jumps up to a 15. Rated at 27
LEs Pinky and the Brain:
Pinky will have a movement of 4, attack of 5, defense of 10, damage of 0, with the Perplex ability. Rated at 13
Brain will have a movement of 3, attack of 3, defense of 9, and damage of 0, with the Outwit ability. Rated at 17
Their team ability does not allow them to work with any other team members, their sole purpose every turn is to try and take over the board. Even if they have to push to do so.
...okay, maybe nst so useless.
With a movement of 5, attack of 5, defense of 9, damage of 0, and 4 clix of health. Her team ability forces any Spiderman character (including your opponent's piece) that's currently on the board has to come protect her from any opposing figure that's within 6 squares of her, even if the Spiderman figure has to push to do so. Rated at 12
U Gohan (his non-fighting child version):
With a movement of 5, attack of 4, and defense of 12, damage of 0, range of 12, and 4 clix of health. On his last click his attack is a 2, but his damage is 10. Team ability states that if anyone is in close combat against his father Goku, his attack jumps up to a 15. Rated at 27
LEs Pinky and the Brain:
Pinky will have a movement of 4, attack of 5, defense of 10, damage of 0, with the Perplex ability. Rated at 13
Brain will have a movement of 3, attack of 3, defense of 9, and damage of 0, with the Outwit ability. Rated at 17
Their team ability does not allow them to work with any other team members, their sole purpose every turn is to try and take over the board. Even if they have to push to do so.
...okay, maybe nst so useless.