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PantherShade
02/19/2003, 18:41
I'm about to start a HeroClix campaign.

Is there anyone in the Boston area who whould like to join?

hoffmandu
02/19/2003, 19:42
How does that work. I don't live in the boston area....i'm just curios.

PantherShade
02/20/2003, 10:35
Originally posted by hoffmandu
How does that work.

Well, I came up with a bunch of rules to allow people to progressively advance their heroes from Rookies to Veterans, and build up their teams.

Everyone starts with 100 points, and either chooses to play a team (like Avengers) or not to have a team affiliation, but still being either heroes OR villains.

If you like, I can post the entire set of rules after they're finalized...

RCNavratil
02/20/2003, 11:01
I don't live in the boston area... But I'm very interested in this idea... Please post the rules when you are finished... Thank you.

PantherShade
02/20/2003, 15:35
The general concept is to have an ongoing campaign using HeroClix. As players progress, they will be able to add new members to their team and increase the skills of existing team members. Playing preset organizations (i.e. Avengers, Injustice League, etc.) is encouraged, but not mandatory. Hopefully, some continuity between battles will emerge, since teams will be more stable. If someone does not have the required figure, I am willing to let the player use mine for the battle. Lastly, the main objective is to have fun playing HeroClix.


Teams:
- Players may either choose to play a previously unclaimed organization team, an independent hero team, or an independent villain team.
- Organizations are defined as figures with the same Team Ability, excluding: Spider-Man, Superman Ally, and Superman Enemy. Government will be an organization which includes Police and S.H.I.E.L.D. Checkmate and Sentinel figures may be purchased as if they were part of that organization.
- Heroes and villains will remain exclusive to team type, but designated neutrals may be part of any team. As standard, arch enemies may not be on the same team.
- Only one version of a figure, including alternate designs, is allowed at a time. Unnamed minions of all types are excluded from this rule.
- Promo and LE figures are legal for play, and are part of the standard process of upgrading.
- All team figures must be used in each combat.
- No team figure may be poached until it has been used in combat.


Gaining Points:
- Players get 100 starting points as their team total.
- After a combat, the winner gets 1/5 of the point value of their opponent's score, minus 1/10 of their score, to add to their team total. In a multi-player battle, it would be 1/5 of the average, minus 1/10 of their score. (minimum 10, maximum 100 per battle)
- After a combat, the defeated player gets 1/5 of their opponent's score, minus 1/10 of their score, to add to their team total. In a multi-player battle, it would be 1/5 of the winner's score, minus 1/10 of their score. (maximum 100 per battle)
- After a combat, each player gets double any scenario points they earned, to add to their team total.
*** This method is used to equalize teams through play. Although it is obvious that a player could throw a game to boost their team, that would be considered bad form and less fun. ***

Spending Points:
- Minions without team symbols may always be purchased for the cost listed on the figure, without upgrading.
- Figures must be purchased starting with the lowest point value figure, and may then be upgraded to the next level figure after being used in a combat.
- Players may not buy or poach a figure with the team symbol of a claimed organization.
- If the player does not have an organization, the figures are the cost listed.
- If the player has an organization, player's organization figures cost 5 points less.
- If the player has an organization, unaffiliated figures cost 5 points more.
- If the player has an organization, figures with other team symbols cost 10 points more.
- Figures designated as neutral may be poached for 10 points more. The player who originally had the figure gets the points they spent on the figure back, plus an additional 10 points.
- Players may upgrade a figure that someone else is already using, for 5 points more. The player who originally had the figure gets the points they spent on the figure back, plus an additional 10 points. Organizations in play with fewer than 5 members can not have their members poached.
- Players may sell a figure for 5 points less than player's normal cost.
- If a player sells off a figure, the player may purchase that figure back later for 5 points above the player's normal cost.
- Sold figures may be bought or upgraded normally by other players, but the seller must buy back the figure and use it in a combat before upgrading.
- If a player does not have an organization, two versions of a figure that have the same cost may be exchanged for free, if available. (i.e. different versions of Elektra)


Suggestions welcome...

Kiften
02/20/2003, 15:38
Boston huh? I grew up in Lynn....live in San Antonio now...gotta love the air force hehe
How's the weather up there? :D
biggs

PantherShade
02/20/2003, 16:25
Just added:
Winners are immune to poaching.

PMMJ
02/20/2003, 19:41
You might get more hits if you put Boston in the subject line, so a.) all the guys in Boston would say 'hey, that's about my home town!' and b.) the rest of us could safely move on.

That being said, the idea sounds neat, but I wonder how the execution would work out.