View Full Version : Using Strings to Determine LOF
hclixinarcadia
04/12/2010, 12:56
a situation came up yesterday where an elevated Thor RS'd a grounded Hogun but going through the corner of a wall. See below for the positions:
H . . . . . . . . .
W W . . . . . . .
. W . . . . . . . .
. . . . . . . . . .
. . . . . . W W . T
Note that the wall next to Hogun kinda sticks out. I tried to argue that geometrically speaking, LOF clears both walls but my opponent asked for the string and I the string, from center to center, clearly goes thru the wall. I asked the judge and the judge ruled that string goes thru the wall so I respected that decision.
I feel that the main reason LOF clearly went thru the wall when a piece of string was used was because the wall was sticking out a little bit at the corner and the sides.
So, what has precedence? Geometry or an actual visual of a string?
normalview
04/12/2010, 12:59
Walls always follow the edges of the squares. While a printing error and/or artistic license might make the wall look as if extends halway into a square, there is no such thing as "half a wall": it is either across the whole edge of the square or it is not.
Without seeing the exact map, I can't say for sure, but it sounds like your LOF was clear.
songwriterz
04/12/2010, 13:07
sorry...nothing to see here....move along, folks, move along...
hclixinarcadia
04/12/2010, 13:10
It's the castle ruin map... the one with the moat and the wall that's bashed in on one side. Thor was up on the outer wall by the moat and Hogun was just outside of that non-indoor wall that inside the castle-proper.
I know it's still hard to picture that say for sure. I probably should have argued using geometry. Or moved the characters to squares without walls and shown that it does clear the corner.
hclixinarcadia
04/12/2010, 13:24
lol songwriterz
a situation came up yesterday where an elevated Thor RS'd a grounded Hogun but going through the corner of a wall. See below for the positions:
H . . . . . . . . .
W W . . . . . . .
. W . . . . . . . .
. . . . . . . . . .
. . . . . . W W . T
Note that the wall next to Hogun kinda sticks out. I tried to argue that geometrically speaking, LOF clears both walls but my opponent asked for the string and I the string, from center to center, clearly goes thru the wall. I asked the judge and the judge ruled that string goes thru the wall so I respected that decision.
I feel that the main reason LOF clearly went thru the wall when a piece of string was used was because the wall was sticking out a little bit at the corner and the sides.
So, what has precedence? Geometry or an actual visual of a string?
Was this an outdoor map because if was than The elevated charactor ignores terrain for LoF purposes but it doesn't ignore steath. A charactor that occupies indoor elevated terrain may have it's LoF blocked by walls and other blocking terrain features they ignore hindering terrain and can't see charactors in stealth.
madwuher made an awesome LoF chart.
It was available by itself, but I can find it anywhere solo. It is available contained within SuperGENE's comprehensive document.
Was this an outdoor map because if was than The elevated charactor ignores terrain for LoF purposes but it doesn't ignore steath. A charactor that occupies indoor elevated terrain may have it's LoF blocked by walls and other blocking terrain features they ignore hindering terrain and can't see charactors in stealth.
The answer to the OP's question is to use geometry. As normalview points out, many maps have some lines of confusion and the Player's Guide tries to clarify the situation when the wall might not make it clear.
The quote above is not correct though. A LOF from elevated to grounded does not "ignore terrain". Blocking terrain and walls would affect the LOF normally. I recommend reading the LOF articles posted on the WK site (am blocked from office, but will post links tonight unless a thoughtful user beats me to the punch).
hclixinarcadia
04/12/2010, 13:39
it was outdoor but I believe an elevated to grounded LOF is blocked by grounded terrain... see http://wizkidsgames.com/wp-content/uploads/2010/01/Lines-of-Fire-Chart.pdf
Was this an outdoor map because if was than The elevated charactor ignores terrain for LoF purposes but it doesn't ignore steath. A charactor that occupies indoor elevated terrain may have it's LoF blocked by walls and other blocking terrain features they ignore hindering terrain and can't see charactors in stealth.
This is not 100% correct.
Whether or not you are indoors or outdoors has no bearing on things. LoF from an elevated character to a grounded character ignores only hindering terrain. Walls and blocking terrain will still block the LoF. Hindering terrain in the occupied square is not ignored.
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