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gfishfunk
05/12/2010, 22:16
But feel free to give feedback. This is mostly for my own amusement.

#001 LE Nightcrawler
Team: X-Men
Range: 0 :bolt:
Points: 120
Keywords: X-Men, Excalibur, Acrobat
m-normala-normald-normalg-normal12917211101821010172101017210101827917268172KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOAttack - Trained Acrobat: Nightcrawler possesses flurry, but may target any character within 2 squares. After the resolution of each attack, place this character adjacent to the target.
Damage - BAMF: This character has stealth. If this character is in hindering terrain, give this character a power action: place this character within 5 squares, and make a close combat attack. After the resolution of the attack, place this character within 5 squares to which it has a clear line of fire.

#002 LE Deadpool
Team: None
Range: 5 :bolt::bolt:
Points: 160
Keywords: Deadpool Corp, X-Force, Assassin, Mercenary
m-normala-duod-normalg-normal9101638101537111527111427918181017281017381018389122KOKOKOKOKOKOKOKOKOKOKOKOAttack - Accelerated Healing Factor: Deadpool May use Regeneration. If Deadpool has two action tokens at the start of your turn, Deadpool may use regeneration as a free action.
Damage - Mental Instability: At the beginning of the turn, roll a d6. 1- 2, Deadpool may use perplex normally. 3-4 Deadpool may use perplex, but only target himself. 5-6, reduce Deadpool's damage by 2, and increase his defense by 3.

#003 E Blink
Team: X-Men
Range: 6 :bolt::bolt:
Points: 70
m-normal-transa-normald-normalg-normal10917210917271017181017199173KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKODamage - Teleport Out: Blink can use Incapacitate, but only on one target. If the attack is sucessful, move the target character to any space within Blink's line of sight.

#004 E Spider-Man
Team: No Affiliation
Range: 5 :bolt:
Points: 80
m-normala-normald-normalg-normal9101838917291018281017279172810173KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO
Trait: Spider-Man possesses Super Senses. Spider-Man ignores characters and hindering terrain for movement; Spider-Man ignores other characters for break away purposes unless they possess flurry or plasticity.

gfishfunk
05/12/2010, 23:09
#005 U Multiple Man
Team: X-Men
Range: 0 :bolt:
Points: 90
m-normala-duod-normalg-normal7916279162791627916279162781627816278162KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOAttack - Many Mulitples: Give Multiple Man a power action. Place a Special Marker on the board next to Multiple Man. The Special Marker is treated like a character, and is named Multiple Man. It has the same stats as Multple Man, but no powers, may be damaged, and may have damage masterminded to this Special Marker.
Damage - Jaimes, Attack!: When Multiple Man Duo attacks, after the attack resolves, each Special Marker next to the target of the attack may make an attack as a free action, but only does one damage if sucessful.

#008 E Sentinel
Team: No Affiliation
Range: 6 :bolt:
Points: 60
Keywords: Robot
m-winga-normald-normalg-giant8101638101638916389163791537915379153KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOAttack - Anti-Mutant Programming: Sentinel can use the capture ability. Sentinel may use outwit, but only at a range of 4.
Trait: This character is immune to mind control.

EDIT: tried to fix it by hand, but it didn't work. Re-worked sentinel.

Repulsor rage
05/12/2010, 23:36
Those are some cool dials Spiderman would better with range and the Sentinel has 8 range with a full dial of battle fury

gfishfunk
05/12/2010, 23:57
Thanks! I appreciate the feedback. I fixed the dials.

Spider-man was supposed to have range, but I just left it out.

Sentinels were supposed to be immune to mind control, and I forgot about how it also affects range.

UniqueLoginNamor
05/13/2010, 08:09
Nice sentinel and nightcrawler

gfishfunk
05/15/2010, 16:33
#010 U Deadpool & Headpool
Team: No Affiliation
Range: 5 :bolt::bolt:
Points: 130
Keywords: Deadpool Corp., Assassin, Mercenary, Monster
m-normala-duod-normalg-normal8101637915379152710172611163611163610153KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKODamage - The Merc With Half a Mouth: D&H can use perplex. D&H can use incapacitate on one target as a free action if they have not already taken any action other than a free action this turn, but may not duo attack this turn.
Trait: If D&Hpool roll a single 6 sided dice for either super senses or blades, claws, fangs and roll a 1 or a 2, D&H may immediately use regeneration after the conclusion of the action, unless they are KOed.

Amora's_best_friend
05/15/2010, 18:00
Really great dials!

I'm loving Spider-man. If he had 2 damage and perplex up front, he'd be perfect!

Heroman
05/15/2010, 18:19
Deadpool should not have more than toughness imo. His Defenese is also to high he tends to just get hit bc he has that regen safty net to fall back on. Mental Instability is a really nice fit. and maybe get jsut give him a SP that Give him RS and L&C free up some room.

gfishfunk
05/15/2010, 18:54
Deadpool should not have more than toughness imo. His Defenese is also to high he tends to just get hit bc he has that regen safty net to fall back on. Mental Instability is a really nice fit. and maybe get jsut give him a SP that Give him RS and L&C free up some room.

Yeah, I gave him invulernability to demonstrate how much damage he could take without having it affect him in any way; I was hoping low numbers + invulnerability would show how easy he is to hit (a lot of times he just soaks up the damage without flinching), and then move into the later numbers for when he actually starts dodging stuff.

gfishfunk
05/15/2010, 23:57
#011 R Bruce Banner
Team: Avengers
Range: 0 :bolt:
Points: 43
m-normala-normald-normalg-normal6816168161571515715148151KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOSpeed - Alternate Identity: This is Hulk's AE. Power Action and all that.

#030 E Hulk
Team:
Range: 0 :bolt:
Points: 245
m-normala-normald-normalg-normal89153991649101741010184101219411101651010154KOKOKOKO891538914279142KOKOKOKOSpeed - Incredible Hulk: The Hulk Can use Will Power and Charge.
Defense - Indomidable Hulk: Hulk can use Invulnerability. When Hulk has two action tokens on him, Hulk can use Impervious.
Trait - Unleashed Rage: The Hulk's powers cannot be countered.

gfishfunk
05/18/2010, 15:45
#058 U Sugar Man
Team: No Affiliation
Range: 3 :bolt:
Points: 85
Keywords: Age of Apocolypse, Mutant, Scientist, Monster
m-normala-normald-normalg-normal8101836101517916179171610173610183610173KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKODamage - Enfused Tongue: Damage Dealt by Sugar Man is penetrating damage.

cassius335
05/18/2010, 18:51
:star: - Does Whatever A Spider Can: Spider-Man possesses Super Senses. Spider-Man ignores characters and hindering terrain for movement; Spider-Man ignores other characters for break away purposes unless they possess flurry or plasticity.

Fixed. Though I am wondering why it doesn't simply say "Spider-Man can use Super Senses and Leap/Climb"...

gfishfunk
05/18/2010, 23:43
Fixed. Though I am wondering why it doesn't simply say "Spider-Man can use Super Senses and Leap/Climb"...

Good fix! Answer: so that Spider-Man can use charge and running shot with a Leap climb-like effect, charging through enemies, or just pulling away from them on the running shot as if it were no big deal. That is fairly accurate from the comics: he tends to be able to jump away from one dude and smash right into another. That was the idea of the trait for this version, anyhow.

Rurouni KJS
05/18/2010, 23:53
Fixed. Though I am wondering why it doesn't simply say "Spider-Man can use Super Senses and Leap/Climb"...

Good fix! Answer: so that Spider-Man can use charge and running shot with a Leap climb-like effect, charging through enemies, or just pulling away from them on the running shot as if it were no big deal. That is fairly accurate from the comics: he tends to be able to jump away from one dude and smash right into another. That was the idea of the trait for this version, anyhow.

Also, it means his SSenses can be Outwitted, which is also highly comic accurate.