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View Full Version : What is a better clix lamppost batman or batncat


GraveTheDarkestHero
05/19/2010, 02:17
So i am at a loss because i am looking at my chase Lamppost Batman from AA. than i am looking at Batman and Catwoman from BaTb and thinking these two clix are really close to similar so i am trying to figure out if it is worth keeping lamppost batman. I do of coarse see that they are different clix and each has strengths that the other does not. but ya also gotta see that they are similar. so yeah just looking for some ideas and suggestions. What you would play, Why if you have used both witch was more useful and even funner to play. Keep in mine one thing that i usually play Highlander games so I really cant use both.

Pepsirox08
05/19/2010, 02:19
SOOOOOO SICK of that duo, giving it to the lamppost!

blitzkriegbop56
05/19/2010, 02:37
love them both equally but lammpost is such a beast and has done well for me so i picked him lol for me its a toss up you cant lose with either imo

MacGyver2506
05/19/2010, 03:00
It's no contest:
Lamppost Batman has better move/attack/defense/damage/range values, is Indomitable, can use Stealth on the rim of elevated terrain, and has Charge+Flurry with a higher attack and damage value dealing a potential 3+3 damage (unmodified) with a single action while the BatCat duo attack would deal 3+2 or 2+1 depending on the click.

No contest...much better, and 22 points cheaper.
OR, put Life Model Decoy on him and for 10 points less than BatCat, he's MUCH better!

Pepsirox08
05/19/2010, 03:09
No contest...much better, and 22 points cheaper. OR, put Life Model Decoy on him and for 10 points less than BatCat, he's MUCH better!

Life Model Decoy and Nanobots, hes same price and ridiculous!!

happyoptimistic88
05/19/2010, 03:30
So i am at a loss because i am looking at my chase Lamppost Batman from AA. than i am looking at Batman and Catwoman from BaTb and thinking these two clix are really close to similar so i am trying to figure out if it is worth keeping lamppost batman. I do of coarse see that they are different clix and each has strengths that the other does not. but ya also gotta see that they are similar. so yeah just looking for some ideas and suggestions. What you would play, Why if you have used both witch was more useful and even funner to play. Keep in mine one thing that i usually play Highlander games so I really cant use both.

Batman/Catwoman

Thunderwebs
05/19/2010, 07:55
It's no contest:
Lamppost Batman has better move/attack/defense/damage/range values, is Indomitable, can use Stealth on the rim of elevated terrain, and has Charge+Flurry with a higher attack and damage value dealing a potential 3+3 damage (unmodified) with a single action while the BatCat duo attack would deal 3+2 or 2+1 depending on the click.

No contest...much better, and 22 points cheaper.
OR, put Life Model Decoy on him and for 10 points less than BatCat, he's MUCH better!

Congratulations, you won the thread!!!!

commandercool
05/19/2010, 08:01
CatBat's ability to break away for free, then make two ranged attacks, while being immune to ranged attacks, with Outwit, two turns in a row, with a 19 defense on the off chance that somebody can somehow catch them is insane! There are teams that are almost completely incapable of ever attacking them.

lastcastle
05/19/2010, 08:27
I think stats wise they are very similiar if you think about it. powers wise, both have perm stealth from ta, one has charge/flurry the other has full move duo attack so slight edge to bat/cat. one is indomitable and the other has willpower for 3 clicks so edge to lampost, cat/bat has more life but 22 points more than lampost so that's about equal. lamppost has better range attack with 6 to cat/bat's 3, but lamppost does 3 damage from range to one target where cat/bat can target 2 and do 3 to one and 2 to other with duo attack. I give edge to cat/bat over lampost. I like their special powers, extra health, better defense, and damage potential. lampost batman's dial is too short for his points and cat/bat's trait will really mess with people who are going to use the lanterns/special objects. of you really want to add insult to injury though, lampost is still going for @$80 and cat/bat is roughly $5 for shipping or $20 on ebay.

mikeh
05/19/2010, 09:01
Lamppost Bats by far. Better dial and better sculpt. Although i may want to change that after I've actually played with BatCat.

styx
05/19/2010, 09:37
I wish the OP would post the dials in these threads.

M.Drake
05/19/2010, 12:30
lamppost

why??

I pulled him and i dont know if I will be able to get a BatnCat

W.I.T
05/19/2010, 12:32
I posted this in another thread in the 'Strategy' Forums, but here it is again:

Batman is 22 points less and doesn't have the duo base making him a larger target/harder to hide. He also has better attack values, more Perplex and more Outwit. He also has 'Willpower' down his whole dial, and not just on the first 3 clicks.

Hit Batcat for 3, their Damage, Defense and Attack all go down by 1. Hit Batman for 3? His Attack goes down by one and his Defense goes up by 1, while his Damage stays the same.

Not saying that Batcat is bad, but I'd hardly consider them better.

thugit
05/20/2010, 17:13
Life Model Decoy and Nanobots, hes same price and ridiculous!!

...and also against the rules.

LMD means you can't be healed, so putting it on Batman means you can't also use Nanobots.

lastcastle
05/21/2010, 08:08
I posted this in another thread in the 'Strategy' Forums, but here it is again:

Batman is 22 points less and doesn't have the duo base making him a larger target/harder to hide. He also has better attack values, more Perplex and more Outwit. He also has 'Willpower' down his whole dial, and not just on the first 3 clicks.

Hit Batcat for 3, their Damage, Defense and Attack all go down by 1. Hit Batman for 3? His Attack goes down by one and his Defense goes up by 1, while his Damage stays the same.

Not saying that Batcat is bad, but I'd hardly consider them better.

actually if you hit bat/cat for 3, the only difference between the two is bat/cat has 2 damage to batman's 3 and batman still has willpower. both still have flurry, perplex, and their move and attack powers. of course bat/cat could still do theirs without breaking away where batman can't use leap/climb and charge together. and as for nanobots, bat/cat can use it for most of their dial and would be somewhat thematic for catwoman to go around stealing objects. also nothing like playing manuever just for fun with the double pounce.

thugit
05/23/2010, 00:45
Min/Max: Batman and Catwoman-mega pounce is great, and stealing objects could be huge against certain teams. They are pretty front loaded, though.

More comic accurate: Lamppost Bats-he is the perfect representation of the modern day Batman. He doesn't have a bad click.

Overall, Lamppost Batman is the better Batman in my book.

W.I.T
05/23/2010, 01:19
actually if you hit bat/cat for 3, the only difference between the two is bat/cat has 2 damage to batman's 3 and batman still has willpower. both still have flurry, perplex, and their move and attack powers. of course bat/cat could still do theirs without breaking away where batman can't use leap/climb and charge together. and as for nanobots, bat/cat can use it for most of their dial and would be somewhat thematic for catwoman to go around stealing objects. also nothing like playing manuever just for fun with the double pounce.

You need to look at some dials again.

Batman/Catwoman click 1 -----> 10 :a-duo: 17 :d-normal: 3 :g-starburst:
Batman/Catwoman click 3 -----> 9 :a-duo: 16 :d-normal: 2 :g-starburst:

Outwit to Perplex and the loss of Willpower.

Batman click 1 ----> 10 :a-fist: 17 :d-normal: 3 :g-starburst:
Batman click 3 ----> 9 :a-fist: 18 :d-normal: 3 :g-starburst:

Outwit to Perplex and still has Indomitable.

Batman, with his Flurry can do (using his Perplex) 8 clicks of Damage on this click, Batcat can do...............5 with their Perplex. Bats does 6 without using his Perplex, so he can use it on something else, like say his 9 :a-fist:

And yes, I realize that you are saying that 16 :d-normal: with Combat Reflexes is the same as 18 :d-normal:, but clearly it's not. A Sharpshooter, Trick Shot or Ultimates/Superman figure still has to hit an 18 on Batman, while they only need to hit a 16 on Batcat.

Add in 22 points of feats to Batman, and see how much better he becomes.

dariusq
05/23/2010, 02:36
Lampost Batman for sure. He has free Smoke Cloud and whenever you get anything free in this game you know its borken.

Ultim8 Avenger
05/23/2010, 02:39
for friendly games - bats/cats
for competitive play - lamp bats

thugit
05/23/2010, 03:56
Add in 22 points of feats to Batman, and see how much better he becomes.

Swingline/Lunge/Protected is 23 points and gives him an effective Charge move of 8 spaces (same as BatCat.)

In Modern Age, you can get equal mileage out of both, but with Feats, LP Bats wins hands down.

Plus, as cool as BatCat looks, LP Batman is quite possibly the best sculpt WK ever made...

lastcastle
05/23/2010, 09:56
[QUOTE=thugit;4746063]Swingline/Lunge/Protected is 23 points and gives him an effective Charge move of 8 spaces (same as BatCat.)

actually bat/cat has an effective move and attack range of 11 spaces. double pounce doesn't limit it to close combat attack, just duo attack so you can use their range too. I agree that lamppost doesn't have a bad click on his whole dial, just hate that there are so few of them and his attack is so low. a 10 attack value doesn't truly represent his combat skill and his lack of defensive modifiers and keywords is a crime.

thugit
05/23/2010, 12:55
Meh. Keywords don't matter that much anymore...

Plus, 10 attack is pretty good in the Heroclix 2.0 world.

Clickin'nutz!
05/23/2010, 13:11
I think both are great figures. But I have to go with Bat/Cat because they are only 20 points more, and they are not a chase figure. However Batman can fit nicely on teams all around. Both great figures but with Lamppost Batman being a chase figure, he also loses because if you don't pull one you have to shell out the money for one.

W.I.T
05/25/2010, 13:33
I think both are great figures. But I have to go with Bat/Cat because they are only 20 points more, and they are not a chase figure. However Batman can fit nicely on teams all around. Both great figures but with Lamppost Batman being a chase figure, he also loses because if you don't pull one you have to shell out the money for one.

But on the other hand, at least you had the chance to pull one of the Batman Chases. The BatCat, no such chance. So if, like me, you never bought a Brick of BaTB, you'd have to buy (or Trade for) the BatCat off of the secondary market. Current prices for the BatCat are in the $30.00-$50.00 range.

Also, 20 points is a huge difference. Add to that the large @$$ on BatCat, making it harder to hide them, and I believe this is a no brainer. Batman flat out.

lastcastle
05/26/2010, 08:02
double base figs are not that hard to hide. how many gotham city characters have smoke cloud? arkham robin and question would be a staple on any gotham city team and they both start with smoke cloud so hiding them is hardly an issue and there is always capt gordan's summon the bat to get them back to hindering. I've only used lamppost batman once because a friend let me use his for a friendly game and it did well but wasn't that impressed with it overall. I used bat/cat in a theme team tournement and it did very well losing only once to a black lantern chase team (all four chases) and beating a dr.strange team and an avengers team. I am still trying to get a lamppost batman, just not willing to shell out $50 for it. I have my legacy vet, oots batman, bat/cat, and sinestro core batman to take care of my batman fix.

W.I.T
05/26/2010, 11:37
double base figs are not that hard to hide. how many gotham city characters have smoke cloud? arkham robin and question would be a staple on any gotham city team and they both start with smoke cloud so hiding them is hardly an issue and there is always capt gordan's summon the bat to get them back to hindering. I've only used lamppost batman once because a friend let me use his for a friendly game and it did well but wasn't that impressed with it overall. I used bat/cat in a theme team tournement and it did very well losing only once to a black lantern chase team (all four chases) and beating a dr.strange team and an avengers team. I am still trying to get a lamppost batman, just not willing to shell out $50 for it. I have my legacy vet, oots batman, bat/cat, and sinestro core batman to take care of my batman fix.

I never said BatCat was bad, but take everything you just said, and apply it to Batman for 22 points less (so you can fit more on your team) and that's my point of view. For the points, IMO overall in fact, Batman is better.