Space Jawa
06/12/2010, 03:31
These men promptly escaped from a maximum security facility.
Today, still wanted by the government, they survive as soldiers for hire.
If you have a problem,
If no one else can help,
And you can find them,
Maybe you can hire…
:g-starburst: :g-starburst: :g-starburst:
The A-Team
ATA
Prerequisite: A-Team Keyword
Cost: 4 Points Per Character on your team with the A-Team Keyword.
Once per turn, a character on your team with this Team Ability and 0 action tokens may use Probability Control.
#01 U Col. “Hannibal” Smith
Team: No Affiliation
Range: 8 :bolt:
Points: 74
Keywords: A-Team, Soldier
m-normala-normald-normalg-normal810172710162791626815259162KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO
:star: I Love it When a Plan Comes Together: Col. “Hannibal” Smith has Leadership. When he makes a successful Leadership roll, you may instead choose to decrease by 1 the number of actions an opponent will receive on their next turn, to a minimum of 1.
:d-normal: Kevlar (Toughness)
:g-starburst: Four Steps Ahead (Outwit)
#02 U Lt. “Faceman” Peck
Team: No Affiliation
Range: 6 :bolt:
Points: 38
Keywords: A-Team, Soldier
m-normala-normald-normalg-normal81017289162791527815268142KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO
:a-fist: Disarming Personality: Lt. “Faceman” Peck can use Incapacitate, but only on adjacent characters.
:d-normal: Kevlar (Toughness)
:g-starburst: Sweet Talker (Shape Change)
#003 U Sgt. “B.A.” Baracus
Team: No Affiliation
Range: 6 :bolt:
Points: 47
Keywords: A-Team, Soldier, Brute
m-normala-normald-indomitableg-normal7101727917279162791626815268162KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO
Grapple (Plasticity)
Pity; Fool (Flurry)
:g-starburst: Bad Attitude: Sgt. “B.A.” Baracus can use Close Combat Expert. When he does, you may choose to instead give him +1 to Attack and +1 to Damage.
#04 U Capt. "Howlin' Mad" Murdock
Team: No Affiliation
Range: 6 :bolt:
Points: 25
Keywords: A-Team, Soldier
m-normala-normald-normalg-normal79161681516714057130KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO
:a-fist: Stitch You Up: Capt. “Howlin’ Mad” Murdock has Support.
:d-normal: Kevlar (Toughness)
*****
So, yeah, this is what I was working on when Sensualninja posted their rendition. Clearly, I took a less powerful, more low-key approach, though after seeing the other versions I worry I may have gone too low key.
On the other hand, they do work out to a nice even 200 points when the TA is played with them, which came about almost accidentally. I added up their point values when I finished to see how much they cost, and when it came out as 201, I trimmed a point off of one to even it out.
Today, still wanted by the government, they survive as soldiers for hire.
If you have a problem,
If no one else can help,
And you can find them,
Maybe you can hire…
:g-starburst: :g-starburst: :g-starburst:
The A-Team
ATA
Prerequisite: A-Team Keyword
Cost: 4 Points Per Character on your team with the A-Team Keyword.
Once per turn, a character on your team with this Team Ability and 0 action tokens may use Probability Control.
#01 U Col. “Hannibal” Smith
Team: No Affiliation
Range: 8 :bolt:
Points: 74
Keywords: A-Team, Soldier
m-normala-normald-normalg-normal810172710162791626815259162KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO
:star: I Love it When a Plan Comes Together: Col. “Hannibal” Smith has Leadership. When he makes a successful Leadership roll, you may instead choose to decrease by 1 the number of actions an opponent will receive on their next turn, to a minimum of 1.
:d-normal: Kevlar (Toughness)
:g-starburst: Four Steps Ahead (Outwit)
#02 U Lt. “Faceman” Peck
Team: No Affiliation
Range: 6 :bolt:
Points: 38
Keywords: A-Team, Soldier
m-normala-normald-normalg-normal81017289162791527815268142KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO
:a-fist: Disarming Personality: Lt. “Faceman” Peck can use Incapacitate, but only on adjacent characters.
:d-normal: Kevlar (Toughness)
:g-starburst: Sweet Talker (Shape Change)
#003 U Sgt. “B.A.” Baracus
Team: No Affiliation
Range: 6 :bolt:
Points: 47
Keywords: A-Team, Soldier, Brute
m-normala-normald-indomitableg-normal7101727917279162791626815268162KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO
Grapple (Plasticity)
Pity; Fool (Flurry)
:g-starburst: Bad Attitude: Sgt. “B.A.” Baracus can use Close Combat Expert. When he does, you may choose to instead give him +1 to Attack and +1 to Damage.
#04 U Capt. "Howlin' Mad" Murdock
Team: No Affiliation
Range: 6 :bolt:
Points: 25
Keywords: A-Team, Soldier
m-normala-normald-normalg-normal79161681516714057130KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKO
:a-fist: Stitch You Up: Capt. “Howlin’ Mad” Murdock has Support.
:d-normal: Kevlar (Toughness)
*****
So, yeah, this is what I was working on when Sensualninja posted their rendition. Clearly, I took a less powerful, more low-key approach, though after seeing the other versions I worry I may have gone too low key.
On the other hand, they do work out to a nice even 200 points when the TA is played with them, which came about almost accidentally. I added up their point values when I finished to see how much they cost, and when it came out as 201, I trimmed a point off of one to even it out.