Slade Wilson
06/12/2010, 12:57
#lg083 E Batman
Team: JLA
Range: 6 :bolt::bolt:
Points: 94
Keywords: Gotham City, JLA, Justice League International, Justice League of America
m-normala-normald-normalg-normal910173810172811163810162891627916279152KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOSpeed - Unseen: Batman can use Leap/Climb and Stealth.
Attack - Fisticuffs: Batman can use Flurry.
Defense - Resourceful: Batman can use Willpower. At the beginning of your turn Batman can use choose to use either Combat Reflexes or Energy Shield/Deflection.
**Designer notes: this version of batman is meant for use with justice league characters. He starts out working from the shadows and helping the team. mid dial he jumps right into the frey and fights side by side with his teammates. The probability control on the first clix was the one thing I wanted to stick around from the original dial, to me it represents him manipulating the outcome using advance planning tactics.
#ht129 U Batman
Team: No Affiliation
Range: 6 :bolt::bolt:
Points: 103
Keywords: Future, Gotham City
m-normala-normald-normalg-normal8101738101738101628101627101627915269152KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOSpeed - The Dark Knight Returns: Batman can use Leap/Climb and Stealth. Batman ignores other characters' Stealth.
:star: I wanted you to know who beat you, Clark. – When Batman deals damage to any characters named Superman or Clark Kent, the damage is penetrating.
**Designer notes: This version is Batman from the dark knight returns storyline. He is designed to operate more solo than with a team. He also is prepared for Clark to show up and try to stop him at some point.
Anyway Im thinking at some point these will show up in the replacment dials site WelcomeToDie and I are working on.
Team: JLA
Range: 6 :bolt::bolt:
Points: 94
Keywords: Gotham City, JLA, Justice League International, Justice League of America
m-normala-normald-normalg-normal910173810172811163810162891627916279152KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOSpeed - Unseen: Batman can use Leap/Climb and Stealth.
Attack - Fisticuffs: Batman can use Flurry.
Defense - Resourceful: Batman can use Willpower. At the beginning of your turn Batman can use choose to use either Combat Reflexes or Energy Shield/Deflection.
**Designer notes: this version of batman is meant for use with justice league characters. He starts out working from the shadows and helping the team. mid dial he jumps right into the frey and fights side by side with his teammates. The probability control on the first clix was the one thing I wanted to stick around from the original dial, to me it represents him manipulating the outcome using advance planning tactics.
#ht129 U Batman
Team: No Affiliation
Range: 6 :bolt::bolt:
Points: 103
Keywords: Future, Gotham City
m-normala-normald-normalg-normal8101738101738101628101627101627915269152KOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOKOSpeed - The Dark Knight Returns: Batman can use Leap/Climb and Stealth. Batman ignores other characters' Stealth.
:star: I wanted you to know who beat you, Clark. – When Batman deals damage to any characters named Superman or Clark Kent, the damage is penetrating.
**Designer notes: This version is Batman from the dark knight returns storyline. He is designed to operate more solo than with a team. He also is prepared for Clark to show up and try to stop him at some point.
Anyway Im thinking at some point these will show up in the replacment dials site WelcomeToDie and I are working on.