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View Full Version : lets take a look at the things they have done right


Vactory
02/24/2003, 00:24
the easiest single thing that you can see that they have done to help differentiat the difference between an average character, and an above average character in invulnerability(toughness too). i would have to say that the average amount of clix of damadge that is delt out with an average attack is 2. a person with invulnerability cannot be hurt by that attack. therefore a person with invulnerability cannot be hurt by your average person. since this is a game, and they want you to be able to use every figure that you get, the spectrum of power cant be too big. But if you compare it to the comics, the spectrum of power is HUGE! From cosmic power the power of determination there is a huge scale of power(s). considering that this game comes down to the roll of 2 6 sides dice, there is not exactly a huge margin in there if you dont want to tip the scales and make many of the figures simply impractible to use. with that said, i do believe that they are doing a great job, but if they really wanted true success with this or any other game, there is alot that they could do. 160 point electra though, i dont think so.






Spiderman Rules

phantom1592
03/11/2003, 17:04
good point about damage vs invuln. along those lines I kind of wish Impervious would have reduced damage by 3 so none but the most powerful can hurt them

JayThor
03/16/2003, 23:51
To write all that HC has done right would take pages. I love this game, and I think that every character is playable. I can see almost every character doing what the clix has for their powers. For the few that I can't, I figure that someone on the design team can see it, and I am just glad for the inclusion of the figures. Occasionally I wonder why a certain figure was included, but I realize that other people like characters that I don't. Since this game wasn't designed for me personally, I just take what they give me, and enjoy a great game.