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View Full Version : prob, outwit, perplex - not during another action


CutieBoy_103
06/21/2010, 01:04
i noticed that with the blackest night PAC, you cannot find the "(but not during another action)" part anymore, that's for perplex and outwit, for prob, we really didnt have that, even with past PACs..

so for my question, what's the ruling for ALL THREE powers now??

Maraud
06/21/2010, 01:14
its covered in the general rules, you can't give an action during another action, unless the action grants that type of action.

Prob has never been an action, and almost always is used during another action.

CutieBoy_103
06/21/2010, 02:20
right right! thanks maraud! that's what i thought too for the two powers and for prob, never realized that.. haha.. that's what we've been doing all the time..:)

CutieBoy_103
06/21/2010, 02:29
and as a follow up, when you carry a prob fig during an attack for, example running shot, you end your movement, and place the prob fig behind you, and make the attack roll, and if you want to prob, you can prob right? there's no wrong in that right? we all know that this kind of situation is invalid for perplex and outwit..

Suttkus
06/21/2010, 03:53
Yes, that would be fine. You can't do it with Hypersonic Speed, though because the carried Probability Control piece is considered still carried and off-the-board until the Hypersonic piece ends it's movement, and it's movement cannot end until after the attack. You can't choose to drop the piece early and forgo later movement.

CutieBoy_103
06/21/2010, 04:10
Yes, that would be fine. You can't do it with Hypersonic Speed, though because the carried Probability Control piece is considered still carried and off-the-board until the Hypersonic piece ends it's movement, and it's movement cannot end until after the attack. You can't choose to drop the piece early and forgo later movement.

right, thanks man!

nbperp
06/21/2010, 06:26
its covered in the general rules, you can't give an action during another action, unless the action grants that type of action.

Prob has never been an action, and almost always is used during another action.

OK, I thought about this for a little and I couldn't think of one. I suspect you have one Maraud or you wouldn't have said "almost".

When is Prob not used in the middle of an action?

jak7890
06/21/2010, 06:34
OK, I thought about this for a little and I couldn't think of one. I suspect you have one Maraud or you wouldn't have said "almost".

When is Prob not used in the middle of an action?

When used on The Sentry's Uncertainty roll, for one. Or when the Chief uses a manipulate token. Or when Two-Face uses the dice part of "Mercy or Murder: the Coin Decides."

I was curious, too ;)

nbperp
06/21/2010, 06:49
When used on The Sentry's Uncertainty roll, for one. Or when the Chief uses a manipulate token. Or when Two-Face uses the dice part of "Mercy or Murder: the Coin Decides."

I was curious, too ;)

I'll agree to Sentry and Two-Face. Manipulate is when a character is about to take pushing damage, which means you are in the middle of that character's action (albiet you are in the midst of resolving it).

Good exampels though!

Harpua
06/21/2010, 06:58
I'll agree to Sentry and Two-Face. Manipulate is when a character is about to take pushing damage, which means you are in the middle of that character's action (albiet you are in the midst of resolving it).

Good exampels though!

Sorry, man, jak's right.

Page 6: "ACTION TOKENS
When you give a character any action (other than a free action – see page 7), give the character an action token after the action is resolved; put it near the character’s base on the map."

Page 7: "PUSHING
When a character recieves a second action token (usually because it has taken an action on two consecutive turns), deal one pushing damage to that character." (PS: That spelling error on 'receives' is how it is in the book.)

refrusdraob
06/21/2010, 09:32
Sorry, man, jak's right.

Page 6: "ACTION TOKENS
When you give a character any action (other than a free action – see page 7), give the character an action token after the action is resolved; put it near the character’s base on the map."

Page 7: "PUSHING
When a character recieves a second action token (usually because it has taken an action on two consecutive turns), deal one pushing damage to that character." (PS: That spelling error on 'receives' is how it is in the book.)

OOOoooohhh..... he's sneaking up on the RA's job

Harpua
06/21/2010, 09:48
OOOoooohhh..... he's sneaking up on the RA's job

Not at all. It has been how Norm described for years. This timing change is new with the BN rulebook. All of us are getting used to the new rules and are entitled to brain farts from time to time. It's just that the brain farts of the RA might carry more weight if not pointed out.* If he typoed and said "Close Combat Expert can {not} be used with Charge." (omitting the "not" by mistake), would you expect me to not mention it? That's the kind of thing that can really snowball.




* - Also it gives everyone the opportunity to point at the RA and laugh for his foolishness. < nelson > Haw haw < / nelson > ;)

refrusdraob
06/21/2010, 10:26
Not at all. It has been how Norm described for years. This timing change is new with the BN rulebook. All of us are getting used to the new rules and are entitled to brain farts from time to time. It's just that the brain farts of the RA might carry more weight if not pointed out.* If he typoed and said "Close Combat Expert can {not} be used with Charge." (omitting the "not" by mistake), would you expect me to not mention it? That's the kind of thing that can really snowball.




* - Also it gives everyone the opportunity to point at the RA and laugh for his foolishness. < nelson > Haw haw < / nelson > ;)

lol everyone makes mistakes

IceHot
06/21/2010, 11:09
Here is another one for you and one of those strange examples that goes against the grain of chart memorization...

You can use PC on an Opponents Imperv when it fires on an opponents turn as the result of Earthquake triggering.

(or on your turn for your own Imperv)

PONX
06/21/2010, 11:20
you mean like when you hit one of your own durring an energy explosion, and you want to PC a supersence roll?

nivlac713
06/21/2010, 11:25
Here is another one for you and one of those strange examples that goes against the grain of chart memorization...

You can use PC on an Opponents Imperv when it fires on an opponents turn as the result of Earthquake triggering.

(or on your turn for your own Imperv)

You can prob anything so long as its probing something of the active player and your in range, LoS yadda yadda. So yeah, if your opponent had earthquake go off in his face then you could prob his imperve for the one damage. Its his turn though so if hes smart and your prober is grounded he makes him take the clicks first. Active player chooses the order of simultanious effects, so he chooses who gets clicked first.

Harpua
06/21/2010, 12:12
You can prob anything so long as its probing something of the active player and your in range, LoS yadda yadda. So yeah, if your opponent had earthquake go off in his face then you could prob his imperve for the one damage. Its his turn though so if hes smart and your prober is grounded he makes him take the clicks first. Active player chooses the order of simultanious effects, so he chooses who gets clicked first.

Not quite.

This would be a situation like EE where all damage is being dealt at the same time.

For example, if your opponent (you are the active) has a Masterminder next to an Impervious guy, you could not say "Ok...the Impervious guy gets his 3. Now the MM guy gets his 3 and can pass it over to the guy who had Imperv and now has Willpower."

The way it would work is that the Imperv guy would be dealt 6 damage once.

nivlac713
06/21/2010, 12:17
Yeah but quake damage is dealt all at once too. How would you say the order of damage is done? All at the same time so you could prob the imperv roll before the prober takes damage? Thats not how I always understood the rule...

normalview
06/21/2010, 12:25
Yeah but quake damage is dealt all at once too. How would you say the order of damage is done? All at the same time so you could prob the imperv roll before the prober takes damage? Thats not how I always understood the rule...

The active player deciding the order of actions is typically for different actions that occur at the same time (two different effects that resolve after an attack, for example). In this case, though, you are talking about one single thing: Earthquake damage being dealt. There are no competing effects.

And before the EQ damage can be fully dealt/resolved, we need to know if Impervious worked. And that is where PC would kick in.

nivlac713
06/21/2010, 12:34
Hmmm, ok then. That makes sense. I thought you had to click each fig individually. Fun fun.

Harpua
06/21/2010, 13:16
Hmmm, ok then. That makes sense. I thought you had to click each fig individually. Fun fun.

Nope.

A really good example is the Fantastic Four TA.

Lets say that Johnny and Sue are each on their last clicks.

If I hit them both with an attack and deal one damage to each, you do not pick one and click it, then give the other one its click of healing before it gets its damage.

nivlac713
06/21/2010, 13:29
Ok I never play that stuff so its never came up. Good to know though for if I ever do. :>

refrusdraob
06/21/2010, 13:48
Ok I never play that stuff so its never came up. Good to know though for When I do. :>

fixed that lol