View Full Version : Madam Frost and her ladies of the night
Here is another team based on my last concept, enjoy!:cool:
thats pretty cool, but youre leaving it up to fate using to major figs with super senses vs any real damage absorbtion. another thing to consider, how are you going to place queen and dragon? if you get them too close, youre opponant can mc one to mc the other to mc someone else to smash someone straight to hades.
also where is the damage output?
i like the concept though, its really neat. i might suggest E or V She-Hulk in place of Moondragon or White Queen, so that you have versatility and damage output.
And they shall fight against mysogony everywhere!
Brave, my friend, very brave. I wish you good luck, for it is a solid team, a thinking (wo)mans team... but more likely it was an excuse to satisfy certain hormones.
Pip the Troll
I love yer team
i used a variation of that team in a tournament tonite, (well i didnt i made the team for a freind to use) biggest differance is that i dont have moondragon, but i really wnat her
heres what i did
E White Queen
R Scarlet Witch
E Black Cat
E AIM Medic
R Intergang medic
basically i made this team up to annoy the heck outta people
its 2 main fighters are daredevil and white queen, lol well with super senses and 2 rerolls its very very hard to hit them
people get very frustared
the team also takes use of DOOM/Spiderman team abilities with daredevil, black cat and doombot all having it and using them withe the free moves and outwit form intergang medic
my friend did great with this team losing only to my stealth team in the final
but i also love the fact that u used all women, just be careful and watch out for people out witting the supersenses
but other than that i think u will do great, good luck
E White Queen
E Black Cat
R Invisible Girl
V Aim Medic
V Shield Medic
V Doombot (pimp bot)
White queen does far more psychic blasting than mind control. With Black Cat and Doombot to play AIM or Shield as needed, she hits pretty often. the cat lets emma have a bonus chance at those supersenses (assuming they get past the 18 or 19 defense). Wasp and Elektra are the mobile strike force.
the other bonus is, not one, not two, but three chances for the leadership roll. It's pretty crucial to allow the Shield ability to enhance the psychic blast.
I'd also like to note that I don't "turtle" with this team. Sure, I try to keep people clustered around invisible girl, but generally I'm very aggressive with it. The medics are more for the team ability than anything else. They usually don't move unless it's to run away from people trying to pick them off. There have been times when I've sent IG back to the medics to keep them protected so that I don't lose their team ability.
I've been pretty successful tournament-wise with it. I've played vs Texaswashingto twice in championship rounds with this team (he played a similar team that had Nightcrawler instead of wasp/elektra) and won once and lost once.
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